4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2008 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
33 #include "MEM_guardedalloc.h"
35 #include "BLI_blenlib.h"
39 #include "BKE_context.h"
40 #include "BKE_screen.h"
42 #include "ED_screen.h"
49 #include "UI_resources.h"
50 #include "UI_view2d.h"
52 #include "ED_render.h"
54 #include "buttons_intern.h" // own include
56 /* ******************** default callbacks for buttons space ***************** */
58 static SpaceLink *buttons_new(const bContext *C)
63 sbuts= MEM_callocN(sizeof(SpaceButs), "initbuts");
64 sbuts->spacetype= SPACE_BUTS;
65 sbuts->align= BUT_AUTO;
68 ar= MEM_callocN(sizeof(ARegion), "header for buts");
70 BLI_addtail(&sbuts->regionbase, ar);
71 ar->regiontype= RGN_TYPE_HEADER;
72 ar->alignment= RGN_ALIGN_BOTTOM;
76 ar= MEM_callocN(sizeof(ARegion), "context area for buts");
77 BLI_addtail(&sbuts->regionbase, ar);
78 ar->regiontype= RGN_TYPE_CHANNELS;
79 ar->alignment= RGN_ALIGN_TOP;
83 ar= MEM_callocN(sizeof(ARegion), "main area for buts");
85 BLI_addtail(&sbuts->regionbase, ar);
86 ar->regiontype= RGN_TYPE_WINDOW;
88 return (SpaceLink *)sbuts;
91 /* not spacelink itself */
92 static void buttons_free(SpaceLink *sl)
94 SpaceButs *sbuts= (SpaceButs*) sl;
97 if (sbuts->ri->rect) MEM_freeN(sbuts->ri->rect);
102 MEM_freeN(sbuts->path);
105 /* spacetype; init callback */
106 static void buttons_init(struct wmWindowManager *wm, ScrArea *sa)
108 SpaceButs *sbuts= sa->spacedata.first;
110 /* auto-align based on size */
111 if(sbuts->align == BUT_AUTO || !sbuts->align) {
112 if(sa->winx > sa->winy)
113 sbuts->align= BUT_HORIZONTAL;
115 sbuts->align= BUT_VERTICAL;
119 static SpaceLink *buttons_duplicate(SpaceLink *sl)
121 SpaceButs *sbutsn= MEM_dupallocN(sl);
123 /* clear or remove stuff from old */
127 return (SpaceLink *)sbutsn;
130 /* add handlers, stuff you only do once or on area/region changes */
131 static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar)
135 ED_region_panels_init(wm, ar);
137 keymap= WM_keymap_find(wm->defaultconf, "Property Editor", SPACE_BUTS, 0);
138 WM_event_add_keymap_handler(&ar->handlers, keymap);
141 static void buttons_main_area_draw(const bContext *C, ARegion *ar)
143 /* draw entirely, view changes should be handled here */
144 SpaceButs *sbuts= CTX_wm_space_buts(C);
145 int vertical= (sbuts->align == BUT_VERTICAL);
147 buttons_context_compute(C, sbuts);
149 if(sbuts->mainb == BCONTEXT_SCENE)
150 ED_region_panels(C, ar, vertical, "scene", sbuts->mainb);
151 else if(sbuts->mainb == BCONTEXT_RENDER)
152 ED_region_panels(C, ar, vertical, "render", sbuts->mainb);
153 else if(sbuts->mainb == BCONTEXT_WORLD)
154 ED_region_panels(C, ar, vertical, "world", sbuts->mainb);
155 else if(sbuts->mainb == BCONTEXT_OBJECT)
156 ED_region_panels(C, ar, vertical, "object", sbuts->mainb);
157 else if(sbuts->mainb == BCONTEXT_DATA)
158 ED_region_panels(C, ar, vertical, "data", sbuts->mainb);
159 else if(sbuts->mainb == BCONTEXT_MATERIAL)
160 ED_region_panels(C, ar, vertical, "material", sbuts->mainb);
161 else if(sbuts->mainb == BCONTEXT_TEXTURE)
162 ED_region_panels(C, ar, vertical, "texture", sbuts->mainb);
163 else if(sbuts->mainb == BCONTEXT_PARTICLE)
164 ED_region_panels(C, ar, vertical, "particle", sbuts->mainb);
165 else if(sbuts->mainb == BCONTEXT_PHYSICS)
166 ED_region_panels(C, ar, vertical, "physics", sbuts->mainb);
167 else if(sbuts->mainb == BCONTEXT_BONE)
168 ED_region_panels(C, ar, vertical, "bone", sbuts->mainb);
169 else if(sbuts->mainb == BCONTEXT_MODIFIER)
170 ED_region_panels(C, ar, vertical, "modifier", sbuts->mainb);
171 else if (sbuts->mainb == BCONTEXT_CONSTRAINT)
172 ED_region_panels(C, ar, vertical, "constraint", sbuts->mainb);
173 else if(sbuts->mainb == BCONTEXT_BONE_CONSTRAINT)
174 ED_region_panels(C, ar, vertical, "bone_constraint", sbuts->mainb);
177 sbuts->mainbo= sbuts->mainb;
180 void buttons_operatortypes(void)
182 WM_operatortype_append(BUTTONS_OT_toolbox);
183 WM_operatortype_append(BUTTONS_OT_file_browse);
186 void buttons_keymap(struct wmKeyConfig *keyconf)
188 wmKeyMap *keymap= WM_keymap_find(keyconf, "Property Editor", SPACE_BUTS, 0);
190 WM_keymap_add_item(keymap, "BUTTONS_OT_toolbox", RIGHTMOUSE, KM_PRESS, 0, 0);
