3 # ***** BEGIN GPL LICENSE BLOCK *****
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
22 # The Original Code is: all of this file.
24 # Contributor(s): Nathan Letwory.
26 # ***** END GPL LICENSE BLOCK *****
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 # http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
43 # store path to tools and modules
44 toolpath=os.path.join(".", "build_files", "scons", "tools")
45 modulespath=os.path.join(".", "build_files", "scons", "Modules")
47 # needed for importing tools and modules
48 sys.path.append(toolpath)
49 sys.path.append(modulespath)
54 EnsureSConsVersion(1,0,0)
56 # Before we do anything, let's check if we have a sane os.environ
57 if not btools.check_environ():
60 BlenderEnvironment = Blender.BlenderEnvironment
63 VERSION = btools.VERSION # This is used in creating the local config directories
64 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
67 platform = sys.platform
71 ##### BEGIN SETUP #####
73 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern', 'system']
75 B.binarykind = ['blender' , 'blenderplayer']
76 ##################################
77 # target and argument validation #
78 ##################################
79 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
80 use_color = ARGUMENTS.get('BF_FANCY', '1')
84 if not use_color=='1':
87 #on defaut white Os X terminal, some colors are totally unlegible
88 if platform=='darwin':
89 B.bc.OKGREEN = '\033[34m'
90 B.bc.WARNING = '\033[36m'
93 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
94 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
95 btools.print_arguments(B.arguments, B.bc)
98 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
99 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
100 btools.print_targets(B.targets, B.bc)
102 ##########################
103 # setting up environment #
104 ##########################
106 # handling cmd line arguments & config file
109 tempbitness = int(B.arguments.get('BF_BITNESS', B.bitness)) # default to bitness found as per starting python
110 if tempbitness in B.allowed_bitnesses.values() :
111 B.bitness = tempbitness
113 # first check cmdline for toolset and we create env to work on
114 quickie = B.arguments.get('BF_QUICK', None)
115 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
118 B.quickdebug=string.split(quickdebug, ',')
123 B.quickie=string.split(quickie,',')
127 toolset = B.arguments.get('BF_TOOLSET', None)
128 vcver = B.arguments.get('MSVS_VERSION', '12.0')
131 print "Using " + toolset
132 if toolset=='mstoolkit':
133 env = BlenderEnvironment(ENV = os.environ)
134 env.Tool('mstoolkit', [toolpath])
136 env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
138 btools.SetupSpawn(env)
140 if B.bitness==64 and platform=='win32':
141 env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64', TARGET_ARCH='x86_64', MSVC_VERSION=vcver)
143 env = BlenderEnvironment(ENV = os.environ, TARGET_ARCH='x86', MSVC_VERSION=vcver)
146 print "Could not create a build environment"
149 cc = B.arguments.get('CC', None)
150 cxx = B.arguments.get('CXX', None)
156 if sys.platform=='win32':
157 if env['CC'] in ['cl', 'cl.exe']:
158 platform = 'win64-vc' if B.bitness == 64 else 'win32-vc'
159 elif env['CC'] in ['gcc']:
160 platform = 'win64-mingw' if B.bitness == 64 else 'win32-mingw'
162 if 'mingw' in platform:
163 print "Setting custom spawn function"
164 btools.SetupSpawn(env)
166 env.SConscriptChdir(0)
168 # Remove major kernel version from linux platform.
169 # After Linus switched kernel to new version model this major version
170 # shouldn't take much sense for building rules.
172 if re.match('linux[0-9]+', platform):
175 crossbuild = B.arguments.get('BF_CROSS', None)
176 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
177 platform = 'linuxcross'
179 env['OURPLATFORM'] = platform
181 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
183 if os.path.exists(configfile):
184 print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
186 print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
188 if crossbuild and env['PLATFORM'] != 'win32':
189 print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
190 env.Tool('crossmingw', [toolpath])
191 # todo: determine proper libs/includes etc.
192 # Needed for gui programs, console programs should do without it
194 # Now we don't need this option to have console window
195 # env.Append(LINKFLAGS=['-mwindows'])
197 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
198 # first read platform config. B.arguments will override
199 optfiles = [configfile]
200 if os.path.exists(userconfig):
201 print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
202 optfiles += [userconfig]
204 print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
206 opts = btools.read_opts(env, optfiles, B.arguments)
209 if sys.platform=='win32':
211 env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
214 env.Append(CPPDEFINES=['_DEBUG', 'DEBUG'])
216 env.Append(CPPDEFINES=['NDEBUG'])
218 if not env['BF_FANCY']:
221 if env['WITH_BF_SDL_DYNLOAD']:
222 env['BF_SDL_INC'] = '#extern/sdlew/include/SDL2'
224 # remove install dir so old and new files are not mixed.
225 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
226 # TODO: perhaps we need an option (off by default) to not do this altogether...
