2nd try to merge sim_physics with trunk rev 19825
[blender.git] / projectfiles / gameengine / gameplayer / qt / gpplugin.dsp
1 # Microsoft Developer Studio Project File - Name="gpplugin" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
6
7 CFG=gpplugin - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE 
11 !MESSAGE NMAKE /f "gpplugin.mak".
12 !MESSAGE 
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE 
16 !MESSAGE NMAKE /f "gpplugin.mak" CFG="gpplugin - Win32 Debug"
17 !MESSAGE 
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE 
20 !MESSAGE "gpplugin - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "gpplugin - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE 
23
24 # Begin Project
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
28 CPP=cl.exe
29 MTL=midl.exe
30 RSC=rc.exe
31
32 !IF  "$(CFG)" == "gpplugin - Win32 Release"
33
34 # PROP BASE Use_MFC 0
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
39 # PROP Use_MFC 0
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin"
42 # PROP Intermediate_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin"
43 # PROP Ignore_Export_Lib 0
44 # PROP Target_Dir ""
45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GPPLUGIN_EXPORTS" /YX /FD /c
46 # ADD CPP /nologo /MT /W3 /GX /O2 /I "h:\qtwin\include" /I "..\..\..\..\source\gameengine\Expressions" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\Ketsji" /I "..\..\..\..\source\gameengine\Ketsji\KXNetwork" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\source\gameengine\Network\LoopBackNetwork" /I "..\..\..\..\source\gameengine\Rasterizer" /I "..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer" /I "..\..\..\..\source\gameengine\SceneGraph" /I "..\..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GPPLUGIN_EXPORTS" /YX /FD /c
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD BASE RSC /l 0x413 /d "NDEBUG"
50 # ADD RSC /l 0x413 /d "NDEBUG"
51 BSC32=bscmake.exe
52 # ADD BASE BSC32 /nologo
53 # ADD BSC32 /nologo
54 LINK32=link.exe
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
56 # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python20.lib /nologo /dll /machine:I386 /out:"..\..\..\..\..\obj\windows\npWebGP.dll" /libpath:"..\..\..\..\..\lib\windows\python\lib\\"
57
58 !ELSEIF  "$(CFG)" == "gpplugin - Win32 Debug"
59
60 # PROP BASE Use_MFC 0
61 # PROP BASE Use_Debug_Libraries 1
62 # PROP BASE Output_Dir "Debug"
63 # PROP BASE Intermediate_Dir "Debug"
64 # PROP BASE Target_Dir ""
65 # PROP Use_MFC 0
66 # PROP Use_Debug_Libraries 1
67 # PROP Output_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug"
68 # PROP Intermediate_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug"
69 # PROP Ignore_Export_Lib 0
70 # PROP Target_Dir ""
71 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GPPLUGIN_EXPORTS" /YX /FD /GZ /c
72 # ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "h:\qtwin\include" /I "..\..\..\..\source\gameengine\Expressions" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\Ketsji" /I "..\..\..\..\source\gameengine\Ketsji\KXNetwork" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\source\gameengine\Network\LoopBackNetwork" /I "..\..\..\..\source\gameengine\Rasterizer" /I "..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer" /I "..\..\..\..\source\gameengine\SceneGraph" /I "..\..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\..\lib\windows\python\include\python1.5" /D "WIN32" /D "PLUGIN" /D "_DEBUG"
73 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
74 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
75 # ADD BASE RSC /l 0x413 /d "_DEBUG"
76 # ADD RSC /l 0x409
77 BSC32=bscmake.exe
78 # ADD BASE BSC32 /nologo
79 # ADD BSC32 /nologo
80 LINK32=link.exe
81 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
82 # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python15_d.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:"..\..\..\..\source\gameengine\GamePlayer\Qt\GP.def" /out:"..\..\..\..\..\obj\windows\debug\npWebGP.dll" /libpath:"..\..\..\..\..\lib\windows\python\lib"
83 # SUBTRACT LINK32 /pdb:none
84
85 !ENDIF 
86
87 # Begin Target
88
89 # Name "gpplugin - Win32 Release"
90 # Name "gpplugin - Win32 Debug"
91 # Begin Group "Source Files"
92
93 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
94 # Begin Source File
95
96 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP.cpp
97 DEP_CPP_GP_CP=\
98         "..\..\..\..\..\qtwin\include\qapplication.h"\
99         "..\..\..\..\..\qtwin\include\qarray.h"\
100         "..\..\..\..\..\qtwin\include\qasciidict.h"\
101         "..\..\..\..\..\qtwin\include\qbrush.h"\
102         "..\..\..\..\..\qtwin\include\qcollection.h"\
103         "..\..\..\..\..\qtwin\include\qcolor.h"\
104         "..\..\..\..\..\qtwin\include\qconfig-large.h"\
105         "..\..\..\..\..\qtwin\include\qconfig-medium.h"\
106         "..\..\..\..\..\qtwin\include\qconfig-minimal.h"\
107         "..\..\..\..\..\qtwin\include\qconfig-small.h"\
108         "..\..\..\..\..\qtwin\include\qconfig.h"\
109         "..\..\..\..\..\qtwin\include\qcstring.h"\
110         "..\..\..\..\..\qtwin\include\qcursor.h"\
111         "..\..\..\..\..\qtwin\include\qdatastream.h"\
112         "..\..\..\..\..\qtwin\include\qdialog.h"\
113         "..\..\..\..\..\qtwin\include\qevent.h"\
114         "..\..\..\..\..\qtwin\include\qfeatures.h"\
115         "..\..\..\..\..\qtwin\include\qfont.h"\
116         "..\..\..\..\..\qtwin\include\qfontinfo.h"\
117         "..\..\..\..\..\qtwin\include\qfontmetrics.h"\
118         "..\..\..\..\..\qtwin\include\qframe.h"\
119         "..\..\..\..\..\qtwin\include\qgarray.h"\
120         "..\..\..\..\..\qtwin\include\qgdict.h"\
121         "..\..\..\..\..\qtwin\include\qgl.h"\
122         "..\..\..\..\..\qtwin\include\qglist.h"\
123         "..\..\..\..\..\qtwin\include\qglobal.h"\
124         "..\..\..\..\..\qtwin\include\qiconset.h"\
125         "..\..\..\..\..\qtwin\include\qimage.h"\
126         "..\..\..\..\..\qtwin\include\qintdict.h"\
127         "..\..\..\..\..\qtwin\include\qiodevice.h"\
128         "..\..\..\..\..\qtwin\include\qlist.h"\
129         "..\..\..\..\..\qtwin\include\qmenudata.h"\
130         "..\..\..\..\..\qtwin\include\qmessagebox.h"\
131         "..\..\..\..\..\qtwin\include\qmime.h"\
132         "..\..\..\..\..\qtwin\include\qnamespace.h"\
133         "..\..\..\..\..\qtwin\include\qnp.h"\
134         "..\..\..\..\..\qtwin\include\qobject.h"\
135         "..\..\..\..\..\qtwin\include\qobjectdefs.h"\
136         "..\..\..\..\..\qtwin\include\qpaintdevice.h"\
137         "..\..\..\..\..\qtwin\include\qpainter.h"\
138         "..\..\..\..\..\qtwin\include\qpalette.h"\
139         "..\..\..\..\..\qtwin\include\qpen.h"\
140         "..\..\..\..\..\qtwin\include\qpixmap.h"\
141         "..\..\..\..\..\qtwin\include\qpngio.h"\
142         "..\..\..\..\..\qtwin\include\qpoint.h"\
143         "..\..\..\..\..\qtwin\include\qpointarray.h"\
144         "..\..\..\..\..\qtwin\include\qpopupmenu.h"\
145         "..\..\..\..\..\qtwin\include\qrect.h"\
146         "..\..\..\..\..\qtwin\include\qregexp.h"\
147         "..\..\..\..\..\qtwin\include\qregion.h"\
148         "..\..\..\..\..\qtwin\include\qshared.h"\
149         "..\..\..\..\..\qtwin\include\qsignal.h"\
150         "..\..\..\..\..\qtwin\include\qsize.h"\
151         "..\..\..\..\..\qtwin\include\qsizepolicy.h"\
152         "..\..\..\..\..\qtwin\include\qstring.h"\
153         "..\..\..\..\..\qtwin\include\qstringlist.h"\
154         "..\..\..\..\..\qtwin\include\qstrlist.h"\
155         "..\..\..\..\..\qtwin\include\qstyle.h"\
156         "..\..\..\..\..\qtwin\include\qt_windows.h"\
157         "..\..\..\..\..\qtwin\include\qtranslator.h"\
158         "..\..\..\..\..\qtwin\include\qvaluelist.h"\
159         "..\..\..\..\..\qtwin\include\qwidget.h"\
160         "..\..\..\..\..\qtwin\include\qwindowdefs.h"\
