2 * ***** BEGIN GPL LICENSE BLOCK *****
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 * The Original Code is Copyright (C) 2005 Blender Foundation.
19 * All rights reserved.
21 * The Original Code is: all of this file.
23 * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges
25 * ***** END GPL LICENSE BLOCK *****
28 /** \file blender/editors/space_node/drawnode.c
37 #include "BLI_blenlib.h"
39 #include "BLI_utildefines.h"
41 #include "DNA_node_types.h"
42 #include "DNA_material_types.h"
43 #include "DNA_object_types.h"
44 #include "DNA_scene_types.h"
45 #include "DNA_space_types.h"
46 #include "DNA_screen_types.h"
48 #include "BKE_context.h"
49 #include "BKE_curve.h"
50 #include "BKE_global.h"
51 #include "BKE_image.h"
52 #include "BKE_library.h"
57 #include "BLF_translation.h"
59 #include "NOD_composite.h"
60 #include "NOD_shader.h"
63 #include "BIF_glutil.h"
67 #include "MEM_guardedalloc.h"
70 #include "RNA_access.h"
77 #include "UI_interface.h"
78 #include "UI_resources.h"
80 #include "IMB_imbuf.h"
81 #include "IMB_imbuf_types.h"
83 #include "node_intern.h"
86 extern void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int select);
88 /* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
90 static void node_sync_cb(bContext *UNUSED(C), void *snode_v, void *node_v)
92 SpaceNode *snode = snode_v;
94 if (snode->treetype == NTREE_SHADER) {
95 nodeShaderSynchronizeID(node_v, 1);
96 // allqueue(REDRAWBUTSSHADING, 0);
100 static void node_socket_button_label(const bContext *UNUSED(C), uiBlock *block,
101 bNodeTree *UNUSED(ntree), bNode *UNUSED(node), bNodeSocket *sock,
102 const char *UNUSED(name), int x, int y, int width)
104 uiDefBut(block, LABEL, 0, IFACE_(sock->name), x, y, width, NODE_DY, NULL, 0, 0, 0, 0, "");
107 static void node_socket_button_default(const bContext *C, uiBlock *block,
108 bNodeTree *ntree, bNode *node, bNodeSocket *sock,
109 const char *name, int x, int y, int width)
111 if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
112 node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
117 RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
119 bt = uiDefButR(block, NUM, B_NODE_EXEC, IFACE_(name),
120 x, y + 1, width, NODE_DY - 2,
121 &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
123 uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
127 typedef struct SocketComponentMenuArgs {
132 } SocketComponentMenuArgs;
133 /* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */
134 static uiBlock *socket_component_menu(bContext *C, ARegion *ar, void *args_v)
136 SocketComponentMenuArgs *args = (SocketComponentMenuArgs *)args_v;
140 block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
141 uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
143 layout = uiLayoutColumn(uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, args->x, args->y + 2, args->width, NODE_DY, UI_GetStyle()), 0);
145 uiItemR(layout, &args->ptr, "default_value", UI_ITEM_R_EXPAND, "", ICON_NONE);
149 static void node_socket_button_components(const bContext *C, uiBlock *block,
150 bNodeTree *ntree, bNode *node, bNodeSocket *sock,
151 const char *name, int x, int y, int width)
153 if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
154 node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
157 SocketComponentMenuArgs *args;
159 RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
161 args = MEM_callocN(sizeof(SocketComponentMenuArgs), "SocketComponentMenuArgs");
167 args->cb = node_sync_cb;
168 args->arg1 = CTX_wm_space_node(C);
171 uiDefBlockButN(block, socket_component_menu, args, IFACE_(name), x, y + 1, width, NODE_DY - 2, "");
175 static void node_socket_button_color(const bContext *C, uiBlock *block,
176 bNodeTree *ntree, bNode *node, bNodeSocket *sock,
177 const char *name, int x, int y, int width)
179 if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
180 node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width);
184 int labelw = width - 40;
185 RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
187 bt = uiDefButR(block, COL, B_NODE_EXEC, "",
188 x, y + 2, (labelw > 0 ? 40 : width), NODE_DY - 2,
189 &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
191 uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
193 if (name[0] != '\0' && labelw > 0)
194 uiDefBut(block, LABEL, 0, IFACE_(name), x + 40, y + 2, labelw, NODE_DY - 2, NULL, 0, 0, 0, 0, "");
198 /* standard draw function, display the default input value */
199 static void node_draw_input_default(const bContext *C, uiBlock *block,
200 bNodeTree *ntree, bNode *node, bNodeSocket *sock,
201 const char *name, int x, int y, int width)
203 bNodeSocketType *stype = ntreeGetSocketType(sock->type);
204 if (stype->buttonfunc)
205 stype->buttonfunc(C, block, ntree, node, sock, name, x, y, width);
207 node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width);
210 static void node_draw_output_default(const bContext *C, uiBlock *block,
211 bNodeTree *UNUSED(ntree), bNode *node, bNodeSocket *sock,
212 const char *name, int UNUSED(x), int UNUSED(y), int UNUSED(width))
214 SpaceNode *snode = CTX_wm_space_node(C);
217 const char *ui_name = IFACE_(name);
218 UI_ThemeColor(TH_TEXT);
219 slen = snode->aspect * UI_GetStringWidth(ui_name);
220 while (slen > node->width) {
222 slen = snode->aspect * UI_GetStringWidth(ui_name + ofs);
224 uiDefBut(block, LABEL, 0, ui_name + ofs, (short)(sock->locx - 15.0f - slen), (short)(sock->locy - 9.0f),
225 (short)(node->width - NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
228 /* ****************** BASE DRAW FUNCTIONS FOR NEW OPERATOR NODES ***************** */
231 static void node_draw_socket_new(bNodeSocket *sock, float size)
233 float x = sock->locx, y = sock->locy;
235 /* 16 values of sin function */
236 static float si[16] = {
237 0.00000000f, 0.39435585f, 0.72479278f, 0.93775213f,
238 0.99871650f, 0.89780453f, 0.65137248f, 0.29936312f,
239 -0.10116832f, -0.48530196f, -0.79077573f, -0.96807711f,
240 -0.98846832f, -0.84864425f, -0.57126821f, -0.20129852f
242 /* 16 values of cos function */
243 static float co[16] = {
244 1.00000000f, 0.91895781f, 0.68896691f, 0.34730525f,
245 -0.05064916f, -0.44039415f, -0.75875812f, -0.95413925f,
246 -0.99486932f, -0.87434661f, -0.61210598f, -0.25065253f,
247 0.15142777f, 0.52896401f, 0.82076344f, 0.97952994f,
251 glColor3ub(180, 180, 180);
254 for (a = 0; a < 16; a++)
255 glVertex2f(x + size * si[a], y + size * co[a]);
258 glColor4ub(0, 0, 0, 150);
260 glEnable(GL_LINE_SMOOTH);
261 glBegin(GL_LINE_LOOP);
262 for (a = 0; a < 16; a++)
263 glVertex2f(x + size * si[a], y + size * co[a]);
265 glDisable(GL_LINE_SMOOTH);
270 /* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
272 static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
277 /* first socket stores value */
278 prop = RNA_struct_find_property(ptr, "outputs");
279 RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
281 uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
284 static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
290 /* first socket stores value */
291 prop = RNA_struct_find_property(ptr, "outputs");
292 RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
294 col = uiLayoutColumn(layout, 0);
295 uiTemplateColorWheel(col, &sockptr, "default_value", 1, 0, 0, 0);
296 uiItemR(col, &sockptr, "default_value", 0, "", ICON_NONE);
299 static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
303 bNodeTree *ntree = (bNodeTree *)ptr->id.data;
305 row = uiLayoutRow(layout, 1);
306 uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
307 if (ntree->type == NTREE_COMPOSIT)
308 uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
311 static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
315 /* XXX no context access here .. */
316 bNode *node = ptr->data;
317 CurveMapping *cumap = node->storage;
320 cumap->flag |= CUMA_DRAW_CFRA;
321 if (node->custom1 < node->custom2)
322 cumap->sample[0] = (float)(CFRA - node->custom1) / (float)(node->custom2 - node->custom1);
326 uiTemplateCurveMapping(layout, ptr, "curve", 's', 0, 0);
328 row = uiLayoutRow(layout, 1);
329 uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
330 uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
333 static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
335 uiTemplateColorRamp(layout, ptr, "color_ramp", 0);
338 static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
340 uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0, 0);
343 static float *_sample_col = NULL; // bad bad, 2.5 will do better?
