SCons build system files added.
[blender.git] / source / blender / renderconverter / SConscript
1 renderconv_env = Environment()
2
3 # Import the C flags set in the SConstruct file
4 Import ('cflags')
5 Import ('cxxflags')
6 Import ('defines')
7 renderconv_env.Append (CCFLAGS = cflags)
8 renderconv_env.Append (CXXFLAGS = cxxflags)
9 renderconv_env.Append (CPPDEFINES = defines)
10
11 source_files = ['intern/convertBlenderScene.c']
12
13 renderconv_env.Append (CPPPATH = ['.',
14                                   '../blenlib',
15                                   '#/intern/guardedalloc',
16                                   '../makesdna',
17                                   '../blenkernel',
18                                   '../include',
19                                   '../render/extern/include',
20                                   '../python'])
21
22 renderconv_env.Library (target='#/lib/blender_renderconverter', source=source_files)