svn merge -r 12716:12856 https://svn.blender.org/svnroot/bf-blender/trunk/blender
[blender.git] / source / blender / src / buttons_editing.c
1 /**
2  * $Id$
3  *
4  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. The Blender
10  * Foundation also sells licenses for use in proprietary software under
11  * the Blender License.  See http://www.blender.org/BL/ for information
12  * about this.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software Foundation,
21  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22  *
23  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24  * All rights reserved.
25  *
26  * The Original Code is: all of this file.
27  *
28  * Contributor(s): none yet.
29  *
30  * ***** END GPL/BL DUAL LICENSE BLOCK *****
31  */
32
33 #include <time.h>
34 #include <math.h>
35 #include <stdlib.h>
36 #include <string.h>
37
38 #ifdef WIN32
39 #ifndef snprintf
40 #define snprintf _snprintf
41 #endif
42 #endif
43
44 #include "MEM_guardedalloc.h"
45 #include "DNA_screen_types.h"
46 #include "DNA_space_types.h"
47 #include "DNA_scene_types.h"
48
49 #include "DNA_action_types.h"
50 #include "DNA_armature_types.h"
51 #include "DNA_brush_types.h"
52 #include "DNA_camera_types.h"
53 #include "DNA_color_types.h"
54 #include "DNA_constraint_types.h"
55 #include "DNA_curve_types.h"
56 #include "DNA_effect_types.h"
57 #include "DNA_group_types.h"
58 #include "DNA_key_types.h"
59 #include "DNA_lamp_types.h"
60 #include "DNA_lattice_types.h"
61 #include "DNA_material_types.h"
62 #include "DNA_meta_types.h"
63 #include "DNA_mesh_types.h"
64 #include "DNA_meshdata_types.h"
65 #include "DNA_modifier_types.h"
66 #include "DNA_nla_types.h"
67 #include "DNA_object_types.h"
68 #include "DNA_object_force.h"
69 #include "DNA_particle_types.h"
70 #include "DNA_radio_types.h"
71 #include "DNA_screen_types.h"
72 #include "DNA_texture_types.h"
73 #include "DNA_userdef_types.h"
74 #include "DNA_vfont_types.h"
75 #include "DNA_view3d_types.h"
76 #include "DNA_world_types.h"
77 #include "DNA_packedFile_types.h"
78
79 #include "BKE_blender.h"
80 #include "BKE_brush.h"
81 #include "BKE_curve.h"
82 #include "BKE_customdata.h"
83 #include "BKE_colortools.h"
84 #include "BKE_deform.h"
85 #include "BKE_depsgraph.h"
86 #include "BKE_global.h"
87 #include "BKE_key.h"
88 #include "BKE_library.h"
89 #include "BKE_main.h"
90 #include "BKE_mesh.h"
91 #include "BKE_modifier.h"
92 #include "BKE_packedFile.h"
93 #include "BKE_particle.h"
94 #include "BKE_scene.h"
95
96 #include "BLI_blenlib.h"
97 #include "BLI_arithb.h"
98 #include "BLI_vfontdata.h"
99 #include "BLI_editVert.h"
100 #include "BLI_dynstr.h"
101
102 #include "BSE_filesel.h"
103
104 #include "BIF_gl.h"
105 #include "BIF_editarmature.h"
106 #include "BIF_editconstraint.h"
107 #include "BIF_editdeform.h"
108 #include "BIF_editfont.h"
109 #include "BIF_editkey.h"
110 #include "BIF_editmesh.h"
111 #include "BIF_editparticle.h"
112 #include "BIF_imasel.h"
113 #include "BIF_interface.h"
114 #include "BIF_meshtools.h"
115 #include "BIF_mywindow.h"
116 #include "BIF_poseobject.h"
117 #include "BIF_renderwin.h"
118 #include "BIF_resources.h"
119 #include "BIF_retopo.h"
120 #include "BIF_screen.h"
121 #include "BIF_scrarea.h"
122 #include "BIF_space.h"
123 #include "BIF_toets.h"
124 #include "BIF_toolbox.h"
125 #include "BIF_previewrender.h"
126 #include "BIF_butspace.h"
127
128 #ifdef WITH_VERSE
129 #include "BIF_verse.h"
130 #endif
131
132 #include "mydevice.h"
133 #include "blendef.h"
134
135 #include "BKE_action.h"
136 #include "BKE_anim.h"
137 #include "BKE_armature.h"
138 #include "BKE_constraint.h"
139 #include "BKE_curve.h"
140 #include "BKE_displist.h"
141 #include "BKE_DerivedMesh.h"
142 #include "BKE_effect.h"
143 #include "BKE_font.h"
144 #include "BKE_icons.h"
145 #include "BKE_image.h"
146 #include "BKE_ipo.h"
147 #include "BKE_lattice.h"
148 #include "BKE_material.h"
149 #include "BKE_mball.h"
150 #include "BKE_mesh.h"
151 #include "BKE_object.h"
152 #include "BKE_texture.h"
153 #include "BKE_utildefines.h"
154
155 #include "BIF_poseobject.h"
156
157 #include "BDR_drawobject.h"
158 #include "BDR_editcurve.h"
159 #include "BDR_editface.h"
160 #include "BDR_editobject.h"
161 #include "BDR_sculptmode.h"
162 #include "BDR_vpaint.h"
163 #include "BDR_unwrapper.h"
164
165 #include "BSE_drawview.h"
166 #include "BSE_editipo.h"
167 #include "BSE_edit.h"
168 #include "BSE_filesel.h"
169 #include "BSE_headerbuttons.h"
170 #include "BSE_trans_types.h"
171 #include "BSE_view.h"
172 #include "BSE_seqaudio.h"
173
174 #include "RE_render_ext.h"              // make_sticky
175
176 #include "butspace.h" // own module
177 #include "multires.h"
178
179 static float editbutweight= 1.0;
180 float editbutvweight= 1;
181 static int actmcol= 0, acttface= 0, acttface_rnd = 0, actmcol_rnd = 0;
182
183 extern ListBase editNurb;
184
185 /* *************************** Unicode Character Groups ****************** */
186 unicodect uctabname[125] = {
187         {"All", "All", 0x0000, 0xffff},
188         {"Basic Latin", "Basic Latin", 0x0000, 0x007f},
189         {"Latin 1 Supp", "Latin-1 Supplement", 0x0080, 0x00ff}, 
190
191         {"Latin Ext. A.", "Latin Extended-A", 0x0100, 0x017F},
192         {"Latin Ext. B.", "Latin Extended-B", 0x0180,0x024F}, 
193         {"Latin Ext. Add.", "Latin Extended Additional", 0x1e00, 0x1eff},
194
195         {"IPA Ext", "IPA Extensions", 0x0250, 0x02AF},
196         {"Spacing Mod.", "Spacing Modifier Letters", 0x02b0, 0x02ff},
197
198         {"Comb. Dia.", "Combining Diacritical Marks", 0x0300, 0x036F},
199         {"Greek, Coptic", "Greek and Coptic", 0x0370, 0x03ff},
200         {"Greek Ext.", "Greek Extended", 0x1f00, 0x1fff},
201
202         {"Cyrillic", "Cyrillic", 0x0400, 0x04ff},
203         {"Cyrillic Supp.", "Cyrillic Supplementary", 0x0500, 0x052f},
204
205         {"Armenian", "Armenian", 0x0530, 0x058f},
206         {"Hebrew", "Hebrew", 0x0590, 0x05ff},
207
208         
209         {"Arabic", "Arabic", 0x0600, 0x06ff},
210         {"Syriac", "Syriac", 0x0700, 0x074f},
211
212         {"Thaana", "Thaana", 0x0780, 0x07bf},
213         {"Devanagari", "Devanagari", 0x0900, 0x097f},
214
215         {"Bengali", "Bengali", 0x0980, 0x09ff},
216         {"Gurmukhi", "Gurmukhi", 0x0a00, 0x0a7f},
217
218         {"Gujarati", "Gujarati", 0x0a80, 0x0aff},
219         {"Oriya", "Oriya", 0x0b00, 0x0b7f},
220
221         {"Tamil", "Tamil", 0x0b80, 0x0bff},
222         {"Tegulu", "Tegulu", 0x0c00, 0x0c7f},
223
224         {"Kannada", "Kannada", 0x0c80, 0x0cff},
225         {"Malayalam", "Malayalam", 0x0d00, 0x0d7f},
226
227         {"Sinhala", "Sinhala", 0x0d80, 0x0dff},
228         {"Thai", "Thai", 0x0e00, 0x0e7f},
229
230         {"Lao", "Lao", 0x0e80, 0x0eff},
231         {"Tibetan", "Tibetan", 0x0f00, 0x0fff},
232
233         {"Myanmar", "Myanmar", 0x1000, 0x109f},
234         {"Georgian", "Georgian", 0x10a0, 0x10ff},
235
236         {"Ethiopic", "Ethiopic", 0x1200, 0x137f},
237
238         {"Cherokee", "Cherokee", 0x13a0, 0x13ff},
239         {"Unif. Canadian", "Unified Canadian Aboriginal Syllabics", 0x1400, 0x167f},
240
241         {"Ogham", "Ogham", 0x1680, 0x169f},
242         {"Runic", "Runic", 0x16a0, 0x16ff},
243
244         {"Tagalog", "Tagalog", 0x1700, 0x171f},
245         {"Hanunoo", "Hanunoo", 0x1720, 0x173f},
246
247         {"Buhid", "Buhid", 0x1740, 0x175f},
248         {"Tagbanwa", "Tagbanwa", 0x1760, 0x177f},
249
250         {"Khmer", "Khmer", 0x1780, 0x17ff},
251         {"Khmer Symb", "Khmer Symbols", 0x19e0, 0x19ff},
252
253         {"Mongolian", "Mongolian", 0x1800, 0x18af},
254
255         {"Limbu", "Limbu", 0x1900, 0x194f},
256         {"Tai Le", "Tai Le", 0x1950, 0x197f},
257
258         {"Phon. Ext.", "Phonetic Extensions", 0x1d00, 0x1d7f},
259
260
261         {"Gen. Punct.", "General Punctutation", 0x2000, 0x206f},
262         {"Super, Sub", "Superscripts and Subscripts", 0x2070, 0x209f},
263
264         {"Curr. Symb.", "Currency Symbols", 0x20a0, 0x20cf},
265         {"Comb. Diacrit.", "Combining Diacritical Marks for Symbols", 0x20d0, 0x20ff},
266
267         {"Letter Symb", "Letterlike Symbols", 0x2100, 0x214f},
268         {"Numb. Forms", "Number Forms", 0x2150, 0x218f},
269
270         {"Arrows", "Arrows", 0x2190, 0x21ff},
271         {"Math Oper.", "Mathematical Operators", 0x2200, 0x22ff},
272
273         {"Misc. Tech.", "Miscellaneous Technical", 0x2300, 0x23ff},
274         {"Ctrl. Pict.", "Control Pictures", 0x2400, 0x243f},
275
276         {"OCR", "Optical Character Recognition", 0x2440, 0x245f},
277         {"Enc. Alpha", "Enclosed Alphanumerics", 0x2460, 0x24ff},
278
279         {"Bow Drawing", "Box Drawing", 0x2500, 0x257f},
280         {"BLock Elem.", "Block Elements", 0x2580, 0x259f},
281
282         {"Geom. Shapes", "Geometric Shapes", 0x25a0, 0x25ff},
283         {"Misc. Symb.", "Miscellaneous Symbols", 0x2600, 0x26ff},
284
285         {"Dingbats", "Dingbats", 0x2700, 0x27bf},
286         {"Misc. Math A", "Miscellaneous Mathematical Symbols-A", 0x27c0, 0x27ef},
287
288         {"Supp. Arrows-A", "Supplemental Arrows-A", 0x27f0, 0x27ff},
289         {"Braille Pat.", "Braille Patterns", 0x2800, 0x28ff},
290
291         {"Supp. Arrows-B", "Supplemental Arrows-B", 0x2900, 0x297f},
292         {"Misc. Math B", "Miscellaneous Mathematical Symbols-B", 0x2980, 0x29ff},
293
294         {"Supp. Math Op.", "Supplemental Mathematical Operators", 0x2a00, 0x2aff},
295         {"Misc. Symb.", "Miscellaneous Symbols and Arrows", 0x2b00, 0x2bff},
296
297         {"Kangxi Rad.", "Kangxi Radicals", 0x2f00, 0x2fdf},
298
299         {"Ideographic", "Ideographic Description Characters", 0x2ff0, 0x2fff},
300
301         {"Hiragana", "Hiragana", 0x3040, 0x309f},
302         {"Katakana", "Katakana", 0x30a0, 0x30ff},
303         {"Katakana Ext.", "Katakana Phonetic Extensions", 0x31f0, 0x31ff},
304
305         {"Bopomofo", "Bopomofo", 0x3100, 0x312f},
306         {"Bopomofo Ext.", "Bopomofo Extended", 0x31a0, 0x31bf},
307
308         {"Hangul", "Hangul Jamo", 0x1100, 0x11ff},
309         {"Hangul Comp.", "Hangul Compatibility Jamo", 0x3130, 0x318f},
310         {"Hangul Syll.", "Hangul Syllables", 0xac00, 0xd7af},
311
312         {"Kanbun", "Kanbun", 0x3190, 0x319f},
313
314
315
316         {"Yijing Hex.", "Yijing Hexagram Symbols", 0x4dc0, 0x4dff},
317
318         {"Yi Syllables", "Yi Syllables", 0xa000, 0xa48f},
319         {"Yi Radicals", "Yi Radicals", 0xa490, 0xa4cf},
320
321         {"High Surr.", "High Surrogate Area", 0xd800, 0xdbff},
322
323         {"Low Surr.", "Low Surrogates", 0xdc00, 0xdfff},
324         {"Priv. Use Area", "Private Use Area", 0xe000, 0xf8ff},
325
326         {"CJK Rad. Supp.", "CJK Radicals Supplement", 0x2e80, 0x2eff},
327         {"CJK Ideographs", "CJK Unified Ideographs", 0x4e00, 0x9faf},
328         {"CJK Ideog. Ext. A", "CJK Unified Ideographs Extension A", 0x3400, 0x4dbf},
329         {"CJK Ideog. Ext. B", "CJK Unified Ideographs Extension B", 0x20000, 0x2a6df},
330         {"CJK Symbols.", "CJK Symbols and Punctuation", 0x3000, 0x303f},
331         {"Enclosed CJK", "Enclosed CJK Letters and Months", 0x3200, 0x32ff},
332         {"CJK Comp.", "CJK Compatibility", 0x3300, 0x33ff},
333         {"CJK Comp. Ideog.", "CJK Compatibility Ideographs", 0xf900, 0xfaff},
334         {"CJK Comp. Forms", "CJK Compatibility Forms", 0xfe30, 0xfe4f},
335         {"CJK Comp. Supp.", "CJK Compatibility Ideographs Supplement", 0x2f800, 0x2fa1f},
336
337         {"Alpha. Pres. Forms", "Alphabetic Presentation Forms", 0xfb00, 0xfb4f},
338
339         {"Arabic Pres. A", "Arabic Presentation Forms-A", 0xfb50, 0xfdff},
340         {"Arabic Pres. B", "Arabic Presentation Forms-B", 0xfe70, 0xfeff},
341
342         {"Var. Sel.", "Variation Selectors", 0xfe00, 0xfe0f},
343
344         {"Comb. Half", "Combining Half Marks", 0xfe20, 0xfe2f},
345
346         {"Sml. From Var.", "Small Form Variants", 0xfe50, 0xfe6f},
347
348         {"Half, Full Forms", "Halfwidth and Fullwidth Forms", 0xff00, 0xffef},
349         {"Specials", "Specials", 0xfff0, 0xffff},
350
351         {"Lin. B Syllab.", "Linear B Syllabary", 0x10000, 0x1007f},
352         {"Lin. B Idog.", "Linear B Ideograms", 0x10080, 0x100ff},
353
354         {"Aegean Num.", "Aegean Numbers", 0x10100, 0x1013f},
355         {"Old Italic", "Old Italic", 0x10300, 0x1032f},
356
357         {"Gothic", "Gothic", 0x10330, 0x1034f},
358         {"Ugaritic", "Ugaritic", 0x10380, 0x1039f},
359
360         {"Deseret", "Deseret", 0x10400, 0x1044f},
361         {"Shavian", "Shavian", 0x10450, 0x1047f},
362
363         {"Osmanya", "Osmanya", 0x10480, 0x104af},
364         {"Cypriot Syll", "Cypriot Syllabary", 0x10800, 0x1083f},
365
366         {"Bysantine Mus.", "Bysantine Musical Symbols", 0x1d000, 0x1d0ff},
367         {"Music Symb.", "Musical Symbols", 0x1d100, 0x1d1ff},
368
369         {"Tai Xuan Symb", "Tai Xuan Jing Symbols", 0x1d300, 0x1d35f},
370         {"Math. Alpha Symb.", "Mathematical Alpanumeric Symbols", 0x1d400, 0x1d7ff},
371
372
373         {"Tags", "Tags", 0xe0000, 0xe007f},
374         {"Var. Supp", "Variation Selectors Supplement", 0xe0100, 0xe01ef},
375
376         {"Supp. Priv. A", "Supplementary Private Use Area-A", 0xf0000, 0xffffd},
377         {"Supp. Priv. B", "Supplementary Private Use Area-B", 0x100000, 0x10fffd}
378 };
379
380
381 /* *************************** static functions prototypes ****************** */
382 VFont *exist_vfont(char *str);
383
384 /* *************** */
385
386 void do_common_editbuts(unsigned short event) // old name, is a mix of object and editing events.... 