345 static void node_curvemap_sample(float *col)
351 static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
353 bNode *node = ptr->data;
354 CurveMapping *cumap = node->storage;
357 cumap->flag |= CUMA_DRAW_SAMPLE;
358 copy_v3_v3(cumap->sample, _sample_col);
361 cumap->flag &= ~CUMA_DRAW_SAMPLE;
363 uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0, 0);
366 static void node_normal_cb(bContext *C, void *ntree_v, void *node_v)
368 Main *bmain = CTX_data_main(C);
370 ED_node_generic_update(bmain, ntree_v, node_v);
371 WM_event_add_notifier(C, NC_NODE | NA_EDITED, ntree_v);
374 static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
376 uiBlock *block = uiLayoutAbsoluteBlock(layout);
377 bNodeTree *ntree = ptr->id.data;
378 bNode *node = ptr->data;
379 rctf *butr = &node->butr;
380 bNodeSocket *sock = node->outputs.first; /* first socket stores normal */
381 float *nor = ((bNodeSocketValueVector *)sock->default_value)->value;
384 bt = uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
385 (short)butr->xmin, (short)butr->xmin,
386 butr->xmax - butr->xmin, butr->xmax - butr->xmin,
387 nor, 0.0f, 1.0f, 0, 0, "");
388 uiButSetFunc(bt, node_normal_cb, ntree, node);
390 #if 0 // not used in 2.5x yet
391 static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
393 Main *bmain = CTX_data_main(C);
394 bNodeTree *ntree = ntree_v;
395 bNode *node = node_v;
398 if (node->menunr < 1) return;
404 tex = BLI_findlink(&bmain->tex, node->menunr - 1);
407 id_us_plus(node->id);
408 BLI_strncpy(node->name, node->id->name + 2, sizeof(node->name));
410 nodeSetActive(ntree, node);
412 if (ntree->type == NTREE_TEXTURE)
413 ntreeTexCheckCyclics(ntree);
415 // allqueue(REDRAWBUTSSHADING, 0);
416 // allqueue(REDRAWNODE, 0);
417 NodeTagChanged(ntree, node);
423 static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
425 bNode *node = ptr->data;
429 ((Tex *)node->id)->use_nodes &&
430 (node->type != CMP_NODE_TEXTURE) &&
431 (node->type != TEX_NODE_TEXTURE)
434 uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
437 /* Number Drawing not optimal here, better have a list*/
438 uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
442 static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
444 uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
447 static int node_resize_area_default(bNode *node, int x, int y)
449 if (node->flag & NODE_HIDDEN) {
450 rctf totr = node->totr;
451 /* right part of node */
452 totr.xmin = node->totr.xmax - 20.0f;
453 if (BLI_in_rctf(&totr, x, y))
454 return NODE_RESIZE_RIGHT;
459 const float size = 10.0f;
460 rctf totr = node->totr;
463 if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax)
464 dir |= NODE_RESIZE_RIGHT;
465 if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax)
466 dir |= NODE_RESIZE_LEFT;
471 /* ****************** BUTTON CALLBACKS FOR COMMON NODES ***************** */
473 /* width of socket columns in group display */
474 #define NODE_GROUP_FRAME 120
476 /* based on settings in node, sets drawing rect info. each redraw! */
477 /* note: this assumes only 1 group at a time is drawn (linked data) */
478 /* in node->totr the entire boundbox for the group is stored */
479 static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode)
481 if (!(gnode->flag & NODE_GROUP_EDIT)) {
482 node_update_default(C, ntree, gnode);
485 bNodeTree *ngroup = (bNodeTree *)gnode->id;
487 bNodeSocket *sock, *gsock;
489 rctf *rect = &gnode->totr;
490 float node_group_frame = U.dpi * NODE_GROUP_FRAME / 72;
491 float group_header = 26 * U.dpi / 72;
495 /* get "global" coords */
496 nodeToView(gnode, 0.0f, 0.0f, &locx, &locy);
498 /* center them, is a bit of abuse of locx and locy though */
499 node_update_nodetree(C, ngroup, locx, locy);
501 rect->xmin = rect->xmax = locx;
502 rect->ymin = rect->ymax = locy;
505 for (node = ngroup->nodes.first; node; node = node->next) {
511 BLI_union_rctf(rect, &node->totr);
514 /* add some room for links to group sockets */
515 rect->xmin -= 4 * NODE_DY;
516 rect->xmax += 4 * NODE_DY;
517 rect->ymin -= NODE_DY;
518 rect->ymax += NODE_DY;
521 dy = 0.5f * (rect->ymin + rect->ymax) + NODE_DY * (BLI_countlist(&gnode->inputs) - 1);
522 gsock = ngroup->inputs.first;
523 sock = gnode->inputs.first;
524 while (gsock || sock) {
525 while (sock && !sock->groupsock) {
526 sock->locx = rect->xmin - node_group_frame;
529 /* prevent long socket lists from growing out of the group box */
530 if (dy - 3 * NODE_DYS < rect->ymin)
531 rect->ymin = dy - 3 * NODE_DYS;
532 if (dy + 3 * NODE_DYS > rect->ymax)
533 rect->ymax = dy + 3 * NODE_DYS;
538 while (gsock && (!sock || sock->groupsock != gsock)) {
539 gsock->locx = rect->xmin;
542 /* prevent long socket lists from growing out of the group box */
543 if (dy - 3 * NODE_DYS < rect->ymin)
544 rect->ymin = dy - 3 * NODE_DYS;
545 if (dy + 3 * NODE_DYS > rect->ymax)
546 rect->ymax = dy + 3 * NODE_DYS;
551 while (sock && gsock && sock->groupsock == gsock) {
552 gsock->locx = rect->xmin;
553 sock->locx = rect->xmin - node_group_frame;
554 sock->locy = gsock->locy = dy;
556 /* prevent long socket lists from growing out of the group box */
557 if (dy - 3 * NODE_DYS < rect->ymin)
558 rect->ymin = dy - 3 * NODE_DYS;
559 if (dy + 3 * NODE_DYS > rect->ymax)
560 rect->ymax = dy + 3 * NODE_DYS;
569 dy = 0.5f * (rect->ymin + rect->ymax) + NODE_DY * (BLI_countlist(&gnode->outputs) - 1);
570 gsock = ngroup->outputs.first;
571 sock = gnode->outputs.first;
572 while (gsock || sock) {
573 while (sock && !sock->groupsock) {
574 sock->locx = rect->xmax + node_group_frame;
575 sock->locy = dy - NODE_DYS;
577 /* prevent long socket lists from growing out of the group box */
578 if (dy - 3 * NODE_DYS < rect->ymin)
579 rect->ymin = dy - 3 * NODE_DYS;
580 if (dy + 3 * NODE_DYS > rect->ymax)
581 rect->ymax = dy + 3 * NODE_DYS;
586 while (gsock && (!sock || sock->groupsock != gsock)) {
587 gsock->locx = rect->xmax;
588 gsock->locy = dy - NODE_DYS;
590 /* prevent long socket lists from growing out of the group box */
591 if (dy - 3 * NODE_DYS < rect->ymin)
592 rect->ymin = dy - 3 * NODE_DYS;
593 if (dy + 3 * NODE_DYS > rect->ymax)
594 rect->ymax = dy + 3 * NODE_DYS;
599 while (sock && gsock && sock->groupsock == gsock) {
600 gsock->locx = rect->xmax;
601 sock->locx = rect->xmax + node_group_frame;
602 sock->locy = gsock->locy = dy - NODE_DYS;
604 /* prevent long socket lists from growing out of the group box */
605 if (dy - 3 * NODE_DYS < rect->ymin)
606 rect->ymin = dy - 3 * NODE_DYS;
607 if (dy + 3 * NODE_DYS > rect->ymax)
608 rect->ymax = dy + 3 * NODE_DYS;
616 /* Set the block bounds to clip mouse events from underlying nodes.
617 * Add margin for header and input/output columns.
619 uiExplicitBoundsBlock(gnode->block,
620 rect->xmin - node_group_frame,
622 rect->xmax + node_group_frame,
623 rect->ymax + group_header);
627 static void update_group_input_cb(bContext *UNUSED(C), void *UNUSED(snode_v), void *ngroup_v)
629 bNodeTree *ngroup = (bNodeTree *)ngroup_v;
631 ngroup->update |= NTREE_UPDATE_GROUP_IN;
632 ntreeUpdateTree(ngroup);
635 static void update_group_output_cb(bContext *UNUSED(C), void *UNUSED(snode_v), void *ngroup_v)
637 bNodeTree *ngroup = (bNodeTree *)ngroup_v;
639 ngroup->update |= NTREE_UPDATE_GROUP_OUT;
640 ntreeUpdateTree(ngroup);
643 static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket *sock, int in_out, float xoffset, float yoffset)
645 bNodeTree *ngroup = (bNodeTree *)gnode->id;
647 const char *ui_name = IFACE_(sock->name);
649 if (sock->flag & SOCK_DYNAMIC) {
650 bt = uiDefBut(gnode->block, TEX, 0, "",
651 sock->locx + xoffset, sock->locy + 1 + yoffset, 72, NODE_DY,
652 sock->name, 0, sizeof(sock->name), 0, 0, "");
653 if (in_out == SOCK_IN)
654 uiButSetFunc(bt, update_group_input_cb, snode, ngroup);
656 uiButSetFunc(bt, update_group_output_cb, snode, ngroup);
659 uiDefBut(gnode->block, LABEL, 0, ui_name,
660 sock->locx + xoffset, sock->locy + 1 + yoffset, 72, NODE_DY,
661 NULL, 0, sizeof(ui_name), 0, 0, "");
665 static void draw_group_socket(const bContext *C, SpaceNode *snode, bNodeTree *ntree, bNode *gnode, bNodeSocket *sock, bNodeSocket *gsock, int index, int in_out)
667 bNodeTree *ngroup = (bNodeTree *)gnode->id;
668 bNodeSocketType *stype = ntreeGetSocketType(gsock ? gsock->type : sock->type);
672 float node_group_frame = U.dpi * NODE_GROUP_FRAME / 72;
673 float socket_size = NODE_SOCKSIZE * U.dpi / 72;
674 float arrowbutw = 0.8f * UI_UNIT_X;
675 /* layout stuff for buttons on group left frame */
676 float colw = 0.6f * node_group_frame;
677 float col1 = 6 - node_group_frame;
678 float col2 = col1 + colw + 6;
679 float col3 = -arrowbutw - 6;
680 /* layout stuff for buttons on group right frame */
682 float cor2 = cor1 + arrowbutw + 6;
683 float cor3 = cor2 + arrowbutw + 6;
685 /* node and group socket circles */
687 node_socket_circle_draw(ntree, sock, socket_size, sock->flag & SELECT);
689 node_socket_circle_draw(ngroup, gsock, socket_size, gsock->flag & SELECT);
692 offset = (in_out == SOCK_IN ? col1 : cor3);
694 offset += (in_out == SOCK_IN ? node_group_frame : -node_group_frame);
696 /* draw both name and value button if:
697 * 1) input: not internal
698 * 2) output: (node type uses const outputs) and (group output is unlinked)
703 draw_value = !(gsock && (gsock->flag & SOCK_INTERNAL));
706 if (gnode->typeinfo->flag & NODE_CONST_OUTPUT)
707 draw_value = !(gsock && gsock->link);
711 /* both name and value buttons */
713 draw_group_socket_name(snode, gnode, gsock, in_out, offset, 0);
714 if (stype->buttonfunc)
715 stype->buttonfunc(C, gnode->block, ngroup, NULL, gsock, "", gsock->locx + offset, gsock->locy - NODE_DY, colw);
718 draw_group_socket_name(snode, gnode, sock, in_out, offset, 0);
719 if (stype->buttonfunc)
720 stype->buttonfunc(C, gnode->block, ngroup, NULL, sock, "", sock->locx + offset, sock->locy - NODE_DY, colw);
724 /* only name, no value button */
726 draw_group_socket_name(snode, gnode, gsock, in_out, offset, -NODE_DYS);
728 draw_group_socket_name(snode, gnode, sock, in_out, offset, -NODE_DYS);
731 if (gsock && (gsock->flag & SOCK_DYNAMIC)) {
732 /* up/down buttons */
733 offset = (in_out == SOCK_IN ? col2 : cor2);
734 uiBlockSetDirection(gnode->block, UI_TOP);
735 uiBlockBeginAlign(gnode->block);
736 bt = uiDefIconButO(gnode->block, BUT, "NODE_OT_group_socket_move_up", 0, ICON_TRIA_UP,
737 gsock->locx + offset, gsock->locy, arrowbutw, arrowbutw, "");
738 if (!gsock->prev || !(gsock->prev->flag & SOCK_DYNAMIC))
739 uiButSetFlag(bt, UI_BUT_DISABLED);
