2 * ***** BEGIN GPL LICENSE BLOCK *****
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
19 * All rights reserved.
22 * Contributor(s): Blender Foundation
24 * ***** END GPL LICENSE BLOCK *****
27 /** \file blender/blenloader/intern/writefile.c
33 FILEFORMAT: IFF-style structure (but not IFF compatible!)
36 BLENDER_V100 12 bytes (versie 1.00)
37 V = big endian, v = little endian
38 _ = 4 byte pointer, - = 8 byte pointer
40 datablocks: also see struct BHead
42 <bh.len> int, len data after BHead
43 <bh.old> void, old pointer
45 <bh.nr> int, in case of array: amount of structs
50 Almost all data in Blender are structures. Each struct saved
51 gets a BHead header. With BHead the struct can be linked again
52 and compared with StructDNA .
56 Preferred writing order: (not really a must, but why would you do it random?)
57 Any case: direct data is ALWAYS after the lib block
62 - write associated direct data
67 - write the ID of LibBlock
68 - write TEST (128x128, blend file preview, optional)
69 - write FileGlobal (some global vars)
71 - write USER if filename is ~/X.XX/config/startup.blend
88 #include <process.h> // for getpid
89 #include "BLI_winstuff.h"
92 /* allow writefile to use deprecated functionality (for forward compatibility code) */
93 #define DNA_DEPRECATED_ALLOW
95 #include "DNA_anim_types.h"
96 #include "DNA_armature_types.h"
97 #include "DNA_actuator_types.h"
98 #include "DNA_brush_types.h"
99 #include "DNA_camera_types.h"
100 #include "DNA_cloth_types.h"
101 #include "DNA_constraint_types.h"
102 #include "DNA_controller_types.h"
103 #include "DNA_dynamicpaint_types.h"
104 #include "DNA_genfile.h"
105 #include "DNA_group_types.h"
106 #include "DNA_gpencil_types.h"
107 #include "DNA_fileglobal_types.h"
108 #include "DNA_key_types.h"
109 #include "DNA_lattice_types.h"
110 #include "DNA_lamp_types.h"
111 #include "DNA_meta_types.h"
112 #include "DNA_mesh_types.h"
113 #include "DNA_meshdata_types.h"
114 #include "DNA_material_types.h"
115 #include "DNA_node_types.h"
116 #include "DNA_object_types.h"
117 #include "DNA_object_force.h"
118 #include "DNA_packedFile_types.h"
119 #include "DNA_particle_types.h"
120 #include "DNA_property_types.h"
121 #include "DNA_scene_types.h"
122 #include "DNA_sdna_types.h"
123 #include "DNA_sequence_types.h"
124 #include "DNA_sensor_types.h"
125 #include "DNA_smoke_types.h"
126 #include "DNA_space_types.h"
127 #include "DNA_screen_types.h"
128 #include "DNA_speaker_types.h"
129 #include "DNA_sound_types.h"
130 #include "DNA_text_types.h"
131 #include "DNA_view3d_types.h"
132 #include "DNA_vfont_types.h"
133 #include "DNA_world_types.h"
134 #include "DNA_windowmanager_types.h"
135 #include "DNA_movieclip_types.h"
137 #include "MEM_guardedalloc.h" // MEM_freeN
138 #include "BLI_blenlib.h"
139 #include "BLI_linklist.h"
140 #include "BLI_bpath.h"
141 #include "BLI_math.h"
142 #include "BLI_utildefines.h"
144 #include "BKE_action.h"
145 #include "BKE_blender.h"
146 #include "BKE_curve.h"
147 #include "BKE_constraint.h"
148 #include "BKE_global.h" // for G
149 #include "BKE_library.h" // for set_listbasepointers
150 #include "BKE_main.h"
151 #include "BKE_node.h"
152 #include "BKE_report.h"
153 #include "BKE_sequencer.h"
154 #include "BKE_utildefines.h"
155 #include "BKE_modifier.h"
156 #include "BKE_fcurve.h"
157 #include "BKE_pointcache.h"
158 #include "BKE_mesh.h"
160 #include "BLO_writefile.h"
161 #include "BLO_readfile.h"
162 #include "BLO_undofile.h"
164 #include "readfile.h"
168 /* ********* my write, buffered writing with minimum size chunks ************ */
170 #define MYWRITE_BUFFER_SIZE 100000
171 #define MYWRITE_MAX_CHUNK 32768
178 MemFile *compare, *current;
180 int tot, count, error, memsize;
182 #ifdef USE_BMESH_SAVE_AS_COMPAT
183 char use_mesh_compat; /* option to save with older mesh format */
187 static WriteData *writedata_new(int file)
189 WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
191 /* XXX, see note about this in readfile.c, remove
192 * once we have an xp lock - zr
195 if (wd == NULL) return NULL;
197 wd->sdna= DNA_sdna_from_data(DNAstr, DNAlen, 0);
201 wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
206 static void writedata_do_write(WriteData *wd, void *mem, int memlen)
208 if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
209 if (wd->error) return;
211 /* memory based save */
213 add_memfilechunk(NULL, wd->current, mem, memlen);
216 if (write(wd->file, mem, memlen) != memlen)
222 static void writedata_free(WriteData *wd)
224 DNA_sdna_free(wd->sdna);
233 * Low level WRITE(2) wrapper that buffers data
234 * @param adr Pointer to new chunk of data
235 * @param len Length of new chunk of data
236 * @warning Talks to other functions with global parameters
239 #define MYWRITE_FLUSH NULL
241 static void mywrite( WriteData *wd, void *adr, int len)
243 if (wd->error) return;
245 /* flush helps compression for undo-save */
246 if(adr==MYWRITE_FLUSH) {
248 writedata_do_write(wd, wd->buf, wd->count);
256 /* if we have a single big chunk, write existing data in
257 * buffer and write out big chunk in smaller pieces */
258 if(len>MYWRITE_MAX_CHUNK) {
260 writedata_do_write(wd, wd->buf, wd->count);
265 int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
266 writedata_do_write(wd, adr, writelen);
267 adr = (char*)adr + writelen;
274 /* if data would overflow buffer, write out the buffer */
275 if(len+wd->count>MYWRITE_BUFFER_SIZE-1) {
276 writedata_do_write(wd, wd->buf, wd->count);
280 /* append data at end of buffer */
281 memcpy(&wd->buf[wd->count], adr, len);
286 * BeGiN initializer for mywrite
287 * @param file File descriptor
288 * @param write_flags Write parameters
289 * @warning Talks to other functions with global parameters
291 static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current)
293 WriteData *wd= writedata_new(file);
295 if (wd == NULL) return NULL;
297 wd->compare= compare;
298 wd->current= current;
299 /* this inits comparing */
300 add_memfilechunk(compare, NULL, NULL, 0);
306 * END the mywrite wrapper
307 * @return 1 if write failed
308 * @return unknown global variable otherwise
309 * @warning Talks to other functions with global parameters
311 static int endwrite(WriteData *wd)
316 writedata_do_write(wd, wd->buf, wd->count);
326 /* ********** WRITE FILE ****************** */
328 static void writestruct(WriteData *wd, int filecode, const char *structname, int nr, void *adr)
333 if(adr==NULL || nr==0) return;
340 bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
342 printf("error: can't find SDNA code <%s>\n", structname);
345 sp= wd->sdna->structs[bh.SDNAnr];
347 bh.len= nr*wd->sdna->typelens[sp[0]];
349 if(bh.len==0) return;
351 mywrite(wd, &bh, sizeof(BHead));
352 mywrite(wd, adr, bh.len);
355 static void writedata(WriteData *wd, int filecode, int len, void *adr) /* do not use for structs */
359 if(adr==NULL) return;
372 mywrite(wd, &bh, sizeof(BHead));
373 if(len) mywrite(wd, adr, len);
376 /* *************** writing some direct data structs used in more code parts **************** */
377 /*These functions are used by blender's .blend system for file saving/loading.*/
378 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
379 void IDP_WriteProperty(IDProperty *prop, void *wd);
381 static void IDP_WriteArray(IDProperty *prop, void *wd)
383 /*REMEMBER to set totalen to len in the linking code!!*/
384 if (prop->data.pointer) {
385 writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
387 if(prop->subtype == IDP_GROUP) {
388 IDProperty **array= prop->data.pointer;
391 for(a=0; a<prop->len; a++)
392 IDP_WriteProperty(array[a], wd);
397 static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
399 /*REMEMBER to set totalen to len in the linking code!!*/
400 if (prop->data.pointer) {
401 IDProperty *array = prop->data.pointer;
404 writestruct(wd, DATA, "IDProperty", prop->len, array);
406 for(a=0; a<prop->len; a++)
407 IDP_WriteProperty_OnlyData(&array[a], wd);
411 static void IDP_WriteString(IDProperty *prop, void *wd)
413 /*REMEMBER to set totalen to len in the linking code!!*/
414 writedata(wd, DATA, prop->len+1, prop->data.pointer);
417 static void IDP_WriteGroup(IDProperty *prop, void *wd)
421 for (loop=prop->data.group.first; loop; loop=loop->next) {
422 IDP_WriteProperty(loop, wd);
426 /* Functions to read/write ID Properties */
427 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
429 switch (prop->type) {
431 IDP_WriteGroup(prop, wd);
434 IDP_WriteString(prop, wd);
437 IDP_WriteArray(prop, wd);
440 IDP_WriteIDPArray(prop, wd);
445 void IDP_WriteProperty(IDProperty *prop, void *wd)
447 writestruct(wd, DATA, "IDProperty", 1, prop);
448 IDP_WriteProperty_OnlyData(prop, wd);
451 static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
456 for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
457 FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
459 /* Write the specific data */