387 {
388         EditMesh *em = G.editMesh;
389         EditFace *efa;
390         Base *base;
391         Object *ob= OBACT;
392         Material *ma;
393         Nurb *nu;
394         Curve *cu;
395         BezTriple *bezt;
396         BPoint *bp;
397         unsigned int local;
398         int a, bit, index= -1;
399
400         switch(event) {
401                 
402         case B_MATWICH:
403                 if(G.obedit && G.obedit->actcol>0) {
404                         if(G.obedit->type == OB_MESH) {
405                                 for(efa= em->faces.first; efa; efa= efa->next) {
406                                         if(efa->f & SELECT) {
407                                                 if(index== -1) index= efa->mat_nr;
408                                                 else if(index!=efa->mat_nr) {
409                                                         error("Mixed colors");
410                                                         return;
411                                                 }
412                                         }
413                                 }
414                         }
415                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
416                                 nu= editNurb.first;
417                                 while(nu) {
418                                         if( isNurbsel(nu) ) {
419                                                 if(index== -1) index= nu->mat_nr;
420                                                 else if(index!=nu->mat_nr) {
421                                                         error("Mixed colors");
422                                                         return;
423                                                 }
424                                         }
425                                         nu= nu->next;
426                                 }                               
427                         }
428                         if(index>=0) {
429                                 G.obedit->actcol= index+1;
430                                 scrarea_queue_winredraw(curarea);
431                         }
432                 }
433                 break;
434         case B_MATNEW:
435                 new_material_to_objectdata(ob);
436                 scrarea_queue_winredraw(curarea);
437                 BIF_undo_push("New material");
438                 allqueue(REDRAWBUTSSHADING, 0);
439                 allqueue(REDRAWVIEW3D_Z, 0);
440                 allqueue(REDRAWOOPS, 0);
441                 break;
442         case B_MATDEL:
443                 delete_material_index();
444                 scrarea_queue_winredraw(curarea);
445                 BIF_undo_push("Delete material index");
446                 allqueue(REDRAWBUTSSHADING, 0);
447                 allqueue(REDRAWVIEW3D_Z, 0);
448                 allqueue(REDRAWOOPS, 0);
449                 break;
450         case B_MATASS:
451                 if(G.obedit && G.obedit->actcol>0) {
452                         if(G.obedit->type == OB_MESH) {
453                                 efa= em->faces.first;
454                                 while(efa) {
455                                         if(efa->f & SELECT)
456                                                 efa->mat_nr= G.obedit->actcol-1;
457                                         efa= efa->next;
458                                 }
459                         }
460                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
461                                 nu= editNurb.first;
462                                 while(nu) {
463                                         if( isNurbsel(nu) )
464                                                 nu->mat_nr= nu->charidx= G.obedit->actcol-1;
465                                         nu= nu->next;
466                                 }
467                         }
468                         else if (G.obedit->type == OB_FONT) {
469                         if (mat_to_sel()) {
470                                 allqueue(REDRAWVIEW3D, 0);
471                         }
472                         }
473                         allqueue(REDRAWVIEW3D_Z, 0);
474                         DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
475                         shade_buttons_change_3d();
476                         BIF_undo_push("Assign material index");
477                 }
478                 break;
479         case B_MATASS_BROWSE:
480                 /* if slot available, make that index active, and assign */
481                 /* else, make new slot, and assign */
482                 ma= BLI_findlink(&G.main->mat, G.buts->menunr-1);
483                 if(ma) {
484                         ob->actcol= find_material_index(ob, ma);
485                         if(ob->actcol==0) {
486                                 assign_material(ob, ma, ob->totcol+1);
487                                 ob->actcol= ob->totcol;
488                         }
489                 }
490                 else {
491                         do_common_editbuts(B_MATNEW);
492                 }
493                 do_common_editbuts(B_MATASS);
494                 break;
495                 
496         case B_MATCOL2:
497                 ma= give_current_material(ob, ob->actcol);
498                 BKE_icon_changed(BKE_icon_getid((ID *)ma));
499                 allqueue(REDRAWVIEW3D, 0);
500                 allqueue(REDRAWBUTSEDIT, 0);
501                 break;
502                 
503         case B_MATSEL:
504         case B_MATDESEL:
505                 if(G.obedit) {
506                         if(G.obedit->type == OB_MESH) {
507                                 if (event==B_MATSEL) {
508                                         editmesh_select_by_material(G.obedit->actcol-1);
509                                 } else {
510                                         editmesh_deselect_by_material(G.obedit->actcol-1);
511                                 }
512                                 allqueue(REDRAWVIEW3D, 0);
513                         }
514                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
515                                 nu= editNurb.first;
516                                 while(nu) {
517                                         if(nu->mat_nr==G.obedit->actcol-1) {
518                                                 if(nu->bezt) {
519                                                         a= nu->pntsu;
520                                                         bezt= nu->bezt;
521                                                         while(a--) {
522                                                                 if(bezt->hide==0) {
523                                                                         if(event==B_MATSEL) {
524                                                                                 bezt->f1 |= SELECT;
525                                                                                 bezt->f2 |= SELECT;
526                                                                                 bezt->f3 |= SELECT;
527                                                                         }
528                                                                         else {
529                                                                                 bezt->f1 &= ~SELECT;
530                                                                                 bezt->f2 &= ~SELECT;
531                                                                                 bezt->f3 &= ~SELECT;
532                                                                         }
533                                                                 }
534                                                                 bezt++;
535                                                         }
536                                                 }
537                                                 else if(nu->bp) {
538                                                         a= nu->pntsu*nu->pntsv;
539                                                         bp= nu->bp;
540                                                         while(a--) {
541                                                                 if(bp->hide==0) {
542                                                                         if(event==B_MATSEL) bp->f1 |= SELECT;
543                                                                         else bp->f1 &= ~SELECT;
544                                                                 }
545                                                                 bp++;
546                                                         }
547                                                 }
548                                         }
549                                         nu= nu->next;
550                                 }
551                                 BIF_undo_push("Select material index");
552                                 allqueue(REDRAWVIEW3D, 0);
553                         }
554                 }
555                 countall();
556                 break;
557         case B_HIDE:
558                 if(G.obedit) {
559                         if(G.obedit->type == OB_MESH) hide_mesh(0);
560                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0);
561                 }
562                 break;
563         case B_REVEAL:
564                 if(G.obedit) {
565                         if(G.obedit->type == OB_MESH) reveal_mesh();
566                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb();
567                 }
568                 else if(FACESEL_PAINT_TEST) reveal_tface();
569                 
570                 break;
571         case B_SELSWAP:
572                 if(G.obedit) {
573                         if(G.obedit->type == OB_MESH) selectswap_mesh();
574                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb();
575                 }
576                 break;
577         case B_AUTOTEX:
578                 if(ob && G.obedit==0) {
579                         if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) tex_space_curve(ob->data);
580                 }
581                 break;
582         case B_DOCENTER:
583                 docenter(0);
584                 break;
585         case B_DOCENTERNEW:
586                 docenter_new();
587                 break;
588         case B_DOCENTERCURSOR:
589                 docenter_cursor();
590                 break;
591         case B_SETSMOOTH:
592         case B_SETSOLID:
593                 if(G.obedit) {
594                         if(G.obedit->type == OB_MESH) {
595                                 mesh_set_smooth_faces((event==B_SETSMOOTH));
596                         }
597                         else {
598                                 nurb_set_smooth((event==B_SETSMOOTH));
599                         }
600                 }
601                 else if(G.vd) {
602                         base= FIRSTBASE;
603                         while(base) {
604                                 if(TESTBASELIB(base)) {
605                                         if(base->object->type==OB_MESH) {
606                                                 mesh_set_smooth_flag(base->object, (event==B_SETSMOOTH));
607                                         }
608                                         else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
609                                                 cu= base->object->data;
610                                                 nu= cu->nurb.first;
611                                                 while(nu) {
612                                                         if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
613                                                         else nu->flag &= ~ME_SMOOTH;
614                                                         nu= nu->next;
615                                                 }
616                                                 makeDispListCurveTypes(base->object, 0);
617                                         }
618                                 }
619                                 base= base->next;
620                         }
621                         allqueue(REDRAWVIEW3D, 0);
622                         
623                         if(event == B_SETSMOOTH) BIF_undo_push("Set Smooth");
624                         else BIF_undo_push("Set Solid");
625                 }
626                 break;
627         case B_CHANGEDEP:
628                 DAG_scene_sort(G.scene); // makes new dag
629                 if(ob) ob->recalc |= OB_RECALC;
630                 allqueue(REDRAWVIEW3D, 0);
631                 break;
632         
633         case B_ADDKEY:
634                 insert_shapekey(ob);
635                 break;
636         case B_SETKEY:
637                 ob->shapeflag |= OB_SHAPE_TEMPLOCK;
638                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
639                 allqueue(REDRAWVIEW3D, 0);
640                 allqueue(REDRAWIPO, 0);
641                 allqueue(REDRAWBUTSEDIT, 0);
642                 break;
643         case B_LOCKKEY:
644                 ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
645                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
646                 allqueue(REDRAWVIEW3D, 0);
647                 allqueue(REDRAWIPO, 0);
648                 allqueue(REDRAWBUTSEDIT, 0);
649                 break;
650         case B_NEXTKEY:
651         {
652                 Key *key= ob_get_key(ob);
653                 if(ob->shapenr == BLI_countlist(&key->block))
654                    ob->shapenr= 1;
655                 else ob->shapenr++;
656                 do_common_editbuts(B_SETKEY);
657                 break;
658         }
659         case B_PREVKEY:
660         {
661                 Key *key= ob_get_key(ob);
662                 if(ob->shapenr <= 1)
663                         ob->shapenr= BLI_countlist(&key->block);
664                 else ob->shapenr--;
665                 do_common_editbuts(B_SETKEY);
666                 break;
667         }
668         case B_NAMEKEY:
669                 allspace(REMAKEIPO, 0);
670         allqueue (REDRAWIPO, 0);
671                 break;
672         case B_DELKEY:
673                 delete_key(OBACT);
674                 allqueue(REDRAWACTION, 0);
675                 break;
676                 
677                 
678         default:
679                 if (G.vd==NULL)
680                         break;
681                 
682                 if(event>=B_OBLAY && event<=B_OBLAY+31) {
683                         local= BASACT->lay & 0xFF000000;
684                         BASACT->lay -= local;
685                         if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) {
686                                 bit= event-B_OBLAY;
687                                 BASACT->lay= 1<<bit;
688                                 scrarea_queue_winredraw(curarea);
689                         }
690                         BASACT->lay += local;
691                         /* optimal redraw */
692                         if( (ob->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
693                         else if( (ob->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
694                         else {
695                                 allqueue(REDRAWVIEW3D, 0);
696                                 DAG_scene_sort(G.scene);
697                         }
698                         ob->lay= BASACT->lay;
699                 }
700         }
701
702 }
703
704 /* *************************** MESH  ******************************** */
705
706 static void verify_customdata_name_func(void *data1, void *data2)
707 {
708         CustomData *data= (CustomData*)data1;
709         CustomDataLayer *layer= (CustomDataLayer*)data2;
710
711         CustomData_set_layer_unique_name(data, layer - data->layers);
712 }
713
714 static void delete_customdata_layer(void *data1, void *data2)
715 {
716         Mesh *me= (Mesh*)data1;
717         CustomData *data= (G.obedit)? &G.editMesh->fdata: &me->fdata;
718         CustomDataLayer *layer= (CustomDataLayer*)data2;
719         void *actlayerdata, *rndlayerdata, *layerdata=layer->data;
720         int type= layer->type;
721         int index= CustomData_get_layer_index(data, type);
722         int i, actindex, rndindex;
723         
724         /*ok, deleting a non-active layer needs to preserve the active layer indices.
725           to do this, we store a pointer to the .data member of both layer and the active layer,
726           (to detect if we're deleting the active layer or not), then use the active
727           layer data pointer to find where the active layer has ended up.
