4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * Contributor(s): Blender Foundation 2007
25 * ***** END GPL LICENSE BLOCK *****
28 /** \file blender/windowmanager/intern/wm_files.c
33 /* placed up here because of crappy
40 #include "zlib.h" /* wm_read_exotic() */
43 #include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
45 #define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
47 #include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */
48 #include <process.h> /* getpid */
49 #include "BLI_winstuff.h"
51 #include <unistd.h> /* getpid */
54 #include "MEM_guardedalloc.h"
55 #include "MEM_CacheLimiterC-Api.h"
57 #include "BLI_blenlib.h"
58 #include "BLI_linklist.h"
59 #include "BLI_utildefines.h"
61 #include "DNA_anim_types.h"
62 #include "DNA_ipo_types.h" // XXX old animation system
63 #include "DNA_object_types.h"
64 #include "DNA_space_types.h"
65 #include "DNA_userdef_types.h"
66 #include "DNA_scene_types.h"
67 #include "DNA_screen_types.h"
68 #include "DNA_windowmanager_types.h"
70 #include "BKE_blender.h"
71 #include "BKE_context.h"
72 #include "BKE_depsgraph.h"
73 #include "BKE_DerivedMesh.h"
75 #include "BKE_global.h"
76 #include "BKE_library.h"
78 #include "BKE_packedFile.h"
79 #include "BKE_report.h"
80 #include "BKE_sound.h"
81 #include "BKE_texture.h"
84 #include "BLO_readfile.h"
85 #include "BLO_writefile.h"
87 #include "RNA_access.h"
89 #include "IMB_imbuf.h"
90 #include "IMB_imbuf_types.h"
91 #include "IMB_thumbs.h"
93 #include "ED_datafiles.h"
94 #include "ED_object.h"
95 #include "ED_screen.h"
96 #include "ED_sculpt.h"
97 #include "ED_view3d.h"
100 #include "RE_pipeline.h" /* only to report missing engine */
102 #include "GHOST_C-api.h"
103 #include "GHOST_Path-api.h"
105 #include "UI_interface.h"
107 #include "GPU_draw.h"
110 #include "BPY_extern.h"
114 #include "WM_types.h"
116 #include "wm_files.h"
117 #include "wm_window.h"
118 #include "wm_event_system.h"
120 static void write_history(void);
122 /* To be able to read files without windows closing, opening, moving
123 we try to prepare for worst case:
124 - active window gets active screen from file
125 - restoring the screens from non-active windows
126 Best case is all screens match, in that case they get assigned to proper window
128 static void wm_window_match_init(bContext *C, ListBase *wmlist)
131 wmWindow *win, *active_win;
134 G.main->wm.first= G.main->wm.last= NULL;
136 active_win = CTX_wm_window(C);
138 /* first wrap up running stuff */
139 /* code copied from wm_init_exit.c */
140 for(wm= wmlist->first; wm; wm= wm->id.next) {
142 WM_jobs_stop_all(wm);
144 for(win= wm->windows.first; win; win= win->next) {
146 CTX_wm_window_set(C, win); /* needed by operator close callbacks */
147 WM_event_remove_handlers(C, &win->handlers);
148 WM_event_remove_handlers(C, &win->modalhandlers);
149 ED_screen_exit(C, win, win->screen);
153 /* reset active window */
154 CTX_wm_window_set(C, active_win);
160 if(G.fileflags & G_FILE_NO_UI) return;
162 /* we take apart the used screens from non-active window */
163 for(win= wm->windows.first; win; win= win->next) {
164 BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME);
165 if(win!=wm->winactive) {
166 BLI_remlink(&G.main->screen, win->screen);
167 //BLI_addtail(screenbase, win->screen);
172 /* match old WM with new, 4 cases:
173 1- no current wm, no read wm: make new default
174 2- no current wm, but read wm: that's OK, do nothing
175 3- current wm, but not in file: try match screen names
176 4- current wm, and wm in file: try match ghostwin
179 static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
181 wmWindowManager *oldwm, *wm;
182 wmWindow *oldwin, *win;
185 if(oldwmlist->first==NULL) {
186 if(G.main->wm.first); /* nothing todo */
193 /* we've read file without wm..., keep current one entirely alive */
194 if(G.main->wm.first==NULL) {
195 /* when loading without UI, no matching needed */
196 if(!(G.fileflags & G_FILE_NO_UI)) {