227 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
228 scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
229 if os.path.isdir(scriptsDir):
230 print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
231 shutil.rmtree(scriptsDir)
234 SetOption('num_jobs', int(env['BF_NUMJOBS']))
235 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
236 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
238 if 'blenderlite' in B.targets:
240 target_env_defs['WITH_BF_GAMEENGINE'] = False
241 target_env_defs['WITH_BF_CYCLES'] = False
242 target_env_defs['WITH_BF_OPENAL'] = False
243 target_env_defs['WITH_BF_OPENEXR'] = False
244 target_env_defs['WITH_BF_PSD'] = False
245 target_env_defs['WITH_BF_OPENMP'] = False
246 target_env_defs['WITH_BF_ICONV'] = False
247 target_env_defs['WITH_BF_INTERNATIONAL'] = False
248 target_env_defs['WITH_BF_OPENJPEG'] = False
249 target_env_defs['WITH_BF_FFMPEG'] = False
250 target_env_defs['WITH_BF_QUICKTIME'] = False
251 target_env_defs['WITH_BF_REDCODE'] = False
252 target_env_defs['WITH_BF_DDS'] = False
253 target_env_defs['WITH_BF_CINEON'] = False
254 target_env_defs['WITH_BF_FRAMESERVER'] = False
255 target_env_defs['WITH_BF_HDR'] = False
256 target_env_defs['WITH_BF_ZLIB'] = False
257 target_env_defs['WITH_BF_SDL'] = False
258 target_env_defs['WITH_BF_JPEG'] = False
259 target_env_defs['WITH_BF_PNG'] = False
260 target_env_defs['WITH_BF_BULLET'] = False
261 target_env_defs['WITH_BF_BINRELOC'] = False
262 target_env_defs['BF_BUILDINFO'] = False
263 target_env_defs['WITH_BF_FLUID'] = False
264 target_env_defs['WITH_BF_OCEANSIM'] = False
265 target_env_defs['WITH_BF_SMOKE'] = False
266 target_env_defs['WITH_BF_BOOLEAN'] = False
267 target_env_defs['WITH_BF_REMESH'] = False
268 target_env_defs['WITH_BF_PYTHON'] = False
269 target_env_defs['WITH_BF_IME'] = False
270 target_env_defs['WITH_BF_3DMOUSE'] = False
271 target_env_defs['WITH_BF_LIBMV'] = False
272 target_env_defs['WITH_BF_FREESTYLE'] = False
274 # Merge blenderlite, let command line to override
275 for k,v in target_env_defs.iteritems():
276 if k not in B.arguments:
279 if 'cudakernels' in B.targets:
280 env['WITH_BF_CYCLES'] = True
281 env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
282 env['WITH_BF_PYTHON'] = False
283 env['WITH_BF_LIBMV'] = False
285 # Configure paths for automated configuration test programs
286 env['CONFIGUREDIR'] = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "sconf_temp")))
287 env['CONFIGURELOG'] = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "config.log")))
289 #############################################################################
290 ################### Automatic configuration for OSX ##################
291 #############################################################################
293 if env['OURPLATFORM']=='darwin':
298 command = ["%s"%env['CC'], "--version"]
299 line = btools.get_command_output(command)
300 ver = re.search(r'[0-9]+(\.[0-9]+[svn]+)+', line) or re.search(r'[0-9]+(\.[0-9]+)+', line) # read the "based on LLVM x.xsvn" version here, not the Apple version
302 env['CCVERSION'] = ver.group(0).strip('svn')
303 frontend = re.search(r'gcc', line) or re.search(r'clang', line) or re.search(r'llvm-gcc', line) or re.search(r'icc', line)
305 env['C_COMPILER_ID'] = frontend.group(0)
307 vendor = re.search(r'Apple', line)
309 C_VENDOR = vendor.group(0)
311 C_VENDOR = 'Open Source'
313 print B.bc.OKGREEN + "Using Compiler: " + B.bc.ENDC + env['C_COMPILER_ID'] + '-' + env['CCVERSION'] + ' ( ' + C_VENDOR + ' )'
315 cmd = 'sw_vers -productVersion'
316 MAC_CUR_VER=cmd_res=commands.getoutput(cmd)
317 cmd = 'xcodebuild -version'
318 cmd_xcode=commands.getoutput(cmd)
319 env['XCODE_CUR_VER']=cmd_xcode[6:][:3] # truncate output to major.minor version
320 cmd = 'xcodebuild -showsdks'
321 cmd_sdk=commands.getoutput(cmd)
322 MACOSX_SDK_CHECK=cmd_sdk
323 cmd = 'xcode-select --print-path'
324 XCODE_SELECT_PATH=commands.getoutput(cmd)
325 if XCODE_SELECT_PATH.endswith("/Contents/Developer"):
326 XCODE_BUNDLE=XCODE_SELECT_PATH[:-19]
328 XCODE_BUNDLE=XCODE_SELECT_PATH
330 print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
331 print B.bc.OKGREEN + "Available SDK's: \n" + B.bc.ENDC + MACOSX_SDK_CHECK.replace('\t', '')
333 if env['MACOSX_SDK'] == '': # no set sdk, choosing best one found
334 if 'OS X 10.11' in MACOSX_SDK_CHECK:
335 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
336 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.11.sdk'
337 elif 'OS X 10.10' in MACOSX_SDK_CHECK:
338 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
339 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.10.sdk'
340 elif 'OS X 10.9' in MACOSX_SDK_CHECK:
341 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
342 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.9.sdk'
343 elif 'OS X 10.8' in MACOSX_SDK_CHECK:
344 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
345 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.8.sdk'
346 elif 'OS X 10.7' in MACOSX_SDK_CHECK:
347 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
348 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.7.sdk'
349 elif 'OS X 10.6' in MACOSX_SDK_CHECK:
350 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
351 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.6.sdk'
352 elif 'OS X 10.5' in MACOSX_SDK_CHECK:
353 env['MACOSX_DEPLOYMENT_TARGET'] = '10.5'
354 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.5.sdk'
356 env['MACOSX_SDK']='/Developer/SDKs/MacOSX' + env['MACOSX_SDK'] + '.sdk'
358 if env['XCODE_CUR_VER'] >= '4.3': ## since version 4.3, XCode and developer dir are bundled ##
359 env['MACOSX_SDK'] = XCODE_BUNDLE + '/Contents/Developer/Platforms/MacOSX.platform' + env['MACOSX_SDK']
361 print B.bc.OKGREEN + "Using OSX SDK :" + B.bc.ENDC + env['MACOSX_SDK']
363 if not env['WITH_OSX_STATICPYTHON'] == 1:
364 # python 3.3 uses Python-framework additionally installed in /Library/Frameworks
365 env['BF_PYTHON'] = '/Library/Frameworks/Python.framework/Versions/'
366 env['BF_PYTHON_INC'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/include/python' + env['BF_PYTHON_VERSION'] + 'm'