728           
729           this is necassary because the deletion functions only support deleting the active
730           layer. */
731         actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
732         rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
733         CustomData_set_layer_active(data, type, layer - &data->layers[index]);
734
735         /* Multires is handled seperately because the display data is separate
736            from the data stored in multires */
737         if(me && me->mr) {
738                 multires_delete_layer(me, &me->mr->fdata, type, layer - &data->layers[index]);
739         }
740         else if(G.obedit) {
741                 EM_free_data_layer(data, type);
742         }
743         else if(me) {
744                 CustomData_free_layer_active(data, type, me->totface);
745                 mesh_update_customdata_pointers(me);
746         }
747
748         if(!CustomData_has_layer(data, type)) {
749                 if(type == CD_MCOL && (G.f & G_VERTEXPAINT))
750                         G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
751         }
752
753         /*reconstruct active layer*/
754         if (actlayerdata != layerdata) {
755                 /*find index. . .*/
756                 actindex = CustomData_get_layer_index(data, type);
757                 for (i=actindex; i<data->totlayer; i++) {
758                         if (data->layers[i].data == actlayerdata) {
759                                 actindex = i - actindex;
760                                 break;
761                         }
762                 }
763                 
764                 /*set index. . .*/
765                 CustomData_set_layer_active(data, type, actindex);
766         }
767         
768         if (rndlayerdata != layerdata) {
769                 /*find index. . .*/
770                 rndindex = CustomData_get_layer_index(data, type);
771                 for (i=rndindex; i<data->totlayer; i++) {
772                         if (data->layers[i].data == rndlayerdata) {
773                                 rndindex = i - rndindex;
774                                 break;
775                         }
776                 }
777                 
778                 /*set index. . .*/
779                 CustomData_set_layer_render(data, type, rndindex);
780         }
781         
782         
783         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
784         
785         if(type == CD_MTFACE)
786                 BIF_undo_push("Delete UV Texture");
787         else if(type == CD_MCOL)
788                 BIF_undo_push("Delete Vertex Color");
789
790         allqueue(REDRAWVIEW3D, 0);
791         allqueue(REDRAWIMAGE, 0);
792         allqueue(REDRAWBUTSEDIT, 0);
793 }
794
795 static int customdata_buttons(
796         uiBlock *block, Mesh *me, CustomData *data,
797         int type, int *activep, int *renderp,
798         int setevt, int setevt_rnd, int newevt,
799         char *label, char *shortlabel, char *browsetip, char *browsetip_rnd,
800         char *newtip, char *deltip, int x, int y)
801 {
802         CustomDataLayer *layer;
803         uiBut *but;
804         int i, count= CustomData_number_of_layers(data, type);
805
806         if(count >= MAX_MTFACE) {
807                 uiDefBut(block, LABEL, 0, label, x,y,220,19, 0, 0.0, 0, 0, 0, "");
808         }
809         else {
810                 uiDefBut(block, LABEL, 0, label, x,y,140,19, 0, 0.0, 0, 0, 0, "");
811                 uiBlockBeginAlign(block);
812                 uiDefBut(block, BUT, newevt, "New", x+140,y,80,19, 0,0,0,0,0, newtip);
813                 uiBlockEndAlign(block);
814         }
815
816         y -= (count)? 24: 19;
817
818         uiBlockBeginAlign(block);
819         for (count=1, i=0; i<data->totlayer; i++) {
820                 layer= &data->layers[i];
821
822                 if(layer->type == type) {
823                         *activep= layer->active + 1;
824                         *renderp= layer->active_rnd + 1;
825                         
826                         uiDefIconButI(block, ROW, setevt, ICON_VIEW3D, x,y,25,19, activep, 1.0, count, 0, 0, browsetip);
827                         uiDefIconButI(block, ROW, setevt_rnd, ICON_SCENE, x+25,y,25,19, renderp, 1.0, count, 0, 0, browsetip_rnd);
828                         but=uiDefBut(block, TEX, setevt, "", x+50,y,145,19, layer->name, 0.0, 31.0, 0, 0, label);
829                         uiButSetFunc(but, verify_customdata_name_func, data, layer);
830                         but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, deltip);
831                         uiButSetFunc(but, delete_customdata_layer, me, layer);
832
833
834                         count++;
835                         y -= 19;
836                 }
837         }
838         uiBlockEndAlign(block);
839
840         return y;
841 }
842
843 static void editing_panel_mesh_type(Object *ob, Mesh *me)
844 {
845         uiBlock *block;
846         uiBut *but;
847         float val;
848         CustomData *fdata;
849         int yco;
850
851         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
852         if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
853         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
854
855         uiBlockBeginAlign(block);
856         uiDefButBitS(block, TOG, ME_AUTOSMOOTH, REDRAWVIEW3D, "Auto Smooth",10,180,170,19, &me->flag, 0, 0, 0, 0, "Treats all set-smoothed faces with angles less than Degr: as 'smooth' during render");
857         uiDefButS(block, NUM, B_DIFF, "Degr:",                          10,160,170,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
858         uiBlockEndAlign(block);
859
860         /* Retopo */
861         if(G.obedit) {
862                 uiBlockBeginAlign(block);
863                 but= uiDefButBitC(block,TOG,RETOPO,B_NOP, "Retopo", 10,130,170,19, &G.scene->toolsettings->retopo_mode, 0,0,0,0, "Turn on the re-topology tool");
864                 uiButSetFunc(but,retopo_toggle,ob,me);
865                 if(G.scene->toolsettings->retopo_mode) {
866                         but= uiDefButBitC(block,TOG,RETOPO_PAINT,B_NOP,"Paint", 10,110,55,19, &G.scene->toolsettings->retopo_mode,0,0,0,0, "Draw intersecting lines in the 3d view, ENTER creates quad or tri faces, wrapped onto other objects in the 3d view.");
867                         uiButSetFunc(but,retopo_paint_toggle,ob,me);
868                         but= uiDefBut(block,BUT,B_NOP,"Retopo All", 65,110,115,19, 0,0,0,0,0, "Apply the re-topology tool to all selected vertices");
869                         uiButSetFunc(but,retopo_do_all_cb,ob,me);
870                 }
871                 uiBlockEndAlign(block);
872         }
873
874         uiBlockBeginAlign(block);
875         uiDefBut(block, BUT,B_DOCENTER, "Center",                                       10, 80, 65, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
876         uiDefBut(block, BUT,B_DOCENTERNEW, "Center New",                        75, 80, 105, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
877         uiDefBut(block, BUT,B_DOCENTERCURSOR, "Center Cursor",          10, 60, 170, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
878         uiBlockEndAlign(block);
879
880         uiBlockBeginAlign(block);
881         uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided",     10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh as double or single sided");
882         uiDefButBitS(block, TOG, ME_NOPUNOFLIP, REDRAWVIEW3D, "No V.Normal Flip", 10,10,170,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
883         uiBlockEndAlign(block);
884
885         uiDefIDPoinBut(block, test_meshpoin_but, ID_ME, B_REDR, "TexMesh: ",    190,180,220,19, &me->texcomesh, "Derive texture coordinates from another mesh.");
886
887         if(me->msticky) val= 1.0; else val= 0.0;
888         uiDefBut(block, LABEL, 0, "Sticky",                             190,155,140,19, 0, val, 0, 0, 0, "");
889         uiBlockBeginAlign(block);
890         if(me->msticky==NULL) {
891                 uiDefBut(block, BUT, B_MAKESTICKY, "Make",              330,155, 80,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates from the current camera view background picture");
892         }
893         else uiDefBut(block, BUT, B_DELSTICKY, "Delete",        330,155, 80,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
894         uiBlockEndAlign(block);
895
896         fdata= (G.obedit)? &G.editMesh->fdata: &me->fdata;
897         yco= customdata_buttons(block, me, fdata, CD_MTFACE, &acttface, &acttface_rnd,
898                 B_SETTFACE, B_SETTFACE_RND, B_NEWTFACE, "UV Texture", "UV Texture:",
899                 "Set active UV texture", "Set rendering UV texture", "Creates a new UV texture layer",
900                 "Removes the current UV texture layer", 190, 130);
901
902         yco= customdata_buttons(block, me, fdata, CD_MCOL, &actmcol, &actmcol_rnd,
903                 B_SETMCOL, B_SETMCOL_RND, B_NEWMCOL, "Vertex Color", "Vertex Color:",
904                 "Sets active vertex color layer", "Sets rendering vertex color layer", "Creates a new vertex color layer",
905                 "Removes the current vertex color layer", 190, yco-5);
906
907         if(yco < 0)
908                 uiNewPanelHeight(block, 204 - yco);
909 }
910
911 /* *************************** MODIFIERS ******************************** */
912
913 void do_modifier_panels(unsigned short event)
914 {
915         Object *ob = OBACT;
916
917         switch(event) {
918         case B_MODIFIER_REDRAW:
919                 allqueue(REDRAWBUTSEDIT, 0);
920                 allqueue(REDRAWOOPS, 0);
921                 break;
922
923         case B_MODIFIER_RECALC:
924                 ob->softflag |= OB_SB_RESET;
925                 allqueue(REDRAWBUTSEDIT, 0);
926                 allqueue(REDRAWVIEW3D, 0);
927                 allqueue(REDRAWIMAGE, 0);
928                 allqueue(REDRAWOOPS, 0);
929                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
930                 object_handle_update(ob);
931                 countall();
932                 break;
933         }
934 }
935
936 static void modifiers_add(void *ob_v, int type)
937 {
938         Object *ob = ob_v;
939         ModifierTypeInfo *mti = modifierType_getInfo(type);
940         
941         if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
942                 ModifierData *md = ob->modifiers.first;
943
944                 while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
945                         md = md->next;
946                 }
947
948                 BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(type));
949         } else {
950                 BLI_addtail(&ob->modifiers, modifier_new(type));
951         }
952         BIF_undo_push("Add modifier");
953 }
954
955 typedef struct MenuEntry {
956         char *name;
957         int ID;
958 } MenuEntry;
959
960 static int menuEntry_compare_names(const void *entry1, const void *entry2)
961 {
962         return strcmp(((MenuEntry *)entry1)->name, ((MenuEntry *)entry2)->name);
963 }
964
965 static uiBlock *modifiers_add_menu(void *ob_v)
966 {
967         Object *ob = ob_v;
968         uiBlock *block;
969         int i, yco=0;
970         int numEntries = 0;
971         MenuEntry entries[NUM_MODIFIER_TYPES];
972         
973         block= uiNewBlock(&curarea->uiblocks, "modifier_add_menu",
974                           UI_EMBOSSP, UI_HELV, curarea->win);
975         uiBlockSetButmFunc(block, modifiers_add, ob);
976
977         for (i=eModifierType_None+1; i<NUM_MODIFIER_TYPES; i++) {
978                 ModifierTypeInfo *mti = modifierType_getInfo(i);
979
980                 /* Only allow adding through appropriate other interfaces */
981                 if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
982                 
983                 if(ELEM(i, eModifierType_Cloth, eModifierType_Collision)) continue;
984
985                 if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
986                    (ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
987                         entries[numEntries].name = mti->name;
988                         entries[numEntries].ID = i;
989
990                         ++numEntries;
991                 }
992         }
993
994         qsort(entries, numEntries, sizeof(*entries), menuEntry_compare_names);
995
996
997         for(i = 0; i < numEntries; ++i)
998                 uiDefBut(block, BUTM, B_MODIFIER_RECALC, entries[i].name,
999                          0, yco -= 20, 160, 19, NULL, 0, 0, 1, entries[i].ID, "");
1000
1001         uiTextBoundsBlock(block, 50);
1002         uiBlockSetDirection(block, UI_DOWN);
1003
1004         return block;
1005 }
1006
1007 static void modifiers_del(void *ob_v, void *md_v)
1008 {
1009         Object *ob = ob_v;
1010         ModifierData *md;
1011
1012                 /* It seems on rapid delete it is possible to
1013                  * get called twice on same modifier, so make
1014                  * sure it is in list.
1015                  */
1016         for (md=ob->modifiers.first; md; md=md->next)
1017                 if (md==md_v)
1018                         break;
1019         
1020         if (!md)
1021                 return;
1022
1023         if(md->type==eModifierType_ParticleSystem){
1024                 ParticleSystemModifierData *psmd=(ParticleSystemModifierData*)md;
1025                 BLI_remlink(&ob->particlesystem, psmd->psys);
1026                 psys_free(ob,psmd->psys);
1027         }
1028
1029         BLI_remlink(&ob->modifiers, md_v);
1030
1031         modifier_free(md_v);
1032
1033         BIF_undo_push("Del modifier");
1034 }
1035
1036 int mod_moveUp(void *ob_v, void *md_v)
1037 {
1038         Object *ob = ob_v;
1039         ModifierData *md = md_v;
1040
1041         if (md->prev) {
1042                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1043
1044                 if (mti->type!=eModifierTypeType_OnlyDeform) {
1045                         ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
1046
1047                         if (nmti->flags&eModifierTypeFlag_RequiresOriginalData)
1048                                 return -1;
1049                 }
1050
1051                 BLI_remlink(&ob->modifiers, md);
1052                 BLI_insertlink(&ob->modifiers, md->prev->prev, md);
1053         }
1054
1055         return 0;
1056 }
1057
1058 static void modifiers_moveUp(void *ob_v, void *md_v)
1059 {
1060         if( mod_moveUp( ob_v, md_v ) )
1061                 error("Cannot move above a modifier requiring original data.");
1062         else
1063                 BIF_undo_push("Move modifier");
1064 }
1065
1066 int mod_moveDown(void *ob_v, void *md_v)
1067 {
1068         Object *ob = ob_v;
1069         ModifierData *md = md_v;
1070
1071         if (md->next) {
1072                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1073
1074                 if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
1075                         ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
1076
1077                         if (nmti->type!=eModifierTypeType_OnlyDeform)
1078                                 return -1;
1079                 }
1080
1081                 BLI_remlink(&ob->modifiers, md);
1082                 BLI_insertlink(&ob->modifiers, md->next, md);
1083         }
1084
1085         return 0;
1086 }
1087
1088 static void modifiers_moveDown(void *ob_v, void *md_v)
1089 {
1090         if( mod_moveDown( ob_v, md_v ) )
1091                 error("Cannot move beyond a non-deforming modifier.");
1092         else
1093                 BIF_undo_push("Move modifier");
1094 }
1095
1096 static void modifier_testLatticeObj(char *name, ID **idpp)
1097 {
1098         ID *id;
1099
1100         for (id= G.main->object.first; id; id= id->next) {
1101                 if( strcmp(name, id->name+2)==0 ) {
1102                         if (((Object *)id)->type != OB_LATTICE) {
1103                                 error ("Lattice deform object must be a lattice");
1104                                 break;
1105                         } 
1106                         *idpp= id;
1107                         return;
1108                 }
1109         }
1110         *idpp= 0;
1111 }
1112
1113 static void modifier_testCurveObj(char *name, ID **idpp)
1114 {
1115         ID *id;
1116
1117         for (id= G.main->object.first; id; id= id->next) {
1118                 if( strcmp(name, id->name+2)==0 ) {
1119                         if (((Object *)id)->type != OB_CURVE) {
1120                                 error ("Curve deform object must be a curve");
1121                                 break;
1122                         } 
1123                         *idpp= id;
1124                         return;
1125                 }
1126         }
1127         *idpp= 0;
1128 }
1129
1130 static void modifier_testMeshObj(char *name, ID **idpp)
1131 {
1132         ID *id;
1133
1134         for (id= G.main->object.first; id; id= id->next) {
1135                 /* no boolean on its own object */
1136                 if(id != (ID *)OBACT) {
1137                         if( strcmp(name, id->name+2)==0 ) {
1138                                 if (((Object *)id)->type != OB_MESH) {
1139                                         error ("Boolean modifier object must be a mesh");
1140                                         break;
1141                                 } 
1142                                 *idpp= id;
1143                                 return;
1144                         }
1145                 }
1146         }
1147         *idpp= NULL;
1148 }
1149
1150 static void modifier_testArmatureObj(char *name, ID **idpp)
1151 {
1152         ID *id;
1153
1154         for (id= G.main->object.first; id; id= id->next) {
1155                 if( strcmp(name, id->name+2)==0 ) {
1156                         if (((Object *)id)->type != OB_ARMATURE) {
1157                                 error ("Armature deform object must be an armature");
1158                                 break;
1159                         } 
1160                         *idpp= id;
1161                         return;
1162                 }
1163         }
1164         *idpp= 0;
1165 }
1166
1167 static void modifier_testTexture(char *name, ID **idpp)
1168 {
1169         ID *id;
1170
1171         for(id = G.main->tex.first; id; id = id->next) {
1172                 if(strcmp(name, id->name + 2) == 0) {
1173                         *idpp = id;
1174                         /* texture gets user, objects not: delete object = clear modifier */
1175                         id_us_plus(id);
1176                         return;
1177                 }
1178         }
1179         *idpp = 0;
1180 }
1181
1182 #if 0 /* this is currently unused, but could be useful in the future */
1183 static void modifier_testMaterial(char *name, ID **idpp)
1184 {
1185         ID *id;
1186
1187         for(id = G.main->mat.first; id; id = id->next) {
1188                 if(strcmp(name, id->name + 2) == 0) {
1189                         *idpp = id;
1190                         return;
1191                 }
1192         }
1193         *idpp = 0;
1194 }
1195 #endif
1196
1197 static void modifier_testImage(char *name, ID **idpp)
1198 {
1199         ID *id;
1200
1201         for(id = G.main->image.first; id; id = id->next) {
1202                 if(strcmp(name, id->name + 2) == 0) {
1203                         *idpp = id;
1204                         return;
1205                 }
1206         }
1207         *idpp = 0;
1208 }
1209
1210 /* autocomplete callback for ID buttons */
