svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22935:23022
[blender.git] / source / blender / editors / mesh / editmesh.c
1 /**
2  * $Id$
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21  * All rights reserved.
22  *
23  * Contributor(s): Blender Foundation, full recode 2002-2008
24  *
25  * ***** END GPL LICENSE BLOCK *****
26  */
27
28
29 #include <stdlib.h>
30 #include <string.h>
31 #include <math.h>
32
33 #include "MEM_guardedalloc.h"
34
35 #include "PIL_time.h"
36
37 #include "DNA_customdata_types.h"
38 #include "DNA_mesh_types.h"
39 #include "DNA_meshdata_types.h"
40 #include "DNA_object_types.h"
41 #include "DNA_object_force.h"
42 #include "DNA_screen_types.h"
43 #include "DNA_key_types.h"
44 #include "DNA_scene_types.h"
45 #include "DNA_view3d_types.h"
46 #include "DNA_material_types.h"
47 #include "DNA_modifier_types.h"
48 #include "DNA_texture_types.h"
49 #include "DNA_userdef_types.h"
50
51 #include "BLI_blenlib.h"
52 #include "BLI_arithb.h"
53 #include "BLI_editVert.h"
54 #include "BLI_dynstr.h"
55 #include "BLI_rand.h"
56
57 #include "BKE_cloth.h"
58 #include "BKE_context.h"
59 #include "BKE_customdata.h"
60 #include "BKE_depsgraph.h"
61 #include "BKE_DerivedMesh.h"
62 #include "BKE_global.h"
63 #include "BKE_key.h"
64 #include "BKE_library.h"
65 #include "BKE_main.h"
66 #include "BKE_material.h"
67 #include "BKE_mesh.h"
68 #include "BKE_modifier.h"
69 #include "BKE_object.h"
70 #include "BKE_paint.h"
71 #include "BKE_pointcache.h"
72 #include "BKE_softbody.h"
73 #include "BKE_texture.h"
74 #include "BKE_utildefines.h"
75
76 #include "LBM_fluidsim.h"
77
78
79 #include "ED_mesh.h"
80 #include "ED_object.h"
81 #include "ED_retopo.h"
82 #include "ED_screen.h"
83 #include "ED_util.h"
84 #include "ED_view3d.h"
85
86 #include "RNA_access.h"
87 #include "RNA_define.h"
88
89 #include "WM_api.h"
90 #include "WM_types.h"
91
92 /* own include */
93 #include "mesh_intern.h"
94
95 /* 
96 editmesh.c:
97         - add/alloc/free data
98         - hashtables
99         - enter/exit editmode
100 */
101
102 /* XXX */
103 static void BIF_undo_push() {}
104 static void error() {}
105
106
107 /* ***************** HASH ********************* */
108
109
110 #define EDHASHSIZE              (512*512)
111 #define EDHASH(a, b)    (a % EDHASHSIZE)
112
113
114 /* ************ ADD / REMOVE / FIND ****************** */
115
116 static void *calloc_em(EditMesh *em, size_t size, size_t nr)
117 {
118         return calloc(size, nr);
119 }
120
121 /* used to bypass normal calloc with fast one */
122 static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em;
123 static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em;
124 static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em;
125
126 EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example)
127 {
128         EditVert *eve;
129         static int hashnr= 0;
130
131         eve= callocvert(em, sizeof(EditVert), 1);
132         BLI_addtail(&em->verts, eve);
133         em->totvert++;
134         
135         if(vec) VECCOPY(eve->co, vec);
136
137         eve->hash= hashnr++;
138         if( hashnr>=EDHASHSIZE) hashnr= 0;
139
140         /* new verts get keyindex of -1 since they did not
141          * have a pre-editmode vertex order
142          */
143         eve->keyindex = -1;
144
145         if(example) {
146                 CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data);
147                 eve->bweight = example->bweight;
148         }
149         else {
150                 CustomData_em_set_default(&em->vdata, &eve->data);
151         }
152
153         return eve;
154 }
155
156 void free_editvert (EditMesh *em, EditVert *eve)
157 {
158
159         EM_remove_selection(em, eve, EDITVERT);
160         CustomData_em_free_block(&em->vdata, &eve->data);
161         if(eve->fast==0)
162                 free(eve);
163         
164         em->totvert--;
165 }
166
167
168 EditEdge *findedgelist(EditMesh *em, EditVert *v1, EditVert *v2)
169 {
170         EditVert *v3;
171         struct HashEdge *he;
172
173         /* swap ? */
174         if( v1 > v2) {
175                 v3= v2; 
176                 v2= v1; 
177                 v1= v3;
178         }
179         
180         if(em->hashedgetab==NULL)
181                 em->hashedgetab= MEM_callocN(EDHASHSIZE*sizeof(struct HashEdge), "hashedgetab");
182
183         he= em->hashedgetab + EDHASH(v1->hash, v2->hash);
184         
185         while(he) {
186                 
187                 if(he->eed && he->eed->v1==v1 && he->eed->v2==v2) return he->eed;
188                 
189                 he= he->next;
190         }
191         return 0;
192 }
193
194 static void insert_hashedge(EditMesh *em, EditEdge *eed)
195 {
196         /* assuming that eed is not in the list yet, and that a find has been done before */
197         
198         struct HashEdge *first, *he;
199
200         first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
201
202         if( first->eed==0 ) {
203                 first->eed= eed;
204         }
205         else {
206                 he= &eed->hash; 
207                 he->eed= eed;
208                 he->next= first->next;
209                 first->next= he;
210         }
211 }
212
213 static void remove_hashedge(EditMesh *em, EditEdge *eed)
214 {
215         /* assuming eed is in the list */
216         
217         struct HashEdge *first, *he, *prev=NULL;
218
219         he=first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
220
221         while(he) {
222                 if(he->eed == eed) {
223                         /* remove from list */
224                         if(he==first) {
225                                 if(first->next) {
226                                         he= first->next;
227                                         first->eed= he->eed;
228                                         first->next= he->next;
229                                 }
230                                 else he->eed= 0;
231                         }
232                         else {
233                                 prev->next= he->next;
234                         }
235                         return;
236                 }
237                 prev= he;
238                 he= he->next;
239         }
240 }
241
242 EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *example)
243 {
244         EditVert *v3;
245         EditEdge *eed;
246         int swap= 0;
247         
248         if(v1==v2) return NULL;
249         if(v1==NULL || v2==NULL) return NULL;
250
251         /* swap ? */
252         if(v1>v2) {
253                 v3= v2; 
254                 v2= v1; 
255                 v1= v3;
256                 swap= 1;
257         }
258         
259         /* find in hashlist */
260         eed= findedgelist(em, v1, v2);
261
262         if(eed==NULL) {
263         
264                 eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1);
265                 eed->v1= v1;
266                 eed->v2= v2;
267                 BLI_addtail(&em->edges, eed);
268                 eed->dir= swap;
269                 insert_hashedge(em, eed);
270                 em->totedge++;
271                 
272                 /* copy edge data:
273                    rule is to do this with addedgelist call, before addfacelist */
274                 if(example) {
275                         eed->crease= example->crease;
276                         eed->bweight= example->bweight;
277                         eed->sharp = example->sharp;
278                         eed->seam = example->seam;
279                         eed->h |= (example->h & EM_FGON);
280                 }
281         }
282
283         return eed;
284 }
285
286 void remedge(EditMesh *em, EditEdge *eed)
287 {
288         BLI_remlink(&em->edges, eed);
289         remove_hashedge(em, eed);
290         
291         em->totedge--;
292 }
293
294 void free_editedge(EditMesh *em, EditEdge *eed)
295 {
296         EM_remove_selection(em, eed, EDITEDGE);
297         if(eed->fast==0){ 
298                 free(eed);
299         }
300 }
301
302 void free_editface(EditMesh *em, EditFace *efa)
303 {
304         EM_remove_selection(em, efa, EDITFACE);
305         
306         if (em->act_face==efa) {
307                 EM_set_actFace(em, em->faces.first == efa ? NULL : em->faces.first);
308         }
309                 
310         CustomData_em_free_block(&em->fdata, &efa->data);
311         if(efa->fast==0)
312                 free(efa);
313         
314         em->totface--;
315 }
316
317 void free_vertlist(EditMesh *em, ListBase *edve) 
318 {
319         EditVert *eve, *next;
320
321         if (!edve) return;
322
323         eve= edve->first;
324         while(eve) {
325                 next= eve->next;
326                 free_editvert(em, eve);
327                 eve= next;
328         }
329         edve->first= edve->last= NULL;
330         em->totvert= em->totvertsel= 0;
331 }
332
333 void free_edgelist(EditMesh *em, ListBase *lb)
334 {
335         EditEdge *eed, *next;
336         
337         eed= lb->first;