367 env['BF_PYTHON_BINARY'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/bin/python' + env['BF_PYTHON_VERSION']
368 env['BF_PYTHON_LIB'] = ''
369 env['BF_PYTHON_LIBPATH'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/lib/python' + env['BF_PYTHON_VERSION'] + '/config-' + env['BF_PYTHON_VERSION'] +'m'
370 env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','Python'] # link to python framework
372 #Ray trace optimization
373 if env['WITH_BF_RAYOPTIMIZATION'] == 1:
374 if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'i386':
375 env['WITH_BF_RAYOPTIMIZATION'] = 1
377 env['WITH_BF_RAYOPTIMIZATION'] = 0
378 if env['MACOSX_ARCHITECTURE'] == 'i386':
379 env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse']
380 elif env['MACOSX_ARCHITECTURE'] == 'x86_64':
381 env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse','-msse2']
383 if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'ppc64':
384 ARCH_FLAGS = ['-m64']
386 ARCH_FLAGS = ['-m32']
388 env.Append(CPPFLAGS=ARCH_FLAGS)
390 SDK_FLAGS=['-isysroot', env['MACOSX_SDK'],'-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-arch',env['MACOSX_ARCHITECTURE']] # always used
391 env['PLATFORM_LINKFLAGS'] = ['-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-isysroot', env['MACOSX_SDK'],'-arch',env['MACOSX_ARCHITECTURE']]+ARCH_FLAGS+env['PLATFORM_LINKFLAGS']
392 env['CCFLAGS']=SDK_FLAGS+env['CCFLAGS']
393 env['CXXFLAGS']=SDK_FLAGS+env['CXXFLAGS']
395 #Intel Macs are CoreDuo and Up
396 if env['MACOSX_ARCHITECTURE'] == 'i386' or env['MACOSX_ARCHITECTURE'] == 'x86_64':
397 env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-msse','-msse2','-msse3']
398 if env['C_COMPILER_ID'] != 'clang' or (env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.3'):
399 env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-ftree-vectorize'] # clang xcode 4 does not accept flag
401 env['CCFLAGS'] = env['CCFLAGS']+['-fno-strict-aliasing']
403 # Intel 64bit Macs are Core2Duo and up
404 if env['MACOSX_ARCHITECTURE'] == 'x86_64':
405 env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-mssse3']
407 if env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.3':
408 env['CCFLAGS'].append('-ftemplate-depth=1024') # only valid for clang bundled with xcode 5
410 # 3DconnexionClient.framework, optionally install
411 if env['WITH_BF_3DMOUSE'] == 1:
412 if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
413 env['WITH_BF_3DMOUSE'] = 0
414 print B.bc.OKGREEN + "3DconnexionClient install not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
416 env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
417 env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
418 print B.bc.OKGREEN + "Using 3Dconnexion"
420 # Jackmp.framework, optionally install
421 if env['WITH_BF_JACK'] == 1:
422 if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
423 env['WITH_BF_JACK'] = 0
424 print B.bc.OKGREEN + "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
426 env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
427 print B.bc.OKGREEN + "Using Jack"
429 if env['WITH_BF_SDL']:
430 env.Append(LINKFLAGS=['-lazy_framework','ForceFeedback'])
432 if env['WITH_BF_QUICKTIME'] == 1:
433 env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','QTKit']
435 #Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
436 # if your compiler does not have accurate suffix you may have to enable it by hand !
437 if env['WITH_BF_OPENMP'] == 1:
438 if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.6.1' or env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.4' and C_VENDOR != 'Apple':
439 env['WITH_BF_OPENMP'] = 1 # multithreading for fluids, cloth, sculpt and smoke
440 print B.bc.OKGREEN + "Using OpenMP"
441 if env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.4':
442 OSX_OMP_LIBPATH = Dir(env.subst(env['LCGDIR'])).abspath
443 env.Append(BF_PROGRAM_LINKFLAGS=['-L'+OSX_OMP_LIBPATH+'/openmp/lib','-liomp5'])
444 env['CCFLAGS'].append('-I'+OSX_OMP_LIBPATH+'/openmp/include') # include for omp.h
446 env['WITH_BF_OPENMP'] = 0
447 print B.bc.OKGREEN + "Disabled OpenMP, not supported by compiler"
449 if env['WITH_BF_CYCLES_OSL'] == 1:
450 env['WITH_BF_LLVM'] = 1
451 OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
452 # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
453 if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.8' or env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.4':
454 env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-loslexec','-loslquery'])
456 env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
457 env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
459 env['WITH_BF_LLVM'] = 0
461 if env['WITH_BF_LLVM'] == 0:
462 # Due duplicated generic UTF functions, we pull them either from LLVMSupport or COLLADA
463 env.Append(BF_OPENCOLLADA_LIB=' UTF')
465 # Trying to get rid of eventually clashes, we export some symbols explicite as local
466 env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
468 #for < 10.7.sdk, SystemStubs needs to be linked
469 if env['MACOSX_SDK'].endswith("10.6.sdk") or env['MACOSX_SDK'].endswith("10.5.sdk"):
470 env['LLIBS'].append('SystemStubs')
472 #############################################################################
473 ################### End Automatic configuration for OSX ##################
474 #############################################################################
476 if env['OURPLATFORM'] == 'linux' and not env['C_COMPILER_ID']:
477 command = ["%s"%env['CC'], "--version"]
478 line = btools.get_command_output(command)
479 if line.startswith('gcc'):
480 env['C_COMPILER_ID'] = 'gcc'
481 elif 'clang' in line[0]:
482 env['C_COMPILER_ID'] = 'clang'
484 if env['WITH_BF_OPENMP'] == 1:
485 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
486 env['CCFLAGS'].append('/openmp')
488 if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
489 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
490 env['CCFLAGS'].append('-openmp')
492 env.Append(CCFLAGS=['-fopenmp'])
494 if env['WITH_BF_CPP11']:
495 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
496 # Nothing special is needed, C++11 features are available by default.