161         "..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\
162         "..\..\..\..\..\qtwin\include\qwmatrix.h"\
163         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
164         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
165         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
166         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
167         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
168         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
169         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
170         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
171         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
172         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
173         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
174         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
175         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
176         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
177         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
178         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
179         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
180         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
181         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
182         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
183         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
184         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
185         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
186         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
187         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
188         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
189         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
190         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
191         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
192         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
193         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
194         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
195         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
196         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
197         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
198         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
199         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
200         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
201         "..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\
202         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
203         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
204         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\
205         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\
206         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\
207         "..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\
208         "..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\
209         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
210         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
211         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
212         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
213         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
214         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
215         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
216         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
217         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
218         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
219         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
220         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
221         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
222         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
223         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
224         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
225         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
226         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
227         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
228         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
229         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
230         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
231         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
232         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
233         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
234         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
235         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
236         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
237         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
238         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
239         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
240         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
241         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
242         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
243         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
244         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
245         
246 # End Source File
247 # Begin Source File
248
249 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.cpp
250 DEP_CPP_GP_IN=\
251         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
252         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
253         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
254         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
255         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
256         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
257         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
258         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
259         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
260         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
261         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
262         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
263         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
264         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
265         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
266         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
267         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
268         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
269         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
270         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
271         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
272         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
273         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
274         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
275         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
276         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
277         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
278         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
279         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
280         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
281         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
282         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
