Cleanup: comment line length (editors)
[blender.git] / source / blender / compositor / nodes / COM_CornerPinNode.cpp
1 /*
2  * Copyright 2014, Blender Foundation.
3  *
4  * This program is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU General Public License
6  * as published by the Free Software Foundation; either version 2
7  * of the License, or (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software Foundation,
16  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17  *
18  * Contributor:
19  *      Lukas Toenne
20  */
21
22 #include "COM_CornerPinNode.h"
23 #include "COM_ExecutionSystem.h"
24
25 #include "COM_PlaneCornerPinOperation.h"
26
27 CornerPinNode::CornerPinNode(bNode *editorNode) : Node(editorNode)
28 {
29 }
30
31 void CornerPinNode::convertToOperations(NodeConverter &converter, const CompositorContext &/*context*/) const
32 {
33         NodeInput *input_image = this->getInputSocket(0);
34         /* note: socket order differs between UI node and operations:
35          * bNode uses intuitive order following top-down layout:
36          *   upper-left, upper-right, lower-left, lower-right
37          * Operations use same order as the tracking blenkernel functions expect:
38          *   lower-left, lower-right, upper-right, upper-left
39          */
40         const int node_corner_index[4] = { 3, 4, 2, 1 };
41
42         NodeOutput *output_warped_image = this->getOutputSocket(0);
43         NodeOutput *output_plane = this->getOutputSocket(1);
44
45         PlaneCornerPinWarpImageOperation *warp_image_operation = new PlaneCornerPinWarpImageOperation();
46         converter.addOperation(warp_image_operation);
47         PlaneCornerPinMaskOperation *plane_mask_operation = new PlaneCornerPinMaskOperation();
48         converter.addOperation(plane_mask_operation);
49
50         converter.mapInputSocket(input_image, warp_image_operation->getInputSocket(0));
51         for (int i = 0; i < 4; ++i) {
52                 NodeInput *corner_input = getInputSocket(node_corner_index[i]);
53                 converter.mapInputSocket(corner_input, warp_image_operation->getInputSocket(i + 1));
54                 converter.mapInputSocket(corner_input, plane_mask_operation->getInputSocket(i));
55         }
56         converter.mapOutputSocket(output_warped_image, warp_image_operation->getOutputSocket());
57         converter.mapOutputSocket(output_plane, plane_mask_operation->getOutputSocket());
58 }