2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
17 #include "btSoftRigidDynamicsWorld.h"
18 #include "LinearMath/btQuickprof.h"
21 #include "btSoftBody.h"
22 #include "btSoftBodyHelpers.h"
28 btSoftRigidDynamicsWorld::btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration)
29 :btDiscreteDynamicsWorld(dispatcher,pairCache,constraintSolver,collisionConfiguration)
31 m_drawFlags = fDrawFlags::Std;
32 m_drawNodeTree = true;
33 m_drawFaceTree = false;
34 m_drawClusterTree = false;
35 m_sbi.m_broadphase = pairCache;
36 m_sbi.m_dispatcher = dispatcher;
37 m_sbi.m_sparsesdf.Initialize();
38 m_sbi.m_sparsesdf.Reset();
42 btSoftRigidDynamicsWorld::~btSoftRigidDynamicsWorld()
47 void btSoftRigidDynamicsWorld::predictUnconstraintMotion(btScalar timeStep)
49 btDiscreteDynamicsWorld::predictUnconstraintMotion( timeStep);
51 for ( int i=0;i<m_softBodies.size();++i)
53 btSoftBody* psb= m_softBodies[i];
55 psb->predictMotion(timeStep);
59 void btSoftRigidDynamicsWorld::internalSingleStepSimulation( btScalar timeStep)
61 btDiscreteDynamicsWorld::internalSingleStepSimulation( timeStep );
63 ///solve soft bodies constraints
64 solveSoftBodiesConstraints();
67 for ( int i=0;i<m_softBodies.size();i++)
69 btSoftBody* psb=(btSoftBody*)m_softBodies[i];
70 psb->defaultCollisionHandler(psb);
78 void btSoftRigidDynamicsWorld::updateSoftBodies()
80 BT_PROFILE("updateSoftBodies");
82 for ( int i=0;i<m_softBodies.size();i++)
84 btSoftBody* psb=(btSoftBody*)m_softBodies[i];
85 psb->integrateMotion();
89 void btSoftRigidDynamicsWorld::solveSoftBodiesConstraints()
91 BT_PROFILE("solveSoftConstraints");
93 if(m_softBodies.size())
95 btSoftBody::solveClusters(m_softBodies);
98 for(int i=0;i<m_softBodies.size();++i)
100 btSoftBody* psb=(btSoftBody*)m_softBodies[i];
101 psb->solveConstraints();
105 void btSoftRigidDynamicsWorld::addSoftBody(btSoftBody* body)
107 m_softBodies.push_back(body);
109 btCollisionWorld::addCollisionObject(body,
110 btBroadphaseProxy::DefaultFilter,
111 btBroadphaseProxy::AllFilter);
115 void btSoftRigidDynamicsWorld::removeSoftBody(btSoftBody* body)
117 m_softBodies.remove(body);
119 btCollisionWorld::removeCollisionObject(body);
122 void btSoftRigidDynamicsWorld::debugDrawWorld()
124 btDiscreteDynamicsWorld::debugDrawWorld();
126 if (getDebugDrawer())
129 for ( i=0;i<this->m_softBodies.size();i++)
131 btSoftBody* psb=(btSoftBody*)this->m_softBodies[i];
132 btSoftBodyHelpers::DrawFrame(psb,m_debugDrawer);
133 btSoftBodyHelpers::Draw(psb,m_debugDrawer,m_drawFlags);
134 if (m_debugDrawer && (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawAabb))
136 if(m_drawNodeTree) btSoftBodyHelpers::DrawNodeTree(psb,m_debugDrawer);
137 if(m_drawFaceTree) btSoftBodyHelpers::DrawFaceTree(psb,m_debugDrawer);
138 if(m_drawClusterTree) btSoftBodyHelpers::DrawClusterTree(psb,m_debugDrawer);