283         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
284         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
285         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
286         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
287         "..\..\..\..\source\gameengine\Expressions\BoolValue.h"\
288         "..\..\..\..\source\gameengine\Expressions\ListValue.h"\
289         "..\..\..\..\source\gameengine\Expressions\PyObjectPlus.h"\
290         "..\..\..\..\source\gameengine\Expressions\Value.h"\
291         "..\..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"\
292         "..\..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.h"\
293         "..\..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"\
294         "..\..\..\..\source\gameengine\GameLogic\SCA_EventManager.h"\
295         "..\..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"\
296         "..\..\..\..\source\gameengine\GameLogic\SCA_IController.h"\
297         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
298         "..\..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"\
299         "..\..\..\..\source\gameengine\GameLogic\SCA_IObject.h"\
300         "..\..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"\
301         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
302         "..\..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h"\
303         "..\..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h"\
304         "..\..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"\
305         "..\..\..\..\source\gameengine\GameLogic\SCA_PythonController.h"\
306         "..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h"\
307         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"\
308         "..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h"\
309         "..\..\..\..\source\gameengine\Ketsji\KX_GameObject.h"\
310         "..\..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"\
311         "..\..\..\..\source\gameengine\Ketsji\KX_PythonInit.h"\
312         "..\..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h"\
313         "..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.h"\
314         "..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\
315         "..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\
316         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
317         "..\..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"\
318         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
319         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
320         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
321         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
322         "..\..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"\
323         "..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h"\
324         "..\..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"\
325         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
326         "..\..\..\..\source\gameengine\SceneGraph\SG_IObject.h"\
327         "..\..\..\..\source\gameengine\SceneGraph\SG_Node.h"\
328         "..\..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"\
329         "..\..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"\
330         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
331         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
332         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
333         "..\..\..\..\source\sumo\include\solid.h"\
334         "..\..\..\..\source\sumo\include\solid_types.h"\
335         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
336         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
337         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
338         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
339         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
340         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
341         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
342         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
343         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
344         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
345         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
346         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
347         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
348         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
349         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
350         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
351         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
352         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
353         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
354         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
355         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
356         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
357         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
358         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
359         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
360         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
361         
362 NODEP_CPP_GP_IN=\
363         "..\..\..\..\source\gameengine\GamePlayer\Qt\GPC_OpenALWaveCache.h"\
364         "..\..\..\..\source\gameengine\GamePlayer\Qt\OpenALScene.h"\
365         "..\..\..\..\source\gameengine\GamePlayer\Qt\SND_SoundObject.h"\
366         
367 # End Source File
368 # Begin Source File
369
370 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp
371 DEP_CPP_QTEXA=\
372         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
373         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
374         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
375         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
376         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
377         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
378         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
379         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
380         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
381         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
382         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
383         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
384         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
385         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
386         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
387         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
388         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
389         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
390         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
391         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
392         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
393         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
394         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
395         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
396         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
397         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
398         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
399         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
400         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
401         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
402         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
403         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