499 env['CXXFLAGS'].append('-std=c++11')
501 #check for additional debug libnames
503 if env.has_key('BF_DEBUG_LIBS'):
504 B.quickdebug += env['BF_DEBUG_LIBS']
506 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
508 if len(B.quickdebug) > 0 and printdebug != 0:
509 print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
510 for l in B.quickdebug:
513 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
514 if env['WITH_BF_STATICCXX']:
515 if 'stdc++' in env['LLIBS']:
516 env['LLIBS'].remove('stdc++')
518 print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
520 # audaspace is needed for the game engine
521 if not env['WITH_BF_AUDASPACE']:
522 env['WITH_BF_GAMEENGINE'] = False
524 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
525 if 'blenderplayer' in B.targets:
526 env['WITH_BF_PLAYER'] = True
528 if 'blendernogame' in B.targets:
529 env['WITH_BF_GAMEENGINE'] = False
531 if not env['WITH_BF_GAMEENGINE']:
532 env['WITH_BF_PLAYER'] = False
534 # build without elbeem (fluidsim)?
535 if env['WITH_BF_FLUID'] == 1:
536 env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
538 # build with ocean sim?
539 if env['WITH_BF_OCEANSIM'] == 1:
540 env['WITH_BF_FFTW3'] = 1 # ocean needs fftw3 so enable it
541 env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
544 if btools.ENDIAN == "big":
545 env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
547 env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
549 # TODO, make optional (as with CMake)
550 env['CPPFLAGS'].append('-DWITH_AVI')
551 env['CPPFLAGS'].append('-DWITH_OPENNL')
553 if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
554 env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
558 if env['WITH_BF_AUDASPACE']:
559 env['BF_AUDASPACE_C_INC'] = '#intern/audaspace/intern'
560 env['BF_AUDASPACE_PY_INC'] = '#intern/audaspace/intern'
561 env['BF_AUDASPACE_DEF'] = ['WITH_AUDASPACE']
562 env['BF_AUDASPACE_DEF'].append('AUD_DEVICE_H="<AUD_C-API.h>"')
563 env['BF_AUDASPACE_DEF'].append('AUD_SPECIAL_H="<AUD_C-API.h>"')
564 env['BF_AUDASPACE_DEF'].append('AUD_SOUND_H="<AUD_C-API.h>"')
565 env['BF_AUDASPACE_DEF'].append('AUD_HANDLE_H="<AUD_C-API.h>"')
566 env['BF_AUDASPACE_DEF'].append('AUD_SEQUENCE_H="<AUD_C-API.h>"')
567 env['BF_AUDASPACE_DEF'].append('AUD_TYPES_H="<AUD_Space.h>"')
571 if env['WITH_BF_GL_PROFILE_COMPAT']:
572 env['BF_GL_DEFINITIONS'].append('WITH_GL_PROFILE_COMPAT')
574 if env['WITH_BF_GL_PROFILE_CORE']:
575 env['BF_GL_DEFINITIONS'].append('WITH_GL_PROFILE_CORE')
577 if env['WITH_BF_GL_PROFILE_ES20']:
578 env['BF_GL_DEFINITIONS'].append('WITH_GL_PROFILE_ES20')
580 if env['WITH_BF_GL_EGL']:
581 env['BF_GL_DEFINITIONS'].append('WITH_EGL')
585 if env['WITH_BF_GLEW_MX']:
586 env['BF_GL_DEFINITIONS'].append('WITH_GLEW_MX')
588 if env['WITH_BF_GLEW_ES']:
589 env['BF_GLEW_INC'] = '#extern/glew-es/include'
591 env['BF_GL_DEFINITIONS'] += ['GLEW_STATIC', 'WITH_GLEW_ES']
593 if not env['WITH_BF_GL_PROFILE_ES20']:
594 # No ES functions are needed
595 env['BF_GL_DEFINITIONS'].append('GLEW_NO_ES')
596 elif not (env['WITH_BF_GL_PROFILE_CORE'] or env['WITH_BF_GL_PROFILE_COMPAT']):
597 # ES is enabled, but the other functions are all disabled
598 env['BF_GL_DEFINITIONS'].append('GLEW_ES_ONLY')
600 if env['WITH_BF_GL_PROFILE_ES20']:
601 if env['WITH_BF_GL_EGL']:
602 env['BF_GL_DEFINITIONS'].append('GLEW_USE_LIB_ES20')
604 if env['WITH_BF_GL_EGL']:
605 env['BF_GL_DEFINITIONS'].append('GLEW_INC_EGL')
608 env['BF_GLEW_INC'] = '#extern/glew/include'
610 env['BF_GL_DEFINITIONS'].append('GLEW_STATIC')
612 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
613 B.root_build_dir = env['BF_BUILDDIR']
614 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
615 if not B.root_build_dir[-1]==os.sep:
616 B.root_build_dir += os.sep
617 if not B.doc_build_dir[-1]==os.sep:
618 B.doc_build_dir += os.sep
620 # We do a shortcut for clean when no quicklist is given: just delete
621 # builddir without reading in SConscripts
623 if 'clean' in B.targets:
626 if not quickie and do_clean:
627 if os.path.exists(B.doc_build_dir):
628 print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
629 dirs = os.listdir(B.doc_build_dir)
631 if os.path.isdir(B.doc_build_dir + entry) == 1:
632 print "clean dir %s"%(B.doc_build_dir+entry)
633 shutil.rmtree(B.doc_build_dir+entry)
635 print "remove file %s"%(B.doc_build_dir+entry)
636 os.remove(B.root_build_dir+entry)
637 if os.path.exists(B.root_build_dir):
638 print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
639 dirs = os.listdir(B.root_build_dir)
641 if os.path.isdir(B.root_build_dir + entry) == 1:
642 print "clean dir %s"%(B.root_build_dir+entry)
643 shutil.rmtree(B.root_build_dir+entry)
645 print "remove file %s"%(B.root_build_dir+entry)
646 os.remove(B.root_build_dir+entry)
647 for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
648 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
649 if os.path.exists(confile):
650 print "clean file %s"%confile
651 if os.path.isdir(confile):
652 for root, dirs, files in os.walk(confile):
654 os.remove(os.path.join(root, name))
657 print B.bc.OKGREEN+'...done'+B.bc.ENDC
659 print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
663 # ensure python header is found since detection can fail, this could happen
664 # with _any_ library but since we used a fixed python version this tends to
665 # be most problematic.