338         while(eed) {
339                 next= eed->next;
340                 free_editedge(em, eed);
341                 eed= next;
342         }
343         lb->first= lb->last= NULL;
344         em->totedge= em->totedgesel= 0;
345 }
346
347 void free_facelist(EditMesh *em, ListBase *lb)
348 {
349         EditFace *efa, *next;
350         
351         efa= lb->first;
352         while(efa) {
353                 next= efa->next;
354                 free_editface(em, efa);
355                 efa= next;
356         }
357         lb->first= lb->last= NULL;
358         em->totface= em->totfacesel= 0;
359 }
360
361 EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, EditFace *example, EditFace *exampleEdges)
362 {
363         EditFace *efa;
364         EditEdge *e1, *e2=0, *e3=0, *e4=0;
365
366         /* added sanity check... seems to happen for some tools, or for enter editmode for corrupted meshes */
367         if(v1==v4 || v2==v4 || v3==v4) v4= NULL;
368         
369         /* add face to list and do the edges */
370         if(exampleEdges) {
371                 e1= addedgelist(em, v1, v2, exampleEdges->e1);
372                 e2= addedgelist(em, v2, v3, exampleEdges->e2);
373                 if(v4) e3= addedgelist(em, v3, v4, exampleEdges->e3); 
374                 else e3= addedgelist(em, v3, v1, exampleEdges->e3);
375                 if(v4) e4= addedgelist(em, v4, v1, exampleEdges->e4);
376         }
377         else {
378                 e1= addedgelist(em, v1, v2, NULL);
379                 e2= addedgelist(em, v2, v3, NULL);
380                 if(v4) e3= addedgelist(em, v3, v4, NULL); 
381                 else e3= addedgelist(em, v3, v1, NULL);
382                 if(v4) e4= addedgelist(em, v4, v1, NULL);
383         }
384         
385         if(v1==v2 || v2==v3 || v1==v3) return NULL;
386         if(e2==0) return NULL;
387
388         efa= (EditFace *)callocface(em, sizeof(EditFace), 1);
389         efa->v1= v1;
390         efa->v2= v2;
391         efa->v3= v3;
392         efa->v4= v4;
393
394         efa->e1= e1;
395         efa->e2= e2;
396         efa->e3= e3;
397         efa->e4= e4;
398
399         if(example) {
400                 efa->mat_nr= example->mat_nr;
401                 efa->flag= example->flag;
402                 CustomData_em_copy_data(&em->fdata, &em->fdata, example->data, &efa->data);
403         }
404         else {
405                 efa->mat_nr= em->mat_nr;
406
407                 CustomData_em_set_default(&em->fdata, &efa->data);
408         }
409
410         BLI_addtail(&em->faces, efa);
411         em->totface++;
412         
413         if(efa->v4) {
414                 CalcNormFloat4(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, efa->n);
415                 CalcCent4f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
416         }
417         else {
418                 CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, efa->n);
419                 CalcCent3f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
420         }
421
422         return efa;
423 }
424
425 /* ************************ end add/new/find ************  */
426
427 /* ************************ Edit{Vert,Edge,Face} utilss ***************************** */
428
429 /* some nice utility functions */
430
431 EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve)
432 {
433         if (eve==eed->v1) {
434                 return eed->v2;
435         } else if (eve==eed->v2) {
436                 return eed->v1;
437         } else {
438                 return NULL;
439         }
440 }
441
442 EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2) 
443 {
444         if (eed->v1==eed2->v1 || eed->v1==eed2->v2) {
445                 return eed->v1;
446         } else if (eed->v2==eed2->v1 || eed->v2==eed2->v2) {
447                 return eed->v2;
448         } else {
449                 return NULL;
450         }
451 }
452
453 int editedge_containsVert(EditEdge *eed, EditVert *eve) 
454 {
455         return (eed->v1==eve || eed->v2==eve);
456 }
457
458 int editface_containsVert(EditFace *efa, EditVert *eve) 
459 {
460         return (efa->v1==eve || efa->v2==eve || efa->v3==eve || (efa->v4 && efa->v4==eve));
461 }
462
463 int editface_containsEdge(EditFace *efa, EditEdge *eed) 
464 {
465         return (efa->e1==eed || efa->e2==eed || efa->e3==eed || (efa->e4 && efa->e4==eed));
466 }
467
468
469 /* ************************ stuct EditMesh manipulation ***************************** */
470
471 /* fake callocs for fastmalloc below */
472 static void *calloc_fastvert(EditMesh *em, size_t size, size_t nr)
473 {
474         EditVert *eve= em->curvert++;
475         eve->fast= 1;
476         return eve;
477 }
478 static void *calloc_fastedge(EditMesh *em, size_t size, size_t nr)
479 {
480         EditEdge *eed= em->curedge++;
481         eed->fast= 1;
482         return eed;
483 }
484 static void *calloc_fastface(EditMesh *em, size_t size, size_t nr)
485 {
486         EditFace *efa= em->curface++;
487         efa->fast= 1;
488         return efa;
489 }
490
491 /* allocate 1 chunk for all vertices, edges, faces. These get tagged to
492    prevent it from being freed
493 */
494 static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface)
495 {
496         if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts");
497         else em->allverts= NULL;
498         em->curvert= em->allverts;
499         
500         if(totedge==0) totedge= 4*totface;      // max possible
501
502         if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges");
503         else em->alledges= NULL;
504         em->curedge= em->alledges;
505         
506         if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces");
507         else em->allfaces= NULL;
508         em->curface= em->allfaces;
509
510         callocvert= calloc_fastvert;
511         callocedge= calloc_fastedge;
512         callocface= calloc_fastface;
513 }
514
515 static void end_editmesh_fastmalloc(void)
516 {
517         callocvert= calloc_em;
518         callocedge= calloc_em;
519         callocface= calloc_em;
520 }
521
522 /* do not free editmesh itself here */
523 void free_editMesh(EditMesh *em)
524 {
525         if(em==NULL) return;
526
527         if(em->verts.first) free_vertlist(em, &em->verts);
528         if(em->edges.first) free_edgelist(em, &em->edges);
529         if(em->faces.first) free_facelist(em, &em->faces);
530         if(em->selected.first) BLI_freelistN(&(em->selected));
531
532         CustomData_free(&em->vdata, 0);
533         CustomData_free(&em->fdata, 0);
534
535         if(em->derivedFinal) {
536                 if (em->derivedFinal!=em->derivedCage) {
537                         em->derivedFinal->needsFree= 1;
538                         em->derivedFinal->release(em->derivedFinal);
539                 }
540                 em->derivedFinal= NULL;
541         }
542         if(em->derivedCage) {
543                 em->derivedCage->needsFree= 1;
544                 em->derivedCage->release(em->derivedCage);
545                 em->derivedCage= NULL;
546         }
547
548         /* DEBUG: hashtabs are slowest part of enter/exit editmode. here a testprint */
549 #if 0
550         if(em->hashedgetab) {
551                 HashEdge *he, *hen;
552                 int a, used=0, max=0, nr;
553                 he= em->hashedgetab;
554                 for(a=0; a<EDHASHSIZE; a++, he++) {
555                         if(he->eed) used++;
556                         hen= he->next;
557                         nr= 0;
558                         while(hen) {
559                                 nr++;
560                                 hen= hen->next;
561                         }
562                         if(max<nr) max= nr;
563                 }
564                 printf("hastab used %d max %d\n", used, max);
565         }
566 #endif
567         if(em->hashedgetab) MEM_freeN(em->hashedgetab);
568         em->hashedgetab= NULL;
569         
570         if(em->allverts) MEM_freeN(em->allverts);
571         if(em->alledges) MEM_freeN(em->alledges);
572         if(em->allfaces) MEM_freeN(em->allfaces);
573         
574         em->allverts= em->curvert= NULL;
575         em->alledges= em->curedge= NULL;
576         em->allfaces= em->curface= NULL;
577         
578         mesh_octree_table(NULL, NULL, NULL, 'e');
579         
580         em->totvert= em->totedge= em->totface= 0;
581
582 // XXX  if(em->retopo_paint_data) retopo_free_paint_data(em->retopo_paint_data);
583         em->retopo_paint_data= NULL;
584         em->act_face = NULL;
585 }
586
587 static void editMesh_set_hash(EditMesh *em)
588 {
589         EditEdge *eed;
590
591         if(em->hashedgetab) MEM_freeN(em->hashedgetab);
592         em->hashedgetab= NULL;
593         
594         for(eed=em->edges.first; eed; eed= eed->next)  {
595                 if( findedgelist(em, eed->v1, eed->v2)==NULL )
596                         insert_hashedge(em, eed);
597         }
598
599 }
600
601
602 /* ************************ IN & OUT EDITMODE ***************************** */