404         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
405         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
406         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
407         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
408         "..\..\..\..\source\gameengine\Expressions\BoolValue.h"\
409         "..\..\..\..\source\gameengine\Expressions\IntValue.h"\
410         "..\..\..\..\source\gameengine\Expressions\ListValue.h"\
411         "..\..\..\..\source\gameengine\Expressions\PyObjectPlus.h"\
412         "..\..\..\..\source\gameengine\Expressions\Value.h"\
413         "..\..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"\
414         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
415         "..\..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"\
416         "..\..\..\..\source\gameengine\GameLogic\SCA_IObject.h"\
417         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
418         "..\..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"\
419         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"\
420         "..\..\..\..\source\gameengine\Ketsji\KX_Camera.h"\
421         "..\..\..\..\source\gameengine\Ketsji\KX_GameObject.h"\
422         "..\..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"\
423         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
424         "..\..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"\
425         "..\..\..\..\source\gameengine\Rasterizer\RAS_CameraData.h"\
426         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
427         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
428         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
429         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
430         "..\..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"\
431         "..\..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"\
432         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
433         "..\..\..\..\source\gameengine\SceneGraph\SG_IObject.h"\
434         "..\..\..\..\source\gameengine\SceneGraph\SG_Node.h"\
435         "..\..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"\
436         "..\..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"\
437         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
438         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
439         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
440         "..\..\..\..\source\sumo\Fuzzics\include\SM_Scene.h"\
441         "..\..\..\..\source\sumo\include\solid.h"\
442         "..\..\..\..\source\sumo\include\solid_types.h"\
443         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
444         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
445         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
446         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
447         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
448         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
449         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
450         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
451         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
452         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
453         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
454         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
455         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
456         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
457         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
458         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
459         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
460         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
461         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
462         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
463         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
464         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
465         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
466         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
467         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
468         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
469         
470 NODEP_CPP_QTEXA=\
471         "..\..\..\..\source\gameengine\GamePlayer\Qt\OpenALScene.h"\
472         
473 # End Source File
474 # Begin Source File
475
476 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp
477 DEP_CPP_QTKEY=\
478         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
479         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
480         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
481         
482 # End Source File
483 # Begin Source File
484
485 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp
486 DEP_CPP_QTOPE=\
487         "..\..\..\..\..\qtwin\include\qapplication.h"\
488         "..\..\..\..\..\qtwin\include\qarray.h"\
489         "..\..\..\..\..\qtwin\include\qasciidict.h"\
490         "..\..\..\..\..\qtwin\include\qbrush.h"\
491         "..\..\..\..\..\qtwin\include\qcollection.h"\
492         "..\..\..\..\..\qtwin\include\qcolor.h"\
493         "..\..\..\..\..\qtwin\include\qconfig-large.h"\
494         "..\..\..\..\..\qtwin\include\qconfig-medium.h"\
495         "..\..\..\..\..\qtwin\include\qconfig-minimal.h"\
496         "..\..\..\..\..\qtwin\include\qconfig-small.h"\
497         "..\..\..\..\..\qtwin\include\qconfig.h"\
498         "..\..\..\..\..\qtwin\include\qcstring.h"\
499         "..\..\..\..\..\qtwin\include\qcursor.h"\
500         "..\..\..\..\..\qtwin\include\qdatastream.h"\
501         "..\..\..\..\..\qtwin\include\qevent.h"\
502         "..\..\..\..\..\qtwin\include\qfeatures.h"\
503         "..\..\..\..\..\qtwin\include\qfont.h"\
504         "..\..\..\..\..\qtwin\include\qfontinfo.h"\
505         "..\..\..\..\..\qtwin\include\qfontmetrics.h"\
506         "..\..\..\..\..\qtwin\include\qframe.h"\
507         "..\..\..\..\..\qtwin\include\qgarray.h"\
508         "..\..\..\..\..\qtwin\include\qgdict.h"\
509         "..\..\..\..\..\qtwin\include\qgl.h"\
510         "..\..\..\..\..\qtwin\include\qglist.h"\
511         "..\..\..\..\..\qtwin\include\qglobal.h"\
512         "..\..\..\..\..\qtwin\include\qiconset.h"\
513         "..\..\..\..\..\qtwin\include\qintdict.h"\
514         "..\..\..\..\..\qtwin\include\qiodevice.h"\
515         "..\..\..\..\..\qtwin\include\qlist.h"\
516         "..\..\..\..\..\qtwin\include\qmenudata.h"\
517         "..\..\..\..\..\qtwin\include\qmime.h"\
518         "..\..\..\..\..\qtwin\include\qnamespace.h"\
519         "..\..\..\..\..\qtwin\include\qobject.h"\
520         "..\..\..\..\..\qtwin\include\qobjectdefs.h"\
521         "..\..\..\..\..\qtwin\include\qpaintdevice.h"\
522         "..\..\..\..\..\qtwin\include\qpalette.h"\
523         "..\..\..\..\..\qtwin\include\qpixmap.h"\
524         "..\..\..\..\..\qtwin\include\qpoint.h"\
525         "..\..\..\..\..\qtwin\include\qpopupmenu.h"\
526         "..\..\..\..\..\qtwin\include\qrect.h"\
527         "..\..\..\..\..\qtwin\include\qregexp.h"\
528         "..\..\..\..\..\qtwin\include\qregion.h"\
529         "..\..\..\..\..\qtwin\include\qshared.h"\
530         "..\..\..\..\..\qtwin\include\qsignal.h"\
531         "..\..\..\..\..\qtwin\include\qsize.h"\
532         "..\..\..\..\..\qtwin\include\qsizepolicy.h"\
533         "..\..\..\..\..\qtwin\include\qstring.h"\
534         "..\..\..\..\..\qtwin\include\qstringlist.h"\
535         "..\..\..\..\..\qtwin\include\qstyle.h"\
536         "..\..\..\..\..\qtwin\include\qt_windows.h"\
537         "..\..\..\..\..\qtwin\include\qtranslator.h"\
538         "..\..\..\..\..\qtwin\include\qvaluelist.h"\