666 if env['WITH_BF_PYTHON']:
667 found_python_h = found_pyconfig_h = False
668 for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
669 py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
670 if os.path.exists(py_h):
671 found_python_h = True
672 py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
673 if os.path.exists(py_h):
674 found_pyconfig_h = True
676 if not (found_python_h and found_pyconfig_h):
677 print("""\nMissing: Python.h and/or pyconfig.h in "%s"
678 Set 'BF_PYTHON_INC' to point to valid include path(s),
679 containing Python.h and pyconfig.h for Python version "%s".
681 Example: python scons/scons.py BF_PYTHON_INC=../Python/include
682 """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
686 if not os.path.isdir ( B.root_build_dir):
687 os.makedirs ( B.root_build_dir )
688 os.makedirs ( B.root_build_dir + 'source' )
689 os.makedirs ( B.root_build_dir + 'intern' )
690 os.makedirs ( B.root_build_dir + 'extern' )
691 os.makedirs ( B.root_build_dir + 'lib' )
692 os.makedirs ( B.root_build_dir + 'bin' )
693 # # Docs not working with epy anymore
694 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
695 # os.makedirs ( B.doc_build_dir )
698 ###################################
699 # Ensure all data files are valid #
700 ###################################
701 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
702 os.makedirs ( B.root_build_dir + 'data_headers' )
703 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
704 os.makedirs ( B.root_build_dir + 'data_sources' )
706 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
707 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
708 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
710 FILE_FROM = FILE_FROM.replace("/", "\\")
711 FILE_TO = FILE_TO.replace("/", "\\")
714 # first check if we need to bother.
715 if os.path.exists(FILE_TO):
716 if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
719 print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
720 fpin = open(FILE_FROM, "rb")
721 fpin.seek(0, os.SEEK_END)
725 fpout = open(FILE_TO, "w")
726 fpout.write("int %s_size = %d;\n" % (VAR_NAME, size))
727 fpout.write("char %s[] = {\n" % VAR_NAME)
734 fpout.write("%3d," % ord(fpin.read(1)))
735 fpout.write("\n 0};\n\n")
739 except KeyboardInterrupt:
740 if os.path.exists(FILE_TO):
742 raise KeyboardInterrupt
744 def data_to_c_simple(FILE_FROM):
745 filename_only = os.path.basename(FILE_FROM)
746 FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
747 VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
749 data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
752 def data_to_c_simple_icon(PATH_FROM):
754 # first handle import
756 path = "source/blender/datatoc"
757 if path not in sys.path:
758 sys.path.append(path)
760 # convert the pixmaps to a png
763 filename_only = os.path.basename(PATH_FROM)
764 FILE_TO_PNG = os.path.join(env['DATA_SOURCES'], filename_only + ".png")
765 FILE_TO = FILE_TO_PNG + ".c"
766 argv = [PATH_FROM, FILE_TO_PNG]
768 datatoc_icon.main_ex(argv)
769 except KeyboardInterrupt:
770 if os.path.exists(FILE_TO_PNG):
771 os.remove(FILE_TO_PNG)
772 raise KeyboardInterrupt
774 # then the png to a c file
775 data_to_c_simple(FILE_TO_PNG)
778 if B.targets != ['cudakernels']:
779 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
780 B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
781 "datatoc_COM_OpenCLKernels_cl")
783 data_to_c_simple("release/datafiles/startup.blend")
784 data_to_c_simple("release/datafiles/preview.blend")
785 data_to_c_simple("release/datafiles/preview_cycles.blend")
788 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_geometry.glsl")
790 data_to_c_simple("source/blender/gpu/shaders/gpu_program_smoke_frag.glsl")
791 data_to_c_simple("source/blender/gpu/shaders/gpu_program_smoke_color_frag.glsl")
793 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
794 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
795 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
796 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
797 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
798 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
799 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
800 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex_world.glsl")
801 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
802 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
803 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl")
804 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_frag.glsl")
805 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_vert.glsl")
806 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_frag.glsl")
807 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_vert.glsl")
808 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_geo.glsl")
809 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_lib.glsl")
810 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_depth_resolve.glsl")
811 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_vert.glsl")
812 data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
813 data_to_c_simple("intern/opensubdiv/gpu_shader_opensubd_display.glsl")
816 data_to_c_simple("release/datafiles/bfont.pfb")
817 data_to_c_simple("release/datafiles/bfont.ttf")
818 data_to_c_simple("release/datafiles/bmonofont.ttf")
820 data_to_c_simple("release/datafiles/splash.png")
821 data_to_c_simple("release/datafiles/splash_2x.png")
823 # data_to_c_simple("release/datafiles/blender_icons16.png")
824 # data_to_c_simple("release/datafiles/blender_icons32.png")
825 data_to_c_simple_icon("release/datafiles/blender_icons16")
826 data_to_c_simple_icon("release/datafiles/blender_icons32")
828 data_to_c_simple("release/datafiles/prvicons.png")
830 data_to_c_simple("release/datafiles/brushicons/add.png")
831 data_to_c_simple("release/datafiles/brushicons/blob.png")
832 data_to_c_simple("release/datafiles/brushicons/blur.png")
833 data_to_c_simple("release/datafiles/brushicons/clay.png")
834 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
835 data_to_c_simple("release/datafiles/brushicons/clone.png")
836 data_to_c_simple("release/datafiles/brushicons/crease.png")
837 data_to_c_simple("release/datafiles/brushicons/darken.png")
838 data_to_c_simple("release/datafiles/brushicons/draw.png")
839 data_to_c_simple("release/datafiles/brushicons/fill.png")
840 data_to_c_simple("release/datafiles/brushicons/flatten.png")
841 data_to_c_simple("release/datafiles/brushicons/grab.png")
842 data_to_c_simple("release/datafiles/brushicons/inflate.png")
843 data_to_c_simple("release/datafiles/brushicons/layer.png")
844 data_to_c_simple("release/datafiles/brushicons/lighten.png")
845 data_to_c_simple("release/datafiles/brushicons/mask.png")
