2 Import ('user_options_dict')
4 Import ('window_system')
6 ghost_env = library_env.Copy ()
8 source_files = ['intern/GHOST_Buttons.cpp',
9 'intern/GHOST_C-api.cpp',
10 'intern/GHOST_CallbackEventConsumer.cpp',
11 'intern/GHOST_DisplayManager.cpp',
12 'intern/GHOST_EventManager.cpp',
13 'intern/GHOST_EventPrinter.cpp',
14 'intern/GHOST_ISystem.cpp',
15 'intern/GHOST_ModifierKeys.cpp',
16 'intern/GHOST_Rect.cpp',
17 'intern/GHOST_System.cpp',
18 'intern/GHOST_TimerManager.cpp',
19 'intern/GHOST_Window.cpp',
20 'intern/GHOST_WindowManager.cpp']
22 if window_system == 'X11':
23 source_files += ['intern/GHOST_DisplayManagerX11.cpp',
24 'intern/GHOST_SystemX11.cpp',
25 'intern/GHOST_WindowX11.cpp']
26 elif window_system == 'WIN32':
27 source_files += ['intern/GHOST_DisplayManagerWin32.cpp',
28 'intern/GHOST_SystemWin32.cpp',
29 'intern/GHOST_WindowWin32.cpp']
30 elif window_system == 'CARBON':
31 source_files += ['intern/GHOST_DisplayManagerCarbon.cpp',
32 'intern/GHOST_SystemCarbon.cpp',
33 'intern/GHOST_WindowCarbon.cpp']
35 print "Unknown window system specified."
37 ghost_env.Append (CPPPATH = ['.',
40 ghost_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE'])
41 ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_GHOST', source=source_files)