1211 void autocomplete_image(char *str, void *arg_v)
1212 {
1213         /* search if str matches the beginning of an ID struct */
1214         if(str[0]) {
1215                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1216                 ID *id;
1217
1218                 for(id = G.main->image.first; id; id = id->next)
1219                         autocomplete_do_name(autocpl, id->name+2);
1220
1221                 autocomplete_end(autocpl, str);
1222         }
1223 }
1224
1225 /* autocomplete callback for ID buttons */
1226 void autocomplete_meshob(char *str, void *arg_v)
1227 {
1228         /* search if str matches the beginning of an ID struct */
1229         if(str[0]) {
1230                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1231                 ID *id;
1232
1233                 for(id = G.main->object.first; id; id = id->next)
1234                         if(((Object *)id)->type == OB_MESH)
1235                                 autocomplete_do_name(autocpl, id->name+2);
1236
1237                 autocomplete_end(autocpl, str);
1238         }
1239 }
1240 static void modifiers_convertParticles(void *obv, void *mdv)
1241 {
1242         Object *obn;
1243         ModifierData *md = mdv;
1244         ParticleSystem *psys;
1245         ParticleCacheKey *key, **cache;
1246         Mesh *me;
1247         MVert *mvert;
1248         MFace *mface;
1249         int a, k, kmax;
1250         int totvert=0, totface=0, cvert=0;
1251         int totpart=0, totchild=0;
1252
1253         if(md->type != eModifierType_ParticleSystem) return;
1254
1255         if(G.f & G_PARTICLEEDIT) return;
1256
1257         psys=((ParticleSystemModifierData *)md)->psys;
1258
1259         if(psys->part->draw_as != PART_DRAW_PATH || psys->pathcache == 0) return;
1260
1261         totpart= psys->totcached;
1262         totchild= psys->totchildcache;
1263
1264         if(totchild && (psys->part->draw&PART_DRAW_PARENT)==0)
1265                 totpart= 0;
1266
1267         /* count */
1268         cache= psys->pathcache;
1269         for(a=0; a<totpart; a++) {
1270                 key= cache[a];
1271                 totvert+= (int)(key->col[3])+1;
1272                 totface+= (int)(key->col[3]);
1273         }
1274
1275         cache= psys->childcache;
1276         for(a=0; a<totchild; a++) {
1277                 key= cache[a];
1278                 totvert+= (int)(key->col[3])+1;
1279                 totface+= (int)(key->col[3]);
1280         }
1281
1282         if(totvert==0) return;
1283
1284         /* add new mesh */
1285         obn= add_object(OB_MESH);
1286         me= obn->data;
1287         
1288         me->totvert= totvert;
1289         me->totface= totface;
1290         
1291         me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
1292         me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, totface);
1293         
1294         mvert= me->mvert;
1295         mface= me->mface;
1296
1297         /* copy coordinates */
1298         cache= psys->pathcache;
1299         for(a=0; a<totpart; a++){
1300                 key= cache[a];
1301                 kmax= (int)(key->col[3]);
1302                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1303                         VECCOPY(mvert->co,key->co);
1304                         if(k){
1305                                 mface->v1= cvert-1;
1306                                 mface->v2= cvert;
1307                                 mface++;
1308                         }
1309                 }
1310         }
1311
1312         cache=psys->childcache;
1313         for(a=0; a<totchild; a++) {
1314                 key=cache[a];
1315                 kmax=(int)(key->col[3]);
1316                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1317                         VECCOPY(mvert->co,key->co);
1318                         if(k){
1319                                 mface->v1=cvert-1;
1320                                 mface->v2=cvert;
1321                                 mface++;
1322                         }
1323                 }
1324         }
1325         make_edges(me, 0);
1326 }
1327 static void modifiers_applyModifier(void *obv, void *mdv)
1328 {
1329         Object *ob = obv;
1330         ModifierData *md = mdv;
1331         DerivedMesh *dm;
1332         Mesh *me = ob->data;
1333         int converted = 0;
1334
1335         if (G.obedit) {
1336                 error("Modifiers cannot be applied in editmode");
1337                 return;
1338         } else if (((ID*) ob->data)->us>1) {
1339                 error("Modifiers cannot be applied to multi-user data");
1340                 return;
1341         }
1342
1343         if (md!=ob->modifiers.first) {
1344                 if (!okee("Modifier is not first"))
1345                         return;
1346         }
1347
1348         if (ob->type==OB_MESH) {
1349                 if(me->mr && multires_modifier_warning()) {
1350                         error("Modifier changes topology; cannot apply with multires active");
1351                         return;
1352                 }
1353                 if(me->key) {
1354                         error("Modifier cannot be applied to Mesh with Shape Keys");
1355                         return;
1356                 }
1357         
1358                 sculptmode_pmv_off(me);
1359         
1360                 dm = mesh_create_derived_for_modifier(ob, md);
1361                 if (!dm) {
1362                         error("Modifier is disabled or returned error, skipping apply");
1363                         return;
1364                 }
1365
1366                 DM_to_mesh(dm, me);
1367                 converted = 1;
1368
1369                 dm->release(dm);
1370         } 
1371         else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
1372                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1373                 Curve *cu = ob->data;
1374                 int numVerts;
1375                 float (*vertexCos)[3];
1376
1377                 if (!okee("Apply will only change CV points, not tesselated/bevel vertices"))
1378                         return;
1379
1380                 if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
1381                         error("Modifier is disabled, skipping apply");
1382                         return;
1383                 }
1384
1385                 vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
1386                 mti->deformVerts(md, ob, NULL, vertexCos, numVerts);
1387                 curve_applyVertexCos(cu, &cu->nurb, vertexCos);
1388
1389                 converted = 1;
1390
1391                 MEM_freeN(vertexCos);
1392
1393                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
1394         }
1395         else {
1396                 error("Cannot apply modifier for this object type");
1397                 return;
1398         }
1399
1400         if (converted) {
1401                 BLI_remlink(&ob->modifiers, md);
1402                 modifier_free(md);
1403
1404                 BIF_undo_push("Apply modifier");
1405         }
1406 }
1407
1408 static void modifiers_copyModifier(void *ob_v, void *md_v)
1409 {
1410         Object *ob = ob_v;
1411         ModifierData *md = md_v;
1412         ModifierData *nmd = modifier_new(md->type);
1413
1414         modifier_copyData(md, nmd);
1415
1416         BLI_insertlink(&ob->modifiers, md, nmd);
1417
1418         BIF_undo_push("Copy modifier");
1419 }
1420
1421 static void modifiers_setOnCage(void *ob_v, void *md_v)
1422 {
1423         Object *ob = ob_v;
1424         ModifierData *md;
1425         
1426         int i, cageIndex = modifiers_getCageIndex(ob, NULL );
1427
1428         for( i = 0, md=ob->modifiers.first; md; ++i, md=md->next )
1429                 if( md == md_v ) {
1430                         if( i >= cageIndex )
1431                                 md->mode ^= eModifierMode_OnCage;
1432                         break;
1433                 }
1434 }
1435
1436 static void modifiers_clearHookOffset(void *ob_v, void *md_v)
1437 {
1438         Object *ob = ob_v;
1439         ModifierData *md = md_v;
1440         HookModifierData *hmd = (HookModifierData*) md;
1441         
1442         if (hmd->object) {
1443                 Mat4Invert(hmd->object->imat, hmd->object->obmat);
1444                 Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
1445                 BIF_undo_push("Clear hook offset");
1446         }
1447 }
1448
1449 static void modifiers_cursorHookCenter(void *ob_v, void *md_v)
1450 {
1451         Object *ob = ob_v;
1452         ModifierData *md = md_v;
1453         HookModifierData *hmd = (HookModifierData*) md;
1454
1455         if (G.vd) {
1456                 float *curs = give_cursor();
1457                 float bmat[3][3], imat[3][3];
1458
1459                 where_is_object(ob);
1460         
1461                 Mat3CpyMat4(bmat, ob->obmat);
1462                 Mat3Inv(imat, bmat);
1463
1464                 curs= give_cursor();
1465                 hmd->cent[0]= curs[0]-ob->obmat[3][0];
1466                 hmd->cent[1]= curs[1]-ob->obmat[3][1];
1467                 hmd->cent[2]= curs[2]-ob->obmat[3][2];
1468                 Mat3MulVecfl(imat, hmd->cent);
1469
1470                 BIF_undo_push("Hook cursor center");
1471         }
1472 }
1473
1474 static void modifiers_selectHook(void *ob_v, void *md_v)
1475 {
1476         ModifierData *md = md_v;
1477         HookModifierData *hmd = (HookModifierData*) md;
1478
1479         hook_select(hmd);
1480 }
1481
1482 static void modifiers_reassignHook(void *ob_v, void *md_v)
1483 {
1484         ModifierData *md = md_v;
1485         HookModifierData *hmd = (HookModifierData*) md;
1486         float cent[3];
1487         int *indexar, tot, ok;
1488         char name[32];
1489                 
1490         ok= hook_getIndexArray(&tot, &indexar, name, cent);
1491
1492         if (!ok) {
1493                 error("Requires selected vertices or active Vertex Group");
1494         } else {
1495                 if (hmd->indexar) {
1496                         MEM_freeN(hmd->indexar);
1497                 }
1498
1499                 VECCOPY(hmd->cent, cent);
1500                 hmd->indexar = indexar;
1501                 hmd->totindex = tot;
1502         }
1503 }
1504
1505 static void modifiers_convertToReal(void *ob_v, void *md_v)
1506 {
1507         Object *ob = ob_v;
1508         ModifierData *md = md_v;
1509         ModifierData *nmd = modifier_new(md->type);
1510
1511         modifier_copyData(md, nmd);
1512         nmd->mode &= ~eModifierMode_Virtual;
1513
1514         BLI_addhead(&ob->modifiers, nmd);
1515
1516         ob->partype = PAROBJECT;
1517
1518         BIF_undo_push("Modifier convert to real");
1519 }
1520
1521 static void build_uvlayer_menu_vars(CustomData *data, char **menu_string,
1522                                     int *uvlayer_tmp, char *uvlayer_name)
1523 {
1524         char strtmp[38];
1525         int totuv, i;
1526         CustomDataLayer *layer
1527                     = &data->layers[CustomData_get_layer_index(data, CD_MTFACE)];
1528
1529         *uvlayer_tmp = -1;
1530
1531         totuv = CustomData_number_of_layers(data, CD_MTFACE);
1532
1533         *menu_string = MEM_callocN(sizeof(**menu_string) * (totuv * 38 + 10),
1534                                    "menu_string");
1535         sprintf(*menu_string, "UV Layer%%t");
1536         for(i = 0; i < totuv; i++) {
1537                 /* assign first layer as uvlayer_name if uvlayer_name is null. */
1538                 if(strcmp(layer->name, uvlayer_name) == 0) *uvlayer_tmp = i + 1;
1539                 sprintf(strtmp, "|%s%%x%d", layer->name, i + 1);
1540                 strcat(*menu_string, strtmp);
1541                 layer++;
1542         }
1543
1544         /* there is no uvlayer defined, or else it was deleted. Assign active
1545          * layer, then recalc modifiers.
1546          */
1547         if(*uvlayer_tmp == -1) {
1548                 if(CustomData_get_active_layer_index(data, CD_MTFACE) != -1) {
1549                         *uvlayer_tmp = 1;
1550                         layer = data->layers;
1551                         for(i = 0; i < CustomData_get_active_layer_index(data, CD_MTFACE);
1552                             i++, layer++) {
1553                                 if(layer->type == CD_MTFACE) (*uvlayer_tmp)++;
1554                         }
1555                         strcpy(uvlayer_name, layer->name);
1556
1557                         /* update the modifiers */
1558                         do_modifier_panels(B_MODIFIER_RECALC);
1559                 } else {
1560                         /* ok we have no uv layers, so make sure menu button knows that.*/
1561                         *uvlayer_tmp = 0;
1562                 }
1563         }
1564 }
1565
1566 void set_displace_uvlayer(void *arg1, void *arg2)
1567 {
1568         DisplaceModifierData *dmd=arg1;
1569         CustomDataLayer *layer = arg2;
1570
1571         /*check we have UV layers*/
1572         if (dmd->uvlayer_tmp < 1) return;
1573         layer = layer + (dmd->uvlayer_tmp-1);
1574         
1575         strcpy(dmd->uvlayer_name, layer->name);
1576 }
1577
1578 void set_uvproject_uvlayer(void *arg1, void *arg2)
1579 {
1580         UVProjectModifierData *umd=arg1;
1581         CustomDataLayer *layer = arg2;
1582
1583         /*check we have UV layers*/
1584         if (umd->uvlayer_tmp < 1) return;
1585         layer = layer + (umd->uvlayer_tmp-1);
1586         
1587         strcpy(umd->uvlayer_name, layer->name);
1588 }
1589
1590 static void modifiers_bindMeshDeform(void *ob_v, void *md_v)
1591 {
1592         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md_v;
1593         Object *ob = (Object*)ob_v;
1594
1595         if(mmd->bindcos) {
1596                 if(mmd->bindweights) MEM_freeN(mmd->bindweights);
1597                 if(mmd->bindcos) MEM_freeN(mmd->bindcos);
1598                 if(mmd->dyngrid) MEM_freeN(mmd->dyngrid);
1599                 if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences);
1600                 if(mmd->dynverts) MEM_freeN(mmd->dynverts);
1601                 mmd->bindweights= NULL;
1602                 mmd->bindcos= NULL;
1603                 mmd->dyngrid= NULL;
1604                 mmd->dyninfluences= NULL;
1605                 mmd->dynverts= NULL;
1606                 mmd->totvert= 0;
1607                 mmd->totcagevert= 0;
1608                 mmd->totinfluence= 0;
1609         }
1610         else {
1611                 DerivedMesh *dm;
1612                 int mode= mmd->modifier.mode;
1613
1614                 /* force modifier to run, it will call binding routine */
1615                 mmd->needbind= 1;
1616                 mmd->modifier.mode |= eModifierMode_Realtime;
1617
1618                 if(ob->type == OB_MESH) {
1619                         dm= mesh_create_derived_view(ob, 0);
1620                         dm->release(dm);
1621                 }
1622                 else if(ob->type == OB_LATTICE) {
1623                         lattice_calc_modifiers(ob);
1624                 }
1625                 else if(ob->type==OB_MBALL) {
1626                         makeDispListMBall(ob);
1627                 }
1628                 else if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
1629                         makeDispListCurveTypes(ob, 0);
1630                 }
1631
1632                 mmd->needbind= 0;
1633                 mmd->modifier.mode= mode;
1634         }
1635 }
1636
1637 void modifiers_explodeFacepa(void *arg1, void *arg2)
1638 {
1639         ExplodeModifierData *emd=arg1;
1640
1641         emd->flag |= eExplodeFlag_CalcFaces;
1642 }
1643
1644 static void modifiers_psysEnable(void *ob_v, void *md_v)
1645 {
1646         ParticleSystemModifierData *psmd = (ParticleSystemModifierData*) md_v;
1647
1648         if(psmd->modifier.mode & eModifierMode_Realtime) {
1649                 psmd->psys->flag |= PSYS_ENABLED;
1650         }
1651         else {
1652                 psmd->psys->flag &= ~PSYS_ENABLED;
1653                 PE_free_particle_edit(psmd->psys);
1654         }
1655 }
1656
1657 static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
1658 {
1659         ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1660         uiBut *but;
1661         int isVirtual = md->mode&eModifierMode_Virtual;
1662         int x = *xco, y = *yco, color = md->error?TH_REDALERT:TH_BUT_NEUTRAL;
1663         int editing = (G.obedit==ob);
1664         short height=26, width = 295, buttonWidth = width-120-10;
1665         char str[128];
1666
1667         /* rounded header */
1668         uiBlockSetCol(block, color);
1669                 /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1670         uiDefBut(block, ROUNDBOX, 0, "", x-10, y-4, width, 25, NULL, 7.0, 0.0, 
1671                          (!isVirtual && (md->mode&eModifierMode_Expanded))?3:15, 20, ""); 
1672         uiBlockSetCol(block, TH_AUTO);
1673         
1674         /* open/close icon */
1675         if (!isVirtual && md->type!=eModifierType_Collision) {
1676                 uiBlockSetEmboss(block, UI_EMBOSSN);
1677                 uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
1678         }
1679
1680         uiBlockSetEmboss(block, UI_EMBOSS);
1681         
1682         if (isVirtual) {
1683                 sprintf(str, "%s parent deform", md->name);
1684                 uiDefBut(block, LABEL, 0, str, x+10, y-1, width-110, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name"); 
1685
1686                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Make Real", x+width-100, y, 80, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Convert virtual modifier to a real modifier");
1687                 uiButSetFunc(but, modifiers_convertToReal, ob, md);
1688         } else {
1689                 uiBlockBeginAlign(block);
1690                 uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name"); 
1691
1692                 /* Softbody not allowed in this situation, enforce! */
1693                 if ((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) {
1694                         uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
1695                         but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
1696                         if (md->type==eModifierType_ParticleSystem)
1697                                 uiButSetFunc(but, modifiers_psysEnable, ob, md);
1698                         if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
1699                                 uiDefIconButBitI(block, TOG, eModifierMode_Editmode, B_MODIFIER_RECALC, VICON_EDIT, x+10+buttonWidth-20, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during Editmode (only if enabled for display)");
1700                         }
1701                 }
1702                 uiBlockEndAlign(block);
1703
1704                 uiBlockSetEmboss(block, UI_EMBOSSR);
1705
1706                 if (ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
1707                         int icon, color;
1708
1709                         if (index==cageIndex) {
1710                                 color = TH_BUT_SETTING;
1711                                 icon = VICON_EDITMODE_HLT;
1712                         } else if (index<cageIndex) {
1713                                 color = TH_BUT_NEUTRAL;
1714                                 icon = VICON_EDITMODE_DEHLT;
1715                         } else {
1716                                 color = TH_BUT_NEUTRAL;
1717                                 icon = ICON_BLANK1;
1718                         }