846 data_to_c_simple("release/datafiles/brushicons/mix.png")
847 data_to_c_simple("release/datafiles/brushicons/multiply.png")
848 data_to_c_simple("release/datafiles/brushicons/nudge.png")
849 data_to_c_simple("release/datafiles/brushicons/pinch.png")
850 data_to_c_simple("release/datafiles/brushicons/scrape.png")
851 data_to_c_simple("release/datafiles/brushicons/smear.png")
852 data_to_c_simple("release/datafiles/brushicons/smooth.png")
853 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
854 data_to_c_simple("release/datafiles/brushicons/soften.png")
855 data_to_c_simple("release/datafiles/brushicons/subtract.png")
856 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
857 data_to_c_simple("release/datafiles/brushicons/texfill.png")
858 data_to_c_simple("release/datafiles/brushicons/texmask.png")
859 data_to_c_simple("release/datafiles/brushicons/thumb.png")
860 data_to_c_simple("release/datafiles/brushicons/twist.png")
861 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
863 data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
864 data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
865 data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
866 data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
867 data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
868 data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
869 data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
870 data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
871 data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
872 data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
873 data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
874 data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
875 data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
876 data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
877 data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
878 data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
879 data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
880 data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
881 data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
882 data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
883 data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
884 data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
885 data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
886 data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
888 ##### END DATAFILES ##########
890 Help(opts.GenerateHelpText(env))
892 # default is new quieter output, but if you need to see the
893 # commands, do 'scons BF_QUIET=0'
894 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
896 B.set_quiet_output(env)
901 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
902 env.SConsignFile(B.root_build_dir+'scons-signatures')
905 ##### END SETUP ##########
907 ## Auto-configuration run-time tests
909 from FindSharedPtr import FindSharedPtr
910 from FindUnorderedMap import FindUnorderedMap
912 conf = Configure(env)
913 old_linkflags = conf.env['LINKFLAGS']
914 conf.env.Append(LINKFLAGS=env['PLATFORM_LINKFLAGS'])
918 FindUnorderedMap(conf)
920 conf.env['LINKFLAGS'] = old_linkflags
923 # End of auto configuration
927 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
928 SConscript(B.root_build_dir+'/source/SConscript')
929 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
930 SConscript(B.root_build_dir+'/intern/SConscript')
931 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
932 SConscript(B.root_build_dir+'/extern/SConscript')
934 # now that we have read all SConscripts, we know what
935 # libraries will be built. Create list of
936 # libraries to give as objects to linking phase
938 for tp in B.possible_types:
939 if (not tp == 'player') and (not tp == 'player2') and (not tp == 'system'):
940 mainlist += B.create_blender_liblist(env, tp)
942 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
943 B.propose_priorities()
945 dobj = B.buildinfo(env, "dynamic") + B.resources
946 creob = B.creator(env)
947 thestatlibs, thelibincs = B.setup_staticlibs(env)
948 thesyslibs = B.setup_syslibs(env)
950 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
951 blender_progname = "blender"
952 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
953 blender_progname = "blender-app"
956 lenv.Append(LINKFLAGS = env['PLATFORM_LINKFLAGS'])
957 targetpath = B.root_build_dir + '/blender'
958 launcher_obj = [env.Object(B.root_build_dir + 'source/creator/creator/creator_launch_win', ['#source/creator/creator_launch_win.c'])]
959 env.BlenderProg(B.root_build_dir, 'blender', [launcher_obj] + B.resources, ['bf_utfconv'] + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
961 env.BlenderProg(B.root_build_dir, blender_progname, creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
962 if env['WITH_BF_PLAYER']:
963 playerlist = B.create_blender_liblist(env, 'player')
964 playerlist += B.create_blender_liblist(env, 'player2')
965 playerlist += B.create_blender_liblist(env, 'intern')
966 playerlist += B.create_blender_liblist(env, 'extern')
967 env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
969 ##### Now define some targets
972 #------------ INSTALL
976 if env['OURPLATFORM']=='darwin':
977 for prg in B.program_list:
978 bundle = '%s.app' % prg[0]
979 bundledir = os.path.dirname(bundle)
980 for dp, dn, df in os.walk(bundle):
987 dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
988 source=[dp+os.sep+f for f in df]
989 blenderinstall.append(env.Install(dir=dir,source=source))
991 blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
993 #-- local path = config files in install dir: installdir\VERSION
994 #- dont do config and scripts for darwin, it is already in the bundle
997 datafilestargetlist = []
1002 if env['OURPLATFORM']!='darwin':
1003 dotblenderinstall = []
1004 for targetdir,srcfile in zip(dottargetlist, dotblendlist):
1005 td, tf = os.path.split(targetdir)
1006 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
1007 for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
1008 td, tf = os.path.split(targetdir)
1009 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
1011 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
1012 scriptinstall.append(env.InstallAs(env['BF_INSTALLDIR'] + '/blender-app.exe.manifest',
1013 'source/icons/blender.exe.manifest'))
1015 if env['WITH_BF_PYTHON']:
1016 #-- local/VERSION/scripts
1017 scriptpaths=['release/scripts']
1018 for scriptpath in scriptpaths:
1019 for dp, dn, df in os.walk(scriptpath):
1022 if '__pycache__' in dn: # py3.2 cache dir
1023 dn.remove('__pycache__')
1025 # only for testing builds
1026 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