197 bScreen *screen= CTX_wm_screen(C);
199 /* match oldwm to new dbase, only old files */
200 for(wm= oldwmlist->first; wm; wm= wm->id.next) {
202 for(win= wm->windows.first; win; win= win->next) {
203 /* all windows get active screen from file */
207 win->screen= ED_screen_duplicate(win, screen);
209 BLI_strncpy(win->screenname, win->screen->id.name+2, sizeof(win->screenname));
210 win->screen->winid= win->winid;
215 G.main->wm= *oldwmlist;
217 /* screens were read from file! */
218 ED_screens_initialize(G.main->wm.first);
221 /* what if old was 3, and loaded 1? */
222 /* this code could move to setup_appdata */
223 oldwm= oldwmlist->first;
224 wm= G.main->wm.first;
226 /* ensure making new keymaps and set space types */
230 /* only first wm in list has ghostwins */
231 for(win= wm->windows.first; win; win= win->next) {
232 for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) {
234 if(oldwin->winid == win->winid ) {
235 win->ghostwin= oldwin->ghostwin;
236 win->active= oldwin->active;
240 if(!G.background) /* file loading in background mode still calls this */
241 GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */
243 oldwin->ghostwin= NULL;
245 win->eventstate= oldwin->eventstate;
246 oldwin->eventstate= NULL;
248 /* ensure proper screen rescaling */
249 win->sizex= oldwin->sizex;
250 win->sizey= oldwin->sizey;
251 win->posx= oldwin->posx;
252 win->posy= oldwin->posy;
256 wm_close_and_free_all(C, oldwmlist);
261 /* in case UserDef was read, we re-initialize all, and do versioning */
262 static void wm_init_userdef(bContext *C)
265 MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
266 sound_init(CTX_data_main(C));
268 /* needed so loading a file from the command line respects user-pref [#26156] */
269 if(U.flag & USER_FILENOUI) G.fileflags |= G_FILE_NO_UI;
270 else G.fileflags &= ~G_FILE_NO_UI;
272 /* set the python auto-execute setting from user prefs */
273 /* enabled by default, unless explicitly enabled in the command line which overrides */
274 if((G.f & G_SCRIPT_OVERRIDE_PREF) == 0) {
275 if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC;
276 else G.f &= ~G_SCRIPT_AUTOEXEC;
278 if(U.tempdir[0]) BLI_where_is_temp(btempdir, FILE_MAX, 1);
284 #define BKE_READ_EXOTIC_FAIL_PATH -3 /* file format is not supported */
285 #define BKE_READ_EXOTIC_FAIL_FORMAT -2 /* file format is not supported */
286 #define BKE_READ_EXOTIC_FAIL_OPEN -1 /* Can't open the file */
287 #define BKE_READ_EXOTIC_OK_BLEND 0 /* .blend file */
288 #define BKE_READ_EXOTIC_OK_OTHER 1 /* other supported formats */
290 /* intended to check for non-blender formats but for now it only reads blends */
291 static int wm_read_exotic(Scene *UNUSED(scene), const char *name)
298 // make sure we're not trying to read a directory....
301 if (ELEM(name[len-1], '/', '\\')) {
302 retval= BKE_READ_EXOTIC_FAIL_PATH;
305 gzfile = gzopen(name,"rb");
307 if (gzfile == NULL) {
308 retval= BKE_READ_EXOTIC_FAIL_OPEN;
311 len= gzread(gzfile, header, sizeof(header));
313 if (len == sizeof(header) && strncmp(header, "BLENDER", 7) == 0) {
314 retval= BKE_READ_EXOTIC_OK_BLEND;
319 if(is_foo_format(name)) {
321 retval= BKE_READ_EXOTIC_OK_OTHER;
326 retval= BKE_READ_EXOTIC_FAIL_FORMAT;
336 void WM_read_file(bContext *C, const char *filepath, ReportList *reports)
340 /* so we can get the error message */
345 /* first try to append data from exotic file formats... */
346 /* it throws error box when file doesnt exist and returns -1 */
347 /* note; it should set some error message somewhere... (ton) */
348 retval= wm_read_exotic(CTX_data_scene(C), filepath);
350 /* we didn't succeed, now try to read Blender file */
351 if (retval == BKE_READ_EXOTIC_OK_BLEND) {
355 /* put aside screens to match with persistant windows later */
356 /* also exit screens and editors */
357 wm_window_match_init(C, &wmbase);
359 retval= BKE_read_file(C, filepath, reports);
362 /* this flag is initialized by the operator but overwritten on read.