460 if (fmi && fcm->data) {
461 /* firstly, just write the plain fmi->data struct */
462 writestruct(wd, DATA, fmi->structName, 1, fcm->data);
464 /* do any modifier specific stuff */
466 case FMODIFIER_TYPE_GENERATOR:
468 FMod_Generator *data= (FMod_Generator *)fcm->data;
470 /* write coefficients array */
471 if (data->coefficients)
472 writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
475 case FMODIFIER_TYPE_ENVELOPE:
477 FMod_Envelope *data= (FMod_Envelope *)fcm->data;
479 /* write envelope data */
481 writestruct(wd, DATA, "FCM_EnvelopeData", data->totvert, data->data);
484 case FMODIFIER_TYPE_PYTHON:
486 FMod_Python *data = (FMod_Python *)fcm->data;
488 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
489 of library blocks that implement this.*/
490 IDP_WriteProperty(data->prop, wd);
496 /* Write the modifier */
497 writestruct(wd, DATA, "FModifier", 1, fcm);
501 static void write_fcurves(WriteData *wd, ListBase *fcurves)
505 for (fcu=fcurves->first; fcu; fcu=fcu->next) {
507 writestruct(wd, DATA, "FCurve", 1, fcu);
511 writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
513 writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
516 writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
520 ChannelDriver *driver= fcu->driver;
523 writestruct(wd, DATA, "ChannelDriver", 1, driver);
526 for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
527 writestruct(wd, DATA, "DriverVar", 1, dvar);
529 DRIVER_TARGETS_USED_LOOPER(dvar)
532 writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
534 DRIVER_TARGETS_LOOPER_END
538 /* write F-Modifiers */
539 write_fmodifiers(wd, &fcu->modifiers);
543 static void write_actions(WriteData *wd, ListBase *idbase)
549 for(act=idbase->first; act; act= act->id.next) {
550 if (act->id.us>0 || wd->current) {
551 writestruct(wd, ID_AC, "bAction", 1, act);
552 if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
554 write_fcurves(wd, &act->curves);
556 for (grp=act->groups.first; grp; grp=grp->next) {
557 writestruct(wd, DATA, "bActionGroup", 1, grp);
560 for (marker=act->markers.first; marker; marker=marker->next) {
561 writestruct(wd, DATA, "TimeMarker", 1, marker);
566 /* flush helps the compression for undo-save */
567 mywrite(wd, MYWRITE_FLUSH, 0);
570 static void write_keyingsets(WriteData *wd, ListBase *list)
575 for (ks= list->first; ks; ks= ks->next) {
577 writestruct(wd, DATA, "KeyingSet", 1, ks);
580 for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
582 writestruct(wd, DATA, "KS_Path", 1, ksp);
585 writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
590 static void write_nlastrips(WriteData *wd, ListBase *strips)
594 for (strip= strips->first; strip; strip= strip->next) {
595 /* write the strip first */
596 writestruct(wd, DATA, "NlaStrip", 1, strip);
598 /* write the strip's F-Curves and modifiers */
599 write_fcurves(wd, &strip->fcurves);
600 write_fmodifiers(wd, &strip->modifiers);
602 /* write the strip's children */
603 write_nlastrips(wd, &strip->strips);
607 static void write_nladata(WriteData *wd, ListBase *nlabase)
611 /* write all the tracks */
612 for (nlt= nlabase->first; nlt; nlt= nlt->next) {
613 /* write the track first */
614 writestruct(wd, DATA, "NlaTrack", 1, nlt);
616 /* write the track's strips */
617 write_nlastrips(wd, &nlt->strips);
621 static void write_animdata(WriteData *wd, AnimData *adt)
625 /* firstly, just write the AnimData block */
626 writestruct(wd, DATA, "AnimData", 1, adt);
629 write_fcurves(wd, &adt->drivers);
631 /* write overrides */
632 // FIXME: are these needed?
633 for (aor= adt->overrides.first; aor; aor= aor->next) {
634 /* overrides consist of base data + rna_path */
635 writestruct(wd, DATA, "AnimOverride", 1, aor);
636 writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
639 // TODO write the remaps (if they are needed)
642 write_nladata(wd, &adt->nla_tracks);
645 static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
649 writestruct(wd, DATA, "CurveMapping", 1, cumap);
650 for(a=0; a<CM_TOT; a++)
651 writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
654 static void write_node_socket(WriteData *wd, bNodeSocket *sock)
656 bNodeSocketType *stype= ntreeGetSocketType(sock->type);
658 /* forward compatibility code, so older blenders still open */
659 sock->stack_type = 1;
661 if(sock->default_value) {
662 bNodeSocketValueFloat *valfloat;
663 bNodeSocketValueVector *valvector;
664 bNodeSocketValueRGBA *valrgba;
666 switch (sock->type) {
668 valfloat = sock->default_value;
669 sock->ns.vec[0] = valfloat->value;
670 sock->ns.min = valfloat->min;
671 sock->ns.max = valfloat->max;
674 valvector = sock->default_value;
675 copy_v3_v3(sock->ns.vec, valvector->value);
676 sock->ns.min = valvector->min;
677 sock->ns.max = valvector->max;
680 valrgba = sock->default_value;
681 copy_v4_v4(sock->ns.vec, valrgba->value);
688 /* actual socket writing */
689 writestruct(wd, DATA, "bNodeSocket", 1, sock);
690 if (sock->default_value)
691 writestruct(wd, DATA, stype->value_structname, 1, sock->default_value);
694 /* this is only direct data, tree itself should have been written */
695 static void write_nodetree(WriteData *wd, bNodeTree *ntree)
701 /* for link_list() speed, we write per list */
703 if(ntree->adt) write_animdata(wd, ntree->adt);
705 for(node= ntree->nodes.first; node; node= node->next)
706 writestruct(wd, DATA, "bNode", 1, node);
708 for(node= ntree->nodes.first; node; node= node->next) {
709 for(sock= node->inputs.first; sock; sock= sock->next)
710 write_node_socket(wd, sock);
711 for(sock= node->outputs.first; sock; sock= sock->next)
712 write_node_socket(wd, sock);
715 if(node->storage && node->type!=NODE_DYNAMIC) {
716 /* could be handlerized at some point, now only 1 exception still */
717 if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
718 write_curvemapping(wd, node->storage);
719 else if(ntree->type==NTREE_COMPOSIT && ELEM4(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
720 write_curvemapping(wd, node->storage);
721 else if(ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
722 write_curvemapping(wd, node->storage);
723 else if(ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION)
726 writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
730 for(link= ntree->links.first; link; link= link->next)
731 writestruct(wd, DATA, "bNodeLink", 1, link);
733 /* external sockets */
734 for(sock= ntree->inputs.first; sock; sock= sock->next)
735 write_node_socket(wd, sock);
736 for(sock= ntree->outputs.first; sock; sock= sock->next)
737 write_node_socket(wd, sock);
740 static void current_screen_compat(Main *mainvar, bScreen **screen)
745 /* find a global current screen in the first open window, to have
746 * a reasonable default for reading in older versions */
747 wm= mainvar->wm.first;
748 window= (wm)? wm->windows.first: NULL;
749 *screen= (window)? window->screen: NULL;
752 static void write_renderinfo(WriteData *wd, Main *mainvar) /* for renderdeamon */
758 /* XXX in future, handle multiple windows with multiple screnes? */
759 current_screen_compat(mainvar, &curscreen);
761 for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
762 if(sce->id.lib==NULL && ( sce==curscreen->scene || (sce->r.scemode & R_BG_RENDER)) ) {
763 data[0]= sce->r.sfra;
764 data[1]= sce->r.efra;
766 memset(data+2, 0, sizeof(int)*6);
767 BLI_strncpy((char *)(data+2), sce->id.name+2, sizeof(sce->id.name)-2);
769 writedata(wd, REND, 32, data);
774 static void write_keymapitem(WriteData *wd, wmKeyMapItem *kmi)
776 writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
778 IDP_WriteProperty(kmi->properties, wd);
781 static void write_userdef(WriteData *wd)
786 wmKeyMapDiffItem *kmdi;
790 writestruct(wd, USER, "UserDef", 1, &U);
792 for(btheme= U.themes.first; btheme; btheme=btheme->next)
793 writestruct(wd, DATA, "bTheme", 1, btheme);
795 for(keymap= U.user_keymaps.first; keymap; keymap=keymap->next) {
796 writestruct(wd, DATA, "wmKeyMap", 1, keymap);
798 for(kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
799 writestruct(wd, DATA, "wmKeyMapDiffItem", 1, kmdi);
800 if(kmdi->remove_item)
801 write_keymapitem(wd, kmdi->remove_item);
803 write_keymapitem(wd, kmdi->add_item);
806 for(kmi=keymap->items.first; kmi; kmi=kmi->next)
807 write_keymapitem(wd, kmi);
810 for(bext= U.addons.first; bext; bext=bext->next)
811 writestruct(wd, DATA, "bAddon", 1, bext);
813 for(style= U.uistyles.first; style; style= style->next) {
814 writestruct(wd, DATA, "uiStyle", 1, style);
818 static void write_boid_state(WriteData *wd, BoidState *state)
820 BoidRule *rule = state->rules.first;
821 //BoidCondition *cond = state->conditions.first;
823 writestruct(wd, DATA, "BoidState", 1, state);
825 for(; rule; rule=rule->next) {
827 case eBoidRuleType_Goal:
828 case eBoidRuleType_Avoid:
829 writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
831 case eBoidRuleType_AvoidCollision:
832 writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
834 case eBoidRuleType_FollowLeader:
835 writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
837 case eBoidRuleType_AverageSpeed:
838 writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
840 case eBoidRuleType_Fight:
841 writestruct(wd, DATA, "BoidRuleFight", 1, rule);
844 writestruct(wd, DATA, "BoidRule", 1, rule);
848 //for(; cond; cond=cond->next)
849 // writestruct(wd, DATA, "BoidCondition", 1, cond);
852 /* update this also to readfile.c */
853 static const char *ptcache_data_struct[] = {
854 "", // BPHYS_DATA_INDEX
855 "", // BPHYS_DATA_LOCATION
856 "", // BPHYS_DATA_VELOCITY
857 "", // BPHYS_DATA_ROTATION
858 "", // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST */
859 "", // BPHYS_DATA_SIZE:
860 "", // BPHYS_DATA_TIMES:
861 "BoidData" // case BPHYS_DATA_BOIDS:
863 static const char *ptcache_extra_struct[] = {
867 static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
869 PointCache *cache = ptcaches->first;
872 for(; cache; cache=cache->next) {
873 writestruct(wd, DATA, "PointCache", 1, cache);
875 if((cache->flag & PTCACHE_DISK_CACHE)==0) {
876 PTCacheMem *pm = cache->mem_cache.first;
878 for(; pm; pm=pm->next) {
879 PTCacheExtra *extra = pm->extradata.first;
881 writestruct(wd, DATA, "PTCacheMem", 1, pm);
883 for(i=0; i<BPHYS_TOT_DATA; i++) {
884 if(pm->data[i] && pm->data_types & (1<<i)) {
885 if(ptcache_data_struct[i][0]=='\0')
886 writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
888 writestruct(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
892 for(; extra; extra=extra->next) {
893 if(ptcache_extra_struct[extra->type][0]=='\0')
895 writestruct(wd, DATA, "PTCacheExtra", 1, extra);
896 writestruct(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
902 static void write_particlesettings(WriteData *wd, ListBase *idbase)
904 ParticleSettings *part;
905 ParticleDupliWeight *dw;
911 if(part->id.us>0 || wd->current) {
913 writestruct(wd, ID_PA, "ParticleSettings", 1, part);
914 if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
915 if (part->adt) write_animdata(wd, part->adt);
916 writestruct(wd, DATA, "PartDeflect", 1, part->pd);
917 writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
918 writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
920 dw = part->dupliweights.first;
921 for(; dw; dw=dw->next) {
924 if(part->dup_group) { /* can be NULL if lining fails or set to None */
925 go = part->dup_group->gobject.first;
926 while(go && go->ob != dw->ob) {
931 writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
934 if(part->boids && part->phystype == PART_PHYS_BOIDS) {
935 BoidState *state = part->boids->states.first;
937 writestruct(wd, DATA, "BoidSettings", 1, part->boids);
939 for(; state; state=state->next)
940 write_boid_state(wd, state);
942 if(part->fluid && part->phystype == PART_PHYS_FLUID){
943 writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid);
946 for(a=0; a<MAX_MTEX; a++) {
947 if(part->mtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]);
953 static void write_particlesystems(WriteData *wd, ListBase *particles)
955 ParticleSystem *psys= particles->first;
959 for(; psys; psys=psys->next) {
960 writestruct(wd, DATA, "ParticleSystem", 1, psys);
962 if(psys->particles) {
963 writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
965 if(psys->particles->hair) {
966 ParticleData *pa = psys->particles;
968 for(a=0; a<psys->totpart; a++, pa++)
969 writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
972 if(psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
973 writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
975 if(psys->part->fluid && psys->part->phystype == PART_PHYS_FLUID && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
976 writestruct(wd, DATA, "ParticleSpring", psys->tot_fluidsprings, psys->fluid_springs);
978 pt = psys->targets.first;
979 for(; pt; pt=pt->next)
980 writestruct(wd, DATA, "ParticleTarget", 1, pt);
982 if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
985 writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
986 writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
987 writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
990 write_pointcaches(wd, &psys->ptcaches);
994 static void write_properties(WriteData *wd, ListBase *lb)
1000 writestruct(wd, DATA, "bProperty", 1, prop);
1002 if(prop->poin && prop->poin != &prop->data)
1003 writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
1009 static void write_sensors(WriteData *wd, ListBase *lb)
1015 writestruct(wd, DATA, "bSensor", 1, sens);
1017 writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
1019 switch(sens->type) {
1021 writestruct(wd, DATA, "bNearSensor", 1, sens->data);
1024 writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
1027 writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
1030 writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
1033 writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
1036 writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
1039 writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
1042 writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
1044 case SENS_COLLISION:
1045 writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
1048 writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
1051 writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
1054 writestruct(wd, DATA, "bRaySensor", 1, sens->data);
1057 writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
1060 writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
1063 ; /* error: don't know how to write this file */
1070 static void write_controllers(WriteData *wd, ListBase *lb)
1076 writestruct(wd, DATA, "bController", 1, cont);
1078 writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
1080 switch(cont->type) {
1081 case CONT_EXPRESSION:
1082 writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
1085 writestruct(wd, DATA, "bPythonCont", 1, cont->data);
1088 ; /* error: don't know how to write this file */
1095 static void write_actuators(WriteData *wd, ListBase *lb)
1101 writestruct(wd, DATA, "bActuator", 1, act);
1105 case ACT_SHAPEACTION:
1106 writestruct(wd, DATA, "bActionActuator", 1, act->data);
1109 writestruct(wd, DATA, "bSoundActuator", 1, act->data);
1112 writestruct(wd, DATA, "bObjectActuator", 1, act->data);
1115 writestruct(wd, DATA, "bIpoActuator", 1, act->data);
1118 writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
1121 writestruct(wd, DATA, "bCameraActuator", 1, act->data);
1123 case ACT_CONSTRAINT:
1124 writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
1126 case ACT_EDIT_OBJECT:
1127 writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
1130 writestruct(wd, DATA, "bSceneActuator", 1, act->data);
1133 writestruct(wd, DATA, "bGroupActuator", 1, act->data);
1136 writestruct(wd, DATA, "bRandomActuator", 1, act->data);
1139 writestruct(wd, DATA, "bMessageActuator", 1, act->data);
1142 writestruct(wd, DATA, "bGameActuator", 1, act->data);
1144 case ACT_VISIBILITY:
1145 writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
1148 writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
1151 writestruct(wd, DATA, "bParentActuator", 1, act->data);
1154 writestruct(wd, DATA, "bStateActuator", 1, act->data);
1157 writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
1160 writestruct(wd, DATA, "bSteeringActuator", 1, act->data);
1163 ; /* error: don't know how to write this file */
1170 static void write_motionpath(WriteData *wd, bMotionPath *mpath)
1176 /* firstly, just write the motionpath struct */
1177 writestruct(wd, DATA, "bMotionPath", 1, mpath);
1179 /* now write the array of data */
1180 writestruct(wd, DATA, "bMotionPathVert", mpath->length, mpath->points);
1183 static void write_constraints(WriteData *wd, ListBase *conlist)
1187 for (con=conlist->first; con; con=con->next) {
1188 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
1190 /* Write the specific data */
1191 if (cti && con->data) {
1192 /* firstly, just write the plain con->data struct */
1193 writestruct(wd, DATA, cti->structName, 1, con->data);
1195 /* do any constraint specific stuff */
1196 switch (con->type) {
1197 case CONSTRAINT_TYPE_PYTHON:
1199 bPythonConstraint *data = (bPythonConstraint *)con->data;
1200 bConstraintTarget *ct;
1203 for (ct= data->targets.first; ct; ct= ct->next)
1204 writestruct(wd, DATA, "bConstraintTarget", 1, ct);
1206 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
1207 of library blocks that implement this.*/
1208 IDP_WriteProperty(data->prop, wd);
1211 case CONSTRAINT_TYPE_SPLINEIK:
1213 bSplineIKConstraint *data= (bSplineIKConstraint*)con->data;
1215 /* write points array */
1216 writedata(wd, DATA, sizeof(float)*(data->numpoints), data->points);
1222 /* Write the constraint */
1223 writestruct(wd, DATA, "bConstraint", 1, con);