740 RNA_int_set(uiButGetOperatorPtrRNA(bt), "index", index);
741 RNA_enum_set(uiButGetOperatorPtrRNA(bt), "in_out", in_out);
742 bt = uiDefIconButO(gnode->block, BUT, "NODE_OT_group_socket_move_down", 0, ICON_TRIA_DOWN,
743 gsock->locx + offset, gsock->locy - arrowbutw, arrowbutw, arrowbutw, "");
744 if (!gsock->next || !(gsock->next->flag & SOCK_DYNAMIC))
745 uiButSetFlag(bt, UI_BUT_DISABLED);
746 RNA_int_set(uiButGetOperatorPtrRNA(bt), "index", index);
747 RNA_enum_set(uiButGetOperatorPtrRNA(bt), "in_out", in_out);
748 uiBlockEndAlign(gnode->block);
749 uiBlockSetDirection(gnode->block, 0);
752 offset = (in_out == SOCK_IN ? col3 : cor1);
753 uiBlockSetEmboss(gnode->block, UI_EMBOSSN);
754 bt = uiDefIconButO(gnode->block, BUT, "NODE_OT_group_socket_remove", 0, ICON_X,
755 gsock->locx + offset, gsock->locy - 0.5f * arrowbutw, arrowbutw, arrowbutw, "");
756 RNA_int_set(uiButGetOperatorPtrRNA(bt), "index", index);
757 RNA_enum_set(uiButGetOperatorPtrRNA(bt), "in_out", in_out);
758 uiBlockSetEmboss(gnode->block, UI_EMBOSS);
762 /* groups are, on creation, centered around 0,0 */
763 static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *gnode)
765 if (!(gnode->flag & NODE_GROUP_EDIT)) {
766 node_draw_default(C, ar, snode, ntree, gnode);
769 bNodeTree *ngroup = (bNodeTree *)gnode->id;
770 bNodeSocket *sock, *gsock;
773 rctf rect = gnode->totr;
774 float node_group_frame = U.dpi * NODE_GROUP_FRAME / 72;
775 float group_header = 26 * U.dpi / 72;
779 /* backdrop header */
781 uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
782 UI_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70);
783 uiDrawBox(GL_POLYGON, rect.xmin - node_group_frame, rect.ymax, rect.xmax + node_group_frame, rect.ymax + group_header, BASIS_RAD);
786 UI_ThemeColorShadeAlpha(TH_BACK, -8, -70);
787 uiSetRoundBox(UI_CNR_NONE);
788 uiDrawBox(GL_POLYGON, rect.xmin, rect.ymin, rect.xmax, rect.ymax, BASIS_RAD);
791 UI_ThemeColorShadeAlpha(TH_BACK, 10, -50);
792 uiSetRoundBox(UI_CNR_BOTTOM_LEFT);
793 uiDrawBox(GL_POLYGON, rect.xmin - node_group_frame, rect.ymin, rect.xmin, rect.ymax, BASIS_RAD);
796 UI_ThemeColorShadeAlpha(TH_BACK, 10, -50);
797 uiSetRoundBox(UI_CNR_BOTTOM_RIGHT);
798 uiDrawBox(GL_POLYGON, rect.xmax, rect.ymin, rect.xmax + node_group_frame, rect.ymax, BASIS_RAD);
800 /* input column separator */
801 glColor4ub(200, 200, 200, 140);
803 glVertex2f(rect.xmin, rect.ymin);
804 glVertex2f(rect.xmin, rect.ymax);
807 /* output column separator */
808 glColor4ub(200, 200, 200, 140);
810 glVertex2f(rect.xmax, rect.ymin);
811 glVertex2f(rect.xmax, rect.ymax);
814 /* group node outline */
815 uiSetRoundBox(UI_CNR_ALL);
816 glColor4ub(200, 200, 200, 140);
817 glEnable(GL_LINE_SMOOTH);
818 uiDrawBox(GL_LINE_LOOP, rect.xmin - node_group_frame, rect.ymin, rect.xmax + node_group_frame, rect.ymax + group_header, BASIS_RAD);
819 glDisable(GL_LINE_SMOOTH);
823 UI_ThemeColor(TH_TEXT_HI);
825 layout = uiBlockLayout(gnode->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, (short)(rect.xmin + 15), (short)(rect.ymax + group_header),
826 MIN2((int)(rect.xmax - rect.xmin - 18.0f), node_group_frame + 20), group_header, UI_GetStyle());
827 RNA_pointer_create(&ntree->id, &RNA_Node, gnode, &ptr);
828 uiTemplateIDBrowse(layout, (bContext *)C, &ptr, "node_tree", NULL, NULL, NULL);
829 uiBlockLayoutResolve(gnode->block, NULL, NULL);
831 /* draw the internal tree nodes and links */
832 node_draw_nodetree(C, ar, snode, ngroup);
835 gsock = ngroup->inputs.first;
836 sock = gnode->inputs.first;
838 while (gsock || sock) {
839 while (sock && !sock->groupsock) {
840 draw_group_socket(C, snode, ntree, gnode, sock, NULL, index, SOCK_IN);
843 while (gsock && (!sock || sock->groupsock != gsock)) {
844 draw_group_socket(C, snode, ntree, gnode, NULL, gsock, index, SOCK_IN);
848 while (sock && gsock && sock->groupsock == gsock) {
849 draw_group_socket(C, snode, ntree, gnode, sock, gsock, index, SOCK_IN);
855 gsock = ngroup->outputs.first;
856 sock = gnode->outputs.first;
858 while (gsock || sock) {
859 while (sock && !sock->groupsock) {
860 draw_group_socket(C, snode, ntree, gnode, sock, NULL, index, SOCK_OUT);
863 while (gsock && (!sock || sock->groupsock != gsock)) {
864 draw_group_socket(C, snode, ntree, gnode, NULL, gsock, index, SOCK_OUT);
868 while (sock && gsock && sock->groupsock == gsock) {
869 draw_group_socket(C, snode, ntree, gnode, sock, gsock, index, SOCK_OUT);
876 uiEndBlock(C, gnode->block);
877 uiDrawBlock(C, gnode->block);
882 void node_uifunc_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
884 uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL);
887 static void node_common_buts_whileloop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
889 uiItemR(layout, ptr, "max_iterations", 0, NULL, 0);
892 /* XXX Does a bounding box update by iterating over all children.
893 * Not ideal to do this in every draw call, but doing as transform callback doesn't work,
894 * since the child node totr rects are not updated properly at that point.
896 static void node_update_frame(const bContext *UNUSED(C), bNodeTree *ntree, bNode *node)
898 const float margin = 30.0f;
899 NodeFrame *data = (NodeFrame *)node->storage;
905 /* init rect from current frame size */
906 nodeToView(node, node->offsetx, node->offsety, &rect.xmin, &rect.ymax);
907 nodeToView(node, node->offsetx + node->width, node->offsety - node->height, &rect.xmax, &rect.ymin);
909 /* frame can be resized manually only if shrinking is disabled or no children are attached */
910 data->flag |= NODE_FRAME_RESIZEABLE;
911 /* for shrinking bbox, initialize the rect from first child node */
912 bbinit = (data->flag & NODE_FRAME_SHRINK);
913 /* fit bounding box to all children */
914 for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
915 if (tnode->parent != node)
918 /* add margin to node rect */
919 noderect = tnode->totr;
920 noderect.xmin -= margin;
921 noderect.xmax += margin;
922 noderect.ymin -= margin;
923 noderect.ymax += margin;
925 /* first child initializes frame */
929 data->flag &= ~NODE_FRAME_RESIZEABLE;
932 BLI_union_rctf(&rect, &noderect);
935 /* now adjust the frame size from view-space bounding box */
936 nodeFromView(node, rect.xmin, rect.ymax, &node->offsetx, &node->offsety);
937 nodeFromView(node, rect.xmax, rect.ymin, &xmax, &ymax);
938 node->width = xmax - node->offsetx;
939 node->height = -ymax + node->offsety;
944 static void node_draw_frame_label(bNode *node)
946 /* XXX font id is crap design */
947 const int fontid = blf_mono_font;
948 NodeFrame *data = (NodeFrame *)node->storage;
949 rctf *rct = &node->totr;
950 int color_id = node_get_colorid(node);
952 /* XXX a bit hacky, should use separate align values for x and y */
953 float width, ascender;
956 BLI_strncpy(label, nodeLabel(node), sizeof(label));
957 BLF_size(fontid, data->label_size, U.dpi);
960 UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.8f, 10);
962 width = BLF_width(fontid, label);
963 ascender = BLF_ascender(fontid);
965 x = 0.5f * (rct->xmin + rct->xmax) - 0.5f * width;
966 y = rct->ymax - NODE_DYS - ascender;
968 BLF_position(fontid, x, y, 0);
969 BLF_draw(fontid, label, BLF_DRAW_STR_DUMMY_MAX);
972 static void node_draw_frame(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *UNUSED(ntree), bNode *node)
974 rctf *rct = &node->totr;
975 int color_id = node_get_colorid(node);
976 unsigned char color[4];
979 UI_GetThemeColor4ubv(TH_NODE_FRAME, color);
980 alpha = (float)(color[3])/255.0f;
982 /* skip if out of view */
983 if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
984 node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax) {
986 uiEndBlock(C, node->block);
992 node_draw_shadow(snode, node, BASIS_RAD, alpha);
995 if (node->flag & NODE_CUSTOM_COLOR)
996 glColor4f(node->color[0], node->color[1], node->color[2], alpha);
998 UI_ThemeColor4(TH_NODE_FRAME);
1000 uiSetRoundBox(UI_CNR_ALL);
1001 uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
1002 glDisable(GL_BLEND);
1004 /* outline active and selected emphasis */
1005 if (node->flag & (NODE_ACTIVE | SELECT) ) {
1007 glEnable(GL_LINE_SMOOTH);
1009 if (node->flag & NODE_ACTIVE)
1010 UI_ThemeColorShadeAlpha(TH_ACTIVE, 0, -40);
1012 UI_ThemeColorShadeAlpha(TH_SELECT, 0, -40);
1013 uiSetRoundBox(UI_CNR_ALL);
1014 uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
1016 glDisable(GL_LINE_SMOOTH);
1017 glDisable(GL_BLEND);
1021 node_draw_frame_label(node);
1023 UI_ThemeClearColor(color_id);
1025 uiEndBlock(C, node->block);
1026 uiDrawBlock(C, node->block);
1030 static int node_resize_area_frame(bNode *node, int x, int y)
1032 const float size = 10.0f;
1033 NodeFrame *data = (NodeFrame *)node->storage;
1034 rctf totr = node->totr;
1037 /* shrinking frame size is determined by child nodes */
1038 if (!(data->flag & NODE_FRAME_RESIZEABLE))
1041 if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax)
1042 dir |= NODE_RESIZE_RIGHT;
1043 if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax)
1044 dir |= NODE_RESIZE_LEFT;
1045 if (x >= totr.xmin && x < totr.xmax && y >= totr.ymax - size && y < totr.ymax)
1046 dir |= NODE_RESIZE_TOP;
1047 if (x >= totr.xmin && x < totr.xmax && y >= totr.ymin && y < totr.ymin + size)
1048 dir |= NODE_RESIZE_BOTTOM;
1053 static void node_buts_frame_details(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1055 uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
1056 uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
1060 #define NODE_REROUTE_SIZE 8.0f
1062 static void node_update_reroute(const bContext *UNUSED(C), bNodeTree *UNUSED(ntree), bNode *node)
1066 float size = NODE_REROUTE_SIZE;
1068 /* get "global" coords */
1069 nodeToView(node, 0.0f, 0.0f, &locx, &locy);
1071 /* reroute node has exactly one input and one output, both in the same place */
1072 nsock= node->outputs.first;
1076 nsock= node->inputs.first;
1080 node->width = size*2;
1081 node->totr.xmin= locx - size;
1082 node->totr.xmax= locx + size;
1083 node->totr.ymax= locy + size;
1084 node->totr.ymin= locy - size;
1087 static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(snode), bNodeTree *ntree, bNode *node)
1091 rctf *rct= &node->totr;
1092 float size = NODE_REROUTE_SIZE;
1094 float socket_size= NODE_SOCKSIZE;
1096 /* skip if out of view */
1097 if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
1098 node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax) {
1100 uiEndBlock(C, node->block);
1105 /* XXX only kept for debugging
1106 * selection state is indicated by socket outline below!