539         "..\..\..\..\..\qtwin\include\qwidget.h"\
540         "..\..\..\..\..\qtwin\include\qwindowdefs.h"\
541         "..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\
542         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
543         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
544         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
545         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
546         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
547         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
548         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
549         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
550         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
551         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
552         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
553         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
554         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
555         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
556         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
557         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
558         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
559         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
560         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
561         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
562         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
563         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
564         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
565         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
566         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
567         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
568         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
569         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
570         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
571         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
572         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
573         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
574         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
575         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
576         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
577         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
578         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
579         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
580         "..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\
581         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
582         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
583         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\
584         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\
585         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\
586         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
587         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
588         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
589         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
590         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
591         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
592         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
593         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
594         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
595         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
596         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
597         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
598         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
599         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
600         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
601         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
602         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
603         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
604         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
605         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
606         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
607         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
608         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
609         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
610         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
611         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
612         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
613         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
614         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
615         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
616         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
617         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
618         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
619         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
620         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
621         
622 # End Source File
623 # Begin Source File
624
625 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.cpp
626 DEP_CPP_QTSYS=\
627         "..\..\..\..\..\qtwin\include\qapplication.h"\
628         "..\..\..\..\..\qtwin\include\qarray.h"\
629         "..\..\..\..\..\qtwin\include\qasciidict.h"\
630         "..\..\..\..\..\qtwin\include\qbrush.h"\
631         "..\..\..\..\..\qtwin\include\qcollection.h"\
632         "..\..\..\..\..\qtwin\include\qcolor.h"\
633         "..\..\..\..\..\qtwin\include\qconfig-large.h"\
634         "..\..\..\..\..\qtwin\include\qconfig-medium.h"\
635         "..\..\..\..\..\qtwin\include\qconfig-minimal.h"\
636         "..\..\..\..\..\qtwin\include\qconfig-small.h"\
637         "..\..\..\..\..\qtwin\include\qconfig.h"\
638         "..\..\..\..\..\qtwin\include\qcstring.h"\
639         "..\..\..\..\..\qtwin\include\qcursor.h"\
640         "..\..\..\..\..\qtwin\include\qdatastream.h"\
641         "..\..\..\..\..\qtwin\include\qevent.h"\
642         "..\..\..\..\..\qtwin\include\qfeatures.h"\
643         "..\..\..\..\..\qtwin\include\qfont.h"\
644         "..\..\..\..\..\qtwin\include\qfontinfo.h"\
645         "..\..\..\..\..\qtwin\include\qfontmetrics.h"\
646         "..\..\..\..\..\qtwin\include\qframe.h"\
647         "..\..\..\..\..\qtwin\include\qgarray.h"\
648         "..\..\..\..\..\qtwin\include\qgdict.h"\
649         "..\..\..\..\..\qtwin\include\qgl.h"\
650         "..\..\..\..\..\qtwin\include\qglist.h"\
651         "..\..\..\..\..\qtwin\include\qglobal.h"\
652         "..\..\..\..\..\qtwin\include\qiconset.h"\
653         "..\..\..\..\..\qtwin\include\qintdict.h"\
654         "..\..\..\..\..\qtwin\include\qiodevice.h"\
655         "..\..\..\..\..\qtwin\include\qlist.h"\
656         "..\..\..\..\..\qtwin\include\qmenudata.h"\
657         "..\..\..\..\..\qtwin\include\qmime.h"\
658         "..\..\..\..\..\qtwin\include\qnamespace.h"\
659         "..\..\..\..\..\qtwin\include\qobject.h"\
660         "..\..\..\..\..\qtwin\include\qobjectdefs.h"\
661         "..\..\..\..\..\qtwin\include\qpaintdevice.h"\
662         "..\..\..\..\..\qtwin\include\qpalette.h"\
663         "..\..\..\..\..\qtwin\include\qpixmap.h"\
664         "..\..\..\..\..\qtwin\include\qpoint.h"\
665         "..\..\..\..\..\qtwin\include\qpopupmenu.h"\
666         "..\..\..\..\..\qtwin\include\qrect.h"\
667         "..\..\..\..\..\qtwin\include\qregexp.h"\
668         "..\..\..\..\..\qtwin\include\qregion.h"\