1227 static void write_pose(WriteData *wd, bPose *pose)
1232 /* Write each channel */
1236 /* Write channels */
1237 for (chan=pose->chanbase.first; chan; chan=chan->next) {
1238 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
1239 of library blocks that implement this.*/
1241 IDP_WriteProperty(chan->prop, wd);
1243 write_constraints(wd, &chan->constraints);
1245 write_motionpath(wd, chan->mpath);
1247 /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
1249 chan->selectflag= chan->bone->flag & BONE_SELECTED; /* gets restored on read, for library armatures */
1251 writestruct(wd, DATA, "bPoseChannel", 1, chan);
1255 for (grp=pose->agroups.first; grp; grp=grp->next)
1256 writestruct(wd, DATA, "bActionGroup", 1, grp);
1258 /* write IK param */
1259 if (pose->ikparam) {
1260 char *structname = (char *)get_ikparam_name(pose);
1262 writestruct(wd, DATA, structname, 1, pose->ikparam);
1265 /* Write this pose */
1266 writestruct(wd, DATA, "bPose", 1, pose);
1270 static void write_defgroups(WriteData *wd, ListBase *defbase)
1272 bDeformGroup *defgroup;
1274 for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
1275 writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
1278 static void write_modifiers(WriteData *wd, ListBase *modbase)
1282 if (modbase == NULL) return;
1283 for (md=modbase->first; md; md= md->next) {
1284 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1285 if (mti == NULL) return;
1287 writestruct(wd, DATA, mti->structName, 1, md);
1289 if (md->type==eModifierType_Hook) {
1290 HookModifierData *hmd = (HookModifierData*) md;
1292 writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
1294 else if(md->type==eModifierType_Cloth) {
1295 ClothModifierData *clmd = (ClothModifierData*) md;
1297 writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
1298 writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
1299 writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
1300 write_pointcaches(wd, &clmd->ptcaches);
1302 else if(md->type==eModifierType_Smoke) {
1303 SmokeModifierData *smd = (SmokeModifierData*) md;
1305 if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
1309 write_pointcaches(wd, &(smd->domain->ptcaches[0]));
1311 /* create fake pointcache so that old blender versions can read it */
1312 smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
1313 smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE|PTCACHE_FAKE_SMOKE;
1314 smd->domain->point_cache[1]->step = 1;
1316 write_pointcaches(wd, &(smd->domain->ptcaches[1]));
1319 writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
1322 /* cleanup the fake pointcache */
1323 BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
1324 smd->domain->point_cache[1] = NULL;
1326 writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
1329 else if(smd->type & MOD_SMOKE_TYPE_FLOW)
1330 writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
1331 else if(smd->type & MOD_SMOKE_TYPE_COLL)
1332 writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
1334 else if(md->type==eModifierType_Fluidsim) {
1335 FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
1337 writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
1339 else if(md->type==eModifierType_DynamicPaint) {
1340 DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md;
1344 DynamicPaintSurface *surface;
1345 writestruct(wd, DATA, "DynamicPaintCanvasSettings", 1, pmd->canvas);
1347 /* write surfaces */
1348 for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next)
1349 writestruct(wd, DATA, "DynamicPaintSurface", 1, surface);
1350 /* write caches and effector weights */
1351 for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) {
1352 write_pointcaches(wd, &(surface->ptcaches));
1354 writestruct(wd, DATA, "EffectorWeights", 1, surface->effector_weights);
1359 writestruct(wd, DATA, "DynamicPaintBrushSettings", 1, pmd->brush);
1360 writestruct(wd, DATA, "ColorBand", 1, pmd->brush->paint_ramp);
1361 writestruct(wd, DATA, "ColorBand", 1, pmd->brush->vel_ramp);
1364 else if (md->type==eModifierType_Collision) {
1367 CollisionModifierData *collmd = (CollisionModifierData*) md;
1368 // TODO: CollisionModifier should use pointcache
1369 // + have proper reset events before enabling this
1370 writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
1371 writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
1372 writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
1375 else if (md->type==eModifierType_MeshDeform) {
1376 MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
1377 int size = mmd->dyngridsize;
1379 writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->bindinfluences);
1380 writedata(wd, DATA, sizeof(int)*(mmd->totvert+1), mmd->bindoffsets);
1381 writedata(wd, DATA, sizeof(float)*3*mmd->totcagevert,
1383 writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
1384 writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
1385 writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
1387 else if (md->type==eModifierType_Warp) {
1388 WarpModifierData *tmd = (WarpModifierData*) md;
1389 if(tmd->curfalloff) {
1390 write_curvemapping(wd, tmd->curfalloff);
1393 else if (md->type==eModifierType_WeightVGEdit) {
1394 WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md;
1396 if (wmd->cmap_curve)
1397 write_curvemapping(wd, wmd->cmap_curve);
1402 static void write_objects(WriteData *wd, ListBase *idbase)
1408 if(ob->id.us>0 || wd->current) {
1410 writestruct(wd, ID_OB, "Object", 1, ob);
1412 /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1413 of library blocks that implement this.*/
1414 if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
1416 if (ob->adt) write_animdata(wd, ob->adt);
1419 writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
1420 writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
1421 /* write_effects(wd, &ob->effect); */ /* not used anymore */
1422 write_properties(wd, &ob->prop);
1423 write_sensors(wd, &ob->sensors);
1424 write_controllers(wd, &ob->controllers);
1425 write_actuators(wd, &ob->actuators);
1427 if (ob->type == OB_ARMATURE) {
1428 bArmature *arm = ob->data;
1429 if (arm && ob->pose && arm->act_bone) {
1430 BLI_strncpy(ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
1434 write_pose(wd, ob->pose);
1435 write_defgroups(wd, &ob->defbase);
1436 write_constraints(wd, &ob->constraints);
1437 write_motionpath(wd, ob->mpath);
1439 writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
1440 writestruct(wd, DATA, "SoftBody", 1, ob->soft);
1442 write_pointcaches(wd, &ob->soft->ptcaches);
1443 writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
1445 writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
1447 write_particlesystems(wd, &ob->particlesystem);
1448 write_modifiers(wd, &ob->modifiers);
1453 /* flush helps the compression for undo-save */
1454 mywrite(wd, MYWRITE_FLUSH, 0);
1458 static void write_vfonts(WriteData *wd, ListBase *idbase)
1465 if(vf->id.us>0 || wd->current) {
1467 writestruct(wd, ID_VF, "VFont", 1, vf);
1468 if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
1472 if (vf->packedfile) {
1473 pf = vf->packedfile;
1474 writestruct(wd, DATA, "PackedFile", 1, pf);
1475 writedata(wd, DATA, pf->size, pf->data);
1484 static void write_keys(WriteData *wd, ListBase *idbase)
1491 if(key->id.us>0 || wd->current) {
1493 writestruct(wd, ID_KE, "Key", 1, key);
1494 if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
1496 if (key->adt) write_animdata(wd, key->adt);
1499 kb= key->block.first;
1501 writestruct(wd, DATA, "KeyBlock", 1, kb);
1502 if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
1509 /* flush helps the compression for undo-save */
1510 mywrite(wd, MYWRITE_FLUSH, 0);
1513 static void write_cameras(WriteData *wd, ListBase *idbase)
1519 if(cam->id.us>0 || wd->current) {
1521 writestruct(wd, ID_CA, "Camera", 1, cam);
1522 if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
1524 if (cam->adt) write_animdata(wd, cam->adt);
1531 static void write_mballs(WriteData *wd, ListBase *idbase)
1538 if(mb->id.us>0 || wd->current) {
1540 writestruct(wd, ID_MB, "MetaBall", 1, mb);
1541 if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
1544 writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
1545 if (mb->adt) write_animdata(wd, mb->adt);
1547 ml= mb->elems.first;
1549 writestruct(wd, DATA, "MetaElem", 1, ml);
1557 static int amount_of_chars(char *str)
1559 // Since the data is saved as UTF-8 to the cu->str
1560 // The cu->len is not same as the strlen(cu->str)
1564 static void write_curves(WriteData *wd, ListBase *idbase)
1571 if(cu->id.us>0 || wd->current) {
1573 writestruct(wd, ID_CU, "Curve", 1, cu);
1576 writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
1577 if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
1578 if (cu->adt) write_animdata(wd, cu->adt);
1581 writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str);