1111 UI_ThemeColor4(TH_NODE);
1113 uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, size);
1114 glDisable(GL_BLEND);
1116 /* outline active and selected emphasis */
1117 if (node->flag & (NODE_ACTIVE | SELECT)) {
1119 glEnable( GL_LINE_SMOOTH );
1120 /* using different shades of TH_TEXT_HI for the empasis, like triangle */
1121 if( node->flag & NODE_ACTIVE )
1122 UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
1124 UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
1125 uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size);
1127 glDisable( GL_LINE_SMOOTH );
1128 glDisable(GL_BLEND);
1132 /* only draw input socket. as they all are placed on the same position.
1133 * highlight also if node itself is selected, since we don't display the node body separately!
1135 for (sock= node->inputs.first; sock; sock= sock->next) {
1136 node_socket_circle_draw(ntree, sock, socket_size, (sock->flag & SELECT) || (node->flag & SELECT));
1139 uiEndBlock(C, node->block);
1140 uiDrawBlock(C, node->block);
1144 /* Special tweak area for reroute node.
1145 * Since this node is quite small, we use a larger tweak area for grabbing than for selection.
1147 static int node_tweak_area_reroute(bNode *node, int x, int y)
1149 /* square of tweak radius */
1150 static const float tweak_radius_sq = 576; /* 24*24 */
1152 bNodeSocket *sock = node->inputs.first;
1153 float dx = sock->locx - x;
1154 float dy = sock->locy - y;
1155 return (dx*dx + dy*dy <= tweak_radius_sq);
1158 static void node_common_set_butfunc(bNodeType *ntype)
1160 switch (ntype->type) {
1162 ntype->uifunc = node_uifunc_group;
1163 ntype->drawfunc = node_draw_group;
1164 ntype->drawupdatefunc = node_update_group;
1167 // ntype->uifunc= node_common_buts_group;
1168 ntype->drawfunc = node_draw_group;
1169 ntype->drawupdatefunc = node_update_group;
1171 case NODE_WHILELOOP:
1172 ntype->uifunc = node_common_buts_whileloop;
1173 ntype->drawfunc = node_draw_group;
1174 ntype->drawupdatefunc = node_update_group;
1177 ntype->drawfunc = node_draw_frame;
1178 ntype->drawupdatefunc = node_update_frame;
1179 ntype->uifuncbut = node_buts_frame_details;
1180 ntype->resize_area_func = node_resize_area_frame;
1183 ntype->drawfunc= node_draw_reroute;
1184 ntype->drawupdatefunc= node_update_reroute;
1185 ntype->tweak_area_func= node_tweak_area_reroute;
1190 /* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
1192 static void node_buts_image_user(uiLayout *layout, bContext *C, PointerRNA *imaptr, PointerRNA *iuserptr)
1200 col = uiLayoutColumn(layout, 0);
1202 uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
1204 source = RNA_enum_get(imaptr, "source");
1206 if (source == IMA_SRC_SEQUENCE) {
1207 /* don't use iuser->framenr directly because it may not be updated if auto-refresh is off */
1208 Scene *scene = CTX_data_scene(C);
1209 ImageUser *iuser = iuserptr->data;
1211 const int framenr = BKE_image_user_frame_get(iuser, CFRA, 0);
1212 BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr);
1213 uiItemL(layout, numstr, ICON_NONE);
1216 if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
1217 col = uiLayoutColumn(layout, 1);
1218 uiItemR(col, iuserptr, "frame_duration", 0, NULL, ICON_NONE);
1219 uiItemR(col, iuserptr, "frame_start", 0, NULL, ICON_NONE);
1220 uiItemR(col, iuserptr, "frame_offset", 0, NULL, ICON_NONE);
1221 uiItemR(col, iuserptr, "use_cyclic", 0, NULL, ICON_NONE);
1222 uiItemR(col, iuserptr, "use_auto_refresh", UI_ITEM_R_ICON_ONLY, NULL, ICON_NONE);
1225 col = uiLayoutColumn(layout, 0);
1227 if (RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER)
1228 uiItemR(col, iuserptr, "layer", 0, NULL, ICON_NONE);
1232 static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr)
1234 bNode *node = ptr->data;
1237 uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL);
1239 if (!node->id) return;
1241 col = uiLayoutColumn(layout, 0);
1242 uiItemR(col, ptr, "use_diffuse", 0, NULL, ICON_NONE);
1243 uiItemR(col, ptr, "use_specular", 0, NULL, ICON_NONE);
1244 uiItemR(col, ptr, "invert_normal", 0, NULL, ICON_NONE);
1247 static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1251 uiItemL(layout, IFACE_("Location:"), ICON_NONE);
1252 row = uiLayoutRow(layout, 1);
1253 uiItemR(row, ptr, "translation", 0, "", ICON_NONE);
1255 uiItemL(layout, IFACE_("Rotation:"), ICON_NONE);
1256 row = uiLayoutRow(layout, 1);
1257 uiItemR(row, ptr, "rotation", 0, "", ICON_NONE);
1259 uiItemL(layout, IFACE_("Scale:"), ICON_NONE);
1260 row = uiLayoutRow(layout, 1);
1261 uiItemR(row, ptr, "scale", 0, "", ICON_NONE);
1263 row = uiLayoutRow(layout, 1);
1264 uiItemR(row, ptr, "use_min", 0, "Min", ICON_NONE);
1265 uiItemR(row, ptr, "min", 0, "", ICON_NONE);
1267 row = uiLayoutRow(layout, 1);
1268 uiItemR(row, ptr, "use_max", 0, "Max", ICON_NONE);
1269 uiItemR(row, ptr, "max", 0, "", ICON_NONE);
1272 static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1274 uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
1277 static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA *ptr)
1279 PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
1282 col = uiLayoutColumn(layout, 0);
1284 if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
1285 PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
1287 uiItemPointerR(col, ptr, "uv_layer", &dataptr, "uv_textures", "", ICON_NONE);
1288 uiItemPointerR(col, ptr, "color_layer", &dataptr, "vertex_colors", "", ICON_NONE);
1291 uiItemR(col, ptr, "uv_layer", 0, IFACE_("UV"), ICON_NONE);
1292 uiItemR(col, ptr, "color_layer", 0, IFACE_("VCol"), ICON_NONE);
1296 static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1298 uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
1301 static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
1303 PointerRNA imaptr = RNA_pointer_get(ptr, "image");
1304 PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
1306 uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
1307 uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
1309 node_buts_image_user(layout, C, &imaptr, &iuserptr);
1312 static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)
1314 PointerRNA imaptr = RNA_pointer_get(ptr, "image");
1315 PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
1317 uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
1318 uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
1319 uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
1321 node_buts_image_user(layout, C, &imaptr, &iuserptr);
1324 static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1326 uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
1327 uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
1330 static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1332 uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
1335 static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1337 uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
1340 static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1342 uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
1345 static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1347 uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
1350 static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1352 uiItemR(layout, ptr, "coloring", 0, "", ICON_NONE);
1355 static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1357 uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
1360 /* only once called */
1361 static void node_shader_set_butfunc(bNodeType *ntype)
1363 switch (ntype->type) {
1364 /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
1366 case SH_NODE_MATERIAL:
1367 case SH_NODE_MATERIAL_EXT:
1368 ntype->uifunc = node_shader_buts_material;
1370 case SH_NODE_TEXTURE:
1371 ntype->uifunc = node_buts_texture;
1373 case SH_NODE_NORMAL:
1374 ntype->uifunc = node_buts_normal;
1376 case SH_NODE_CURVE_VEC:
1377 ntype->uifunc = node_buts_curvevec;
1379 case SH_NODE_CURVE_RGB:
1380 ntype->uifunc = node_buts_curvecol;
1382 case SH_NODE_MAPPING:
1383 ntype->uifunc = node_shader_buts_mapping;
1386 ntype->uifunc = node_buts_value;
1389 ntype->uifunc = node_buts_rgb;
1391 case SH_NODE_MIX_RGB:
1392 ntype->uifunc = node_buts_mix_rgb;
1394 case SH_NODE_VALTORGB:
1395 ntype->uifunc = node_buts_colorramp;
1398 ntype->uifunc = node_buts_math;
1400 case SH_NODE_VECT_MATH:
1401 ntype->uifunc = node_shader_buts_vect_math;
1403 case SH_NODE_GEOMETRY:
1404 ntype->uifunc = node_shader_buts_geometry;
1406 case SH_NODE_ATTRIBUTE:
1407 ntype->uifunc = node_shader_buts_attribute;
1409 case SH_NODE_TEX_SKY:
1410 ntype->uifunc = node_shader_buts_tex_sky;
1412 case SH_NODE_TEX_IMAGE:
1413 ntype->uifunc = node_shader_buts_tex_image;
1415 case SH_NODE_TEX_ENVIRONMENT:
1416 ntype->uifunc = node_shader_buts_tex_environment;
1418 case SH_NODE_TEX_GRADIENT:
1419 ntype->uifunc = node_shader_buts_tex_gradient;
1421 case SH_NODE_TEX_MAGIC:
1422 ntype->uifunc = node_shader_buts_tex_magic;
1424 case SH_NODE_TEX_WAVE:
1425 ntype->uifunc = node_shader_buts_tex_wave;
1427 case SH_NODE_TEX_MUSGRAVE:
1428 ntype->uifunc = node_shader_buts_tex_musgrave;
1430 case SH_NODE_TEX_VORONOI:
1431 ntype->uifunc = node_shader_buts_tex_voronoi;
1433 case SH_NODE_BSDF_GLOSSY:
1434 case SH_NODE_BSDF_GLASS:
1435 ntype->uifunc = node_shader_buts_glossy;
1440 /* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
1442 static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
1444 bNode *node = ptr->data;
1445 PointerRNA imaptr, iuserptr;
1447 uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
1449 if (!node->id) return;
1451 imaptr = RNA_pointer_get(ptr, "image");
1452 RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
1454 node_buts_image_user(layout, C, &imaptr, &iuserptr);
1457 static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, PointerRNA *ptr)
1459 bNode *node = ptr->data;
1460 uiLayout *col, *row;
1464 const char *layer_name;
1465 char scene_name[MAX_ID_NAME - 2];
1466 wmOperatorType *ot = WM_operatortype_find("RENDER_OT_render", 1);
1468 BLI_assert(ot != 0);
1470 uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL);
1472 if (!node->id) return;
1474 col = uiLayoutColumn(layout, 0);
1475 row = uiLayoutRow(col, 0);
1476 uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
1478 prop = RNA_struct_find_property(ptr, "layer");
1479 if (!(RNA_property_enum_identifier(C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name)))
1482 scn_ptr = RNA_pointer_get(ptr, "scene");
1483 RNA_string_get(&scn_ptr, "name", scene_name);
1485 WM_operator_properties_create_ptr(&op_ptr, ot);
1486 RNA_string_set(&op_ptr, "layer", layer_name);
1487 RNA_string_set(&op_ptr, "scene", scene_name);
1488 uiItemFullO_ptr(row, ot, "", ICON_RENDER_STILL, op_ptr.data, WM_OP_INVOKE_DEFAULT, 0);
1493 static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1495 uiLayout *col, *row;
1497 col = uiLayoutColumn(layout, 0);
1499 uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
1500 if (RNA_enum_get(ptr, "filter_type") != R_FILTER_FAST_GAUSS) {
1501 uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
1502 uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
1505 uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
1507 if (RNA_boolean_get(ptr, "use_relative")) {
1508 uiItemL(col, IFACE_("Aspect Correction"), 0);
1509 row = uiLayoutRow(layout, 1);
1510 uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, 0);
1512 col = uiLayoutColumn(layout, 1);
1513 uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
1514 uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
1517 col = uiLayoutColumn(layout, 1);
1518 uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
1519 uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