363 * need to re-enable it here else drivers + registered scripts wont work. */
365 const int flags_keep= (G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
366 G.f= (G.f & ~flags_keep) | (G_f & flags_keep);
369 /* match the read WM with current WM */
370 wm_window_match_do(C, &wmbase);
371 WM_check(C); /* opens window(s), checks keymaps */
373 // XXX mainwindow_set_filename_to_title(G.main->name);
375 if(retval == BKE_READ_FILE_OK_USERPREFS) wm_init_userdef(C); // in case a userdef is read from regular .blend
377 if (retval != BKE_READ_FILE_FAIL) {
379 if(!G.background) /* assume automated tasks with background, dont write recent file list */
384 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
385 // refresh_interface_font();
387 CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
390 DAG_on_visible_update(CTX_data_main(C), TRUE);
393 /* run any texts that were loaded in and flagged as modules */
395 BPY_modules_load_user(C);
397 CTX_wm_window_set(C, NULL); /* exits queues */
399 #if 0 /* gives popups on windows but not linux, bug in report API but disable for now to stop users getting annoyed */
400 /* TODO, make this show in header info window */
403 for(sce= G.main->scene.first; sce; sce= sce->id.next) {
404 if(sce->r.engine[0] && BLI_findstring(&R_engines, sce->r.engine, offsetof(RenderEngineType, idname)) == NULL) {
405 BKE_reportf(reports, RPT_WARNING, "Engine not available: '%s' for scene: %s, an addon may need to be installed or enabled", sce->r.engine, sce->id.name+2);
411 // XXX undo_editmode_clear();
413 BKE_write_undo(C, "original"); /* save current state */
416 else if(retval == BKE_READ_EXOTIC_OK_OTHER)
417 BKE_write_undo(C, "Import file");
418 else if(retval == BKE_READ_EXOTIC_FAIL_OPEN) {
419 BKE_reportf(reports, RPT_ERROR, "Can't read file: \"%s\", %s.", filepath, errno ? strerror(errno) : "Unable to open the file");
421 else if(retval == BKE_READ_EXOTIC_FAIL_FORMAT) {
422 BKE_reportf(reports, RPT_ERROR, "File format is not supported in file: \"%s\".", filepath);
424 else if(retval == BKE_READ_EXOTIC_FAIL_PATH) {
425 BKE_reportf(reports, RPT_ERROR, "File path invalid: \"%s\".", filepath);
428 BKE_reportf(reports, RPT_ERROR, "Unknown error loading: \"%s\".", filepath);
429 BLI_assert(!"invalid 'retval'");
437 /* called on startup, (context entirely filled with NULLs) */
438 /* or called for 'New File' */
440 int WM_read_homefile(bContext *C, ReportList *reports, short from_memory)
443 char tstr[FILE_MAXDIR+FILE_MAXFILE];
446 free_ttfont(); /* still weird... what does it here? */
450 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
452 BLI_make_file_string(G.main->name, tstr, cfgdir, BLENDER_STARTUP_FILE);
456 BKE_report(reports, RPT_INFO, "Config directory with "STRINGIFY(BLENDER_STARTUP_FILE)" file not found.");
460 /* prevent loading no UI */
461 G.fileflags &= ~G_FILE_NO_UI;
463 /* put aside screens to match with persistant windows later */
464 wm_window_match_init(C, &wmbase);
466 if (!from_memory && BLI_exists(tstr)) {
467 success = (BKE_read_file(C, tstr, NULL) != BKE_READ_FILE_FAIL);
469 if(U.themes.first==NULL) {
470 printf("\nError: No valid "STRINGIFY(BLENDER_STARTUP_FILE)", fall back to built-in default.\n\n");
475 success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL);
476 if (wmbase.first == NULL) wm_clear_default_size(C);
478 #ifdef WITH_PYTHON_SECURITY /* not default */
479 /* use alternative setting for security nuts
480 * otherwise we'd need to patch the binary blob - startup.blend.c */
481 U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
485 /* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
486 * can remove this eventually, only in a 2.53 and older, now its not written */
487 G.fileflags &= ~G_FILE_RELATIVE_REMAP;
489 /* check userdef before open window, keymaps etc */
492 /* match the read WM with current WM */
493 wm_window_match_do(C, &wmbase);
494 WM_check(C); /* opens window(s), checks keymaps */
496 G.main->name[0]= '\0';
498 /* When loading factory settings, the reset solid OpenGL lights need to be applied. */
499 if (!G.background) GPU_default_lights();
502 G.save_over = 0; // start with save preference untitled.blend
503 G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in startup.blend... */
504 // mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender"
506 // refresh_interface_font();
508 // undo_editmode_clear();
510 BKE_write_undo(C, "original"); /* save current state */
513 DAG_on_visible_update(CTX_data_main(C), TRUE);
516 if(CTX_py_init_get(C)) {
517 /* sync addons, these may have changed from the defaults */