1719                         uiBlockSetCol(block, color);
1720                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, icon, x+width-105, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
1721                         uiButSetFunc(but, modifiers_setOnCage, ob, md);
1722                         uiBlockSetCol(block, TH_AUTO);
1723                 }
1724
1725                 uiBlockSetCol(block, TH_BUT_ACTION);
1726
1727                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_UP, x+width-75, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier up in stack");
1728                 uiButSetFunc(but, modifiers_moveUp, ob, md);
1729
1730                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, x+width-75+20, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier down in stack");
1731                 uiButSetFunc(but, modifiers_moveDown, ob, md);
1732                 
1733                 uiBlockSetEmboss(block, UI_EMBOSSN);
1734                 
1735                 // deletion over the deflection panel
1736                 if(md->type!=eModifierType_Collision)
1737                 {
1738                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
1739                         uiButSetFunc(but, modifiers_del, ob, md);
1740                 }
1741                 uiBlockSetCol(block, TH_AUTO);
1742         }
1743
1744         uiBlockSetEmboss(block, UI_EMBOSS);
1745
1746         if (isVirtual || !(md->mode&eModifierMode_Expanded)) {
1747                 y -= 18;
1748         } else {
1749                 int cy = y - 8;
1750                 int lx = x + width - 60 - 15;
1751
1752                 if (md->type==eModifierType_Subsurf) {
1753                         height = 105;
1754                 } else if (md->type==eModifierType_Lattice) {
1755                         height = 48;
1756                 } else if (md->type==eModifierType_Curve) {
1757                         height = 72;
1758                 } else if (md->type==eModifierType_Build) {
1759                         height = 86;
1760                 } else if (md->type==eModifierType_Mirror) {
1761                         height = 86;
1762                 } else if (md->type==eModifierType_EdgeSplit) {
1763                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1764                         height = 48;
1765                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) height += 19;
1766                 } else if (md->type==eModifierType_Displace) {
1767                         DisplaceModifierData *dmd = (DisplaceModifierData *)md;
1768                         height = 124;
1769                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT ||
1770                            dmd->texmapping == MOD_DISP_MAP_UV)
1771                                 height += 19;
1772                 } else if (md->type==eModifierType_UVProject) {
1773                         height = 114 + ((UVProjectModifierData *)md)->num_projectors * 19;
1774                 } else if (md->type==eModifierType_Decimate) {
1775                         height = 48;
1776                 } else if (md->type==eModifierType_Smooth) {
1777                         height = 86;
1778                 } else if (md->type==eModifierType_Cast) {
1779                         height = 143;
1780                 } else if (md->type==eModifierType_Wave) {
1781                         WaveModifierData *wmd = (WaveModifierData *)md;
1782                         height = 294;
1783                         if(wmd->texmapping == MOD_WAV_MAP_OBJECT ||
1784                            wmd->texmapping == MOD_WAV_MAP_UV)
1785                                 height += 19;
1786                         if(wmd->flag & MOD_WAVE_NORM)
1787                                 height += 19;
1788                 } else if (md->type==eModifierType_Armature) {
1789                         height = 105;
1790                 } else if (md->type==eModifierType_Hook) {
1791                         HookModifierData *hmd = (HookModifierData*) md;
1792                         height = 86;
1793                         if (editing)
1794                                 height += 20;
1795                         if(hmd->indexar==NULL)
1796                                 height += 20;
1797                 } else if (md->type==eModifierType_Softbody) {
1798                         height = 31;
1799                 } else if (md->type==eModifierType_Cloth) {
1800                         height = 26;
1801                 } else if (md->type==eModifierType_Collision) {
1802                         height = 19;
1803                 } else if (md->type==eModifierType_Boolean) {
1804                         height = 48;
1805                 } else if (md->type==eModifierType_Array) {
1806                         height = 211;
1807                 } else if (md->type==eModifierType_MeshDeform) {
1808                         MeshDeformModifierData *mmd= (MeshDeformModifierData*)md;
1809                         height = (mmd->bindcos)? 73: 93;
1810                 } else if (md->type==eModifierType_ParticleSystem) {
1811                         height = 31;
1812                 } else if (md->type==eModifierType_ParticleInstance) {
1813                         height = 94;
1814                 } else if (md->type==eModifierType_Explode) {
1815                         height = 94;
1816                 }
1817                                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1818                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, ""); 
1819
1820                 y -= 18;
1821
1822                 if (!isVirtual && (md->type!=eModifierType_Collision)) {
1823                         uiBlockBeginAlign(block);
1824                         if (md->type==eModifierType_ParticleSystem) {
1825                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Convert",        lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Convert the current particles to a mesh object");
1826                                 uiButSetFunc(but, modifiers_convertParticles, ob, md);
1827                         }
1828                         else{
1829                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Apply",  lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Apply the current modifier and remove from the stack");
1830                                 uiButSetFunc(but, modifiers_applyModifier, ob, md);
1831                         }
1832                         
1833                         if (md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem && (md->type!=eModifierType_Cloth)) {
1834                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Copy",   lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Duplicate the current modifier at the same position in the stack");
1835                                 uiButSetFunc(but, modifiers_copyModifier, ob, md);
1836                         }
1837                         uiBlockEndAlign(block);
1838                 }
1839
1840                 lx = x + 10;
1841                 cy = y + 10 - 1;
1842                 uiBlockBeginAlign(block);
1843                 if (md->type==eModifierType_Subsurf) {
1844                         SubsurfModifierData *smd = (SubsurfModifierData*) md;
1845                         char subsurfmenu[]="Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
1846                         uiDefButS(block, MENU, B_MODIFIER_RECALC, subsurfmenu,          lx,(cy-=19),buttonWidth,19, &smd->subdivType, 0, 0, 0, 0, "Selects type of subdivision algorithm.");
1847                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Levels:",             lx, (cy-=19), buttonWidth,19, &smd->levels, 1, 6, 0, 0, "Number subdivisions to perform");
1848                         uiDefButS(block, NUM, B_MODIFIER_REDRAW, "Render Levels:",              lx, (cy-=19), buttonWidth,19, &smd->renderLevels, 1, 6, 0, 0, "Number subdivisions to perform when rendering");
1849
1850                         /* Disabled until non-EM DerivedMesh implementation is complete */
1851
1852                         /*
1853                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_Incremental, B_MODIFIER_RECALC, "Incremental", lx, (cy-=19),90,19,&smd->flags, 0, 0, 0, 0, "Use incremental calculation, even outside of mesh mode");
1854                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_DebugIncr, B_MODIFIER_RECALC, "Debug", lx+90, cy,buttonWidth-90,19,&smd->flags, 0, 0, 0, 0, "Visualize the subsurf incremental calculation, for debugging effect of other modifiers");
1855                         */
1856
1857                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_ControlEdges, B_MODIFIER_RECALC, "Optimal Draw", lx, (cy-=19), buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Skip drawing/rendering of interior subdivided edges");
1858                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_SubsurfUv, B_MODIFIER_RECALC, "Subsurf UV", lx, (cy-=19),buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Use subsurf to subdivide UVs");
1859                 } else if (md->type==eModifierType_Lattice) {
1860                         LatticeModifierData *lmd = (LatticeModifierData*) md;
1861                         uiDefIDPoinBut(block, modifier_testLatticeObj, ID_OB, B_CHANGEDEP, "Ob: ",      lx, (cy-=19), buttonWidth,19, &lmd->object, "Lattice object to deform with");
1862                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &lmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1863                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1864                 } else if (md->type==eModifierType_Curve) {
1865                         CurveModifierData *cmd = (CurveModifierData*) md;
1866                         uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &cmd->object, "Curve object to deform with");
1867                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1868                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1869                         
1870                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"X",             lx, (cy-=19), 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSX, 0, 0, "The axis that the curve deforms along");
1871                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Y",             (lx+buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSY, 0, 0, "The axis that the curve deforms along");
1872                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Z",             (lx+2*buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSZ, 0, 0, "The axis that the curve deforms along");
1873                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-X",            (lx+3*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGX, 0, 0, "The axis that the curve deforms along");
1874                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Y",            (lx+4*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGY, 0, 0, "The axis that the curve deforms along");
1875                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Z",            (lx+buttonWidth-buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGZ, 0, 0, "The axis that the curve deforms along");
1876                 } else if (md->type==eModifierType_Build) {
1877                         BuildModifierData *bmd = (BuildModifierData*) md;
1878                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Start:", lx, (cy-=19), buttonWidth,19, &bmd->start, 1.0, MAXFRAMEF, 100, 0, "Specify the start frame of the effect");
1879                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:", lx, (cy-=19), buttonWidth,19, &bmd->length, 1.0, MAXFRAMEF, 100, 0, "Specify the total time the build effect requires");
1880                         uiDefButI(block, TOG, B_MODIFIER_RECALC, "Randomize", lx, (cy-=19), buttonWidth,19, &bmd->randomize, 0, 0, 1, 0, "Randomize the faces or edges during build.");
1881                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Seed:", lx, (cy-=19), buttonWidth,19, &bmd->seed, 1.0, MAXFRAMEF, 100, 0, "Specify the seed for random if used.");
1882                 } else if (md->type==eModifierType_Mirror) {
1883                         MirrorModifierData *mmd = (MirrorModifierData*) md;
1884                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1.0, 10, 10, "Distance from axis within which mirrored vertices are merged");
1885                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_X, B_MODIFIER_RECALC, "X",        lx,(cy-=19),20,19, &mmd->flag, 0, 0, 0, 0, "Enable X axis mirror");
1886                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Y, B_MODIFIER_RECALC, "Y",        lx+20,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Y axis mirror");
1887                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Z, B_MODIFIER_RECALC, "Z",        lx+40,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Z axis mirror");
1888                         uiDefButBitS(block, TOG, MOD_MIR_CLIPPING, B_MODIFIER_RECALC, "Do Clipping",    lx+60, cy, buttonWidth-60,19, &mmd->flag, 1, 2, 0, 0, "Prevents during Transform vertices to go through Mirror");
1889                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_U, B_MODIFIER_RECALC,
1890                                      "Mirror U",
1891                                      lx, (cy-=19), buttonWidth/2, 19,
1892                                      &mmd->flag, 0, 0, 0, 0,
1893                                      "Mirror the U texture coordinate around "
1894                                      "the 0.5 point");
1895                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_V, B_MODIFIER_RECALC,
1896                                      "Mirror V",
1897                                      lx + buttonWidth/2 + 1, cy, buttonWidth/2, 19,
1898                                      &mmd->flag, 0, 0, 0, 0,
1899                                      "Mirror the V texture coordinate around "
1900                                      "the 0.5 point");
1901                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
1902                                        "Ob: ", lx, (cy -= 19), buttonWidth, 19,
1903                                        &mmd->mirror_ob,
1904                                        "Object to use as mirror");
1905
1906                 } else if (md->type==eModifierType_EdgeSplit) {
1907                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1908                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMANGLE,
1909                                      B_MODIFIER_RECALC, "From Edge Angle",
1910                                      lx, (cy -= 19), buttonWidth, 19,
1911                                      &emd->flags, 0, 0, 0, 0,
1912                                      "Split edges with high angle between faces");
1913                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) {
1914                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Split Angle:",
1915                                           lx, (cy -= 19), buttonWidth, 19, &emd->split_angle,
1916                                           0.0, 180.0, 100, 2,
1917                                           "Angle above which to split edges");
1918                         }
1919                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMFLAG,
1920                                      B_MODIFIER_RECALC, "From Marked As Sharp",
1921                                      lx, (cy -= 19), buttonWidth, 19,
1922                                      &emd->flags, 0, 0, 0, 0,
1923                                      "Split edges that are marked as sharp");
1924                 } else if (md->type==eModifierType_Displace) {
1925                         DisplaceModifierData *dmd = (DisplaceModifierData*) md;
1926                         but = uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
1927                                        lx, (cy -= 19), buttonWidth, 19,
1928                                        &dmd->defgrp_name, 0.0, 31.0, 0, 0,
1929                                        "Name of vertex group to displace"
1930                                        " (displace whole mesh if blank)");
1931                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1932                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,
1933                                        "Texture: ", lx, (cy -= 19), buttonWidth, 19,
1934                                        &dmd->texture,
1935                                        "Texture to use as displacement input");
1936                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Midlevel:",
1937                                   lx, (cy -= 19), buttonWidth, 19, &dmd->midlevel,
1938                                   0, 1, 10, 3,
1939                                   "Material value that gives no displacement");
1940                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Strength:",
1941                                   lx, (cy -= 19), buttonWidth, 19, &dmd->strength,
1942                                   -1000, 1000, 10, 0.1,
1943                                   "Strength of displacement");
1944                         sprintf(str, "Direction%%t|Normal%%x%d|RGB -> XYZ%%x%d|"
1945                                 "Z%%x%d|Y%%x%d|X%%x%d",
1946                                 MOD_DISP_DIR_NOR, MOD_DISP_DIR_RGB_XYZ,
1947                                 MOD_DISP_DIR_Z, MOD_DISP_DIR_Y, MOD_DISP_DIR_X);
1948                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
1949                                   lx, (cy -= 19), buttonWidth, 19, &dmd->direction,
1950                                   0.0, 1.0, 0, 0, "Displace direction");
1951                         sprintf(str, "Texture Coordinates%%t"
1952                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
1953                                 MOD_DISP_MAP_LOCAL, MOD_DISP_MAP_GLOBAL,
1954                                 MOD_DISP_MAP_OBJECT, MOD_DISP_MAP_UV);
1955                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
1956                                   lx, (cy -= 19), buttonWidth, 19, &dmd->texmapping,
1957                                   0.0, 1.0, 0, 0,
1958                                   "Texture coordinates used for displacement input");
1959                         if (dmd->texmapping == MOD_DISP_MAP_UV) {
1960                                 char *strtmp;
1961                                 int i;
1962                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
1963                                                              : &((Mesh*)ob->data)->fdata;
1964                                 build_uvlayer_menu_vars(fdata, &strtmp, &dmd->uvlayer_tmp,
1965                                                         dmd->uvlayer_name);
1966                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
1967                                       lx, (cy -= 19), buttonWidth, 19, &dmd->uvlayer_tmp,
1968                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
1969                                 MEM_freeN(strtmp);
1970                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
1971                                 uiButSetFunc(but, set_displace_uvlayer, dmd,
1972                                              &fdata->layers[i]);
1973                         }
1974                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT) {