1523 static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1527 uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
1528 uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
1530 col = uiLayoutColumn(layout, 1);
1531 uiItemL(col, IFACE_("Center:"), ICON_NONE);
1532 uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
1533 uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
1537 col = uiLayoutColumn(layout, 1);
1538 uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
1539 uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
1543 uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
1544 uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
1547 static void node_composit_buts_bilateralblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1551 col = uiLayoutColumn(layout, 1);
1552 uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
1553 uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
1554 uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
1557 static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1559 uiLayout *sub, *col;
1561 col = uiLayoutColumn(layout, 0);
1562 uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
1563 uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
1564 uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
1566 uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
1568 col = uiLayoutColumn(layout, 0);
1569 uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == TRUE);
1570 uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
1572 uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
1573 uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
1575 col = uiLayoutColumn(layout, 0);
1576 uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
1577 sub = uiLayoutColumn(col, 0);
1578 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_preview"));
1579 uiItemR(sub, ptr, "samples", 0, NULL, ICON_NONE);
1581 col = uiLayoutColumn(layout, 0);
1582 uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
1583 sub = uiLayoutColumn(col, 0);
1584 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == FALSE);
1585 uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
1588 /* qdn: glare node */
1589 static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1591 uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
1592 uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
1594 if (RNA_enum_get(ptr, "glare_type") != 1) {
1595 uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
1597 if (RNA_enum_get(ptr, "glare_type") != 0)
1598 uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1601 uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
1602 uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
1604 if (RNA_enum_get(ptr, "glare_type") == 2) {
1605 uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
1606 uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
1608 if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
1609 uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1611 if (RNA_enum_get(ptr, "glare_type") == 0)
1612 uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
1614 if (RNA_enum_get(ptr, "glare_type") == 1) {
1615 uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
1619 static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1623 col = uiLayoutColumn(layout, 0);
1624 uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
1625 if (RNA_enum_get(ptr, "tonemap_type") == 0) {
1626 uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1627 uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
1628 uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
1631 uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
1632 uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1633 uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1634 uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1638 static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1642 col = uiLayoutColumn(layout, 0);
1643 uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
1645 col = uiLayoutColumn(col, 0);
1646 uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == FALSE);
1647 uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
1648 uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
1651 static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1655 col = uiLayoutColumn(layout, 0);
1656 uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
1657 uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
1659 col = uiLayoutColumn(layout, 1);
1660 uiItemL(col, IFACE_("Speed:"), ICON_NONE);
1661 uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
1662 uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
1664 uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
1667 static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1669 uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
1672 static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1674 uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
1677 static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1681 uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
1682 uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
1684 col = uiLayoutColumn(layout, 1);
1685 if (RNA_boolean_get(ptr, "relative")) {
1686 uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
1687 uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
1688 uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
1689 uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
1692 uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
1693 uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
1694 uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
1695 uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
1699 static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1701 uiLayout *row, *col;
1703 col = uiLayoutColumn(layout, 0);
1704 row = uiLayoutRow(col, 0);
1705 uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1706 uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
1709 static void node_composit_buts_double_edge_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1713 col = uiLayoutColumn(layout, 0);
1715 uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
1716 uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
1717 uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
1718 uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
1721 static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1723 uiLayout *sub, *col;
1725 col = uiLayoutColumn(layout, 1);
1726 uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
1727 uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
1729 col = uiLayoutColumn(layout, 1);
1730 uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
1731 sub = uiLayoutColumn(col, 0);
1732 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
1733 uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
1735 col = uiLayoutColumn(layout, 1);
1736 uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
1737 sub = uiLayoutColumn(col, 0);
1738 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
1739 uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
1742 static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1746 col = uiLayoutColumn(layout, 1);
1747 uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
1748 uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
1751 static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1755 col = uiLayoutColumn(layout, 1);
1756 uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
1760 static void node_composit_buts_hue_sat(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1764 col = uiLayoutColumn(layout, 0);
1765 uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1766 uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1767 uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1770 static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1772 uiItemR(layout, ptr, "type", 0, NULL, ICON_NONE);
1773 uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
1774 if (RNA_enum_get(ptr, "type") == CMP_NODE_DILATEERODE_DISTANCE_THRESH) {
1775 uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
1779 static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1783 col = uiLayoutColumn(layout, 1);
1784 uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1785 uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1788 static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1790 uiLayout *col, *row;
1792 col = uiLayoutColumn(layout, 1);
1794 uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
1795 row = uiLayoutRow(layout, 0);
1796 uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1798 uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1799 uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1802 static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1804 uiLayout *row, *col;
1806 uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
1807 row = uiLayoutRow(layout, 0);
1808 uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1810 col = uiLayoutColumn(layout, 0);
1811 uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
1813 if (RNA_enum_get(ptr, "limit_method") == 0) {
1814 uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
1815 row = uiLayoutRow(col, 0);
1816 uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1819 uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1820 uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
1821 if (RNA_boolean_get(ptr, "use_unspill") == TRUE) {
1822 uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1823 uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1824 uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1828 static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1832 col = uiLayoutColumn(layout, 0);
1833 uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
1834 uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
1836 col = uiLayoutColumn(layout, 1);
1837 /*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
1838 uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1839 /*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
1842 static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1846 col = uiLayoutColumn(layout, 1);
1847 uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1848 uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1849 uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1852 static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1854 uiLayout *col, *row;
1856 uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
1857 row = uiLayoutRow(layout, 0);
1858 uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1860 col = uiLayoutColumn(layout, 0);
1861 uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
1862 row = uiLayoutRow(col, 0);
1863 uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1865 col = uiLayoutColumn(layout, 0);
1867 uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
1868 if (RNA_enum_get(ptr, "limit_method") == 0) {
1869 uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
1870 row = uiLayoutRow(col, 0);
1871 uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1874 uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1875 uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1878 static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1882 col = uiLayoutColumn(layout, 1);
1883 uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1884 uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
1887 static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1889 uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
1892 static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1894 uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