518 BPY_string_exec(C, "__import__('addon_utils').reset_all()");
521 BPY_modules_load_user(C);
525 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
527 /* in background mode the scene will stay NULL */
529 CTX_wm_window_set(C, NULL); /* exits queues */
535 int WM_read_homefile_exec(bContext *C, wmOperator *op)
537 int from_memory= strcmp(op->type->idname, "WM_OT_read_factory_settings") == 0;
538 return WM_read_homefile(C, op->reports, from_memory) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
541 void WM_read_history(void)
545 struct RecentFile *recent;
548 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
552 BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE);
554 lines= BLI_read_file_as_lines(name);
556 G.recent_files.first = G.recent_files.last = NULL;
558 /* read list of recent opend files from recent-files.txt to memory */
559 for (l= lines, num= 0; l && (num<U.recent_files); l= l->next) {
561 if (line[0] && BLI_exists(line)) {
562 recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
563 BLI_addtail(&(G.recent_files), recent);
564 recent->filepath = BLI_strdup(line);
569 BLI_free_file_lines(lines);
573 static void write_history(void)
575 struct RecentFile *recent, *next_recent;
576 char name[FILE_MAXDIR+FILE_MAXFILE];
577 char *user_config_dir;
581 /* will be NULL in background mode */
582 user_config_dir = BLI_get_folder_create(BLENDER_USER_CONFIG, NULL);
586 BLI_make_file_string("/", name, user_config_dir, BLENDER_HISTORY_FILE);
588 recent = G.recent_files.first;
589 /* refresh recent-files.txt of recent opened files, when current file was changed */
590 if(!(recent) || (BLI_path_cmp(recent->filepath, G.main->name)!=0)) {
591 fp= fopen(name, "w");
593 /* add current file to the beginning of list */
594 recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
595 recent->filepath = BLI_strdup(G.main->name);
596 BLI_addhead(&(G.recent_files), recent);
597 /* write current file to recent-files.txt */
598 fprintf(fp, "%s\n", recent->filepath);
599 recent = recent->next;
601 /* write rest of recent opened files to recent-files.txt */
602 while((i<U.recent_files) && (recent)){
603 /* this prevents to have duplicities in list */
604 if (BLI_path_cmp(recent->filepath, G.main->name)!=0) {
605 fprintf(fp, "%s\n", recent->filepath);
606 recent = recent->next;
609 next_recent = recent->next;
610 MEM_freeN(recent->filepath);
611 BLI_freelinkN(&(G.recent_files), recent);
612 recent = next_recent;
619 /* also update most recent files on System */
620 GHOST_addToSystemRecentFiles(G.main->name);
624 static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
626 /* will be scaled down, but gives some nice oversampling */
629 char err_out[256]= "unknown";
633 if(G.background || scene->camera==NULL)
636 /* gets scaled to BLEN_THUMB_SIZE */
637 ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID, err_out);
640 float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
642 /* dirty oversampling */
643 IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE);
645 /* add pretty overlay */
646 IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect);
648 /* first write into thumb buffer */
649 thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb");
651 thumb[0] = BLEN_THUMB_SIZE;
652 thumb[1] = BLEN_THUMB_SIZE;
654 memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int));
657 /* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */
658 fprintf(stderr, "blend_file_thumb failed to create thumbnail: %s\n", err_out);
662 /* must be freed by caller */
668 /* easy access from gdb */
669 int write_crash_blend(void)
672 int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on crash file */
674 BLI_strncpy(path, G.main->name, sizeof(path));
675 BLI_replace_extension(path, sizeof(path), "_crash.blend");
676 if(BLO_write_file(G.main, path, fileflags, NULL, NULL)) {
677 printf("written: %s\n", path);
681 printf("failed: %s\n", path);
686 int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *reports, int copy)
690 char filepath[FILE_MAX];
693 ImBuf *ibuf_thumb= NULL;
695 len = strlen(target);
698 BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
702 if (len >= FILE_MAX) {
703 BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
707 BLI_strncpy(filepath, target, FILE_MAX);
708 BLI_replace_extension(filepath, FILE_MAX, ".blend");
709 /* dont use 'target' anymore */
711 /* send the OnSave event */
712 for (li= G.main->library.first; li; li= li->id.next) {
713 if (BLI_path_cmp(li->filepath, filepath) == 0) {