1975                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
1976                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
1977                                                &dmd->map_object,
1978                                                "Object to get texture coordinates from");
1979                         }
1980                 } else if (md->type==eModifierType_UVProject) {
1981                         UVProjectModifierData *umd = (UVProjectModifierData *) md;
1982                         int i;
1983                         char *strtmp;
1984                         CustomData *fdata = G.obedit ? &G.editMesh->fdata
1985                                                      : &((Mesh*)ob->data)->fdata;
1986                         build_uvlayer_menu_vars(fdata, &strtmp, &umd->uvlayer_tmp,
1987                                                 umd->uvlayer_name);
1988                         but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
1989                               lx, (cy -= 19), buttonWidth, 19, &umd->uvlayer_tmp,
1990                               0.0, 1.0, 0, 0, "Set the UV layer to use");
1991                         i = CustomData_get_layer_index(fdata, CD_MTFACE);
1992                         uiButSetFunc(but, set_uvproject_uvlayer, umd, &fdata->layers[i]);
1993                         MEM_freeN(strtmp);
1994                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspX:",
1995                                   lx, (cy -= 19), buttonWidth / 2, 19, &umd->aspectx,
1996                                   1, 1000, 100, 2,
1997                                   "Horizontal Aspect Ratio");
1998                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspY:",
1999                                   lx + (buttonWidth / 2) + 1, cy, buttonWidth / 2, 19,
2000                                   &umd->aspecty,
2001                                   1, 1000, 100, 2,
2002                                   "Vertical Aspect Ratio");
2003                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Projectors:",
2004                                   lx, (cy -= 19), buttonWidth, 19, &umd->num_projectors,
2005                                   1, MOD_UVPROJECT_MAXPROJECTORS, 0, 0,
2006                                   "Number of objects to use as projectors");
2007                         for(i = 0; i < umd->num_projectors; ++i) {
2008                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2009                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2010                                                &umd->projectors[i],
2011                                                "Object to use as projector");
2012                         }
2013                         uiDefIDPoinBut(block, modifier_testImage, ID_IM, B_CHANGEDEP,
2014                                        "Image: ", lx, (cy -= 19), buttonWidth, 19,
2015                                        &umd->image,
2016                                        "Image to project (only faces with this image "
2017                                        "will be altered");
2018                         uiButSetCompleteFunc(but, autocomplete_image, (void *)ob);
2019                         uiDefButBitI(block, TOG, MOD_UVPROJECT_OVERRIDEIMAGE,
2020                                      B_MODIFIER_RECALC, "Override Image",
2021                                      lx, (cy -= 19), buttonWidth, 19,
2022                                      &umd->flags, 0, 0, 0, 0,
2023                                      "Override faces' current images with the "
2024                                      "given image");
2025                 } else if (md->type==eModifierType_Decimate) {
2026                         DecimateModifierData *dmd = (DecimateModifierData*) md;
2027                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:",      lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
2028                         sprintf(str, "Face Count: %d", dmd->faceCount);
2029                         uiDefBut(block, LABEL, 1, str,  lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
2030                 } else if (md->type==eModifierType_Smooth) {
2031                         SmoothModifierData *smd = (SmoothModifierData*) md;
2032
2033                         uiDefButBitS(block, TOG, MOD_SMOOTH_X, B_MODIFIER_RECALC, "X",          lx,(cy-=19),45,19, &smd->flag, 0, 0, 0, 0, "Enable X axis smoothing");
2034                         uiDefButBitS(block, TOG, MOD_SMOOTH_Y, B_MODIFIER_RECALC, "Y",          lx+45,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Y axis smoothing");
2035                         uiDefButBitS(block, TOG, MOD_SMOOTH_Z, B_MODIFIER_RECALC, "Z",          lx+90,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Z axis smoothing");
2036
2037                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &smd->fac, -10.0, 10.0, 0.5, 0, "Define the amount of smoothing, from 0.0 to 1.0 (lower / higher values can deform the mesh)");
2038                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Repeat:",     lx,(cy-=19),buttonWidth, 19, &smd->repeat, 0.0, 30.0, 1, 0, "Number of smoothing iterations");
2039                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &smd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2040                 } else if (md->type==eModifierType_Cast) {
2041                         CastModifierData *cmd = (CastModifierData*) md;
2042
2043                         char casttypemenu[]="Projection Type%t|Sphere%x0|Cylinder%x1|Cuboid%x2";
2044                         uiDefButS(block, MENU, B_MODIFIER_RECALC, casttypemenu,         lx,(cy-=19),buttonWidth - 30,19, &cmd->type, 0, 0, 0, 0, "Projection type to apply");
2045                         uiDefButBitS(block, TOG, MOD_CAST_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) X axis deformation");
2046                         uiDefButBitS(block, TOG, MOD_CAST_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Y axis deformation");
2047                         if (cmd->type != MOD_CAST_TYPE_CYLINDER) {
2048                                 uiDefButBitS(block, TOG, MOD_CAST_Z, B_MODIFIER_RECALC, "Z",            lx+90,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Z axis deformation");
2049                         }
2050                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &cmd->fac, -10.0, 10.0, 5, 0, "Define the amount of deformation");
2051                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Radius:",     lx,(cy-=19),buttonWidth, 19, &cmd->radius, 0.0, 100.0, 10.0, 0, "Only deform vertices within this distance from the center of the effect (leave as 0 for infinite)");
2052                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Size:",       lx,(cy-=19),buttonWidth, 19, &cmd->size, 0.0, 100.0, 10.0, 0, "Size of projection shape (leave as 0 for auto)");
2053                         uiDefButBitS(block, TOG, MOD_CAST_SIZE_FROM_RADIUS, B_MODIFIER_RECALC, "From radius",           lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use radius as size of projection shape (0 = auto)");
2054                         if (ob->type == OB_MESH) {
2055                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2056                         }
2057                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx,(cy-=19), buttonWidth,19, &cmd->object, "Control object: if available, its location determines the center of the effect");
2058                         if(cmd->object) {
2059                                 uiDefButBitS(block, TOG, MOD_CAST_USE_OB_TRANSFORM, B_MODIFIER_RECALC, "Use transform",         lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use object transform to control projection shape");
2060                         }
2061                 } else if (md->type==eModifierType_Wave) {
2062                         WaveModifierData *wmd = (WaveModifierData*) md;
2063                         uiDefButBitS(block, TOG, MOD_WAVE_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &wmd->flag, 0, 0, 0, 0, "Enable X axis motion");
2064                         uiDefButBitS(block, TOG, MOD_WAVE_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &wmd->flag, 0, 0, 0, 0, "Enable Y axis motion");
2065                         uiDefButBitS(block, TOG, MOD_WAVE_CYCL, B_MODIFIER_RECALC, "Cycl",      lx+90,cy,buttonWidth-90,19, &wmd->flag, 0, 0, 0, 0, "Enable cyclic wave effect");
2066                         uiDefButBitS(block, TOG, MOD_WAVE_NORM, B_MODIFIER_RECALC, "Normals",   lx,(cy-=19),buttonWidth,19, &wmd->flag, 0, 0, 0, 0, "Displace along normals");
2067                         if (wmd->flag & MOD_WAVE_NORM){
2068                                 if (ob->type==OB_MESH) {
2069                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_X, B_MODIFIER_RECALC, "X",       lx,(cy-=19),buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the X normal");
2070                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Y, B_MODIFIER_RECALC, "Y",       lx+(buttonWidth/3),cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Y normal");
2071                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Z, B_MODIFIER_RECALC, "Z",       lx+(buttonWidth/3)*2,cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Z normal");
2072                                 }
2073                                 else
2074                                         uiDefBut(block, LABEL, 1, "Meshes Only",        lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");                                
2075                         }
2076
2077                         uiBlockBeginAlign(block);
2078                         if(wmd->speed >= 0)
2079                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time sta:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify starting frame of the wave");
2080                         else
2081                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time end:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify ending frame of the wave");
2082                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lifetime:",   lx,(cy-=19),buttonWidth,19, &wmd->lifetime,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the lifespan of the wave");
2083                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Damptime:",   lx,(cy-=19),buttonWidth,19, &wmd->damp,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the dampingtime of the wave");
2084                         cy -= 9;
2085                         uiBlockBeginAlign(block);
2086                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta x:",              lx,(cy-=19),113,19, &wmd->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
2087                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta y:",              lx+115,cy,105,19, &wmd->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
2088                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_MODIFIER_RECALC, "Ob: ", lx, (cy-=19), 220,19, &wmd->objectcenter, "Object to use as Starting Position (leave blank to disable)");
2089                         uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",lx, (cy -= 19), 220, 19,&wmd->defgrp_name, 0.0, 31.0, 0, 0, "Name of vertex group with which to modulate displacement");
2090                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,"Texture: ", lx, (cy -= 19), 220, 19, &wmd->texture,"Texture with which to modulate wave");
2091                         sprintf(str, "Texture Coordinates%%t"
2092                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2093                                 MOD_WAV_MAP_LOCAL, MOD_WAV_MAP_GLOBAL,
2094                                 MOD_WAV_MAP_OBJECT, MOD_WAV_MAP_UV);
2095                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2096                                   lx, (cy -= 19), 220, 19, &wmd->texmapping,
2097                                   0.0, 1.0, 0, 0,
2098                                   "Texture coordinates used for modulation input");
2099                         if (wmd->texmapping == MOD_WAV_MAP_UV) {
2100                                 char *strtmp;
2101                                 int i;
2102                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2103                                                              : &((Mesh*)ob->data)->fdata;
2104                                 build_uvlayer_menu_vars(fdata, &strtmp, &wmd->uvlayer_tmp,
2105                                                         wmd->uvlayer_name);
2106                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2107                                       lx, (cy -= 19), 220, 19, &wmd->uvlayer_tmp,
2108                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2109                                 MEM_freeN(strtmp);
2110                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2111                                 uiButSetFunc(but, set_displace_uvlayer, wmd,
2112                                              &fdata->layers[i]);
2113                         }
2114                         if(wmd->texmapping == MOD_DISP_MAP_OBJECT) {
2115                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2116                                                "Ob: ", lx, (cy -= 19), 220, 19,
2117                                                &wmd->map_object,
2118                                                "Object to get texture coordinates from");
2119                         }
2120             cy -= 9;
2121                         uiBlockBeginAlign(block);
2122                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Speed:",   lx,(cy-=19),220,19, &wmd->speed, -2.0, 2.0, 0, 0, "Specify the wave speed");
2123                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Height:",  lx,(cy-=19),220,19, &wmd->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave");
2124                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Width:",   lx,(cy-=19),220,19, &wmd->width, 0.0, 5.0, 0, 0, "Specify the width of the wave");
2125                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Narrow:",  lx,(cy-=19),220,19, &wmd->narrow, 0.0, 10.0, 0, 0, "Specify how narrow the wave follows");
2126                 } else if (md->type==eModifierType_Armature) {
2127                         ArmatureModifierData *amd = (ArmatureModifierData*) md;
2128                         uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &amd->object, "Armature object to deform with");
2129                         
2130                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth-40,19, &amd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall armature influence");
2131                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2132                         uiDefButBitS(block, TOG, ARM_DEF_INVERT_VGROUP, B_ARM_RECALCDATA, "Inv",        lx+buttonWidth-40,cy, 40, 20, &amd->deformflag, 0, 0, 0, 0, "Invert vertex group influence");
2133                         
2134                         uiDefButBitS(block, TOG, ARM_DEF_VGROUP, B_ARM_RECALCDATA, "Vert.Groups",       lx,cy-=19,buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable VertexGroups defining deform");
2135                         uiDefButBitS(block, TOG, ARM_DEF_ENVELOPE, B_ARM_RECALCDATA, "Envelopes",       lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable Bone Envelopes defining deform");
2136                         uiDefButBitS(block, TOG, ARM_DEF_QUATERNION, B_ARM_RECALCDATA, "Quaternion",    lx,(cy-=19),buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable deform rotation interpolation with Quaternions");
2137                         uiDefButBitS(block, TOG, ARM_DEF_B_BONE_REST, B_ARM_RECALCDATA, "B-Bone Rest", lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Make B-Bones deform already in rest position");
2138                         
2139                         uiDefButS(block, TOG, B_ARM_RECALCDATA, "MultiModifier",        lx,cy-=19, buttonWidth, 20, &amd->multi, 0, 0, 0, 0, "Use same input as previous modifier, and mix results using overall vgroup");
2140
2141                 } else if (md->type==eModifierType_Hook) {
2142                         HookModifierData *hmd = (HookModifierData*) md;
2143                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff: ",           lx, (cy-=19), buttonWidth,19, &hmd->falloff, 0.0, 100.0, 100, 0, "If not zero, the distance from hook where influence ends");
2144                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Force: ",          lx, (cy-=19), buttonWidth,19, &hmd->force, 0.0, 1.0, 100, 0, "Set relative force of hook");
2145                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &hmd->object, "Parent Object for hook, also recalculates and clears offset"); 
2146                         if(hmd->indexar==NULL) {
2147                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",         lx, (cy-=19), buttonWidth,19, &hmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
2148                                 uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2149                         }
2150                         uiBlockBeginAlign(block);
2151                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reset",          lx, (cy-=19), 80,19,                    NULL, 0.0, 0.0, 0, 0, "Recalculate and clear offset (transform) of hook");
2152                         uiButSetFunc(but, modifiers_clearHookOffset, ob, md);
2153                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Recenter",       lx+80, cy, buttonWidth-80,19,   NULL, 0.0, 0.0, 0, 0, "Sets hook center to cursor position");
2154                         uiButSetFunc(but, modifiers_cursorHookCenter, ob, md);
2155
2156                         if (editing) {
2157                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Select",                 lx, (cy-=19), 80,19, NULL, 0.0, 0.0, 0, 0, "Selects effected vertices on mesh");
2158                                 uiButSetFunc(but, modifiers_selectHook, ob, md);
2159                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reassign",               lx+80, cy, buttonWidth-80,19, NULL, 0.0, 0.0, 0, 0, "Reassigns selected vertices to hook");
2160                                 uiButSetFunc(but, modifiers_reassignHook, ob, md);
2161                         }
2162                 } else if (md->type==eModifierType_Softbody) {
2163                         uiDefBut(block, LABEL, 1, "See Softbody panel.",        lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2164                 } else if (md->type==eModifierType_Boolean) {
2165                         BooleanModifierData *bmd = (BooleanModifierData*) md;
2166                         uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2",    lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
2167                         uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &bmd->object, "Mesh object to use for boolean operation");
2168                 } else if (md->type==eModifierType_Array) {
2169                         ArrayModifierData *amd = (ArrayModifierData*) md;
2170                         float range = 10000;
2171                         int cytop, halfwidth = (width - 5)/2 - 15;
2172                         int halflx = lx + halfwidth + 10;
2173
2174                         uiBlockSetEmboss(block, UI_EMBOSSX);
2175                         uiBlockEndAlign(block);
2176
2177                         /* length parameters */