1895 uiItemR(layout, ptr, "use_smooth_mask", 0, NULL, ICON_NONE);
1898 /* draw function for file output node sockets, displays only sub-path and format, no value button */
1899 static void node_draw_input_file_output(const bContext *C, uiBlock *block,
1900 bNodeTree *ntree, bNode *node, bNodeSocket *sock,
1901 const char *UNUSED(name), int x, int y, int width)
1903 uiLayout *layout, *row;
1904 PointerRNA nodeptr, inputptr, imfptr;
1907 RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
1909 layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, x, y + NODE_DY, width, 20, UI_GetStyle());
1910 row = uiLayoutRow(layout, 0);
1912 imfptr = RNA_pointer_get(&nodeptr, "format");
1913 imtype = RNA_enum_get(&imfptr, "file_format");
1914 if (imtype == R_IMF_IMTYPE_MULTILAYER) {
1915 NodeImageMultiFileSocket *input = sock->storage;
1916 RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
1918 uiItemL(row, input->layer, 0);
1921 NodeImageMultiFileSocket *input = sock->storage;
1922 PropertyRNA *imtype_prop;
1923 const char *imtype_name;
1924 RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotFile, input, &inputptr);
1926 uiItemL(row, input->path, 0);
1928 if (!RNA_boolean_get(&inputptr, "use_node_format"))
1929 imfptr = RNA_pointer_get(&inputptr, "format");
1931 imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
1932 RNA_property_enum_name((bContext *)C, &imfptr, imtype_prop, RNA_property_enum_get(&imfptr, imtype_prop), &imtype_name);
1933 uiBlockSetEmboss(block, UI_EMBOSSP);
1934 uiItemL(row, imtype_name, 0);
1935 uiBlockSetEmboss(block, UI_EMBOSSN);
1938 uiBlockLayoutResolve(block, &rx, &ry);
1940 static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1942 PointerRNA imfptr = RNA_pointer_get(ptr, "format");
1943 int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
1946 uiItemL(layout, IFACE_("Path:"), 0);
1948 uiItemL(layout, IFACE_("Base Path:"), 0);
1949 uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
1951 static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
1953 PointerRNA imfptr = RNA_pointer_get(ptr, "format");
1954 PointerRNA active_input_ptr, op_ptr;
1957 int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
1959 node_composit_buts_file_output(layout, C, ptr);
1960 uiTemplateImageSettings(layout, &imfptr);
1964 uiItemO(layout, IFACE_("Add Input"), ICON_ZOOMIN, "NODE_OT_output_file_add_socket");
1966 active_index = RNA_int_get(ptr, "active_input_index");
1967 /* using different collection properties if multilayer format is enabled */
1969 uiTemplateList(layout, C, ptr, "layer_slots", ptr, "active_input_index", NULL, 0, 0, 0);
1970 RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "layer_slots"), active_index, &active_input_ptr);
1973 uiTemplateList(layout, C, ptr, "file_slots", ptr, "active_input_index", NULL, 0, 0, 0);
1974 RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "file_slots"), active_index, &active_input_ptr);
1976 /* XXX collection lookup does not return the ID part of the pointer, setting this manually here */
1977 active_input_ptr.id.data = ptr->id.data;
1979 row = uiLayoutRow(layout, 1);
1980 op_ptr = uiItemFullO(row, "NODE_OT_output_file_move_active_socket", "", ICON_TRIA_UP, NULL, WM_OP_INVOKE_DEFAULT, UI_ITEM_O_RETURN_PROPS);
1981 RNA_enum_set(&op_ptr, "direction", 1);
1982 op_ptr = uiItemFullO(row, "NODE_OT_output_file_move_active_socket", "", ICON_TRIA_DOWN, NULL, WM_OP_INVOKE_DEFAULT, UI_ITEM_O_RETURN_PROPS);
1983 RNA_enum_set(&op_ptr, "direction", 2);
1985 if (active_input_ptr.data) {
1987 uiLayout *row, *col;
1988 col = uiLayoutColumn(layout, 1);
1990 uiItemL(col, IFACE_("Layer:"), 0);
1991 row = uiLayoutRow(col, 0);
1992 uiItemR(row, &active_input_ptr, "name", 0, "", 0);
1993 uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY);
1996 uiLayout *row, *col;
1997 col = uiLayoutColumn(layout, 1);
1999 uiItemL(col, IFACE_("File Path:"), 0);
2000 row = uiLayoutRow(col, 0);
2001 uiItemR(row, &active_input_ptr, "path", 0, "", 0);
2002 uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY);
2004 /* format details for individual files */
2005 imfptr = RNA_pointer_get(&active_input_ptr, "format");
2007 col = uiLayoutColumn(layout, 1);
2008 uiItemL(col, IFACE_("Format:"), 0);
2009 uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, 0);
2011 col = uiLayoutColumn(layout, 0);
2012 uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == FALSE);
2013 uiTemplateImageSettings(col, &imfptr);
2018 static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2020 uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
2023 static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2025 uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
2028 static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2032 col = uiLayoutColumn(layout, 0);
2033 uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
2034 uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
2037 static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2039 uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
2042 static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2044 uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2047 static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2049 uiLayout *split, *col, *row;
2051 uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
2053 if (RNA_enum_get(ptr, "correction_method") == 0) {
2055 split = uiLayoutSplit(layout, 0, 0);
2056 col = uiLayoutColumn(split, 0);
2057 uiTemplateColorWheel(col, ptr, "lift", 1, 1, 0, 1);
2058 row = uiLayoutRow(col, 0);
2059 uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
2061 col = uiLayoutColumn(split, 0);
2062 uiTemplateColorWheel(col, ptr, "gamma", 1, 1, 1, 1);
2063 row = uiLayoutRow(col, 0);
2064 uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
2066 col = uiLayoutColumn(split, 0);
2067 uiTemplateColorWheel(col, ptr, "gain", 1, 1, 1, 1);
2068 row = uiLayoutRow(col, 0);
2069 uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
2074 split = uiLayoutSplit(layout, 0, 0);
2075 col = uiLayoutColumn(split, 0);
2076 uiTemplateColorWheel(col, ptr, "offset", 1, 1, 0, 1);
2077 row = uiLayoutRow(col, 0);
2078 uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
2080 col = uiLayoutColumn(split, 0);
2081 uiTemplateColorWheel(col, ptr, "power", 1, 1, 0, 1);
2082 row = uiLayoutRow(col, 0);
2083 uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
2085 col = uiLayoutColumn(split, 0);
2086 uiTemplateColorWheel(col, ptr, "slope", 1, 1, 0, 1);
2087 row = uiLayoutRow(col, 0);
2088 uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
2092 static void node_composit_buts_colorbalance_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2094 uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
2096 if (RNA_enum_get(ptr, "correction_method") == 0) {
2098 uiTemplateColorWheel(layout, ptr, "lift", 1, 1, 0, 1);
2099 uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
2101 uiTemplateColorWheel(layout, ptr, "gamma", 1, 1, 1, 1);
2102 uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
2104 uiTemplateColorWheel(layout, ptr, "gain", 1, 1, 1, 1);
2105 uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
2108 uiTemplateColorWheel(layout, ptr, "offset", 1, 1, 0, 1);
2109 uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
2111 uiTemplateColorWheel(layout, ptr, "power", 1, 1, 0, 1);
2112 uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
2114 uiTemplateColorWheel(layout, ptr, "slope", 1, 1, 0, 1);
2115 uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
2120 static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2122 uiTemplateCurveMapping(layout, ptr, "mapping", 'h', 0, 0);
2125 static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2127 uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
2130 static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
2132 uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
2135 static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, PointerRNA *ptr)
2137 bNode *node = ptr->data;
2139 uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
2144 uiItemR(layout, ptr, "filter_type", 0, "", 0);
2147 static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2149 uiItemR(layout, ptr, "filter_type", 0, "", 0);
2152 static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
2154 bNode *node = ptr->data;
2156 uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
2161 uiItemR(layout, ptr, "distortion_type", 0, "", 0);
2164 static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2168 row = uiLayoutRow(layout, 0);
2169 uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
2170 uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
2171 uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
2173 row = uiLayoutRow(layout, 0);
2174 uiItemL(row, "", 0);
2175 uiItemL(row, IFACE_("Saturation"), 0);
2176 uiItemL(row, IFACE_("Contrast"), 0);
2177 uiItemL(row, IFACE_("Gamma"), 0);
2178 uiItemL(row, IFACE_("Gain"), 0);
2179 uiItemL(row, IFACE_("Lift"), 0);
2181 row = uiLayoutRow(layout, 0);
2182 uiItemL(row, IFACE_("Master"), 0);
2183 uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
2184 uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
2185 uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
2186 uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
2187 uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
2189 row = uiLayoutRow(layout, 0);
2190 uiItemL(row, IFACE_("Highlights"), 0);
2191 uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
2192 uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
2193 uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
2194 uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
2195 uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
2197 row = uiLayoutRow(layout, 0);
2198 uiItemL(row, IFACE_("Midtones"), 0);
2199 uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
2200 uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
2201 uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
2202 uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
2203 uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
2205 row = uiLayoutRow(layout, 0);
2206 uiItemL(row, IFACE_("Shadows"), 0);
2207 uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
2208 uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
2209 uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
2210 uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
2211 uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
2213 row = uiLayoutRow(layout, 0);
2214 uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2215 uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2218 static void node_composit_buts_colorcorrection_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2222 row = uiLayoutRow(layout, 0);
2223 uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
2224 uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
2225 uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
2227 uiItemL(row, IFACE_("Saturation"), 0);
2228 uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2229 uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2230 uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2231 uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2233 uiItemL(row, IFACE_("Contrast"), 0);
2234 uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2235 uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2236 uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2237 uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2239 uiItemL(row, IFACE_("Gamma"), 0);