603
604
605 static void edge_normal_compare(EditEdge *eed, EditFace *efa1)
606 {
607         EditFace *efa2;
608         float cent1[3], cent2[3];
609         float inp;
610         
611         efa2 = eed->tmp.f;
612         if(efa1==efa2) return;
613         
614         inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2];
615         if(inp<0.999 && inp >-0.999) eed->f2= 1;
616                 
617         if(efa1->v4) CalcCent4f(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
618         else CalcCent3f(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
619         if(efa2->v4) CalcCent4f(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
620         else CalcCent3f(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
621         
622         VecSubf(cent1, cent2, cent1);
623         Normalize(cent1);
624         inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2]; 
625
626         if(inp < -0.001 ) eed->f1= 1;
627 }
628
629 #if 0
630 typedef struct {
631         EditEdge *eed;
632         float noLen,no[3];
633         int adjCount;
634 } EdgeDrawFlagInfo;
635
636 static int edgeDrawFlagInfo_cmp(const void *av, const void *bv)
637 {
638         const EdgeDrawFlagInfo *a = av;
639         const EdgeDrawFlagInfo *b = bv;
640
641         if (a->noLen<b->noLen) return -1;
642         else if (a->noLen>b->noLen) return 1;
643         else return 0;
644 }
645 #endif
646
647 static void edge_drawflags(Mesh *me, EditMesh *em)
648 {
649         EditVert *eve;
650         EditEdge *eed, *e1, *e2, *e3, *e4;
651         EditFace *efa;
652         
653         /* - count number of times edges are used in faces: 0 en 1 time means draw edge
654          * - edges more than 1 time used: in *tmp.f is pointer to first face
655          * - check all faces, when normal differs to much: draw (flag becomes 1)
656          */
657
658         /* later on: added flags for 'cylinder' and 'sphere' intersection tests in old
659            game engine (2.04)
660          */
661         
662         recalc_editnormals(em);
663         
664         /* init */
665         eve= em->verts.first;
666         while(eve) {
667                 eve->f1= 1;             /* during test it's set at zero */
668                 eve= eve->next;
669         }
670         eed= em->edges.first;
671         while(eed) {
672                 eed->f2= eed->f1= 0;
673                 eed->tmp.f = 0;
674                 eed= eed->next;
675         }
676
677         efa= em->faces.first;
678         while(efa) {
679                 e1= efa->e1;
680                 e2= efa->e2;
681                 e3= efa->e3;
682                 e4= efa->e4;
683                 if(e1->f2<4) e1->f2+= 1;
684                 if(e2->f2<4) e2->f2+= 1;
685                 if(e3->f2<4) e3->f2+= 1;
686                 if(e4 && e4->f2<4) e4->f2+= 1;
687                 
688                 if(e1->tmp.f == 0) e1->tmp.f = (void *) efa;
689                 if(e2->tmp.f == 0) e2->tmp.f = (void *) efa;
690                 if(e3->tmp.f ==0) e3->tmp.f = (void *) efa;
691                 if(e4 && (e4->tmp.f == 0)) e4->tmp.f = (void *) efa;
692                 
693                 efa= efa->next;
694         }
695
696         if(me->drawflag & ME_ALLEDGES) {
697                 efa= em->faces.first;
698                 while(efa) {
699                         if(efa->e1->f2>=2) efa->e1->f2= 1;
700                         if(efa->e2->f2>=2) efa->e2->f2= 1;
701                         if(efa->e3->f2>=2) efa->e3->f2= 1;
702                         if(efa->e4 && efa->e4->f2>=2) efa->e4->f2= 1;
703                         
704                         efa= efa->next;
705                 }               
706         }       
707         else {
708                 
709                 /* handle single-edges for 'test cylinder flag' (old engine) */
710                 
711                 eed= em->edges.first;
712                 while(eed) {
713                         if(eed->f2==1) eed->f1= 1;
714                         eed= eed->next;
715                 }
716
717                 /* all faces, all edges with flag==2: compare normal */
718                 efa= em->faces.first;
719                 while(efa) {
720                         if(efa->e1->f2==2) edge_normal_compare(efa->e1, efa);
721                         else efa->e1->f2= 1;
722                         if(efa->e2->f2==2) edge_normal_compare(efa->e2, efa);
723                         else efa->e2->f2= 1;
724                         if(efa->e3->f2==2) edge_normal_compare(efa->e3, efa);
725                         else efa->e3->f2= 1;
726                         if(efa->e4) {
727                                 if(efa->e4->f2==2) edge_normal_compare(efa->e4, efa);
728                                 else efa->e4->f2= 1;
729                         }
730                         efa= efa->next;
731                 }
732                 
733                 /* sphere collision flag */
734                 
735                 eed= em->edges.first;
736                 while(eed) {
737                         if(eed->f1!=1) {
738                                 eed->v1->f1= eed->v2->f1= 0;
739                         }
740                         eed= eed->next;
741                 }
742                 
743         }
744 }
745
746 /* turns Mesh into editmesh */
747 void make_editMesh(Scene *scene, Object *ob)
748 {
749         Mesh *me= ob->data;
750         MFace *mface;
751         MVert *mvert;
752         MSelect *mselect;
753         KeyBlock *actkey;
754         EditMesh *em;
755         EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4;
756         EditFace *efa;
757         EditEdge *eed;
758         EditSelection *ese;
759         float *co;
760         int tot, a, eekadoodle= 0;
761
762         if(me->edit_mesh==NULL)
763                 me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
764         else 
765                 /* because of reload */
766                 free_editMesh(me->edit_mesh);
767         
768         em= me->edit_mesh;
769         
770         em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
771         em->act_face = NULL;
772         em->totvert= tot= me->totvert;
773         em->totedge= me->totedge;
774         em->totface= me->totface;
775         
776         if(tot==0) {
777                 return;
778         }
779         
780         /* initialize fastmalloc for editmesh */
781         init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);
782
783         actkey = ob_get_keyblock(ob);
784         if(actkey) {
785                 tot= actkey->totelem;
786                 /* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
787                 undo_editmode_clear();
788         }
789
790         
791         /* make editverts */
792         CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
793         mvert= me->mvert;
794
795         evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
796         for(a=0; a<tot; a++, mvert++) {
797                 
798                 co= mvert->co;
799
800                 eve= addvertlist(em, co, NULL);
801                 evlist[a]= eve;
802                 
803                 // face select sets selection in next loop
804                 if(!paint_facesel_test(ob))
805                         eve->f |= (mvert->flag & 1);
806                 
807                 if (mvert->flag & ME_HIDE) eve->h= 1;           
808                 eve->no[0]= mvert->no[0]/32767.0;
809                 eve->no[1]= mvert->no[1]/32767.0;
810                 eve->no[2]= mvert->no[2]/32767.0;
811
812                 eve->bweight= ((float)mvert->bweight)/255.0f;
813
814                 /* lets overwrite the keyindex of the editvert
815                  * with the order it used to be in before
816                  * editmode
817                  */
818                 eve->keyindex = a;
819
820                 CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data);
821         }
822
823         if(actkey && actkey->totelem!=me->totvert);
824         else {
825                 MEdge *medge= me->medge;
826                 
827                 CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
828                 /* make edges */
829                 for(a=0; a<me->totedge; a++, medge++) {
830                         eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL);
831                         /* eed can be zero when v1 and v2 are identical, dxf import does this... */
832                         if(eed) {
833                                 eed->crease= ((float)medge->crease)/255.0f;
834                                 eed->bweight= ((float)medge->bweight)/255.0f;
835                                 
836                                 if(medge->flag & ME_SEAM) eed->seam= 1;
837                                 if(medge->flag & ME_SHARP) eed->sharp = 1;
838                                 if(medge->flag & SELECT) eed->f |= SELECT;
839                                 if(medge->flag & ME_FGON) eed->h= EM_FGON;      // 2 different defines!
