style cleanup
[blender.git] / source / gameengine / SceneGraph / SConscript
1 #!/usr/bin/python
2
3 Import ('env')
4
5 sources = env.Glob('*.cpp')
6
7 incs = '. #intern/moto/include'
8
9 defs = []
10
11 if env['WITH_BF_CXX_GUARDEDALLOC']:
12     defs.append('WITH_CXX_GUARDEDALLOC')
13     incs += ' #intern/guardedalloc'
14
15 if env['WITH_BF_PYTHON']:
16     incs += ' ' + env['BF_PYTHON_INC']
17     defs.append('WITH_PYTHON')
18
19 env.BlenderLib ( 'ge_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])