2178                         uiBlockBeginAlign(block);
2179                         sprintf(str, "Length Fit%%t|Fixed Count%%x%d|Fixed Length%%x%d"
2180                                 "|Fit To Curve Length%%x%d",
2181                                 MOD_ARR_FIXEDCOUNT, MOD_ARR_FITLENGTH, MOD_ARR_FITCURVE);
2182                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2183                                   lx, (cy-=19), buttonWidth, 19, &amd->fit_type,
2184                                   0.0, 1.0, 0, 0, "Array length calculation method");
2185                         switch(amd->fit_type)
2186                         {
2187                         case MOD_ARR_FIXEDCOUNT:
2188                                 uiDefButI(block, NUM, B_MODIFIER_RECALC, "Count:",
2189                                           lx, (cy -= 19), buttonWidth, 19, &amd->count,
2190                                           1, 1000, 0, 0, "Number of duplicates to make");
2191                                 break;
2192                         case MOD_ARR_FITLENGTH:
2193                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:",
2194                                           lx, (cy -= 19), buttonWidth, 19, &amd->length,
2195                                           0, range, 10, 2,
2196                                           "Length to fit array within");
2197                                 break;
2198                         case MOD_ARR_FITCURVE:
2199                                 uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB,
2200                                                B_CHANGEDEP, "Ob: ",
2201                                                lx, (cy -= 19), buttonWidth, 19, &amd->curve_ob,
2202                                                "Curve object to fit array length to");
2203                                 break;
2204                         }
2205                         uiBlockEndAlign(block);
2206
2207                         /* offset parameters */
2208                         cy -= 10;
2209                         cytop= cy;
2210                         uiBlockBeginAlign(block);
2211                         uiDefButBitI(block, TOG, MOD_ARR_OFF_CONST, B_MODIFIER_RECALC,
2212                                      "Constant Offset", lx, (cy-=19), halfwidth, 19,
2213                                      &amd->offset_type, 0, 0, 0, 0,
2214                                      "Constant offset between duplicates "
2215                                      "(local coordinates)");
2216                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2217                                   lx, (cy-=19), halfwidth, 19,
2218                                   &amd->offset[0],
2219                                   -range, range, 10, 3,
2220                                   "Constant component for duplicate offsets "
2221                                   "(local coordinates)");
2222                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2223                                   lx, (cy-=19), halfwidth, 19,
2224                                   &amd->offset[1],
2225                                   -range, range, 10, 3,
2226                                   "Constant component for duplicate offsets "
2227                                   "(local coordinates)");
2228                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2229                                   lx, (cy-=19), halfwidth, 19,
2230                                   &amd->offset[2],
2231                                   -range, range, 10, 3,
2232                                   "Constant component for duplicate offsets "
2233                                   "(local coordinates)");
2234                         uiBlockEndAlign(block);
2235
2236                         cy= cytop;
2237                         uiBlockBeginAlign(block);
2238                         uiDefButBitI(block, TOG, MOD_ARR_OFF_RELATIVE, B_MODIFIER_RECALC,
2239                                      "Relative Offset", halflx, (cy-=19), halfwidth, 19,
2240                                      &amd->offset_type, 0, 0, 0, 0,
2241                                      "Offset between duplicates relative to object width "
2242                                      "(local coordinates)");
2243                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2244                                   halflx, (cy-=19), halfwidth, 19,
2245                                   &amd->scale[0],
2246                                   -range, range, 10, 3,
2247                                   "Component for duplicate offsets relative to object "
2248                                   "width (local coordinates)");
2249                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2250                                   halflx, (cy-=19), halfwidth, 19,
2251                                   &amd->scale[1],
2252                                   -range, range, 10, 3,
2253                                   "Component for duplicate offsets relative to object "
2254                                   "width (local coordinates)");
2255                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2256                                   halflx, (cy-=19), halfwidth, 19,
2257                                   &amd->scale[2],
2258                                   -range, range, 10, 3,
2259                                   "Component for duplicate offsets relative to object "
2260                                   "width (local coordinates)");
2261                         uiBlockEndAlign(block);
2262
2263                         /* vertex merging parameters */
2264                         cy -= 10;
2265                         cytop= cy;
2266
2267                         uiBlockBeginAlign(block);
2268                         uiDefButBitI(block, TOG, MOD_ARR_MERGE, B_MODIFIER_RECALC,
2269                                      "Merge",
2270                                      lx, (cy-=19), halfwidth/2, 19, &amd->flags,
2271                                      0, 0, 0, 0,
2272                                      "Merge vertices in adjacent duplicates");
2273                         uiDefButBitI(block, TOG, MOD_ARR_MERGEFINAL, B_MODIFIER_RECALC,
2274                                      "First Last",
2275                                      lx + halfwidth/2, cy, (halfwidth+1)/2, 19,
2276                                      &amd->flags,
2277                                      0, 0, 0, 0,
2278                                      "Merge vertices in first duplicate with vertices"
2279                                      " in last duplicate");
2280                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Limit:",
2281                                           lx, (cy-=19), halfwidth, 19, &amd->merge_dist,
2282                                           0, 1.0f, 1, 4,
2283                                           "Limit below which to merge vertices");
2284
2285                         /* offset ob */
2286                         cy = cytop;
2287                         uiBlockBeginAlign(block);
2288                         uiDefButBitI(block, TOG, MOD_ARR_OFF_OBJ, B_MODIFIER_RECALC,
2289                                      "Object Offset", halflx, (cy -= 19), halfwidth, 19,
2290                                      &amd->offset_type, 0, 0, 0, 0,
2291                                      "Add an object transformation to the total offset");
2292                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2293                                        "Ob: ", halflx, (cy -= 19), halfwidth, 19,
2294                                        &amd->offset_ob,
2295                                        "Object from which to take offset transformation");
2296                         uiBlockEndAlign(block);
2297
2298                         cy -= 10;
2299                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2300                                              B_CHANGEDEP, "Start cap: ",
2301                                              lx, (cy -= 19), halfwidth, 19,
2302                                              &amd->start_cap,
2303                                              "Mesh object to use as start cap");
2304                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2305                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2306                                              B_CHANGEDEP, "End cap: ",
2307                                              halflx, cy, halfwidth, 19,
2308                                              &amd->end_cap,
2309                                              "Mesh object to use as end cap");
2310                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2311                 } else if (md->type==eModifierType_MeshDeform) {
2312                         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
2313
2314                         uiBlockBeginAlign(block);
2315                         uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &mmd->object, "Mesh object to be use as cage"); 
2316                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-19), buttonWidth-40,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence");
2317                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2318                         uiDefButBitS(block, TOG, MOD_MDEF_INVERT_VGROUP, B_MODIFIER_RECALC, "Inv", lx+buttonWidth-40, (cy-=19), 40,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2319
2320                         uiBlockBeginAlign(block);
2321                         if(mmd->bindcos) {
2322                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Unbind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Unbind mesh from cage");
2323                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2324                         }
2325                         else {
2326                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Bind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Bind mesh to cage");
2327                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2328                                 uiDefButS(block, NUM, B_NOP, "Precision:", lx,(cy-19), buttonWidth/2 + 20,19, &mmd->gridsize, 2, 10, 0.5, 0, "The grid size for binding");
2329                                 uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2330                         }
2331                         uiBlockEndAlign(block);
2332                 } else if (md->type==eModifierType_ParticleSystem) {
2333                         uiDefBut(block, LABEL, 1, "See Particle buttons.",      lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2334                 } else if (md->type==eModifierType_ParticleInstance) {
2335                         ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
2336                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy -= 19), buttonWidth, 19, &pimd->ob, "Object that has the particlesystem");
2337                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "PSYS:", lx, (cy -= 19), buttonWidth, 19, &pimd->psys, 1, 10, 10, 3, "Particlesystem number in the object");
2338                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Parents, B_MODIFIER_RECALC, "Normal",    lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from normal particles");
2339                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Children, B_MODIFIER_RECALC, "Children", lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from child particles");
2340                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Path, B_MODIFIER_RECALC, "Path", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances along particle paths");
2341                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Unborn, B_MODIFIER_RECALC, "Unborn",     lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are unborn");
2342                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Alive, B_MODIFIER_RECALC, "Alive",       lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are alive");
2343                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Dead, B_MODIFIER_RECALC, "Dead", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are dead");
2344                 } else if (md->type==eModifierType_Explode) {
2345                         ExplodeModifierData *emd = (ExplodeModifierData*) md;
2346                         uiBut *but;
2347                         char *menustr= get_vertexgroup_menustr(ob);
2348                         int defCount=BLI_countlist(&ob->defbase);
2349                         if(defCount==0) emd->vgroup=0;
2350
2351                         but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr,  lx, (cy-=19), buttonWidth/2,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
2352                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2353                         MEM_freeN(menustr);
2354
2355                         but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "",     lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
2356                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2357
2358                         but=uiDefBut(block, BUT, B_MODIFIER_RECALC, "Refresh",  lx, (cy-=19), buttonWidth/2,19, 0, 0, 0, 0, 0, "Recalculate faces assigned to particles");
2359                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2360
2361                         uiDefButBitS(block, TOG, eExplodeFlag_EdgeSplit, B_MODIFIER_RECALC, "Split Edges",      lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->flag, 0, 0, 0, 0, "Split face edges for nicer shrapnel");
2362                         uiDefButBitS(block, TOG, eExplodeFlag_Unborn, B_MODIFIER_RECALC, "Unborn",      lx, (cy-=19), buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are unborn");
2363                         uiDefButBitS(block, TOG, eExplodeFlag_Alive, B_MODIFIER_RECALC, "Alive",        lx+buttonWidth/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are alive");
2364                         uiDefButBitS(block, TOG, eExplodeFlag_Dead, B_MODIFIER_RECALC, "Dead",  lx+buttonWidth*2/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are dead");
2365                 }
2366
2367                 uiBlockEndAlign(block);
2368
2369                 y-=height;
2370         }
2371
2372         if (md->error) {
2373                 char str[512];
2374
2375                 y -= 20;
2376
2377                 uiBlockSetCol(block, color);
2378                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
2379                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y, width, 20, NULL, 5.0, 0.0, 15, 40, ""); 
2380                 uiBlockSetCol(block, TH_AUTO);
2381
2382                 sprintf(str, "Modifier Error: %s", md->error);
2383                 uiDefBut(block, LABEL, B_NOP, str, x+15, y+15, width-35, 19, NULL, 0.0, 0.0, 0.0, 0.0, ""); 
2384         }
2385
2386         uiClearButLock();
2387
2388         y -= 3+6;
2389
2390         *xco = x;
2391         *yco = y;
2392 }
2393
2394 static void editing_panel_modifiers(Object *ob)
2395 {
2396         ModifierData *md;
2397         uiBlock *block;
2398         char str[64];
2399         int xco, yco, i, lastCageIndex, cageIndex = modifiers_getCageIndex(ob, &lastCageIndex);
2400
2401         block= uiNewBlock(&curarea->uiblocks, "editing_panel_modifiers", UI_EMBOSS, UI_HELV, curarea->win);
2402         if( uiNewPanel(curarea, block, "Modifiers", "Editing", 640, 0, 318, 204)==0) return;
2403         
2404         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2405         uiNewPanelHeight(block, 204);
2406
2407         uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
2408
2409         sprintf(str, "To: %s", ob->id.name+2);
2410         uiDefBut(block, LABEL, 1, str,  140, 190, 150, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
2411
2412         xco = 0;
2413         yco = 160;
2414
2415         md = modifiers_getVirtualModifierList(ob);
2416
2417         for (i=0; md; i++, md=md->next) {
2418                 draw_modifier(block, ob, md, &xco, &yco, i, cageIndex, lastCageIndex);
2419                 if (md->mode&eModifierMode_Virtual) i--;
2420         }
2421         
2422         if(yco < 0) uiNewPanelHeight(block, 204-yco);
2423 }
2424
2425 static char *make_key_menu(Key *key, int startindex)
2426 {
2427         KeyBlock *kb;
2428         int index= 1;
2429         char *str, item[64];
2430
2431         for (kb = key->block.first; kb; kb=kb->next, index++);
2432         str= MEM_mallocN(index*40, "key string");
2433         str[0]= 0;
2434         
2435         index= startindex;
2436         for (kb = key->block.first; kb; kb=kb->next, index++) {
2437                 sprintf (item,  "|%s%%x%d", kb->name, index);
2438                 strcat(str, item);
2439         }
2440         
2441         return str;
2442 }
2443
2444 static void editing_panel_shapes(Object *ob)
2445 {
2446         uiBlock *block;
2447         Key *key= NULL;
2448         KeyBlock *kb;
2449         int icon;
2450         char *strp;
2451         
2452         block= uiNewBlock(&curarea->uiblocks, "editing_panel_shapes", UI_EMBOSS, UI_HELV, curarea->win);
2453         uiNewPanelTabbed("Modifiers", "Editing");
2454         if( uiNewPanel(curarea, block, "Shapes", "Editing", 640, 0, 318, 204)==0) return;
2455         
2456         /* Todo check data is library here */
2457         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2458         
2459         uiDefBut(block, BUT, B_ADDKEY, "Add Shape Key" ,        10, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "Add new Shape Key");
2460         
2461         key= ob_get_key(ob);
2462         if(key==NULL) {
2463                 /* label aligns add button */
2464                 uiDefBut(block, LABEL, 0, "",           170, 180,140,20, NULL, 0, 0, 0, 0, "");
2465                 return;
2466         }
2467         
2468         uiDefButS(block, TOG, B_RELKEY, "Relative",             170, 180,140,20, &key->type, 0, 0, 0, 0, "Makes Shape Keys relative");
2469
2470         kb= BLI_findlink(&key->block, ob->shapenr-1);
2471         if(kb==NULL) {
2472                 ob->shapenr= 1;
2473                 kb= key->block.first;
2474         }
2475
2476         uiBlockBeginAlign(block);
2477         if(ob->shapeflag & OB_SHAPE_LOCK) icon= ICON_PIN_HLT; else icon= ICON_PIN_DEHLT;
2478         uiDefIconButBitS(block, TOG, OB_SHAPE_LOCK, B_LOCKKEY, icon, 10,150,25,20, &ob->shapeflag, 0, 0, 0, 0, "Always show the current Shape for this Object");
2479         if(kb->flag & KEYBLOCK_MUTE) icon= ICON_MUTE_IPO_ON; else icon = ICON_MUTE_IPO_OFF;
2480         uiDefIconButBitS(block, TOG, KEYBLOCK_MUTE, B_MODIFIER_RECALC, icon, 35,150,20,20, &kb->flag, 0, 0, 0, 0, "Mute the current Shape");
2481         uiSetButLock(G.obedit==ob, "Unable to perform in EditMode");
2482         uiDefIconBut(block, BUT, B_PREVKEY, ICON_TRIA_LEFT,             55,150,20,20, NULL, 0, 0, 0, 0, "Previous Shape Key");
2483         strp= make_key_menu(key, 1);
2484         uiDefButS(block, MENU, B_SETKEY, strp,                                  75,150,20,20, &ob->shapenr, 0, 0, 0, 0, "Browse existing choices");
2485         MEM_freeN(strp);
2486         
2487         uiDefIconBut(block, BUT, B_NEXTKEY, ICON_TRIA_RIGHT,    95,150,20,20, NULL, 0, 0, 0, 0, "Next Shape Key");
2488         uiClearButLock();
2489         uiDefBut(block, TEX, B_NAMEKEY, "",                                             115, 150, 170, 20, kb->name, 0.0, 31.0, 0, 0, "Current Shape Key name");