840                                 if(medge->flag & ME_HIDE) eed->h |= 1;
841                                 if(em->selectmode==SCE_SELECT_EDGE) 
842                                         EM_select_edge(eed, eed->f & SELECT);           // force edge selection to vertices, seems to be needed ...
843                                 CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data);
844                         }
845                 }
846                 
847                 CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
848
849                 /* make faces */
850                 mface= me->mface;
851
852                 for(a=0; a<me->totface; a++, mface++) {
853                         eve1= evlist[mface->v1];
854                         eve2= evlist[mface->v2];
855                         if(!mface->v3) eekadoodle= 1;
856                         eve3= evlist[mface->v3];
857                         if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
858                         
859                         efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);
860
861                         if(efa) {
862                                 CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data);
863
864                                 efa->mat_nr= mface->mat_nr;
865                                 efa->flag= mface->flag & ~ME_HIDE;
866                                 
867                                 /* select and hide face flag */
868                                 if(mface->flag & ME_HIDE) {
869                                         efa->h= 1;
870                                 } else {
871                                         if (a==me->act_face) {
872                                                 EM_set_actFace(em, efa);
873                                         }
874                                         
875                                         /* dont allow hidden and selected */
876                                         if(mface->flag & ME_FACE_SEL) {
877                                                 efa->f |= SELECT;
878                                                 
879                                                 if(paint_facesel_test(ob)) {
880                                                         EM_select_face(efa, 1); /* flush down */
881                                                 }
882                                         }
883                                 }
884                         }
885                 }
886         }
887         
888         if(eekadoodle)
889                 error("This Mesh has old style edgecodes, please put it in the bugtracker!");
890         
891         MEM_freeN(evlist);
892
893         end_editmesh_fastmalloc();      // resets global function pointers
894         
895         if(me->mselect){
896                 //restore editselections
897                 EM_init_index_arrays(em, 1,1,1);
898                 mselect = me->mselect;
899                 
900                 for(a=0; a<me->totselect; a++, mselect++){
901                         /*check if recorded selection is still valid, if so copy into editmesh*/
902                         if( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) || (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) || (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) ){
903                                 ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
904                                 ese->type = mselect->type;      
905                                 if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else
906                                 if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else
907                                 if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index);
908                                 BLI_addtail(&(em->selected),ese);
909                         }
910                 }
911                 EM_free_index_arrays();
912         }
913         /* this creates coherent selections. also needed for older files */
914         EM_selectmode_set(em);
915         /* paranoia check to enforce hide rules */
916         EM_hide_reset(em);
917         /* sets helper flags which arent saved */
918         EM_fgon_flags(em);
919         
920         if (EM_get_actFace(em, 0)==NULL) {
921                 EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */
922         }
923 }
924
925 /* makes Mesh out of editmesh */
926 void load_editMesh(Scene *scene, Object *ob)
927 {
928         Mesh *me= ob->data;
929         MVert *mvert, *oldverts;
930         MEdge *medge;
931         MFace *mface;
932         MSelect *mselect;
933         EditMesh *em= me->edit_mesh;
934         EditVert *eve;
935         EditFace *efa, *efa_act;
936         EditEdge *eed;
937         EditSelection *ese;
938         float *fp, *newkey, *oldkey, nor[3];
939         int i, a, ototvert;
940         
941         /* this one also tests of edges are not in faces: */
942         /* eed->f2==0: not in face, f2==1: draw it */
943         /* eed->f1 : flag for dynaface (cylindertest, old engine) */
944         /* eve->f1 : flag for dynaface (sphere test, old engine) */
945         /* eve->f2 : being used in vertexnormals */
946         edge_drawflags(me, em);
947         
948         EM_stats_update(em);
949         
950         /* new Vertex block */
951         if(em->totvert==0) mvert= NULL;
952         else mvert= MEM_callocN(em->totvert*sizeof(MVert), "loadeditMesh vert");
953
954         /* new Edge block */
955         if(em->totedge==0) medge= NULL;
956         else medge= MEM_callocN(em->totedge*sizeof(MEdge), "loadeditMesh edge");
957         
958         /* new Face block */
959         if(em->totface==0) mface= NULL;
960         else mface= MEM_callocN(em->totface*sizeof(MFace), "loadeditMesh face");
961
962         /* lets save the old verts just in case we are actually working on
963          * a key ... we now do processing of the keys at the end */
964         oldverts= me->mvert;
965         ototvert= me->totvert;
966
967         /* don't free this yet */
968         CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
969
970         /* free custom data */
971         CustomData_free(&me->vdata, me->totvert);
972         CustomData_free(&me->edata, me->totedge);
973         CustomData_free(&me->fdata, me->totface);
974
975         /* add new custom data */
976         me->totvert= em->totvert;
977         me->totedge= em->totedge;
978         me->totface= em->totface;
979
980         CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
981         CustomData_copy(&em->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
982         CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface);
983
984         CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
985         CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
986         CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
987         mesh_update_customdata_pointers(me);
988
989         /* the vertices, use ->tmp.l as counter */
990         eve= em->verts.first;
991         a= 0;
992
993         while(eve) {
994                 VECCOPY(mvert->co, eve->co);
995
996                 mvert->mat_nr= 32767;  /* what was this for, halos? */
997                 
998                 /* vertex normal */
999                 VECCOPY(nor, eve->no);
1000                 VecMulf(nor, 32767.0);
1001                 VECCOPY(mvert->no, nor);
1002
1003                 /* note: it used to remove me->dvert when it was not in use, cancelled
1004                    that... annoying when you have a fresh vgroup */
1005                 CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a);
1006
1007                 eve->tmp.l = a++;  /* counter */
1008                         
1009                 mvert->flag= 0;
1010                 mvert->flag |= (eve->f & SELECT);
1011                 if (eve->h) mvert->flag |= ME_HIDE;
1012                 
1013                 mvert->bweight= (char)(255.0*eve->bweight);
1014
1015                 eve= eve->next;
1016                 mvert++;
1017         }
1018
1019         /* the edges */
1020         a= 0;
1021         eed= em->edges.first;
1022         while(eed) {
1023                 medge->v1= (unsigned int) eed->v1->tmp.l;
1024                 medge->v2= (unsigned int) eed->v2->tmp.l;
1025                 
1026                 medge->flag= (eed->f & SELECT) | ME_EDGERENDER;
1027                 if(eed->f2<2) medge->flag |= ME_EDGEDRAW;
1028                 if(eed->f2==0) medge->flag |= ME_LOOSEEDGE;