1582 writestruct(wd, DATA, "CharInfo", cu->len+1, cu->strinfo);
1583 writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
1586 /* is also the order of reading */
1589 writestruct(wd, DATA, "Nurb", 1, nu);
1594 if(nu->type == CU_BEZIER)
1595 writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
1597 writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
1598 if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
1599 if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
1608 /* flush helps the compression for undo-save */
1609 mywrite(wd, MYWRITE_FLUSH, 0);
1612 static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
1617 /* Write the dvert list */
1618 writestruct(wd, DATA, "MDeformVert", count, dvlist);
1620 /* Write deformation data for each dvert */
1621 for (i=0; i<count; i++) {
1623 writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
1628 static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
1633 writestruct(wd, DATA, "MDisps", count, mdlist);
1635 for(i = 0; i < count; ++i) {
1637 writedata(wd, DATA, sizeof(float)*3*mdlist[i].totdisp, mdlist[i].disps);
1643 static void write_customdata(WriteData *wd, ID *id, int count, CustomData *data, int partial_type, int partial_count)
1647 /* write external customdata (not for undo) */
1648 if(data->external && !wd->current)
1649 CustomData_external_write(data, id, CD_MASK_MESH, count, 0);
1651 writestruct(wd, DATA, "CustomDataLayer", data->maxlayer, data->layers);
1653 for (i=0; i<data->totlayer; i++) {
1654 CustomDataLayer *layer= &data->layers[i];
1655 const char *structname;
1656 int structnum, datasize;
1658 if (layer->type == CD_MDEFORMVERT) {
1659 /* layer types that allocate own memory need special handling */
1660 write_dverts(wd, count, layer->data);
1662 else if (layer->type == CD_MDISPS) {
1663 write_mdisps(wd, count, layer->data, layer->flag & CD_FLAG_EXTERNAL);
1666 CustomData_file_write_info(layer->type, &structname, &structnum);
1668 /* when using partial visibility, the MEdge and MFace layers
1669 are smaller than the original, so their type and count is
1670 passed to make this work */
1671 if (layer->type != partial_type) datasize= structnum*count;
1672 else datasize= structnum*partial_count;
1674 writestruct(wd, DATA, structname, datasize, layer->data);
1677 printf("%s error: layer '%s':%d - can't be written to file\n",
1678 __func__, structname, layer->type);
1683 writestruct(wd, DATA, "CustomDataExternal", 1, data->external);
1686 static void write_meshs(WriteData *wd, ListBase *idbase)
1689 int save_for_old_blender= 0;
1691 #ifdef USE_BMESH_SAVE_AS_COMPAT
1692 save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
1695 mesh= idbase->first;
1697 if(mesh->id.us>0 || wd->current) {
1699 if (!save_for_old_blender) {
1701 #ifdef USE_BMESH_SAVE_WITHOUT_MFACE
1702 Mesh backup_mesh = {{0}};
1703 /* cache only - dont write */
1704 backup_mesh.mface = mesh->mface;
1707 backup_mesh.totface = mesh->totface;
1710 #endif /* USE_BMESH_SAVE_WITHOUT_MFACE */
1712 writestruct(wd, ID_ME, "Mesh", 1, mesh);
1715 if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
1716 if (mesh->adt) write_animdata(wd, mesh->adt);
1718 writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
1720 write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
1721 write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
1722 /* fdata is really a dummy - written so slots align */
1723 write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
1724 write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, -1, 0);
1725 write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, -1, 0);
1727 #ifdef USE_BMESH_SAVE_WITHOUT_MFACE
1728 /* cache only - dont write */
1729 mesh->mface = backup_mesh.mface;
1731 mesh->totface = backup_mesh.totface;
1732 #endif /* USE_BMESH_SAVE_WITHOUT_MFACE */
1737 #ifdef USE_BMESH_SAVE_AS_COMPAT
1739 Mesh backup_mesh = {{0}};
1742 backup_mesh.mpoly = mesh->mpoly;
1745 backup_mesh.mface = mesh->mface;
1748 backup_mesh.totface = mesh->totface;
1751 backup_mesh.totpoly = mesh->totpoly;
1754 backup_mesh.totloop = mesh->totloop;
1757 backup_mesh.fdata = mesh->fdata;
1758 memset(&mesh->fdata, 0, sizeof(CustomData));
1760 backup_mesh.pdata = mesh->pdata;
1761 memset(&mesh->pdata, 0, sizeof(CustomData));
1763 backup_mesh.ldata = mesh->ldata;
1764 memset(&mesh->ldata, 0, sizeof(CustomData));
1766 backup_mesh.edit_btmesh = mesh->edit_btmesh;
1767 mesh->edit_btmesh = NULL;
1771 /* now fill in polys to mfaces*/
1772 mesh->totface= mesh_mpoly_to_mface(&mesh->fdata, &backup_mesh.ldata, &backup_mesh.pdata,
1773 mesh->totface, backup_mesh.totloop, backup_mesh.totpoly);
1775 mesh_update_customdata_pointers(mesh, FALSE);
1777 writestruct(wd, ID_ME, "Mesh", 1, mesh);
1780 if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
1781 if (mesh->adt) write_animdata(wd, mesh->adt);
1783 writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
1785 write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
1786 write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
1787 write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
1788 /* harmless for older blender versioins but _not_ writing these keeps file size down */
1790 write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, -1, 0);
1791 write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, -1, 0);
1795 mesh->mpoly = backup_mesh.mpoly;
1797 mesh->mface = backup_mesh.mface;
1799 CustomData_free(&mesh->fdata, mesh->totface);
1801 mesh->fdata= backup_mesh.fdata;
1803 mesh->pdata= backup_mesh.pdata;
1805 mesh->ldata= backup_mesh.ldata;
1807 mesh->totface = backup_mesh.totface;
1808 mesh->totpoly = backup_mesh.totpoly;
1809 mesh->totloop = backup_mesh.totloop;
1811 mesh_update_customdata_pointers(mesh, FALSE);
1813 mesh->edit_btmesh = backup_mesh.edit_btmesh; /* keep this after updating custom pointers */
1816 #endif /* USE_BMESH_SAVE_AS_COMPAT */
1819 mesh= mesh->id.next;
1823 static void write_lattices(WriteData *wd, ListBase *idbase)
1829 if(lt->id.us>0 || wd->current) {
1831 writestruct(wd, ID_LT, "Lattice", 1, lt);
1832 if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
1834 /* write animdata */
1835 if (lt->adt) write_animdata(wd, lt->adt);
1838 writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
1840 write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
1847 static void write_previews(WriteData *wd, PreviewImage *prv)
1850 short w = prv->w[1];
1851 short h = prv->h[1];
1852 unsigned int *rect = prv->rect[1];
1853 /* don't write out large previews if not requested */
1854 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1857 prv->rect[1] = NULL;
1859 writestruct(wd, DATA, "PreviewImage", 1, prv);
1860 if (prv->rect[0]) writedata(wd, DATA, prv->w[0]*prv->h[0]*sizeof(unsigned int), prv->rect[0]);
1861 if (prv->rect[1]) writedata(wd, DATA, prv->w[1]*prv->h[1]*sizeof(unsigned int), prv->rect[1]);
1863 /* restore preview, we still want to keep it in memory even if not saved to file */
1864 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1867 prv->rect[1] = rect;
1872 static void write_images(WriteData *wd, ListBase *idbase)
1880 if(ima->id.us>0 || wd->current) {
1882 writestruct(wd, ID_IM, "Image", 1, ima);
1883 if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
1885 if (ima->packedfile) {
1886 pf = ima->packedfile;
1887 writestruct(wd, DATA, "PackedFile", 1, pf);
1888 writedata(wd, DATA, pf->size, pf->data);
1891 write_previews(wd, ima->preview);
1895 /* flush helps the compression for undo-save */
1896 mywrite(wd, MYWRITE_FLUSH, 0);
1899 static void write_textures(WriteData *wd, ListBase *idbase)
1905 if(tex->id.us>0 || wd->current) {
1907 writestruct(wd, ID_TE, "Tex", 1, tex);
1908 if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
1910 if (tex->adt) write_animdata(wd, tex->adt);
1913 if(tex->type == TEX_PLUGIN && tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
1914 if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
1915 if(tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
1916 if(tex->type == TEX_POINTDENSITY && tex->pd) {
1917 writestruct(wd, DATA, "PointDensity", 1, tex->pd);
1918 if(tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
1919 if(tex->pd->falloff_curve) write_curvemapping(wd, tex->pd->falloff_curve);
1921 if(tex->type == TEX_VOXELDATA) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
1922 if(tex->type == TEX_OCEAN && tex->ot) writestruct(wd, DATA, "OceanTex", 1, tex->ot);
1924 /* nodetree is integral part of texture, no libdata */
1926 writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
1927 write_nodetree(wd, tex->nodetree);
1930 write_previews(wd, tex->preview);
1935 /* flush helps the compression for undo-save */
1936 mywrite(wd, MYWRITE_FLUSH, 0);
1939 static void write_materials(WriteData *wd, ListBase *idbase)
1946 if(ma->id.us>0 || wd->current) {
1948 writestruct(wd, ID_MA, "Material", 1, ma);