714 BKE_reportf(reports, RPT_ERROR, "Can't overwrite used library '%.200s'", filepath);
719 /* operator now handles overwrite checks */
721 if (G.fileflags & G_AUTOPACK) {
722 packAll(G.main, reports);
725 ED_object_exit_editmode(C, EM_DO_UNDO);
726 ED_sculpt_force_update(C);
728 /* don't forget not to return without! */
731 /* blend file thumbnail */
732 ibuf_thumb= blend_file_thumb(CTX_data_scene(C), &thumb);
734 fileflags |= G_FILE_HISTORY; /* write file history */
736 if (BLO_write_file(CTX_data_main(C), filepath, fileflags, reports, thumb)) {
739 BLI_strncpy(G.main->name, filepath, sizeof(G.main->name)); /* is guaranteed current file */
741 G.save_over = 1; /* disable untitled.blend convention */
744 if(fileflags & G_FILE_COMPRESS) G.fileflags |= G_FILE_COMPRESS;
745 else G.fileflags &= ~G_FILE_COMPRESS;
747 if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY;
748 else G.fileflags &= ~G_FILE_AUTOPLAY;
750 /* prevent background mode scripts from clobbering history */
755 /* run this function after because the file cant be written before the blend is */
757 ibuf_thumb= IMB_thumb_create(filepath, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb);
758 IMB_freeImBuf(ibuf_thumb);
761 if(thumb) MEM_freeN(thumb);
764 if(ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
765 if(thumb) MEM_freeN(thumb);
777 int WM_write_homefile(bContext *C, wmOperator *op)
779 wmWindowManager *wm= CTX_wm_manager(C);
780 wmWindow *win= CTX_wm_window(C);
781 char filepath[FILE_MAXDIR+FILE_MAXFILE];
784 /* check current window and close it if temp */
785 if(win->screen->temp)
786 wm_window_close(C, wm, win);
788 BLI_make_file_string("/", filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
789 printf("trying to save homefile at %s ", filepath);
791 /* force save as regular blend file */
792 fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN | G_FILE_HISTORY);
794 if(BLO_write_file(CTX_data_main(C), filepath, fileflags, op->reports, NULL) == 0) {
796 return OPERATOR_CANCELLED;
803 return OPERATOR_FINISHED;
806 /************************ autosave ****************************/
808 void wm_autosave_location(char *filepath)
815 BLI_snprintf(pidstr, sizeof(pidstr), "%d.blend", abs(getpid()));
818 /* XXX Need to investigate how to handle default location of '/tmp/'
819 * This is a relative directory on Windows, and it may be
821 * Blender installed on D:\ drive, D:\ drive has D:\tmp\
822 * Now, BLI_exists() will find '/tmp/' exists, but
823 * BLI_make_file_string will create string that has it most likely on C:\
824 * through get_default_root().
825 * If there is no C:\tmp autosave fails. */
826 if (!BLI_exists(U.tempdir)) {
827 savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
828 BLI_make_file_string("/", filepath, savedir, pidstr);
833 BLI_make_file_string("/", filepath, U.tempdir, pidstr);
836 void WM_autosave_init(wmWindowManager *wm)
838 wm_autosave_timer_ended(wm);
840 if(U.flag & USER_AUTOSAVE)
841 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
844 void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt))
847 wmEventHandler *handler;
848 char filepath[FILE_MAX];
851 WM_event_remove_timer(wm, NULL, wm->autosavetimer);
853 /* if a modal operator is running, don't autosave, but try again in 10 seconds */
854 for(win=wm->windows.first; win; win=win->next) {
855 for(handler=win->modalhandlers.first; handler; handler=handler->next) {
857 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0);
863 wm_autosave_location(filepath);
865 /* force save as regular blend file */
866 fileflags = G.fileflags & ~(G_FILE_COMPRESS|G_FILE_AUTOPLAY |G_FILE_LOCK|G_FILE_SIGN|G_FILE_HISTORY);
868 /* no error reporting to console */
869 BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
871 /* do timer after file write, just in case file write takes a long time */
872 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
875 void wm_autosave_timer_ended(wmWindowManager *wm)
877 if(wm->autosavetimer) {
878 WM_event_remove_timer(wm, NULL, wm->autosavetimer);
879 wm->autosavetimer= NULL;
883 void wm_autosave_delete(void)
885 char filename[FILE_MAX];
887 wm_autosave_location(filename);
889 if(BLI_exists(filename)) {
890 char str[FILE_MAXDIR+FILE_MAXFILE];
891 BLI_make_file_string("/", str, U.tempdir, "quit.blend");
893 /* if global undo; remove tempsave, otherwise rename */
894 if(U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, 0, 0);
895 else BLI_rename(filename, str);
899 void wm_autosave_read(bContext *C, ReportList *reports)
901 char filename[FILE_MAX];
903 wm_autosave_location(filename);
904 WM_read_file(C, filename, reports);