1029                 if(eed->sharp) medge->flag |= ME_SHARP;
1030                 if(eed->seam) medge->flag |= ME_SEAM;
1031                 if(eed->h & EM_FGON) medge->flag |= ME_FGON;    // different defines yes
1032                 if(eed->h & 1) medge->flag |= ME_HIDE;
1033                 
1034                 medge->crease= (char)(255.0*eed->crease);
1035                 medge->bweight= (char)(255.0*eed->bweight);
1036                 CustomData_from_em_block(&em->edata, &me->edata, eed->data, a);         
1037
1038                 eed->tmp.l = a++;
1039                 
1040                 medge++;
1041                 eed= eed->next;
1042         }
1043
1044         /* the faces */
1045         a = 0;
1046         efa= em->faces.first;
1047         efa_act= EM_get_actFace(em, 0);
1048         i = 0;
1049         me->act_face = -1;
1050         while(efa) {
1051                 mface= &((MFace *) me->mface)[i];
1052                 
1053                 mface->v1= (unsigned int) efa->v1->tmp.l;
1054                 mface->v2= (unsigned int) efa->v2->tmp.l;
1055                 mface->v3= (unsigned int) efa->v3->tmp.l;
1056                 if (efa->v4) mface->v4 = (unsigned int) efa->v4->tmp.l;
1057
1058                 mface->mat_nr= efa->mat_nr;
1059                 
1060                 mface->flag= efa->flag;
1061                 /* bit 0 of flag is already taken for smooth... */
1062                 
1063                 if(efa->h) {
1064                         mface->flag |= ME_HIDE;
1065                         mface->flag &= ~ME_FACE_SEL;
1066                 } else {
1067                         if(efa->f & 1) mface->flag |= ME_FACE_SEL;
1068                         else mface->flag &= ~ME_FACE_SEL;
1069                 }
1070                 
1071                 /* mat_nr in vertex */
1072                 if(me->totcol>1) {
1073                         mvert= me->mvert+mface->v1;
1074                         if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1075                         mvert= me->mvert+mface->v2;
1076                         if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1077                         mvert= me->mvert+mface->v3;
1078                         if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1079                         if(mface->v4) {
1080                                 mvert= me->mvert+mface->v4;
1081                                 if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1082                         }
1083                 }
1084                         
1085                 /* watch: efa->e1->f2==0 means loose edge */ 
1086                         
1087                 if(efa->e1->f2==1) {
1088                         efa->e1->f2= 2;
1089                 }                       
1090                 if(efa->e2->f2==1) {
1091                         efa->e2->f2= 2;
1092                 }
1093                 if(efa->e3->f2==1) {
1094                         efa->e3->f2= 2;
1095                 }
1096                 if(efa->e4 && efa->e4->f2==1) {
1097                         efa->e4->f2= 2;
1098                 }
1099
1100                 CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i);
1101
1102                 /* no index '0' at location 3 or 4 */
1103                 test_index_face(mface, &me->fdata, i, efa->v4?4:3);
1104                 
1105                 if (efa_act == efa)
1106                         me->act_face = a;
1107
1108                 efa->tmp.l = a++;
1109                 i++;
1110                 efa= efa->next;
1111         }
1112
1113         /* patch hook indices and vertex parents */
1114         {
1115                 Object *ob;
1116                 ModifierData *md;
1117                 EditVert **vertMap = NULL;
1118                 int i,j;
1119
1120                 for (ob=G.main->object.first; ob; ob=ob->id.next) {
1121                         if (ob->parent==ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
1122                                 
1123                                 /* duplicate code from below, make it function later...? */
1124                                 if (!vertMap) {
1125                                         vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
1126                                         
1127                                         for (eve=em->verts.first; eve; eve=eve->next) {
1128                                                 if (eve->keyindex!=-1)
1129                                                         vertMap[eve->keyindex] = eve;
1130                                         }
1131                                 }
1132                                 if(ob->par1 < ototvert) {
1133                                         eve = vertMap[ob->par1];
1134                                         if(eve) ob->par1= eve->tmp.l;
1135                                 }
1136                                 if(ob->par2 < ototvert) {
1137                                         eve = vertMap[ob->par2];
1138                                         if(eve) ob->par2= eve->tmp.l;
1139                                 }
1140                                 if(ob->par3 < ototvert) {
1141                                         eve = vertMap[ob->par3];
1142                                         if(eve) ob->par3= eve->tmp.l;
1143                                 }
1144                                 
1145                         }
1146                         if (ob->data==me) {
1147                                 for (md=ob->modifiers.first; md; md=md->next) {
1148                                         if (md->type==eModifierType_Hook) {
1149                                                 HookModifierData *hmd = (HookModifierData*) md;
1150
1151                                                 if (!vertMap) {
1152                                                         vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
1153
1154                                                         for (eve=em->verts.first; eve; eve=eve->next) {
1155                                                                 if (eve->keyindex!=-1)
1156                                                                         vertMap[eve->keyindex] = eve;
1157                                                         }
1158                                                 }
1159                                                 
1160                                                 for (i=j=0; i<hmd->totindex; i++) {
1161                                                         if(hmd->indexar[i] < ototvert) {
1162                                                                 eve = vertMap[hmd->indexar[i]];
1163                                                                 
1164                                                                 if (eve) {
1165                                                                         hmd->indexar[j++] = eve->tmp.l;
1166                                                                 }
1167                                                         }
1168                                                         else j++;
1169                                                 }
1170
1171                                                 hmd->totindex = j;
1172                                         }
1173                                 }
1174                         }
1175                 }
1176
1177                 if (vertMap) MEM_freeN(vertMap);
1178         }
1179
1180         /* are there keys? */
1181         if(me->key) {
1182                 KeyBlock *currkey, *actkey = ob_get_keyblock(ob);
1183
1184                 /* Lets reorder the key data so that things line up roughly
1185                  * with the way things were before editmode */
1186                 currkey = me->key->block.first;
1187                 while(currkey) {
1188                         
1189                         fp= newkey= MEM_callocN(me->key->elemsize*em->totvert,  "currkey->data");
1190                         oldkey = currkey->data;
1191
1192                         eve= em->verts.first;
1193
1194                         i = 0;
1195                         mvert = me->mvert;
1196                         while(eve) {
1197                                 if (eve->keyindex >= 0 && eve->keyindex < currkey->totelem) { // valid old vertex
1198                                         if(currkey == actkey) {
1199                                                 if (actkey == me->key->refkey) {
1200                                                         VECCOPY(fp, mvert->co);