1950 /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1951 of library blocks that implement this.*/
1952 /*manually set head group property to IDP_GROUP, just in case it hadn't been
1954 if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
1956 if (ma->adt) write_animdata(wd, ma->adt);
1958 for(a=0; a<MAX_MTEX; a++) {
1959 if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
1962 if(ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
1963 if(ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
1965 /* nodetree is integral part of material, no libdata */
1967 writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
1968 write_nodetree(wd, ma->nodetree);
1971 write_previews(wd, ma->preview);
1977 static void write_worlds(WriteData *wd, ListBase *idbase)
1982 wrld= idbase->first;
1984 if(wrld->id.us>0 || wd->current) {
1986 writestruct(wd, ID_WO, "World", 1, wrld);
1987 if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
1989 if (wrld->adt) write_animdata(wd, wrld->adt);
1991 for(a=0; a<MAX_MTEX; a++) {
1992 if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
1995 /* nodetree is integral part of lamps, no libdata */
1996 if(wrld->nodetree) {
1997 writestruct(wd, DATA, "bNodeTree", 1, wrld->nodetree);
1998 write_nodetree(wd, wrld->nodetree);
2001 write_previews(wd, wrld->preview);
2003 wrld= wrld->id.next;
2007 static void write_lamps(WriteData *wd, ListBase *idbase)
2014 if(la->id.us>0 || wd->current) {
2016 writestruct(wd, ID_LA, "Lamp", 1, la);
2017 if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
2019 if (la->adt) write_animdata(wd, la->adt);
2022 for(a=0; a<MAX_MTEX; a++) {
2023 if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
2027 write_curvemapping(wd, la->curfalloff);
2029 /* nodetree is integral part of lamps, no libdata */
2031 writestruct(wd, DATA, "bNodeTree", 1, la->nodetree);
2032 write_nodetree(wd, la->nodetree);
2035 write_previews(wd, la->preview);
2043 static void write_scenes(WriteData *wd, ListBase *scebase)
2052 TransformOrientation *ts;
2053 SceneRenderLayer *srl;
2056 sce= scebase->first;
2059 writestruct(wd, ID_SCE, "Scene", 1, sce);
2060 if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
2062 if (sce->adt) write_animdata(wd, sce->adt);
2063 write_keyingsets(wd, &sce->keyingsets);
2066 base= sce->base.first;
2068 writestruct(wd, DATA, "Base", 1, base);
2072 tos = sce->toolsettings;
2073 writestruct(wd, DATA, "ToolSettings", 1, tos);
2075 writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
2078 writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
2081 writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
2084 writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
2087 // write_paint(wd, &tos->imapaint.paint);
2091 writestruct(wd, DATA, "Editing", 1, ed);
2093 /* reset write flags too */
2095 SEQ_BEGIN(ed, seq) {
2096 if(seq->strip) seq->strip->done= 0;
2097 writestruct(wd, DATA, "Sequence", 1, seq);
2101 SEQ_BEGIN(ed, seq) {
2102 if(seq->strip && seq->strip->done==0) {
2103 /* write strip with 'done' at 0 because readfile */
2105 if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
2106 if(seq->effectdata) {
2109 writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
2112 writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
2115 writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
2118 writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
2121 writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
2127 writestruct(wd, DATA, "Strip", 1, strip);
2128 if(seq->flag & SEQ_USE_CROP && strip->crop) {
2129 writestruct(wd, DATA, "StripCrop", 1, strip->crop);
2131 if(seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
2132 writestruct(wd, DATA, "StripTransform", 1, strip->transform);
2134 if(seq->flag & SEQ_USE_PROXY && strip->proxy) {
2135 writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
2137 if(seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) {
2138 writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance);
2140 if(seq->type==SEQ_IMAGE)
2141 writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
2142 else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
2143 writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
2150 /* new; meta stack too, even when its nasty restore code */
2151 for(ms= ed->metastack.first; ms; ms= ms->next) {
2152 writestruct(wd, DATA, "MetaStack", 1, ms);
2156 if (sce->r.avicodecdata) {
2157 writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
2158 if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
2159 if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
2162 if (sce->r.qtcodecdata) {
2163 writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
2164 if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
2166 if (sce->r.ffcodecdata.properties) {
2167 IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
2170 /* writing dynamic list of TimeMarkers to the blend file */
2171 for(marker= sce->markers.first; marker; marker= marker->next)
2172 writestruct(wd, DATA, "TimeMarker", 1, marker);
2174 /* writing dynamic list of TransformOrientations to the blend file */
2175 for(ts = sce->transform_spaces.first; ts; ts = ts->next)
2176 writestruct(wd, DATA, "TransformOrientation", 1, ts);
2178 for(srl= sce->r.layers.first; srl; srl= srl->next)
2179 writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
2182 writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
2183 write_nodetree(wd, sce->nodetree);
2188 /* flush helps the compression for undo-save */
2189 mywrite(wd, MYWRITE_FLUSH, 0);
2192 static void write_gpencils(WriteData *wd, ListBase *lb)
2199 for (gpd= lb->first; gpd; gpd= gpd->id.next) {
2200 if (gpd->id.us>0 || wd->current) {
2201 /* write gpd data block to file */
2202 writestruct(wd, ID_GD, "bGPdata", 1, gpd);
2204 /* write grease-pencil layers to file */
2205 for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
2206 writestruct(wd, DATA, "bGPDlayer", 1, gpl);
2208 /* write this layer's frames to file */
2209 for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
2210 writestruct(wd, DATA, "bGPDframe", 1, gpf);
2213 for (gps= gpf->strokes.first; gps; gps= gps->next) {
2214 writestruct(wd, DATA, "bGPDstroke", 1, gps);
2215 writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
2223 static void write_windowmanagers(WriteData *wd, ListBase *lb)
2225 wmWindowManager *wm;
2228 for(wm= lb->first; wm; wm= wm->id.next) {
2229 writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
2231 for(win= wm->windows.first; win; win= win->next)
2232 writestruct(wd, DATA, "wmWindow", 1, win);
2236 static void write_region(WriteData *wd, ARegion *ar, int spacetype)
2238 writestruct(wd, DATA, "ARegion", 1, ar);
2240 if(ar->regiondata) {
2243 if(ar->regiontype==RGN_TYPE_WINDOW) {
2244 RegionView3D *rv3d= ar->regiondata;
2245 writestruct(wd, DATA, "RegionView3D", 1, rv3d);
2248 writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
2250 writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
2254 printf("regiondata write missing!\n");
2257 printf("regiondata write missing!\n");
2262 static void write_screens(WriteData *wd, ListBase *scrbase)
2273 /* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
2274 writestruct(wd, ID_SCRN, "Screen", 1, sc);
2275 if (sc->id.properties)
2276 IDP_WriteProperty(sc->id.properties, wd);
2279 for(sv= sc->vertbase.first; sv; sv= sv->next)
2280 writestruct(wd, DATA, "ScrVert", 1, sv);
2282 for(se= sc->edgebase.first; se; se= se->next)
2283 writestruct(wd, DATA, "ScrEdge", 1, se);
2285 for(sa= sc->areabase.first; sa; sa= sa->next) {
2290 writestruct(wd, DATA, "ScrArea", 1, sa);
2292 for(ar= sa->regionbase.first; ar; ar= ar->next) {
2293 write_region(wd, ar, sa->spacetype);
2295 for(pa= ar->panels.first; pa; pa= pa->next)
2296 writestruct(wd, DATA, "Panel", 1, pa);
2299 sl= sa->spacedata.first;
2301 for(ar= sl->regionbase.first; ar; ar= ar->next)
2302 write_region(wd, ar, sl->spacetype);
2304 if(sl->spacetype==SPACE_VIEW3D) {
2305 View3D *v3d= (View3D *) sl;
2307 writestruct(wd, DATA, "View3D", 1, v3d);
2308 for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
2309 writestruct(wd, DATA, "BGpic", 1, bgpic);
2310 if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
2312 else if(sl->spacetype==SPACE_IPO) {
2313 SpaceIpo *sipo= (SpaceIpo *)sl;
2314 ListBase tmpGhosts = sipo->ghostCurves;
2316 /* temporarily disable ghost curves when saving */
2317 sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
2319 writestruct(wd, DATA, "SpaceIpo", 1, sl);
2320 if(sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
2322 /* reenable ghost curves */
2323 sipo->ghostCurves= tmpGhosts;
2325 else if(sl->spacetype==SPACE_BUTS) {
2326 writestruct(wd, DATA, "SpaceButs", 1, sl);
2328 else if(sl->spacetype==SPACE_FILE) {
2329 SpaceFile *sfile= (SpaceFile *)sl;
2331 writestruct(wd, DATA, "SpaceFile", 1, sl);
2333 writestruct(wd, DATA, "FileSelectParams", 1, sfile->params);