669         "..\..\..\..\..\qtwin\include\qshared.h"\
670         "..\..\..\..\..\qtwin\include\qsignal.h"\
671         "..\..\..\..\..\qtwin\include\qsize.h"\
672         "..\..\..\..\..\qtwin\include\qsizepolicy.h"\
673         "..\..\..\..\..\qtwin\include\qstring.h"\
674         "..\..\..\..\..\qtwin\include\qstringlist.h"\
675         "..\..\..\..\..\qtwin\include\qstyle.h"\
676         "..\..\..\..\..\qtwin\include\qt_windows.h"\
677         "..\..\..\..\..\qtwin\include\qtranslator.h"\
678         "..\..\..\..\..\qtwin\include\qvaluelist.h"\
679         "..\..\..\..\..\qtwin\include\qwidget.h"\
680         "..\..\..\..\..\qtwin\include\qwindowdefs.h"\
681         "..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\
682         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
683         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
684         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
685         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
686         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
687         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
688         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
689         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
690         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
691         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
692         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
693         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
694         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
695         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
696         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
697         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
698         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
699         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
700         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
701         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
702         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
703         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
704         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
705         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
706         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
707         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
708         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
709         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
710         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
711         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
712         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
713         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
714         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
715         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
716         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
717         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
718         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
719         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
720         "..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\
721         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
722         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
723         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\
724         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\
725         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\
726         "..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\
727         "..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\
728         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
729         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
730         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
731         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
732         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
733         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
734         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
735         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
736         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
737         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
738         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
739         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
740         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
741         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
742         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
743         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
744         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
745         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
746         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
747         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
748         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
749         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
750         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
751         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
752         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
753         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
754         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
755         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
756         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
757         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
758         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
759         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
760         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
761         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
762         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
763         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
764         
765 NODEP_CPP_QTSYS=\
766         "..\..\..\..\source\gameengine\GamePlayer\Qt\BKE_bad_level_calls.h"\
767         "..\..\..\..\source\gameengine\GamePlayer\Qt\BLO_readfile.h"\
768         
769 # End Source File
770 # End Group
771 # Begin Group "Header Files"
772
773 # PROP Default_Filter "h;hpp;hxx;hm;inl"
774 # Begin Source File
775
776 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h
777 # End Source File
778 # Begin Source File
779
780 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h
781 # End Source File
782 # Begin Source File
783
784 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h
785 # End Source File
786 # Begin Source File
787
788 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h
789 # End Source File
790 # Begin Source File
791
792 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h
793 # End Source File
794 # Begin Source File
795
796 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h
797 # End Source File
798 # Begin Source File
799
800 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h
801 # End Source File
802 # Begin Source File
803
804 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h
805 # End Source File
806 # Begin Source File
807
808 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\resource.h
809 # End Source File
810 # Begin Source File
811
812 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h
813 # End Source File
814 # End Group
815 # Begin Group "Resource Files"
816
817 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
818 # Begin Source File
819
820 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP.rc
821 # End Source File
822 # End Group
823 # End Target
824 # End Project