1201                                                 }
1202                                                 else {
1203                                                         VECCOPY(fp, mvert->co);
1204                                                         if(oldverts) {
1205                                                                 VECCOPY(mvert->co, oldverts[eve->keyindex].co);
1206                                                         }
1207                                                 }
1208                                         }
1209                                         else {
1210                                                 if(oldkey) {
1211                                                         VECCOPY(fp, oldkey + 3 * eve->keyindex);
1212                                                 }
1213                                         }
1214                                 }
1215                                 else {
1216                                         VECCOPY(fp, mvert->co);
1217                                 }
1218                                 fp+= 3;
1219                                 ++i;
1220                                 ++mvert;
1221                                 eve= eve->next;
1222                         }
1223                         currkey->totelem= em->totvert;
1224                         if(currkey->data) MEM_freeN(currkey->data);
1225                         currkey->data = newkey;
1226                         
1227                         currkey= currkey->next;
1228                 }
1229         }
1230
1231         if(oldverts) MEM_freeN(oldverts);
1232         
1233         i = 0;
1234         for(ese=em->selected.first; ese; ese=ese->next) i++;
1235         me->totselect = i;
1236         if(i==0) mselect= NULL;
1237         else mselect= MEM_callocN(i*sizeof(MSelect), "loadeditMesh selections");
1238         
1239         if(me->mselect) MEM_freeN(me->mselect);
1240         me->mselect= mselect;
1241         
1242         for(ese=em->selected.first; ese; ese=ese->next){
1243                 mselect->type = ese->type;
1244                 if(ese->type == EDITVERT) mselect->index = ((EditVert*)ese->data)->tmp.l;
1245                 else if(ese->type == EDITEDGE) mselect->index = ((EditEdge*)ese->data)->tmp.l;
1246                 else if(ese->type == EDITFACE) mselect->index = ((EditFace*)ese->data)->tmp.l;
1247                 mselect++;
1248         }
1249         
1250         /* to be sure: clear ->tmp.l pointers */
1251         eve= em->verts.first;
1252         while(eve) {
1253                 eve->tmp.l = 0;
1254                 eve= eve->next;
1255         }
1256         
1257         eed= em->edges.first;
1258         while(eed) { 
1259                 eed->tmp.l = 0;
1260                 eed= eed->next;
1261         }
1262         
1263         efa= em->faces.first;
1264         while(efa) {
1265                 efa->tmp.l = 0;
1266                 efa= efa->next;
1267         }
1268         
1269         /* remake softbody of all users */
1270         if(me->id.us>1) {
1271                 Base *base;
1272                 for(base= scene->base.first; base; base= base->next)
1273                         if(base->object->data==me)
1274                                 base->object->recalc |= OB_RECALC_DATA;
1275         }
1276
1277         mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
1278 }
1279
1280 void remake_editMesh(Scene *scene, Object *ob)
1281 {
1282         make_editMesh(scene, ob);
1283         DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
1284         BIF_undo_push("Undo all changes");
1285 }
1286
1287 /* *************** Operator: separate parts *************/
1288
1289 static EnumPropertyItem prop_separate_types[] = {
1290         {0, "SELECTED", 0, "Selection", ""},
1291         {1, "MATERIAL", 0, "By Material", ""},
1292         {2, "LOOSE", 0, "By loose parts", ""},
1293         {0, NULL, 0, NULL, NULL}
1294 };
1295
1296 /* return 1: success */
1297 static int mesh_separate_selected(Scene *scene, Base *editbase)
1298 {
1299         EditMesh *em, *emnew;
1300         EditVert *eve, *v1;
1301         EditEdge *eed, *e1;
1302         EditFace *efa, *f1;
1303         Object *obedit;
1304         Mesh *me, *menew;
1305         Base *basenew;
1306         
1307         if(editbase==NULL) return 0;
1308         
1309         obedit= editbase->object;
1310         me= obedit->data;
1311         em= BKE_mesh_get_editmesh(me);
1312         if(me->key) {
1313                 error("Can't separate with vertex keys");
1314                 BKE_mesh_end_editmesh(me, em);
1315                 return 0;
1316         }
1317         
1318         if(em->selected.first) 
1319                 BLI_freelistN(&(em->selected)); /* clear the selection order */
1320                 
1321         EM_selectmode_set(em);  // enforce full consistent selection flags 
1322         
1323         EM_stats_update(em);
1324         
1325         if(em->totvertsel==0) {
1326                 BKE_mesh_end_editmesh(me, em);
1327                 return 0;
1328         }
1329         
1330         /* we are going to work as follows:
1331          * 1. add a linked duplicate object: this will be the new one, we remember old pointer
1332          * 2. give new object empty mesh and put in editmode
1333          * 3: do a split if needed on current editmesh.
1334          * 4. copy over: all NOT selected verts, edges, faces
1335          * 5. call load_editMesh() on the new object
1336          */
1337         
1338         /* 1 */
1339         basenew= ED_object_add_duplicate(scene, editbase, 0);   /* 0 = fully linked */
1340         ED_base_object_select(basenew, BA_DESELECT);
1341         
1342         /* 2 */
1343         basenew->object->data= menew= add_mesh(me->id.name);    /* empty */
1344         me->id.us--;
1345         make_editMesh(scene, basenew->object);
1346         emnew= menew->edit_mesh;
1347         
1348         /* 3 */
1349         /* SPLIT: first make duplicate */
1350         adduplicateflag(em, SELECT);
1351         /* SPLIT: old faces have 3x flag 128 set, delete these ones */
1352         delfaceflag(em, 128);
1353         /* since we do tricky things with verts/edges/faces, this makes sure all is selected coherent */
1354         EM_selectmode_set(em);
1355         
1356         /* 4 */
1357         /* move over: everything that is selected */
1358         for(eve= em->verts.first; eve; eve= v1) {
1359                 v1= eve->next;
1360                 if(eve->f & SELECT) {
1361                         BLI_remlink(&em->verts, eve);
1362                         BLI_addtail(&emnew->verts, eve);
1363                 }
1364         }
1365         
1366         for(eed= em->edges.first; eed; eed= e1) {
1367                 e1= eed->next;
1368                 if(eed->f & SELECT) {
1369                         BLI_remlink(&em->edges, eed);
1370                         BLI_addtail(&emnew->edges, eed);
1371                 }
1372         }
1373         
1374         for(efa= em->faces.first; efa; efa= f1) {
1375                 f1= efa->next;
1376                 if (efa == em->act_face && (efa->f & SELECT)) {
1377                         EM_set_actFace(em, NULL);
1378                 }
1379
1380                 if(efa->f & SELECT) {
1381                         BLI_remlink(&em->faces, efa);
1382                         BLI_addtail(&emnew->faces, efa);
1383                 }
1384         }
1385
1386         /* 5 */
1387         load_editMesh(scene, basenew->object);
1388         free_editMesh(emnew);
1389         
1390         /* hashedges are invalid now, make new! */
1391         editMesh_set_hash(em);
1392
1393         DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);       
1394         DAG_id_flush_update(&basenew->object->id, OB_RECALC_DATA);      
1395
1396         BKE_mesh_end_editmesh(me, em);
1397
1398         return 1;
1399 }
1400
1401 /* return 1: success */
1402 static int mesh_separate_material(Scene *scene, Base *editbase)
1403 {
1404         Mesh *me= editbase->object->data;
1405         EditMesh *em= BKE_mesh_get_editmesh(me);
1406         unsigned char curr_mat;
1407         
1408         for (curr_mat = 1; curr_mat < editbase->object->totcol; ++curr_mat) {
1409                 /* clear selection, we're going to use that to select material group */
1410                 EM_clear_flag_all(em, SELECT);
1411                 /* select the material */
1412                 EM_select_by_material(em, curr_mat);
1413                 /* and now separate */
1414                 if(0==mesh_separate_selected(scene, editbase)) {