2335 else if(sl->spacetype==SPACE_SEQ) {
2336 writestruct(wd, DATA, "SpaceSeq", 1, sl);
2338 else if(sl->spacetype==SPACE_OUTLINER) {
2339 SpaceOops *so= (SpaceOops *)sl;
2341 writestruct(wd, DATA, "SpaceOops", 1, so);
2345 writestruct(wd, DATA, "TreeStore", 1, so->treestore);
2346 if(so->treestore->data)
2347 writestruct(wd, DATA, "TreeStoreElem", so->treestore->usedelem, so->treestore->data);
2350 else if(sl->spacetype==SPACE_IMAGE) {
2351 SpaceImage *sima= (SpaceImage *)sl;
2353 writestruct(wd, DATA, "SpaceImage", 1, sl);
2355 write_curvemapping(wd, sima->cumap);
2357 else if(sl->spacetype==SPACE_TEXT) {
2358 writestruct(wd, DATA, "SpaceText", 1, sl);
2360 else if(sl->spacetype==SPACE_SCRIPT) {
2361 SpaceScript *scr = (SpaceScript*)sl;
2362 scr->but_refs = NULL;
2363 writestruct(wd, DATA, "SpaceScript", 1, sl);
2365 else if(sl->spacetype==SPACE_ACTION) {
2366 writestruct(wd, DATA, "SpaceAction", 1, sl);
2368 else if(sl->spacetype==SPACE_NLA){
2369 SpaceNla *snla= (SpaceNla *)sl;
2371 writestruct(wd, DATA, "SpaceNla", 1, snla);
2372 if(snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
2374 else if(sl->spacetype==SPACE_TIME){
2375 writestruct(wd, DATA, "SpaceTime", 1, sl);
2377 else if(sl->spacetype==SPACE_NODE){
2378 writestruct(wd, DATA, "SpaceNode", 1, sl);
2380 else if(sl->spacetype==SPACE_LOGIC){
2381 writestruct(wd, DATA, "SpaceLogic", 1, sl);
2383 else if(sl->spacetype==SPACE_CONSOLE) {
2384 SpaceConsole *con = (SpaceConsole*)sl;
2387 for (cl=con->history.first; cl; cl=cl->next) {
2388 /* 'len_alloc' is invalid on write, set from 'len' on read */
2389 writestruct(wd, DATA, "ConsoleLine", 1, cl);
2390 writedata(wd, DATA, cl->len+1, cl->line);
2392 writestruct(wd, DATA, "SpaceConsole", 1, sl);
2395 else if(sl->spacetype==SPACE_USERPREF) {
2396 writestruct(wd, DATA, "SpaceUserPref", 1, sl);
2398 else if(sl->spacetype==SPACE_CLIP) {
2399 writestruct(wd, DATA, "SpaceClip", 1, sl);
2410 static void write_libraries(WriteData *wd, Main *main)
2412 ListBase *lbarray[MAX_LIBARRAY];
2414 int a, tot, foundone;
2416 for(; main; main= main->next) {
2418 a=tot= set_listbasepointers(main, lbarray);
2420 /* test: is lib being used */
2423 for(id= lbarray[tot]->first; id; id= id->next) {
2424 if(id->us>0 && (id->flag & LIB_EXTERN)) {
2433 writestruct(wd, ID_LI, "Library", 1, main->curlib);
2436 for(id= lbarray[a]->first; id; id= id->next) {
2437 if(id->us>0 && (id->flag & LIB_EXTERN)) {
2438 writestruct(wd, ID_ID, "ID", 1, id);
2446 static void write_bone(WriteData *wd, Bone* bone)
2450 // PATCH for upward compatibility after 2.37+ armature recode
2451 bone->size[0]= bone->size[1]= bone->size[2]= 1.0f;
2454 writestruct(wd, DATA, "Bone", 1, bone);
2456 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
2457 of library blocks that implement this.*/
2459 IDP_WriteProperty(bone->prop, wd);
2462 cbone= bone->childbase.first;
2464 write_bone(wd, cbone);
2469 static void write_armatures(WriteData *wd, ListBase *idbase)
2476 if (arm->id.us>0 || wd->current) {
2477 writestruct(wd, ID_AR, "bArmature", 1, arm);
2478 if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
2480 if (arm->adt) write_animdata(wd, arm->adt);
2483 bone= arm->bonebase.first;
2485 write_bone(wd, bone);
2492 /* flush helps the compression for undo-save */
2493 mywrite(wd, MYWRITE_FLUSH, 0);
2496 static void write_texts(WriteData *wd, ListBase *idbase)
2502 text= idbase->first;
2504 if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
2507 writestruct(wd, ID_TXT, "Text", 1, text);
2508 if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
2509 if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
2511 if(!(text->flags & TXT_ISEXT)) {
2512 /* now write the text data, in two steps for optimization in the readfunction */
2513 tmp= text->lines.first;
2515 writestruct(wd, DATA, "TextLine", 1, tmp);
2519 tmp= text->lines.first;
2521 writedata(wd, DATA, tmp->len+1, tmp->line);
2526 mrk= text->markers.first;
2528 writestruct(wd, DATA, "TextMarker", 1, mrk);
2534 text= text->id.next;
2537 /* flush helps the compression for undo-save */
2538 mywrite(wd, MYWRITE_FLUSH, 0);
2541 static void write_speakers(WriteData *wd, ListBase *idbase)
2547 if(spk->id.us>0 || wd->current) {
2549 writestruct(wd, ID_SPK, "Speaker", 1, spk);
2550 if (spk->id.properties) IDP_WriteProperty(spk->id.properties, wd);
2552 if (spk->adt) write_animdata(wd, spk->adt);
2558 static void write_sounds(WriteData *wd, ListBase *idbase)
2564 sound= idbase->first;
2566 if(sound->id.us>0 || wd->current) {
2568 writestruct(wd, ID_SO, "bSound", 1, sound);
2569 if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
2571 if (sound->packedfile) {
2572 pf = sound->packedfile;
2573 writestruct(wd, DATA, "PackedFile", 1, pf);
2574 writedata(wd, DATA, pf->size, pf->data);
2577 sound= sound->id.next;
2580 /* flush helps the compression for undo-save */
2581 mywrite(wd, MYWRITE_FLUSH, 0);
2584 static void write_groups(WriteData *wd, ListBase *idbase)
2589 for(group= idbase->first; group; group= group->id.next) {
2590 if(group->id.us>0 || wd->current) {
2592 writestruct(wd, ID_GR, "Group", 1, group);
2593 if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
2595 go= group->gobject.first;
2597 writestruct(wd, DATA, "GroupObject", 1, go);
2604 static void write_nodetrees(WriteData *wd, ListBase *idbase)
2608 for(ntree=idbase->first; ntree; ntree= ntree->id.next) {
2609 if (ntree->id.us>0 || wd->current) {
2610 writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
2611 write_nodetree(wd, ntree);
2613 if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
2615 if (ntree->adt) write_animdata(wd, ntree->adt);
2620 static void write_brushes(WriteData *wd, ListBase *idbase)
2624 for(brush=idbase->first; brush; brush= brush->id.next) {
2625 if(brush->id.us>0 || wd->current) {
2626 writestruct(wd, ID_BR, "Brush", 1, brush);
2627 if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
2629 writestruct(wd, DATA, "MTex", 1, &brush->mtex);
2632 write_curvemapping(wd, brush->curve);
2637 static void write_scripts(WriteData *wd, ListBase *idbase)
2641 for(script=idbase->first; script; script= script->id.next) {
2642 if(script->id.us>0 || wd->current) {
2643 writestruct(wd, ID_SCRIPT, "Script", 1, script);
2644 if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
2649 static void write_movieTracks(WriteData *wd, ListBase *tracks)
2651 MovieTrackingTrack *track;
2653 track= tracks->first;
2655 writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
2658 writestruct(wd, DATA, "MovieTrackingMarker", track->markersnr, track->markers);
2664 static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
2666 if(reconstruction->camnr)
2667 writestruct(wd, DATA, "MovieReconstructedCamera", reconstruction->camnr, reconstruction->cameras);
2670 static void write_movieclips(WriteData *wd, ListBase *idbase)
2674 clip= idbase->first;
2676 if(clip->id.us>0 || wd->current) {
2677 MovieTracking *tracking= &clip->tracking;
2678 MovieTrackingObject *object;
2679 writestruct(wd, ID_MC, "MovieClip", 1, clip);
2681 write_movieTracks(wd, &tracking->tracks);
2682 write_movieReconstruction(wd, &tracking->reconstruction);
2684 object= tracking->objects.first;
2686 writestruct(wd, DATA, "MovieTrackingObject", 1, object);
2688 write_movieTracks(wd, &object->tracks);
2689 write_movieReconstruction(wd, &object->reconstruction);
2691 object= object->next;
2695 clip= clip->id.next;
2698 /* flush helps the compression for undo-save */
2699 mywrite(wd, MYWRITE_FLUSH, 0);
2702 /* context is usually defined by WM, two cases where no WM is available:
2703 * - for forward compatibility, curscreen has to be saved
2704 * - for undofile, curscene needs to be saved */
2705 static void write_global(WriteData *wd, int fileflags, Main *mainvar)
2711 /* prevent mem checkers from complaining */
2713 memset(fg.filename, 0, sizeof(fg.filename));
2715 current_screen_compat(mainvar, &screen);
2717 /* XXX still remap G */
2718 fg.curscreen= screen;
2719 fg.curscene= screen->scene;
2720 fg.displaymode= G.displaymode;
2721 fg.winpos= G.winpos;
2723 /* prevent to save this, is not good convention, and feature with concerns... */
2724 fg.fileflags= (fileflags & ~(G_FILE_NO_UI|G_FILE_RELATIVE_REMAP|G_FILE_MESH_COMPAT));
2727 BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
2729 sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
2730 memcpy(fg.subvstr, subvstr, 4);
2732 fg.subversion= BLENDER_SUBVERSION;
2733 fg.minversion= BLENDER_MINVERSION;
2734 fg.minsubversion= BLENDER_MINSUBVERSION;
2735 #ifdef WITH_BUILDINFO
2737 extern char build_rev[];
2738 fg.revision= atoi(build_rev);
2743 writestruct(wd, GLOB, "FileGlobal", 1, &fg);
2746 /* preview image, first 2 values are width and height
2747 * second are an RGBA image (unsigned char)
2748 * note, this uses 'TEST' since new types will segfault on file load for older blender versions.