2240 uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2241 uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2242 uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2243 uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2245 uiItemL(row, IFACE_("Gain"), 0);
2246 uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2247 uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2248 uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2249 uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2251 uiItemL(row, IFACE_("Lift"), 0);
2252 uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2253 uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2254 uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2255 uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2257 row = uiLayoutRow(layout, 0);
2258 uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
2259 uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
2262 static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2264 uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
2267 static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2271 row = uiLayoutRow(layout, 1);
2272 uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
2273 uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
2275 row = uiLayoutRow(layout, 1);
2276 uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2277 uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2279 uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
2280 uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
2283 static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2285 uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
2286 uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
2287 uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2288 uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2289 uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2292 void node_composit_backdrop_viewer(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
2294 // node_composit_backdrop_canvas(snode, backdrop, node, x, y);
2295 if (node->custom1 == 0) {
2296 const float backdropWidth = backdrop->x;
2297 const float backdropHeight = backdrop->y;
2298 const float cx = x + snode->zoom * backdropWidth * node->custom3;
2299 const float cy = y + snode->zoom * backdropHeight * node->custom4;
2301 glColor3f(1.0, 1.0, 1.0);
2304 glVertex2f(cx - 25, cy - 25);
2305 glVertex2f(cx + 25, cy + 25);
2306 glVertex2f(cx + 25, cy - 25);
2307 glVertex2f(cx - 25, cy + 25);
2312 void node_composit_backdrop_boxmask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
2314 NodeBoxMask *boxmask = node->storage;
2315 const float backdropWidth = backdrop->x;
2316 const float backdropHeight = backdrop->y;
2317 const float aspect = backdropWidth / backdropHeight;
2318 const float rad = DEG2RADF(-boxmask->rotation);
2319 const float cosine = cosf(rad);
2320 const float sine = sinf(rad);
2321 const float halveBoxWidth = backdropWidth * (boxmask->width / 2.0f);
2322 const float halveBoxHeight = backdropHeight * (boxmask->height / 2.0f) * aspect;
2324 float cx, cy, x1, x2, x3, x4;
2325 float y1, y2, y3, y4;
2328 /* keep this, saves us from a version patch */
2329 if (snode->zoom == 0.0f) snode->zoom = 1.0f;
2331 glColor3f(1.0, 1.0, 1.0);
2333 cx = x + snode->zoom * backdropWidth * boxmask->x;
2334 cy = y + snode->zoom * backdropHeight * boxmask->y;
2336 x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
2337 x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
2338 x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
2339 x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
2340 y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
2341 y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
2342 y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
2343 y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
2345 glBegin(GL_LINE_LOOP);
2353 void node_composit_backdrop_ellipsemask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
2355 NodeEllipseMask *ellipsemask = node->storage;
2356 const float backdropWidth = backdrop->x;
2357 const float backdropHeight = backdrop->y;
2358 const float aspect = backdropWidth / backdropHeight;
2359 const float rad = DEG2RADF(-ellipsemask->rotation);
2360 const float cosine = cosf(rad);
2361 const float sine = sinf(rad);
2362 const float halveBoxWidth = backdropWidth * (ellipsemask->width / 2.0f);
2363 const float halveBoxHeight = backdropHeight * (ellipsemask->height / 2.0f) * aspect;
2365 float cx, cy, x1, x2, x3, x4;
2366 float y1, y2, y3, y4;
2369 /* keep this, saves us from a version patch */
2370 if (snode->zoom == 0.0f) snode->zoom = 1.0f;
2372 glColor3f(1.0, 1.0, 1.0);
2374 cx = x + snode->zoom * backdropWidth * ellipsemask->x;
2375 cy = y + snode->zoom * backdropHeight * ellipsemask->y;
2377 x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
2378 x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
2379 x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
2380 x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
2381 y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
2382 y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
2383 y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
2384 y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
2386 glBegin(GL_LINE_LOOP);
2395 static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2398 row = uiLayoutRow(layout, 1);
2399 uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
2400 uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
2401 row = uiLayoutRow(layout, 1);
2402 uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2403 uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
2405 uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
2406 uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
2409 static void node_composit_buts_viewer_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2413 uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
2414 if (RNA_enum_get(ptr, "tile_order") == 0) {
2415 col = uiLayoutColumn(layout, 1);
2416 uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
2417 uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
2421 static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *ptr)
2423 uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL);
2424 uiItemR(layout, ptr, "smooth_mask", 0, NULL, ICON_NONE);
2428 /* only once called */
2429 static void node_composit_set_butfunc(bNodeType *ntype)
2431 switch (ntype->type) {
2432 /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
2434 case CMP_NODE_IMAGE:
2435 ntype->uifunc = node_composit_buts_image;
2437 case CMP_NODE_R_LAYERS:
2438 ntype->uifunc = node_composit_buts_renderlayers;
2440 case CMP_NODE_NORMAL:
2441 ntype->uifunc = node_buts_normal;
2443 case CMP_NODE_CURVE_VEC:
2444 ntype->uifunc = node_buts_curvevec;
2446 case CMP_NODE_CURVE_RGB:
2447 ntype->uifunc = node_buts_curvecol;
2449 case CMP_NODE_VALUE:
2450 ntype->uifunc = node_buts_value;
2453 ntype->uifunc = node_buts_rgb;
2456 ntype->uifunc = node_composit_buts_flip;
2458 case CMP_NODE_SPLITVIEWER:
2459 ntype->uifunc = node_composit_buts_splitviewer;
2461 case CMP_NODE_MIX_RGB:
2462 ntype->uifunc = node_buts_mix_rgb;
2464 case CMP_NODE_VALTORGB:
2465 ntype->uifunc = node_buts_colorramp;
2468 ntype->uifunc = node_composit_buts_crop;
2471 ntype->uifunc = node_composit_buts_blur;
2473 case CMP_NODE_DBLUR:
2474 ntype->uifunc = node_composit_buts_dblur;
2476 case CMP_NODE_BILATERALBLUR:
2477 ntype->uifunc = node_composit_buts_bilateralblur;
2479 case CMP_NODE_DEFOCUS:
2480 ntype->uifunc = node_composit_buts_defocus;
2482 case CMP_NODE_GLARE:
2483 ntype->uifunc = node_composit_buts_glare;
2485 case CMP_NODE_TONEMAP:
2486 ntype->uifunc = node_composit_buts_tonemap;
2488 case CMP_NODE_LENSDIST:
2489 ntype->uifunc = node_composit_buts_lensdist;
2491 case CMP_NODE_VECBLUR:
2492 ntype->uifunc = node_composit_buts_vecblur;
2494 case CMP_NODE_FILTER:
2495 ntype->uifunc = node_composit_buts_filter;
2497 case CMP_NODE_MAP_VALUE:
2498 ntype->uifunc = node_composit_buts_map_value;
2501 ntype->uifunc = node_buts_time;
2503 case CMP_NODE_ALPHAOVER:
2504 ntype->uifunc = node_composit_buts_alphaover;
2506 case CMP_NODE_HUE_SAT:
2507 ntype->uifunc = node_composit_buts_hue_sat;
2509 case CMP_NODE_TEXTURE:
2510 ntype->uifunc = node_buts_texture;
2512 case CMP_NODE_DILATEERODE:
2513 ntype->uifunc = node_composit_buts_dilateerode;
2515 case CMP_NODE_OUTPUT_FILE:
2516 ntype->uifunc = node_composit_buts_file_output;
2517 ntype->uifuncbut = node_composit_buts_file_output_details;
2518 ntype->drawinputfunc = node_draw_input_file_output;
2520 case CMP_NODE_DIFF_MATTE:
2521 ntype->uifunc = node_composit_buts_diff_matte;
2523 case CMP_NODE_DIST_MATTE:
2524 ntype->uifunc = node_composit_buts_distance_matte;
2526 case CMP_NODE_COLOR_SPILL:
2527 ntype->uifunc = node_composit_buts_color_spill;
2529 case CMP_NODE_CHROMA_MATTE:
2530 ntype->uifunc = node_composit_buts_chroma_matte;
2532 case CMP_NODE_COLOR_MATTE:
2533 ntype->uifunc = node_composit_buts_color_matte;
2535 case CMP_NODE_SCALE:
2536 ntype->uifunc = node_composit_buts_scale;
2538 case CMP_NODE_ROTATE:
2539 ntype->uifunc = node_composit_buts_rotate;
2541 case CMP_NODE_CHANNEL_MATTE:
2542 ntype->uifunc = node_composit_buts_channel_matte;
2544 case CMP_NODE_LUMA_MATTE:
2545 ntype->uifunc = node_composit_buts_luma_matte;
2547 case CMP_NODE_MAP_UV:
2548 ntype->uifunc = node_composit_buts_map_uv;
2550 case CMP_NODE_ID_MASK:
2551 ntype->uifunc = node_composit_buts_id_mask;
2553 case CMP_NODE_DOUBLEEDGEMASK:
2554 ntype->uifunc = node_composit_buts_double_edge_mask;
2557 ntype->uifunc = node_buts_math;
2559 case CMP_NODE_INVERT:
2560 ntype->uifunc = node_composit_buts_invert;
2562 case CMP_NODE_PREMULKEY:
2563 ntype->uifunc = node_composit_buts_premulkey;
2565 case CMP_NODE_VIEW_LEVELS:
2566 ntype->uifunc = node_composit_buts_view_levels;
2568 case CMP_NODE_COLORBALANCE:
2569 ntype->uifunc = node_composit_buts_colorbalance;
2570 ntype->uifuncbut = node_composit_buts_colorbalance_but;
2572 case CMP_NODE_HUECORRECT:
2573 ntype->uifunc = node_composit_buts_huecorrect;
2575 case CMP_NODE_ZCOMBINE:
2576 ntype->uifunc = node_composit_buts_zcombine;
2578 case CMP_NODE_COMBYCCA:
2579 case CMP_NODE_SEPYCCA:
2580 ntype->uifunc = node_composit_buts_ycc;
2582 case CMP_NODE_MOVIECLIP:
2583 ntype->uifunc = node_composit_buts_movieclip;
2585 case CMP_NODE_STABILIZE2D:
2586 ntype->uifunc = node_composit_buts_stabilize2d;
2588 case CMP_NODE_TRANSFORM:
2589 ntype->uifunc = node_composit_buts_transform;
2591 case CMP_NODE_MOVIEDISTORTION:
2592 ntype->uifunc = node_composit_buts_moviedistortion;
2594 case CMP_NODE_COLORCORRECTION:
2595 ntype->uifunc = node_composit_buts_colorcorrection;
2596 ntype->uifuncbut = node_composit_buts_colorcorrection_but;
2598 case CMP_NODE_SWITCH:
2599 ntype->uifunc = node_composit_buts_switch;
2601 case CMP_NODE_MASK_BOX:
2602 ntype->uifunc = node_composit_buts_boxmask;
2603 ntype->uibackdropfunc = node_composit_backdrop_boxmask;
2605 case CMP_NODE_MASK_ELLIPSE:
2606 ntype->uifunc = node_composit_buts_ellipsemask;
2607 ntype->uibackdropfunc = node_composit_backdrop_ellipsemask;
2609 case CMP_NODE_BOKEHIMAGE:
2610 ntype->uifunc = node_composit_buts_bokehimage;
2612 case CMP_NODE_VIEWER:
2613 ntype->uifunc = NULL;
2614 ntype->uifuncbut = node_composit_buts_viewer_but;
2615 ntype->uibackdropfunc = node_composit_backdrop_viewer;
2618 ntype->uifunc= node_composit_buts_mask;
2621 ntype->uifunc = NULL;
2625 /* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
2627 static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2631 col = uiLayoutColumn(layout, 1);