1415                         BKE_mesh_end_editmesh(me, em);
1416                         return 0;
1417                 }
1418         }
1419
1420         BKE_mesh_end_editmesh(me, em);
1421         return 1;
1422 }
1423
1424 /* return 1: success */
1425 static int mesh_separate_loose(Scene *scene, Base *editbase)
1426 {
1427         Mesh *me;
1428         EditMesh *em;
1429         int doit= 1;
1430         
1431         me= editbase->object->data;
1432         em= BKE_mesh_get_editmesh(me);
1433         
1434         if(me->key) {
1435                 error("Can't separate with vertex keys");
1436                 BKE_mesh_end_editmesh(me, em);
1437                 return 0;
1438         }
1439         
1440         EM_clear_flag_all(em, SELECT);
1441         
1442         while(doit && em->verts.first) {
1443                 /* Select a random vert to start with */
1444                 EditVert *eve= em->verts.first;
1445                 eve->f |= SELECT;
1446                 
1447                 selectconnected_mesh_all(em);
1448                 
1449                 /* and now separate */
1450                 doit= mesh_separate_selected(scene, editbase);
1451         }
1452
1453         BKE_mesh_end_editmesh(me, em);
1454         return 1;
1455 }
1456
1457
1458 static int mesh_separate_exec(bContext *C, wmOperator *op)
1459 {
1460         Scene *scene= CTX_data_scene(C);
1461         Base *base= CTX_data_active_base(C);
1462         int retval= 0, type= RNA_enum_get(op->ptr, "type");
1463         
1464         if(type == 0)
1465                 retval= mesh_separate_selected(scene, base);
1466         else if(type == 1)
1467                 retval= mesh_separate_material (scene, base);
1468         else if(type == 2)
1469                 retval= mesh_separate_loose(scene, base);
1470            
1471         if(retval) {
1472                 WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
1473                 return OPERATOR_FINISHED;
1474         }
1475         return OPERATOR_CANCELLED;
1476 }
1477
1478 void MESH_OT_separate(wmOperatorType *ot)
1479 {
1480         /* identifiers */
1481         ot->name= "Separate";
1482         ot->description= "Separate selected geometry into a new mesh.";
1483         ot->idname= "MESH_OT_separate";
1484         
1485         /* api callbacks */
1486         ot->invoke= WM_menu_invoke;
1487         ot->exec= mesh_separate_exec;
1488         ot->poll= ED_operator_editmesh;
1489         
1490         /* flags */
1491         ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
1492         
1493         RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
1494 }
1495
1496
1497 /* ******************************************** */
1498
1499 /* *************** UNDO ***************************** */
1500 /* new mesh undo, based on pushing editmesh data itself */
1501 /* reuses same code as for global and curve undo... unify that (ton) */
1502
1503 /* only one 'hack', to save memory it doesn't store the first push, but does a remake editmesh */
1504
1505 /* a compressed version of editmesh data */
1506
1507 typedef struct EditVertC
1508 {
1509         float no[3];
1510         float co[3];
1511         unsigned char f, h;
1512         short bweight;
1513         int keyindex;
1514 } EditVertC;
1515
1516 typedef struct EditEdgeC
1517 {
1518         int v1, v2;
1519         unsigned char f, h, seam, sharp, pad;
1520         short crease, bweight, fgoni;
1521 } EditEdgeC;
1522
1523 typedef struct EditFaceC
1524 {
1525         int v1, v2, v3, v4;
1526         unsigned char flag, f, h, fgonf, pad1;
1527         short mat_nr;
1528 } EditFaceC;
1529
1530 typedef struct EditSelectionC{
1531         short type;
1532         int index;
1533 }EditSelectionC;
1534
1535 typedef struct UndoMesh {
1536         EditVertC *verts;
1537         EditEdgeC *edges;
1538         EditFaceC *faces;
1539         EditSelectionC *selected;
1540         int totvert, totedge, totface, totsel;
1541         short selectmode;
1542         RetopoPaintData *retopo_paint_data;
1543         char retopo_mode;
1544         CustomData vdata, edata, fdata;
1545 } UndoMesh;
1546
1547 /* for callbacks */
1548
1549 static void free_undoMesh(void *umv)
1550 {
1551         UndoMesh *um= umv;
1552         
1553         if(um->verts) MEM_freeN(um->verts);
1554         if(um->edges) MEM_freeN(um->edges);
1555         if(um->faces) MEM_freeN(um->faces);
1556         if(um->selected) MEM_freeN(um->selected);
1557 // XXX  if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data);
1558         CustomData_free(&um->vdata, um->totvert);
1559         CustomData_free(&um->edata, um->totedge);
1560         CustomData_free(&um->fdata, um->totface);
1561         MEM_freeN(um);
1562 }
1563
1564 static void *editMesh_to_undoMesh(void *emv)
1565 {
1566         EditMesh *em= (EditMesh *)emv;
1567         UndoMesh *um;
1568         EditVert *eve;
1569         EditEdge *eed;
1570         EditFace *efa;
1571         EditSelection *ese;
1572         EditVertC *evec=NULL;
1573         EditEdgeC *eedc=NULL;
1574         EditFaceC *efac=NULL;
1575         EditSelectionC *esec=NULL;
1576         int a;
1577
1578         um= MEM_callocN(sizeof(UndoMesh), "undomesh");
1579         
1580         um->selectmode = em->selectmode;
1581         
1582         for(eve=em->verts.first; eve; eve= eve->next) um->totvert++;
1583         for(eed=em->edges.first; eed; eed= eed->next) um->totedge++;
1584         for(efa=em->faces.first; efa; efa= efa->next) um->totface++;
1585         for(ese=em->selected.first; ese; ese=ese->next) um->totsel++; 
1586         /* malloc blocks */
1587         
1588         if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC");
1589         if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC");
1590         if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC");
1591         if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections");
1592
1593         if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert);
1594         if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge);
1595         if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface);
1596         
1597         /* now copy vertices */
1598         a = 0;
1599         for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) {
1600                 VECCOPY(evec->co, eve->co);
1601                 VECCOPY(evec->no, eve->no);
1602
1603                 evec->f= eve->f;
1604                 evec->h= eve->h;
1605                 evec->keyindex= eve->keyindex;
1606                 eve->tmp.l = a; /*store index*/
1607                 evec->bweight= (short)(eve->bweight*255.0);
1608
1609                 CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
1610         }
1611         
1612         /* copy edges */
1613         a = 0;
1614         for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++)  {
1615                 eedc->v1= (int)eed->v1->tmp.l;
1616                 eedc->v2= (int)eed->v2->tmp.l;
1617                 eedc->f= eed->f;
1618                 eedc->h= eed->h;
1619                 eedc->seam= eed->seam;
1620                 eedc->sharp= eed->sharp;
1621                 eedc->crease= (short)(eed->crease*255.0);
1622                 eedc->bweight= (short)(eed->bweight*255.0);
1623                 eedc->fgoni= eed->fgoni;
1624                 eed->tmp.l = a; /*store index*/
1625                 CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
1626         
1627         }
1628         
1629         /* copy faces */
1630         a = 0;
1631         for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) {
1632                 efac->v1= (int)efa->v1->tmp.l;
1633                 efac->v2= (int)efa->v2->tmp.l;
1634                 efac->v3= (int)efa->v3->tmp.l;
1635                 if(efa->v4) efac->v4= (int)efa->v4->tmp.l;
1636                 else efac->v4= -1;
1637                 
1638                 efac->mat_nr= efa->mat_nr;
1639                 efac->flag= efa->flag;
1640                 efac->f= efa->f;
1641                 efac->h= efa->h;
1642                 efac->fgonf= efa->fgonf;
1643
1644                 efa->tmp.l = a; /*store index*/
1645
1646                 CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a);
1647         }
1648         
1649         a = 0;
1650         for(ese=em->selected.first; ese; ese=ese->next, esec++){
1651                 esec->type = ese->type;
1652                 if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l; 
1653                 else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l; 
1654                 else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