1027 dn.remove('addons_contrib')
1029 # do not install freestyle if disabled
1030 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
1031 dn.remove("freestyle")
1033 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
1034 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
1036 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
1037 # To ensure empty dirs are created too
1038 if len(source)==0 and not os.path.exists(dir):
1039 env.Execute(Mkdir(dir))
1040 scriptinstall.append(env.Install(dir=dir,source=source))
1041 if env['WITH_BF_CYCLES']:
1042 # cycles python code
1043 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
1044 source=os.listdir('intern/cycles/blender/addon')
1045 if '__pycache__' in source: source.remove('__pycache__')
1046 source=['intern/cycles/blender/addon/'+s for s in source]
1047 scriptinstall.append(env.Install(dir=dir,source=source))
1049 # cycles kernel code
1050 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
1051 source=os.listdir('intern/cycles/kernel')
1052 if '__pycache__' in source: source.remove('__pycache__')
1053 source.remove('CMakeLists.txt')
1054 source.remove('SConscript')
1055 source.remove('svm')
1056 source.remove('closure')
1057 source.remove('geom')
1058 source.remove('shaders')
1059 source.remove('osl')
1060 source.remove('split')
1061 source=['intern/cycles/kernel/'+s for s in source]
1062 source.append('intern/cycles/util/util_atomic.h')
1063 source.append('intern/cycles/util/util_color.h')
1064 source.append('intern/cycles/util/util_half.h')
1065 source.append('intern/cycles/util/util_math.h')
1066 source.append('intern/cycles/util/util_math_fast.h')
1067 source.append('intern/cycles/util/util_transform.h')
1068 source.append('intern/cycles/util/util_types.h')
1069 scriptinstall.append(env.Install(dir=dir,source=source))
1071 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
1072 source=os.listdir('intern/cycles/kernel/svm')
1073 if '__pycache__' in source: source.remove('__pycache__')
1074 source=['intern/cycles/kernel/svm/'+s for s in source]
1075 scriptinstall.append(env.Install(dir=dir,source=source))
1077 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
1078 source=os.listdir('intern/cycles/kernel/closure')
1079 if '__pycache__' in source: source.remove('__pycache__')
1080 source=['intern/cycles/kernel/closure/'+s for s in source]
1081 scriptinstall.append(env.Install(dir=dir,source=source))
1083 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'geom')
1084 source=os.listdir('intern/cycles/kernel/geom')
1085 if '__pycache__' in source: source.remove('__pycache__')
1086 source=['intern/cycles/kernel/geom/'+s for s in source]
1087 scriptinstall.append(env.Install(dir=dir,source=source))
1089 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'split')
1090 source=os.listdir('intern/cycles/kernel/split')
1091 if '__pycache__' in source: source.remove('__pycache__')
1092 source=['intern/cycles/kernel/split/'+s for s in source]
1093 scriptinstall.append(env.Install(dir=dir,source=source))
1096 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
1097 source=os.listdir('intern/cycles/doc/license')
1098 if '__pycache__' in source: source.remove('__pycache__')
1099 source.remove('CMakeLists.txt')
1100 source=['intern/cycles/doc/license/'+s for s in source]
1101 scriptinstall.append(env.Install(dir=dir,source=source))
1103 if env['WITH_BF_CYCLES']:
1105 if env['WITH_BF_CYCLES_CUDA_BINARIES']:
1106 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
1107 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1108 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
1109 for suffix in ('', '_experimental'):
1110 cubin_file = os.path.join(kernel_build_dir, "kernel%s_%s.cubin" % (suffix, arch))
1111 cubininstall.append(env.Install(dir=dir,source=cubin_file))
1114 if env['WITH_BF_CYCLES_OSL']:
1115 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
1117 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
1118 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
1120 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
1121 source=['intern/cycles/kernel/shaders/'+s for s in headers]
1122 scriptinstall.append(env.Install(dir=dir,source=source))
1124 for f in os.listdir(osl_source_dir):
1125 if f.endswith('.osl'):
1126 oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
1127 scriptinstall.append(env.Install(dir=dir,source=oso_file))
1129 if env['WITH_BF_OCIO']:
1130 colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
1132 for dp, dn, df in os.walk(colormanagement):
1133 dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
1134 dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
1136 source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
1138 # To ensure empty dirs are created too
1139 if len(source) == 0:
1140 env.Execute(Mkdir(dir))
1142 scriptinstall.append(env.Install(dir=dir,source=source))
1144 if env['WITH_BF_INTERNATIONAL']:
1145 internationalpaths=['release' + os.sep + 'datafiles']
1147 def check_path(path, member):
1148 return (member in path.split(os.sep))
1150 po_dir = os.path.join("release", "datafiles", "locale", "po")
1153 for intpath in internationalpaths:
1154 for dp, dn, df in os.walk(intpath):
1158 # we only care about release/datafiles/fonts, release/datafiles/locales
1159 if check_path(dp, "fonts"):
1164 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
1165 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
1167 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
1168 # To ensure empty dirs are created too
1170 env.Execute(Mkdir(dir))
1171 scriptinstall.append(env.Install(dir=dir,source=source))
1174 for f in os.listdir(po_dir):
1175 if not f.endswith(".po"):
1178 locale_name = os.path.splitext(f)[0]
1180 mo_file = os.path.join(B.root_build_dir, "locale", locale_name + ".mo")
1182 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
1183 dir = os.path.join(dir, "datafiles", "locale", locale_name, "LC_MESSAGES")
1184 scriptinstall.append(env.InstallAs(os.path.join(dir, "blender.mo"), mo_file))
1187 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
1188 dir = os.path.join(dir, "datafiles", "locale")
1189 languages_file = os.path.join("release", "datafiles", "locale", "languages")
1190 scriptinstall.append(env.InstallAs(os.path.join(dir, "languages"), languages_file))
1193 if env['OURPLATFORM']=='linux':
1197 for tp, tn, tf in os.walk('release/freedesktop/icons'):
1199 iconlist.append(os.path.join(tp, f))
1200 icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
1203 for targetdir,srcfile in zip(icontargetlist, iconlist):
1204 td, tf = os.path.split(targetdir)
1205 iconinstall.append(env.Install(dir=td, source=srcfile))
1207 scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