2632 uiItemR(col, ptr, "offset", 0, IFACE_("Offset"), ICON_NONE);
2633 uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
2635 col = uiLayoutColumn(layout, 1);
2636 uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
2637 uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
2640 static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2643 bNode *node = ptr->data;
2644 ID *id = ptr->id.data;
2645 Tex *tex = (Tex *)node->storage;
2646 uiLayout *col, *row;
2648 RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr);
2650 col = uiLayoutColumn(layout, 0);
2652 switch (tex->type) {
2654 uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
2655 row = uiLayoutRow(col, 0);
2656 uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2660 row = uiLayoutRow(col, 0);
2661 uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2662 row = uiLayoutRow(col, 0);
2663 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2664 row = uiLayoutRow(col, 0);
2665 uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
2666 row = uiLayoutRow(col, 0);
2667 uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2671 uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
2675 row = uiLayoutRow(col, 0);
2676 uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2677 row = uiLayoutRow(col, 0);
2678 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2679 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
2683 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
2684 uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
2685 row = uiLayoutRow(col, 0);
2686 uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2687 row = uiLayoutRow(col, 0);
2688 uiLayoutSetActive(row, !(RNA_enum_get(&tex_ptr, "wood_type") == TEX_BAND || RNA_enum_get(&tex_ptr, "wood_type") == TEX_RING));
2689 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2693 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
2694 row = uiLayoutRow(col, 0);
2695 uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2696 row = uiLayoutRow(col, 0);
2697 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
2698 uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
2702 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
2703 uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
2707 uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
2708 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
2711 uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
2712 if (tex->vn_distm == TEX_MINKOVSKY) {
2713 uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
2715 uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
2720 static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
2722 uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
2725 static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
2727 uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
2730 /* only once called */
2731 static void node_texture_set_butfunc(bNodeType *ntype)
2733 if (ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX) {
2734 ntype->uifunc = node_texture_buts_proc;
2737 switch (ntype->type) {
2740 ntype->uifunc = node_buts_math;
2743 case TEX_NODE_MIX_RGB:
2744 ntype->uifunc = node_buts_mix_rgb;
2747 case TEX_NODE_VALTORGB:
2748 ntype->uifunc = node_buts_colorramp;
2751 case TEX_NODE_CURVE_RGB:
2752 ntype->uifunc = node_buts_curvecol;
2755 case TEX_NODE_CURVE_TIME:
2756 ntype->uifunc = node_buts_time;
2759 case TEX_NODE_TEXTURE:
2760 ntype->uifunc = node_buts_texture;
2763 case TEX_NODE_BRICKS:
2764 ntype->uifunc = node_texture_buts_bricks;
2767 case TEX_NODE_IMAGE:
2768 ntype->uifunc = node_texture_buts_image;
2771 case TEX_NODE_OUTPUT:
2772 ntype->uifunc = node_texture_buts_output;
2778 /* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
2780 void ED_init_node_butfuncs(void)
2782 bNodeTreeType *treetype;
2784 bNodeSocketType *stype;
2787 /* node type ui functions */
2788 for (i = 0; i < NUM_NTREE_TYPES; ++i) {
2789 treetype = ntreeGetType(i);
2791 for (ntype = treetype->node_types.first; ntype; ntype = ntype->next) {
2792 /* default ui functions */
2793 ntype->drawfunc = node_draw_default;
2794 ntype->drawupdatefunc = node_update_default;
2795 ntype->select_area_func = node_select_area_default;
2796 ntype->tweak_area_func = node_tweak_area_default;
2797 ntype->uifunc = NULL;
2798 ntype->uifuncbut = NULL;
2799 ntype->drawinputfunc = node_draw_input_default;
2800 ntype->drawoutputfunc = node_draw_output_default;
2801 ntype->resize_area_func = node_resize_area_default;
2803 node_common_set_butfunc(ntype);
2806 case NTREE_COMPOSIT:
2807 node_composit_set_butfunc(ntype);
2810 node_shader_set_butfunc(ntype);
2813 node_texture_set_butfunc(ntype);
2820 /* socket type ui functions */
2821 for (i = 0; i < NUM_SOCKET_TYPES; ++i) {
2822 stype = ntreeGetSocketType(i);
2824 switch (stype->type) {
2828 stype->buttonfunc = node_socket_button_default;
2831 stype->buttonfunc = node_socket_button_components;
2834 stype->buttonfunc = node_socket_button_color;
2837 stype->buttonfunc = node_socket_button_label;
2840 stype->buttonfunc = NULL;
2846 /* ************** Generic drawing ************** */
2848 void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
2851 if ((snode->flag & SNODE_BACKDRAW) && snode->treetype == NTREE_COMPOSIT) {
2852 Image *ima = BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
2854 ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
2858 glMatrixMode(GL_PROJECTION);
2860 glMatrixMode(GL_MODELVIEW);
2863 /* keep this, saves us from a version patch */
2864 if (snode->zoom == 0.0f) snode->zoom = 1.0f;
2866 /* somehow the offset has to be calculated inverse */
2868 glaDefine2DArea(&ar->winrct);
2869 /* ortho at pixel level curarea */
2870 wmOrtho2(-0.375, ar->winx - 0.375, -0.375, ar->winy - 0.375);
2872 x = (ar->winx - snode->zoom * ibuf->x) / 2 + snode->xof;
2873 y = (ar->winy - snode->zoom * ibuf->y) / 2 + snode->yof;
2877 ibuf->profile = IB_PROFILE_LINEAR_RGB;
2879 ibuf->profile = IB_PROFILE_NONE;
2880 IMB_rect_from_float(ibuf);
2884 if (snode->flag & SNODE_SHOW_ALPHA) {
2885 glPixelZoom(snode->zoom, snode->zoom);
2886 /* swap bytes, so alpha is most significant one, then just draw it as luminance int */
2887 if (ENDIAN_ORDER == B_ENDIAN)
2888 glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
2890 glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, ibuf->rect);
2892 glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
2893 glPixelZoom(1.0f, 1.0f);
2895 else if (snode->flag & SNODE_USE_ALPHA) {
2897 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2898 glPixelZoom(snode->zoom, snode->zoom);
2900 glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
2902 glPixelZoom(1.0f, 1.0f);
2903 glDisable(GL_BLEND);
2906 glPixelZoom(snode->zoom, snode->zoom);
2908 glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
2910 glPixelZoom(1.0f, 1.0f);
2914 /// @note draw selected info on backdrop
2915 if (snode->edittree) {
2916 bNode *node = snode->edittree->nodes.first;
2918 if (node->flag & NODE_SELECT) {
2919 if (node->typeinfo->uibackdropfunc) {
2920 node->typeinfo->uibackdropfunc(snode, ibuf, node, x, y);
2927 glMatrixMode(GL_PROJECTION);
2929 glMatrixMode(GL_MODELVIEW);
2933 BKE_image_release_ibuf(ima, lock);
2938 /* note: needs to be userpref or opengl profile option */
2939 static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
2942 draw_nodespace_grid(snode);
2944 if (snode->flag & SNODE_BACKDRAW) {
2945 Image *ima = BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
2946 ImBuf *ibuf = BKE_image_get_ibuf(ima, NULL);
2951 glMatrixMode(GL_PROJECTION);
2953 glMatrixMode(GL_MODELVIEW);
2956 glaDefine2DArea(&sa->winrct);
2958 if (ibuf->x > sa->winx || ibuf->y > sa->winy) {
2960 zoomx = (float)sa->winx / ibuf->x;
2961 zoomy = (float)sa->winy / ibuf->y;
2962 zoom = MIN2(zoomx, zoomy);
2965 x = (sa->winx - zoom * ibuf->x) / 2 + snode->xof;
2966 y = (sa->winy - zoom * ibuf->y) / 2 + snode->yof;
2968 glPixelZoom(zoom, zoom);
2970 glColor4f(1.0, 1.0, 1.0, 1.0);
2972 glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
2973 else if (ibuf->channels == 4)
2974 glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float);
2976 glPixelZoom(1.0, 1.0);
2978 glMatrixMode(GL_PROJECTION);
2980 glMatrixMode(GL_MODELVIEW);
2987 /* if v2d not NULL, it clips and returns 0 if not visible */
2988 int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
2990 float dist, vec[4][2];
2991 float deltax, deltay;
2992 int toreroute, fromreroute;
2993 /* in v0 and v3 we put begin/end points */
2994 if (link->fromsock) {
2995 vec[0][0] = link->fromsock->locx;
2996 vec[0][1] = link->fromsock->locy;
2997 fromreroute = (link->fromnode && link->fromnode->type == NODE_REROUTE);
3000 if (snode == NULL) return 0;
3001 vec[0][0] = snode->mx;
3002 vec[0][1] = snode->my;
3006 vec[3][0] = link->tosock->locx;
3007 vec[3][1] = link->tosock->locy;
3008 toreroute = (link->tonode && link->tonode->type == NODE_REROUTE);
3011 if (snode == NULL) return 0;
3012 vec[3][0] = snode->mx;
3013 vec[3][1] = snode->my;
3017 dist = UI_GetThemeValue(TH_NODE_CURVING) * 0.10f * ABS(vec[0][0] - vec[3][0]);
3018 deltax = vec[3][0] - vec[0][0];
3019 deltay = vec[3][1] - vec[0][1];
3020 /* check direction later, for top sockets */
3022 if (ABS(deltax)>ABS(deltay)) {
3023 vec[1][1]= vec[0][1];
3024 vec[1][0]= vec[0][0]+(deltax>0?dist:-dist);
3026 vec[1][0]= vec[0][0];
3027 vec[1][1]= vec[0][1]+(deltay>0?dist:-dist);
3030 vec[1][0] = vec[0][0] + dist;
3031 vec[1][1] = vec[0][1];
3034 if (ABS(deltax)>ABS(deltay)) {
3035 vec[2][1]= vec[3][1];
3036 vec[2][0]= vec[3][0]+ (deltax>0?-dist:dist);
3038 vec[2][0]= vec[3][0];
3039 vec[2][1]= vec[3][1]+(deltay>0?-dist:dist);
3043 vec[2][0] = vec[3][0] - dist;
3044 vec[2][1] = vec[3][1];
3046 if (v2d && MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax) ; /* clipped */
3047 else if (v2d && MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin) ; /* clipped */
3050 /* always do all three, to prevent data hanging around */
3051 BKE_curve_forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0], resol, sizeof(float) * 2);
3052 BKE_curve_forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0] + 1, resol, sizeof(float) * 2);
3059 #define LINK_RESOL 24
3060 #define LINK_ARROW 12 /* position of arrow on the link, LINK_RESOL/2 */
3061 #define ARROW_SIZE 7
3062 void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3)
3064 float coord_array[LINK_RESOL + 1][2];
3066 if (node_link_bezier_points(v2d, snode, link, coord_array, LINK_RESOL)) {
3067 float dist, spline_step = 0.0f;
3070 /* store current linewidth */
3072 float arrow[2], arrow1[2], arrow2[2];
3073 glGetFloatv(GL_LINE_WIDTH, &linew);
3075 /* we can reuse the dist variable here to increment the GL curve eval amount*/
3076 dist = 1.0f / (float)LINK_RESOL;
3078 glEnable(GL_LINE_SMOOTH);
3080 drawarrow = (link->tonode && (link->tonode->type == NODE_REROUTE)) && (link->fromnode && (link->fromnode->type == NODE_REROUTE));
3082 // draw arrow in line segment LINK_ARROW
3084 dx = coord_array[LINK_ARROW][0]-coord_array[LINK_ARROW-1][0];
3085 dy = coord_array[LINK_ARROW][1]-coord_array[LINK_ARROW-1][1];
3086 len = sqrtf(dx*dx+dy*dy);
3087 dx = dx /len*ARROW_SIZE;
3088 dy = dy /len*ARROW_SIZE;
3089 arrow1[0] = coord_array[LINK_ARROW][0]-dx+dy;
3090 arrow1[1] = coord_array[LINK_ARROW][1]-dy-dx;
3091 arrow2[0] = coord_array[LINK_ARROW][0]-dx-dy;
3092 arrow2[1] = coord_array[LINK_ARROW][1]-dy+dx;
3093 arrow[0] = coord_array[LINK_ARROW][0];
3094 arrow[1] = coord_array[LINK_ARROW][1];
3097 UI_ThemeColorShadeAlpha(th_col3, -80, -120);
3100 glBegin(GL_LINE_STRIP);
3101 for (i = 0; i <= LINK_RESOL; i++) {
3102 glVertex2fv(coord_array[i]);