1655         }
1656
1657 // XXX  um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data);
1658 //      um->retopo_mode= scene->toolsettings->retopo_mode;
1659         
1660         return um;
1661 }
1662
1663 static void undoMesh_to_editMesh(void *umv, void *emv)
1664 {
1665         EditMesh *em= (EditMesh *)emv;
1666         UndoMesh *um= (UndoMesh *)umv;
1667         EditVert *eve, **evar=NULL;
1668         EditEdge *eed;
1669         EditFace *efa;
1670         EditSelection *ese;
1671         EditVertC *evec;
1672         EditEdgeC *eedc;
1673         EditFaceC *efac;
1674         EditSelectionC *esec;
1675         int a=0;
1676
1677         free_editMesh(em);
1678         
1679         /* malloc blocks */
1680         memset(em, 0, sizeof(EditMesh));
1681                 
1682         em->selectmode = um->selectmode;
1683         
1684         init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface);
1685
1686         CustomData_free(&em->vdata, 0);
1687         CustomData_free(&em->edata, 0);
1688         CustomData_free(&em->fdata, 0);
1689
1690         CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
1691         CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
1692         CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
1693
1694         /* now copy vertices */
1695
1696         if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar");
1697         for(a=0, evec= um->verts; a<um->totvert; a++, evec++) {
1698                 eve= addvertlist(em, evec->co, NULL);
1699                 evar[a]= eve;
1700
1701                 VECCOPY(eve->no, evec->no);
1702                 eve->f= evec->f;
1703                 eve->h= evec->h;
1704                 eve->keyindex= evec->keyindex;
1705                 eve->bweight= ((float)evec->bweight)/255.0f;
1706
1707                 CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
1708         }
1709
1710         /* copy edges */
1711         for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) {
1712                 eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL);
1713
1714                 eed->f= eedc->f;
1715                 eed->h= eedc->h;
1716                 eed->seam= eedc->seam;
1717                 eed->sharp= eedc->sharp;
1718                 eed->fgoni= eedc->fgoni;
1719                 eed->crease= ((float)eedc->crease)/255.0f;
1720                 eed->bweight= ((float)eedc->bweight)/255.0f;
1721                 CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
1722         }
1723         
1724         /* copy faces */
1725         for(a=0, efac= um->faces; a<um->totface; a++, efac++) {
1726                 if(efac->v4 != -1)
1727                         efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL);
1728                 else 
1729                         efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL);
1730
1731                 efa->mat_nr= efac->mat_nr;
1732                 efa->flag= efac->flag;
1733                 efa->f= efac->f;
1734                 efa->h= efac->h;
1735                 efa->fgonf= efac->fgonf;
1736                 
1737                 CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data);
1738         }
1739         
1740         end_editmesh_fastmalloc();
1741         if(evar) MEM_freeN(evar);
1742         
1743         em->totvert = um->totvert;
1744         em->totedge = um->totedge;
1745         em->totface = um->totface;
1746         /*restore stored editselections*/
1747         if(um->totsel){
1748                 EM_init_index_arrays(em, 1,1,1);
1749                 for(a=0, esec= um->selected; a<um->totsel; a++, esec++){
1750                         ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
1751                         ese->type = esec->type;
1752                         if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else
1753                         if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else
1754                         if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index);
1755                         BLI_addtail(&(em->selected),ese);
1756                 }
1757                 EM_free_index_arrays();
1758         }
1759
1760 // XXX  retopo_free_paint();
1761 //      em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
1762 //      scene->toolsettings->retopo_mode= um->retopo_mode;
1763 //      if(scene->toolsettings->retopo_mode) {
1764 // XXX          if(G.vd->depths) G.vd->depths->damaged= 1;
1765 //              retopo_queue_updates(G.vd);
1766 //              retopo_paint_view_update(G.vd);
1767 //      }
1768         
1769 }
1770
1771 static void *getEditMesh(bContext *C)
1772 {
1773         Object *obedit= CTX_data_edit_object(C);
1774         if(obedit && obedit->type==OB_MESH) {
1775                 Mesh *me= obedit->data;
1776                 return me->edit_mesh;
1777         }
1778         return NULL;
1779 }
1780
1781 /* and this is all the undo system needs to know */
1782 void undo_push_mesh(bContext *C, char *name)
1783 {
1784         undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
1785 }
1786
1787
1788
1789 /* *************** END UNDO *************/
1790
1791 static EditVert **g_em_vert_array = NULL;
1792 static EditEdge **g_em_edge_array = NULL;
1793 static EditFace **g_em_face_array = NULL;
1794
1795 void EM_init_index_arrays(EditMesh *em, int forVert, int forEdge, int forFace)
1796 {
1797         EditVert *eve;
1798         EditEdge *eed;
1799         EditFace *efa;
1800         int i;
1801
1802         if (forVert) {
1803                 em->totvert= BLI_countlist(&em->verts);
1804
1805                 if(em->totvert) {
1806                         g_em_vert_array = MEM_mallocN(sizeof(*g_em_vert_array)*em->totvert, "em_v_arr");
1807
1808                         for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
1809                                 g_em_vert_array[i] = eve;
1810                 }
1811         }
1812
1813         if (forEdge) {
1814                 em->totedge= BLI_countlist(&em->edges);
1815
1816                 if(em->totedge) {
1817                         g_em_edge_array = MEM_mallocN(sizeof(*g_em_edge_array)*em->totedge, "em_e_arr");
1818
1819                         for (i=0,eed=em->edges.first; eed; i++,eed=eed->next)
1820                                 g_em_edge_array[i] = eed;
1821                 }
1822         }
1823
1824         if (forFace) {
1825                 em->totface= BLI_countlist(&em->faces);
1826
1827                 if(em->totface) {
1828                         g_em_face_array = MEM_mallocN(sizeof(*g_em_face_array)*em->totface, "em_f_arr");
1829
1830                         for (i=0,efa=em->faces.first; efa; i++,efa=efa->next)
1831                                 g_em_face_array[i] = efa;
1832                 }
1833         }
1834 }
1835
1836 void EM_free_index_arrays(void)
1837 {
1838         if (g_em_vert_array) MEM_freeN(g_em_vert_array);
1839         if (g_em_edge_array) MEM_freeN(g_em_edge_array);
1840         if (g_em_face_array) MEM_freeN(g_em_face_array);
1841         g_em_vert_array = NULL;
1842         g_em_edge_array = NULL;
1843         g_em_face_array = NULL;
1844 }
1845
1846 EditVert *EM_get_vert_for_index(int index)
1847 {
1848         return g_em_vert_array?g_em_vert_array[index]:NULL;
1849 }
1850
1851 EditEdge *EM_get_edge_for_index(int index)
1852 {
1853         return g_em_edge_array?g_em_edge_array[index]:NULL;
1854 }
1855
1856 EditFace *EM_get_face_for_index(int index)
1857 {
1858         return g_em_face_array?g_em_face_array[index]:NULL;
1859 }
1860
1861 /* can we edit UV's for this mesh?*/
1862 int EM_texFaceCheck(EditMesh *em)
1863 {
1864         /* some of these checks could be a touch overkill */
1865         if (    (em) &&
1866                         (em->faces.first) &&
1867                         (CustomData_has_layer(&em->fdata, CD_MTFACE)))
1868                 return 1;
1869         return 0;
1870 }
1871
1872 /* can we edit colors for this mesh?*/
1873 int EM_vertColorCheck(EditMesh *em)
1874 {
1875         /* some of these checks could be a touch overkill */
1876         if (    (em) &&
1877                         (em->faces.first) &&
1878                         (CustomData_has_layer(&em->fdata, CD_MCOL)))
1879                 return 1;
1880         return 0;
1881 }
1882
1883
1884 void em_setup_viewcontext(bContext *C, ViewContext *vc)
1885 {
1886         view3d_set_viewcontext(C, vc);
1887         
1888         if(vc->obedit) {
1889                 Mesh *me= vc->obedit->data;
1890                 vc->em= me->edit_mesh;
1891         }
1892 }