2490         uiDefIconBut(block, BUT, B_DELKEY, ICON_X,                              285,150,25,20, 0, 0, 0, 0, 0, "Deletes current Shape Key");
2491         uiBlockEndAlign(block);
2492
2493         if(key->type && (ob->shapeflag & OB_SHAPE_LOCK)==0 && ob->shapenr!=1) {
2494                 uiBlockBeginAlign(block);
2495                 make_rvk_slider(block, ob, ob->shapenr-1,                       10, 120, 150, 20, "Key value, when used it inserts an animation curve point");
2496                 uiDefButF(block, NUM, B_REDR, "Min ",                           160,120, 75, 20, &kb->slidermin, -10.0, 10.0, 100, 1, "Minumum for slider");
2497                 uiDefButF(block, NUM, B_REDR, "Max ",                           235,120, 75, 20, &kb->slidermax, -10.0, 10.0, 100, 1, "Maximum for slider");
2498                 uiBlockEndAlign(block);
2499         }
2500         if(key->type && ob->shapenr!=1) {
2501                 uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",     10, 90, 150,19, &kb->vgroup, 0.0, 31.0, 0, 0, "Vertex Weight Group name, to blend with Basis Shape");
2502
2503                 strp= make_key_menu(key, 0);
2504                 uiDefButS(block, MENU, B_MODIFIER_RECALC, strp,         160, 90, 150,19, &kb->relative, 0.0, 0.0, 0, 0, "Shape used as a relative key");
2505                 MEM_freeN(strp);
2506         }
2507         
2508         if(key->type==0)
2509                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                        10, 60, 150, 19, &(key->slurph), -500.0, 500.0, 0, 0, "Creates a delay in amount of frames in applying keypositions, first vertex goes first");
2510         
2511 }
2512
2513 /* *************************** FONT ******************************** */
2514
2515 static short give_vfontnr(VFont *vfont)
2516 {
2517         VFont *vf;
2518         short nr= 1;
2519
2520         vf= G.main->vfont.first;
2521         while(vf) {
2522                 if(vf==vfont) return nr;
2523                 nr++;
2524                 vf= vf->id.next;
2525         }
2526         return -1;
2527 }
2528
2529 static VFont *give_vfontpointer(int nr) /* nr= button */
2530 {
2531         VFont *vf;
2532         short tel= 1;
2533
2534         vf= G.main->vfont.first;
2535         while(vf) {
2536                 if(tel==nr) return vf;
2537                 tel++;
2538                 vf= vf->id.next;
2539         }
2540         return G.main->vfont.first;
2541 }
2542
2543 VFont *exist_vfont(char *str)
2544 {
2545         VFont *vf;
2546
2547         vf= G.main->vfont.first;
2548         while(vf) {
2549                 if(strcmp(vf->name, str)==0) return vf;
2550                 vf= vf->id.next;
2551         }
2552         return 0;
2553 }
2554
2555 static char *give_vfontbutstr(void)
2556 {
2557         VFont *vf;
2558         int len= 0;
2559         char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
2560
2561         vf= G.main->vfont.first;
2562         while(vf) {
2563                 strcpy(di, vf->name);
2564                 BLI_splitdirstring(di, fi);
2565                 len+= strlen(fi)+4;
2566                 vf= vf->id.next;
2567         }
2568
2569         str= MEM_callocN(len+21, "vfontbutstr");
2570         strcpy(str, "FONTS %t");
2571         vf= G.main->vfont.first;
2572         while(vf) {
2573
2574                 if(vf->id.us==0) strcat(str, "|0 ");
2575                 else strcat(str, "|   ");
2576
2577                 strcpy(di, vf->name);
2578                 BLI_splitdirstring(di, fi);
2579
2580                 strcat(str, fi);
2581                 vf= vf->id.next;
2582         }
2583         return str;
2584 }
2585
2586 static void load_buts_vfont(char *name)
2587 {
2588         VFont *vf;
2589         Curve *cu;
2590
2591         if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
2592         else return;
2593
2594         vf= exist_vfont(name);
2595         if(vf==0) {
2596                 vf= load_vfont(name);
2597                 if(vf==0) return;
2598         }
2599         else id_us_plus((ID *)vf);
2600         
2601         switch(cu->curinfo.flag & CU_STYLE) {
2602                 case CU_BOLD:
2603                         if(cu->vfontb) cu->vfontb->id.us--;
2604                         cu->vfontb= vf;
2605                         break;
2606                 case CU_ITALIC:
2607                         if(cu->vfonti) cu->vfonti->id.us--;             
2608                         cu->vfonti= vf;
2609                         break;                                          
2610                 case (CU_BOLD|CU_ITALIC):
2611                         if(cu->vfontbi) cu->vfontbi->id.us--;
2612                         cu->vfontbi= vf;
2613                         break;
2614                 default:
2615                         if(cu->vfont) cu->vfont->id.us--;
2616                         cu->vfont= vf;
2617                         break;                                          
2618         }       
2619
2620         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
2621         BIF_undo_push("Load vector font");
2622         allqueue(REDRAWVIEW3D, 0);
2623         allqueue(REDRAWBUTSEDIT, 0);
2624 }
2625
2626 static void set_unicode_text_fs(char *file)
2627 {
2628         if (file > 0) paste_unicodeText(file); 
2629 }
2630
2631 void do_fontbuts(unsigned short event)
2632 {
2633         Curve *cu;
2634         VFont *vf;
2635         Object *ob;
2636         ScrArea *sa;
2637         char str[80];
2638         int ctevt;
2639         char *ctmenu;
2640         DynStr *ds;
2641         int i, style=0;
2642
2643         ob= OBACT;
2644
2645         switch(event) {
2646         case B_MAKEFONT:
2647                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2648                 allqueue(REDRAWVIEW3D, 0);
2649                 break;
2650
2651         case B_STYLETOSELU:     
2652         case B_STYLETOSELB:
2653         case B_STYLETOSELI:
2654                 switch (event) {
2655                         case B_STYLETOSELU: style = CU_UNDERLINE; break;
2656                         case B_STYLETOSELB: style = CU_BOLD; break;                     
2657                         case B_STYLETOSELI: style = CU_ITALIC; break;
2658                 }
2659                 if (style_to_sel(style, ((Curve*)ob->data)->curinfo.flag & style)) {
2660                         text_to_curve(ob, 0);
2661                         makeDispListCurveTypes(ob, 0);
2662                         allqueue(REDRAWVIEW3D, 0);
2663                 }
2664                 allqueue(REDRAWBUTSEDIT, 0);
2665                 break;          
2666                 
2667         case B_FASTFONT:
2668                 if (G.obedit) {
2669                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2670                         allqueue(REDRAWVIEW3D, 0);
2671                 }
2672                 break;
2673         case B_INSTB:
2674                 cu= ob->data;
2675                 if (cu->totbox < 256) {
2676                         for (i = cu->totbox; i>cu->actbox; i--) cu->tb[i]= cu->tb[i-1];
2677                         cu->tb[cu->actbox]= cu->tb[cu->actbox-1];
2678                         cu->actbox++;
2679                         cu->totbox++;
2680                         allqueue(REDRAWBUTSEDIT, 0);
2681                         allqueue(REDRAWVIEW3D, 0);
2682                         text_to_curve(ob, 0);
2683                         makeDispListCurveTypes(ob, 0);
2684                 }
2685                 else {
2686                         error("Do you really need that many text frames?");
2687                 }
2688                 break;
2689         case B_DELTB:
2690                 cu= ob->data;
2691                 if (cu->totbox > 1) {
2692                         for (i = cu->actbox-1; i < cu->totbox; i++) cu->tb[i]= cu->tb[i+1];
2693                         cu->totbox--;
2694                         cu->actbox--;
2695                         allqueue(REDRAWBUTSEDIT, 0);
2696                         allqueue(REDRAWVIEW3D, 0);
2697                         text_to_curve(ob, 0);
2698                         makeDispListCurveTypes(ob, 0);
2699                 }
2700                 break;
2701         case B_TOUPPER:
2702                 to_upper();
2703                 break;
2704         case B_LOADFONT:
2705                 vf= give_vfontpointer(G.buts->texnr);
2706                 if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
2707                 else strcpy(str, U.fontdir);
2708
2709                 sa= closest_bigger_area();
2710                 areawinset(sa->win);
2711
2712                 activate_fileselect(FILE_LOADFONT, "SELECT FONT", str, load_buts_vfont);
2713
2714                 break;
2715         case B_PACKFONT:
2716                 if (ob) {
2717                         cu= ob->data;
2718                         if(cu && cu->vfont) {
2719                                 if (cu->vfont->packedfile) {
2720                                         if (G.fileflags & G_AUTOPACK) {
2721                                                 if (okee("Disable AutoPack ?")) {
2722                                                         G.fileflags &= ~G_AUTOPACK;
2723                                                 }
2724                                         }
2725
2726                                         if ((G.fileflags & G_AUTOPACK) == 0) {
2727                                                 if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
2728                                                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2729                                                         allqueue(REDRAWVIEW3D, 0);
2730                                                 }
2731                                         }
2732                                 } else {
2733                                         cu->vfont->packedfile = newPackedFile(cu->vfont->name);
2734                                 }
2735                         }
2736                 }
2737                 allqueue(REDRAWHEADERS, 0);
2738                 allqueue(REDRAWBUTSEDIT, 0);
2739                 break;
2740
2741         case B_LOAD3DTEXT:
2742                 if (!G.obedit) { error("Only in editmode!"); return; }
2743                 if (G.obedit->type != OB_FONT) return;  
2744                 activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, load_3dtext_fs);
2745                 break;
2746                 
2747         case B_LOREM:
2748                 if (!G.obedit) { error("Only in editmode!"); return; }
2749                 if (G.obedit->type != OB_FONT) return;  
2750                 add_lorem();
2751                 
2752                 break;          
2753
2754         case B_SETFONT:
2755                 if(ob) {
2756                         cu= ob->data;
2757
2758                         vf= give_vfontpointer(G.buts->texnr);
2759                         if(vf) {
2760                                 id_us_plus((ID *)vf);
2761
2762                                 switch(cu->curinfo.flag & CU_STYLE) {
2763                                         case CU_BOLD:
2764                                                 cu->vfontb->id.us--;
2765                                                 cu->vfontb= vf;
2766                                                 break;
2767                                         case CU_ITALIC:
2768                                                 cu->vfonti->id.us--;
2769                                                 cu->vfonti= vf;
2770                                                 break;                                          
2771                                         case (CU_BOLD|CU_ITALIC):
2772                                                 cu->vfontbi->id.us--;
2773                                                 cu->vfontbi= vf;
2774                                                 break;
2775                                         default:
2776                                                 cu->vfont->id.us--;
2777                                                 cu->vfont= vf;
2778                                                 break;                                          
2779                                 }
2780                                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2781
2782                                 BIF_undo_push("Set vector font");
2783                                 allqueue(REDRAWVIEW3D, 0);
2784                                 allqueue(REDRAWBUTSEDIT, 0);
2785                         }
2786                 }
2787                 break;
2788                 
2789         case B_SETCHAR:
2790                 G.charmin = 0x0000;
2791                 G.charmax = 0xffff;
2792                 if(G.charstart < 0)
2793                         G.charstart = 0;        
2794                 if(G.charstart > (0xffff - 12*6))
2795                         G.charstart = 0xffff - (12*6);
2796                 allqueue(REDRAWBUTSEDIT, 0);
2797                 break;
2798                 
2799         case B_SETUPCHAR:
2800                 G.charstart = G.charstart - (12*6);
2801                 if(G.charstart < 0)
2802                         G.charstart = 0;        
2803                 if(G.charstart < G.charmin)
2804                         G.charstart = G.charmin;
2805                 allqueue(REDRAWBUTSEDIT, 0);
2806                 break;
2807                 
2808         case B_SETCAT:
2809                 // Create new dynamic string
2810                 ds = BLI_dynstr_new();
2811                 
2812                 // Fill the dynamic string with entries
2813                 for(i=0;i<104;i++)
2814                 {
2815                         BLI_dynstr_append(ds, "|");
2816                         BLI_dynstr_append(ds, uctabname[i].name);
2817                 }
2818                 
2819                 // Create the menu string from dyn string
2820                 ctmenu = BLI_dynstr_get_cstring(ds);
2821                 
2822                 // Call the popup menu
2823                 ctevt = pupmenu_col(ctmenu, 40);
2824                 G.charstart = uctabname[ctevt-1].start;
2825                 G.charmin = uctabname[ctevt-1].start;
2826                 G.charmax = uctabname[ctevt-1].end;
2827
2828                 // Free all data
2829                 BLI_dynstr_free(ds);
2830                 MEM_freeN(ctmenu);
2831
2832                 // And refresh
2833                 allqueue(REDRAWVIEW3D, 0);
2834                 allqueue(REDRAWBUTSEDIT, 0);
2835                 
2836                 break;  
2837                 
2838         case B_SETDOWNCHAR:
2839                 G.charstart = G.charstart + (12*6);
2840                 if(G.charstart > (0xffff - 12*6))
2841                         G.charstart = 0xffff - (12*6);
2842                 if(G.charstart > G.charmax - 12*6)
2843                         G.charstart = G.charmax - 12*6;
2844                 allqueue(REDRAWBUTSEDIT, 0);
2845                 break;
2846                 
2847         case B_SETUNITEXT:
2848                 sa= closest_bigger_area();
2849                 areawinset(sa->win);
2850
2851                 if(ob==G.obedit) {
2852                         activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, set_unicode_text_fs);
2853                 }
2854                 break;          
2855                 
2856         case B_TEXTONCURVE:
2857                 if(ob) {
2858                         cu= ob->data;
2859                         if(cu->textoncurve && cu->textoncurve->type!=OB_CURVE) {
2860                                 error("Only Curve Objects");
2861                                 cu->textoncurve= 0;
2862                                 allqueue(REDRAWBUTSEDIT, 0);
2863                         }
2864                         DAG_scene_sort(G.scene); // makes new dag
2865                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2866                         allqueue(REDRAWVIEW3D, 0);
2867                 }
2868         }
2869 }
2870
2871 #ifdef INTERNATIONAL
2872 static void editing_panel_char_type(Object *ob, Curve *cu)
2873 {
2874         uiBlock *block;
2875
2876         block= uiNewBlock(&curarea->uiblocks, "editing_panel_char_type", UI_EMBOSS, UI_HELV, curarea->win);
2877         uiNewPanelTabbed("Font", "Editing");
2878         if(uiNewPanel(curarea, block, "Char", "Editing", 640, 0, 318, 204)==0) 
2879                 return;
2880
2881         // Set the selected font
2882         G.selfont = cu->vfont;
2883         
2884         uiDefIconBut(block, BUT, B_SETUNITEXT, ICON_TEXT,       0,210,20,20, 0, 0, 0, 0, 0, "Load Unicode Text file");
2885
2886         // Unicode categorization selection button
2887         uiDefBut(block, BUT, B_SETCAT, "Unicode Table", 22,210,226,20, 0, 0, 0, 0, 0, "Select Unicode Table");
2888         uiDefButI(block, NUM, /*B_SETUPCHAR*/ 0, "", 250,210,50,20, &G.charstart, 0, 0xffff, 0, 0, "UT");
2889
2890         // Character selection button
2891         uiDefBut(block, CHARTAB, B_SETCHAR, "", 0, 0, 264, 200, 0, 0, 0, 0, 0, "Select character");
2892
2893         // Buttons to change the max, min
2894         uiDefButI(block, BUT, B_SETUPCHAR, "U", 280, 185, 15, 15, &G.charstart, 0, 0xffff, 0, 0, "Scroll character table up");
2895         uiDefButI(block, BUT, B_SETDOWNCHAR, "D", 280, 0, 15, 15, &G.charstart, 0, 0xffff, 0, 0, "Scroll character table down");
2896 }
2897 #endif
2898
2899 static void editing_panel_font_type(Object *ob, Curve *cu)
2900 {
2901         uiBlock *block;
2902         char *strp;
2903         static int packdummy = 0;
2904         char str[32];
2905
2906         block= uiNewBlock(&curarea->uiblocks, "editing_panel_font_type", UI_EMBOSS, UI_HELV, curarea->win);
2907         if(uiNewPanel(curarea, block, "Font", "Editing", 640, 0, 470, 204)==0) return;
2908
2909         switch(cu->curinfo.flag & CU_STYLE) {
2910                 case CU_BOLD:
2911                         G.buts->texnr= give_vfontnr(cu->vfontb);
2912                         break;
2913                 case CU_ITALIC:
2914                         G.buts->texnr= give_vfontnr(cu->vfonti);
2915                         break;                                          
2916                 case (CU_BOLD|CU_ITALIC):
2917                         G.buts->texnr= give_vfontnr(cu->vfontbi);
2918                         break;
2919                 default:
2920                         G.buts->texnr= give_vfontnr(cu->vfont);
2921                         break;                                          
2922         }       
2923
2924         strp= give_vfontbutstr();
2925 //      vfd= cu->vfont->data;
2926
2927         uiDefBut(block, BUT,B_LOADFONT, "Load", 480,188,68,20, 0, 0, 0, 0, 0, "Load a new font");
2928         uiDefButS(block, MENU, B_SETFONT, strp, 550,188,220,20, &G.buts->texnr, 0, 0, 0, 0, "Change font for object");
2929
2930         if (cu->vfont->packedfile) {
2931                 packdummy = 1;
2932         } else {
2933                 packdummy = 0;
2934         }
2935         uiDefIconButI(block, TOG|BIT|0, B_PACKFONT, ICON_PACKAGE,       772,188,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this font");
2936
2937         /* This doesn't work anyway */
2938 //      uiDefBut(block, LABEL, 0, vfd->name,  480, 165,314,20, 0, 0, 0, 0, 0, "Postscript name of the font");
2939
2940         uiDefBut(block, BUT, B_LOAD3DTEXT, "Insert Text", 480, 165, 90, 20, 0, 0, 0, 0, 0, "Insert text file at cursor");
2941         uiDefBut(block, BUT, B_LOREM, "Lorem", 575, 165, 70, 20, 0, 0, 0, 0, 0, "Insert a paragraph of Lorem Ipsum at cursor");