1209 # dlls for linuxcross
1210 # TODO - add more libs, for now this lets blenderlite run
1211 if env['OURPLATFORM']=='linuxcross':
1212 dir=env['BF_INSTALLDIR']
1215 if env['WITH_BF_OPENMP']:
1216 source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
1218 scriptinstall.append(env.Install(dir=dir, source=source))
1222 for tp, tn, tf in os.walk('release/text'):
1223 tf.remove("readme.html")
1225 textlist.append(tp+os.sep+f)
1227 def readme_version_patch():
1228 readme_src = "release/text/readme.html"
1229 readme_dst = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "readme.html")))
1231 if not os.path.exists(readme_dst) or (os.path.getmtime(readme_dst) < os.path.getmtime(readme_src)):
1232 f = open(readme_src, "r")
1236 data = data.replace("BLENDER_VERSION", VERSION)
1237 f = open(readme_dst, "w")
1241 textlist.append(readme_dst)
1243 readme_version_patch()
1244 del readme_version_patch
1248 "release/text/readme.html"
1251 Command("file.out", "file.in", Copy(env['BF_INSTALLDIR'], "release/text/readme.html"))
1255 textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
1256 if env['WITH_BF_INTERNATIONAL']:
1257 textlist += ['release/datafiles/LICENSE-droidsans.ttf.txt', 'release/datafiles/LICENSE-bmonofont-i18n.ttf.txt']
1259 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
1261 if env['OURPLATFORM']=='darwin':
1262 allinstall = [blenderinstall, textinstall]
1263 elif env['OURPLATFORM']=='linux':
1264 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
1266 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
1268 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
1271 # Used when linking to libtiff was dynamic
1272 # keep it here until compilation on all platform would be ok
1273 # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
1275 if env['OURPLATFORM'] != 'linuxcross':
1276 # pthreads library is already added
1277 dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
1279 if env['WITH_BF_SDL']:
1280 dllsources.append('${BF_SDL_LIBPATH}/SDL2.dll')
1282 if env['WITH_BF_PYTHON']:
1284 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
1285 dllsources.append('${BF_PYTHON_LIBPATH}/sqlite3_d.dll')
1287 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
1288 dllsources.append('${BF_PYTHON_LIBPATH}/sqlite3.dll')
1290 if env['WITH_BF_ICONV']:
1291 if env['OURPLATFORM'] == 'win64-vc':
1292 pass # we link statically to iconv on win64
1293 elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
1294 #gettext for MinGW and cross-compilation is compiled staticly
1295 dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
1297 if env['WITH_BF_OPENAL']:
1298 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1300 if env['WITH_BF_SNDFILE']:
1301 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1303 if env['WITH_BF_FFMPEG']:
1304 dllsources += env['BF_FFMPEG_DLL'].split()
1306 # Since the thumb handler is loaded by Explorer, architecture is
1307 # strict: the x86 build fails on x64 Windows. We need to ship
1308 # both builds in x86 packages.
1310 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
1311 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1313 if env['WITH_BF_OCIO']:
1314 if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
1315 dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
1318 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1320 dllsources.append('#source/icons/blender.exe.manifest')
1322 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1323 allinstall += windlls
1325 # TODO(sergey): For unti we've got better way to deal with python binary
1326 if env['WITH_BF_PYTHON']:
1327 py_target = os.path.join(env['BF_INSTALLDIR'], VERSION, 'python', 'bin')
1329 allinstall += env.Install(dir=py_target, source = ['${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll'])
1331 allinstall += env.Install(dir=py_target, source = ['${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll'])
1334 if env['OURPLATFORM'] == 'win64-mingw':
1337 if env['WITH_BF_PYTHON']:
1339 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
1341 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
1343 if env['WITH_BF_FFMPEG']:
1344 dllsources += env['BF_FFMPEG_DLL'].split()
1346 if env['WITH_BF_OPENAL']:
1347 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1348 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
1350 if env['WITH_BF_SNDFILE']:
1351 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1353 if env['WITH_BF_SDL']:
1354 dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
1356 if(env['WITH_BF_OPENMP']):
1357 dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
1359 if env['WITH_BF_OCIO']:
1360 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1362 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1363 dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
1364 dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
1365 dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
1366 dllsources.append('#source/icons/blender.exe.manifest')
1368 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1369 allinstall += windlls
1371 installtarget = env.Alias('install', allinstall)
1372 bininstalltarget = env.Alias('install-bin', blenderinstall)
1374 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1375 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1376 nsisalias = env.Alias('nsis', nsiscmd)
1378 if 'blender' in B.targets:
1379 blenderexe= env.Alias('blender', B.program_list)
1380 Depends(blenderexe,installtarget)
1382 if env['WITH_BF_PLAYER']:
1383 blenderplayer = env.Alias('blenderplayer', B.program_list)
1384 Depends(blenderplayer,installtarget)
1386 if not env['WITH_BF_GAMEENGINE']:
1387 blendernogame = env.Alias('blendernogame', B.program_list)
1388 Depends(blendernogame,installtarget)
1390 if 'blenderlite' in B.targets:
1391 blenderlite = env.Alias('blenderlite', B.program_list)
1392 Depends(blenderlite,installtarget)
1394 Depends(nsiscmd, allinstall)
1396 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1397 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1398 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1400 Depends(buildslave_cmd, allinstall)
1402 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1403 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1404 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1406 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1409 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1410 cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1411 cuda_kernels.append(cubin)
1413 Depends(cudakernels_cmd, cuda_kernels)
1414 Depends(cudakernels_cmd, cubininstall)
1416 Default(B.program_list)
1418 if not env['WITHOUT_BF_INSTALL']:
1419 Default(installtarget)