2750 static void write_thumb(WriteData *wd, int *img)
2753 writedata(wd, TEST, (2 + img[0] * img[1]) * sizeof(int), img);
2756 /* if MemFile * there's filesave to memory */
2757 static int write_file_handle(Main *mainvar, int handle, MemFile *compare, MemFile *current,
2758 int write_user_block, int write_flags, int *thumb)
2765 blo_split_main(&mainlist, mainvar);
2767 wd= bgnwrite(handle, compare, current);
2769 #ifdef USE_BMESH_SAVE_AS_COMPAT
2770 wd->use_mesh_compat = (write_flags & G_FILE_MESH_COMPAT) != 0;
2773 sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (ENDIAN_ORDER==B_ENDIAN)?'V':'v', BLENDER_VERSION);
2774 mywrite(wd, buf, 12);
2776 write_renderinfo(wd, mainvar);
2777 write_thumb(wd, thumb);
2778 write_global(wd, write_flags, mainvar);
2780 /* no UI save in undo */
2782 write_windowmanagers(wd, &mainvar->wm);
2783 write_screens (wd, &mainvar->screen);
2785 write_movieclips (wd, &mainvar->movieclip);
2786 write_scenes (wd, &mainvar->scene);
2787 write_curves (wd, &mainvar->curve);
2788 write_mballs (wd, &mainvar->mball);
2789 write_images (wd, &mainvar->image);
2790 write_cameras (wd, &mainvar->camera);
2791 write_lamps (wd, &mainvar->lamp);
2792 write_lattices (wd, &mainvar->latt);
2793 write_vfonts (wd, &mainvar->vfont);
2794 write_keys (wd, &mainvar->key);
2795 write_worlds (wd, &mainvar->world);
2796 write_texts (wd, &mainvar->text);
2797 write_speakers (wd, &mainvar->speaker);
2798 write_sounds (wd, &mainvar->sound);
2799 write_groups (wd, &mainvar->group);
2800 write_armatures(wd, &mainvar->armature);
2801 write_actions (wd, &mainvar->action);
2802 write_objects (wd, &mainvar->object);
2803 write_materials(wd, &mainvar->mat);
2804 write_textures (wd, &mainvar->tex);
2805 write_meshs (wd, &mainvar->mesh);
2806 write_particlesettings(wd, &mainvar->particle);
2807 write_nodetrees(wd, &mainvar->nodetree);
2808 write_brushes (wd, &mainvar->brush);
2809 write_scripts (wd, &mainvar->script);
2810 write_gpencils (wd, &mainvar->gpencil);
2811 write_libraries(wd, mainvar->next);
2813 if (write_user_block) {
2817 /* dna as last, because (to be implemented) test for which structs are written */
2818 writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
2821 memset(&bhead, 0, sizeof(BHead));
2823 mywrite(wd, &bhead, sizeof(BHead));
2825 blo_join_main(&mainlist);
2827 return endwrite(wd);
2830 /* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
2831 /* return: success(0), failure(1) */
2832 static int do_history(const char *name, ReportList *reports)
2834 char tempname1[FILE_MAX], tempname2[FILE_MAX];
2835 int hisnr= U.versions;
2837 if(U.versions==0) return 0;
2838 if(strlen(name)<2) {
2839 BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
2844 BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
2845 BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
2847 if(BLI_rename(tempname1, tempname2)) {
2848 BKE_report(reports, RPT_ERROR, "Unable to make version backup");
2854 /* is needed when hisnr==1 */
2855 BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
2857 if(BLI_rename(name, tempname1)) {
2858 BKE_report(reports, RPT_ERROR, "Unable to make version backup");
2865 /* return: success (1) */
2866 int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportList *reports, int *thumb)
2868 char userfilename[FILE_MAX];
2869 char tempname[FILE_MAX+1];
2870 int file, err, write_user_block;
2872 /* open temporary file, so we preserve the original in case we crash */
2873 BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
2875 file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
2877 BKE_reportf(reports, RPT_ERROR, "Can't open file %s for writing: %s.", tempname, strerror(errno));
2881 /* remapping of relative paths to new file location */
2882 if(write_flags & G_FILE_RELATIVE_REMAP) {
2883 char dir1[FILE_MAX];
2884 char dir2[FILE_MAX];
2885 BLI_split_dir_part(filepath, dir1, sizeof(dir1));
2886 BLI_split_dir_part(mainvar->name, dir2, sizeof(dir2));
2888 /* just incase there is some subtle difference */
2889 BLI_cleanup_dir(mainvar->name, dir1);
2890 BLI_cleanup_dir(mainvar->name, dir2);
2892 if(BLI_path_cmp(dir1, dir2)==0) {
2893 write_flags &= ~G_FILE_RELATIVE_REMAP;
2896 if(G.relbase_valid) {
2897 /* blend may not have been saved before. Tn this case
2898 * we should not have any relative paths, but if there
2899 * is somehow, an invalid or empty G.main->name it will
2900 * print an error, dont try make the absolute in this case. */
2901 makeFilesAbsolute(mainvar, G.main->name, NULL);
2906 BLI_make_file_string(G.main->name, userfilename, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
2907 write_user_block= (BLI_path_cmp(filepath, userfilename) == 0);
2909 if(write_flags & G_FILE_RELATIVE_REMAP)
2910 makeFilesRelative(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
2912 /* actual file writing */
2913 err= write_file_handle(mainvar, file, NULL,NULL, write_user_block, write_flags, thumb);
2917 BKE_report(reports, RPT_ERROR, strerror(errno));
2923 /* file save to temporary file was successful */
2924 /* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
2925 if (write_flags & G_FILE_HISTORY) {
2926 int err_hist = do_history(filepath, reports);
2928 BKE_report(reports, RPT_ERROR, "Version backup failed. File saved with @");
2933 if(write_flags & G_FILE_COMPRESS) {
2934 /* compressed files have the same ending as regular files... only from 2.4!!! */
2935 char gzname[FILE_MAX+4];
2938 /* first write compressed to separate @.gz */
2939 BLI_snprintf(gzname, sizeof(gzname), "%s@.gz", filepath);
2940 ret = BLI_file_gzip(tempname, gzname);
2943 /* now rename to real file name, and delete temp @ file too */
2944 if(BLI_rename(gzname, filepath) != 0) {
2945 BKE_report(reports, RPT_ERROR, "Can't change old file. File saved with @.");
2949 BLI_delete(tempname, 0, 0);
2952 BKE_report(reports, RPT_ERROR, "Failed opening .gz file.");
2956 BKE_report(reports, RPT_ERROR, "Failed opening .blend file for compression.");
2960 else if(BLI_rename(tempname, filepath) != 0) {
2961 BKE_report(reports, RPT_ERROR, "Can't change old file. File saved with @");
2968 /* return: success (1) */
2969 int BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
2973 err= write_file_handle(mainvar, 0, compare, current, 0, write_flags, NULL);
2975 if(err==0) return 1;