193 /* add handlers, stuff you only do once or on area/region changes */
194 static void buttons_header_area_init(wmWindowManager *wm, ARegion *ar)
196 UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
199 static void buttons_header_area_draw(const bContext *C, ARegion *ar)
202 UI_ThemeClearColor(ED_screen_area_active(C)?TH_HEADER:TH_HEADERDESEL);
203 glClear(GL_COLOR_BUFFER_BIT);
205 /* set view2d view matrix for scrolling (without scrollers) */
206 UI_view2d_view_ortho(C, &ar->v2d);
208 buttons_header_buttons(C, ar);
210 /* restore view matrix? */
211 UI_view2d_view_restore(C);
214 /* draw a certain button set only if properties area is currently
215 * showing that button set, to reduce unnecessary drawing. */
216 static void buttons_area_redraw(ScrArea *sa, short buttons)
218 SpaceButs *sbuts= sa->spacedata.first;
220 /* if the area's current button set is equal to the one to redraw */
221 if(sbuts->mainb == buttons)
222 ED_area_tag_redraw(sa);
226 static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
228 SpaceButs *sbuts= sa->spacedata.first;
230 /* context changes */
231 switch(wmn->category) {
234 case ND_RENDER_OPTIONS:
235 buttons_area_redraw(sa, BCONTEXT_RENDER);
238 buttons_area_redraw(sa, BCONTEXT_RENDER);
239 buttons_area_redraw(sa, BCONTEXT_MATERIAL);
240 buttons_area_redraw(sa, BCONTEXT_TEXTURE);
241 buttons_area_redraw(sa, BCONTEXT_WORLD);
242 buttons_area_redraw(sa, BCONTEXT_DATA);
243 buttons_area_redraw(sa, BCONTEXT_PHYSICS);
247 ED_area_tag_redraw(sa);
251 buttons_area_redraw(sa, BCONTEXT_SCENE);
253 case ND_RENDER_RESULT:
258 ED_area_tag_redraw(sa);
265 buttons_area_redraw(sa, BCONTEXT_OBJECT);
270 buttons_area_redraw(sa, BCONTEXT_BONE);
271 buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
274 if(wmn->action == NA_RENAME)
275 ED_area_tag_redraw(sa);
277 buttons_area_redraw(sa, BCONTEXT_MODIFIER);
278 buttons_area_redraw(sa, BCONTEXT_PHYSICS);
281 buttons_area_redraw(sa, BCONTEXT_CONSTRAINT);
282 buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
285 if (wmn->action == NA_EDITED)
286 buttons_area_redraw(sa, BCONTEXT_PARTICLE);
289 buttons_area_redraw(sa, BCONTEXT_OBJECT);
290 buttons_area_redraw(sa, BCONTEXT_DATA);
291 buttons_area_redraw(sa, BCONTEXT_PHYSICS);
293 case ND_SHADING_DRAW:
294 /* currently works by redraws... if preview is set, it (re)starts job */
298 /* Not all object RNA props have a ND_ notifier (yet) */
299 ED_area_tag_redraw(sa);
307 ED_area_tag_redraw(sa);
312 ED_area_tag_redraw(sa);
315 case ND_SHADING_DRAW:
317 /* currently works by redraws... if preview is set, it (re)starts job */
323 buttons_area_redraw(sa, BCONTEXT_WORLD);
327 buttons_area_redraw(sa, BCONTEXT_DATA);
331 buttons_area_redraw(sa, BCONTEXT_TEXTURE);
335 ED_area_tag_redraw(sa);
339 if(wmn->data == ND_SPACE_PROPERTIES)
340 ED_area_tag_redraw(sa);
343 if(wmn->action == NA_RENAME)
344 ED_area_tag_redraw(sa);
349 if (wmn->action == NA_EDITED)
350 ED_area_tag_redraw(sa);
355 if(wmn->data == ND_KEYS)
356 ED_area_tag_redraw(sa);
359 /* only called once, from space/spacetypes.c */
360 void ED_spacetype_buttons(void)
362 SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype buttons");
365 st->spaceid= SPACE_BUTS;
366 strncpy(st->name, "Buttons", BKE_ST_MAXNAME);
368 st->new= buttons_new;
369 st->free= buttons_free;
370 st->init= buttons_init;
371 st->duplicate= buttons_duplicate;
372 st->operatortypes= buttons_operatortypes;
373 st->keymap= buttons_keymap;
374 st->listener= buttons_area_listener;
375 st->context= buttons_context;
377 /* regions: main window */
378 art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
379 art->regionid = RGN_TYPE_WINDOW;
380 art->init= buttons_main_area_init;
381 art->draw= buttons_main_area_draw;
382 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
383 BLI_addhead(&st->regiontypes, art);
385 buttons_context_register(art);
387 /* regions: header */
388 art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
389 art->regionid = RGN_TYPE_HEADER;
390 art->prefsizey= BUTS_HEADERY;
391 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
393 art->init= buttons_header_area_init;
394 art->draw= buttons_header_area_draw;
395 BLI_addhead(&st->regiontypes, art);
397 BKE_spacetype_register(st);