4 sources = env.Glob('*.c')
6 incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
7 incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
8 incs += ' ../../render/extern/include #/intern/guardedalloc #intern/bmfont'
9 incs += ' ../../gpu ../../makesrna'
11 env.BlenderLib ( 'bf_editors_space_view3d', sources, Split(incs), [], libtype=['core','intern'], priority=[33, 38] )