- added a new math function double_round, useful for rounding a number to a number...
[blender.git] / projectfiles / gameengine / gameplayer / qt / gpplugin.dsp
1 # Microsoft Developer Studio Project File - Name="gpplugin" - Package Owner=<4>\r
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00\r
3 # ** DO NOT EDIT **\r
4 \r
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102\r
6 \r
7 CFG=gpplugin - Win32 Debug\r
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
9 !MESSAGE use the Export Makefile command and run\r
10 !MESSAGE \r
11 !MESSAGE NMAKE /f "gpplugin.mak".\r
12 !MESSAGE \r
13 !MESSAGE You can specify a configuration when running NMAKE\r
14 !MESSAGE by defining the macro CFG on the command line. For example:\r
15 !MESSAGE \r
16 !MESSAGE NMAKE /f "gpplugin.mak" CFG="gpplugin - Win32 Debug"\r
17 !MESSAGE \r
18 !MESSAGE Possible choices for configuration are:\r
19 !MESSAGE \r
20 !MESSAGE "gpplugin - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")\r
21 !MESSAGE "gpplugin - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")\r
22 !MESSAGE \r
23 \r
24 # Begin Project\r
25 # PROP AllowPerConfigDependencies 0\r
26 # PROP Scc_ProjName ""\r
27 # PROP Scc_LocalPath ""\r
28 CPP=cl.exe\r
29 MTL=midl.exe\r
30 RSC=rc.exe\r
31 \r
32 !IF  "$(CFG)" == "gpplugin - Win32 Release"\r
33 \r
34 # PROP BASE Use_MFC 0\r
35 # PROP BASE Use_Debug_Libraries 0\r
36 # PROP BASE Output_Dir "Release"\r
37 # PROP BASE Intermediate_Dir "Release"\r
38 # PROP BASE Target_Dir ""\r
39 # PROP Use_MFC 0\r
40 # PROP Use_Debug_Libraries 0\r
41 # PROP Output_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin"\r
42 # PROP Intermediate_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin"\r
43 # PROP Ignore_Export_Lib 0\r
44 # PROP Target_Dir ""\r
45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GPPLUGIN_EXPORTS" /YX /FD /c\r
46 # ADD CPP /nologo /MT /W3 /GX /O2 /I "h:\qtwin\include" /I "..\..\..\..\source\gameengine\Expressions" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\Ketsji" /I "..\..\..\..\source\gameengine\Ketsji\KXNetwork" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\source\gameengine\Network\LoopBackNetwork" /I "..\..\..\..\source\gameengine\Rasterizer" /I "..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer" /I "..\..\..\..\source\gameengine\SceneGraph" /I "..\..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GPPLUGIN_EXPORTS" /YX /FD /c\r
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32\r
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32\r
49 # ADD BASE RSC /l 0x413 /d "NDEBUG"\r
50 # ADD RSC /l 0x413 /d "NDEBUG"\r
51 BSC32=bscmake.exe\r
52 # ADD BASE BSC32 /nologo\r
53 # ADD BSC32 /nologo\r
54 LINK32=link.exe\r
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386\r
56 # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python20.lib /nologo /dll /machine:I386 /out:"..\..\..\..\..\obj\windows\npWebGP.dll" /libpath:"..\..\..\..\..\lib\windows\python\lib\\"\r
57 \r
58 !ELSEIF  "$(CFG)" == "gpplugin - Win32 Debug"\r
59 \r
60 # PROP BASE Use_MFC 0\r
61 # PROP BASE Use_Debug_Libraries 1\r
62 # PROP BASE Output_Dir "Debug"\r
63 # PROP BASE Intermediate_Dir "Debug"\r
64 # PROP BASE Target_Dir ""\r
65 # PROP Use_MFC 0\r
66 # PROP Use_Debug_Libraries 1\r
67 # PROP Output_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug"\r
68 # PROP Intermediate_Dir "..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug"\r
69 # PROP Ignore_Export_Lib 0\r
70 # PROP Target_Dir ""\r
71 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GPPLUGIN_EXPORTS" /YX /FD /GZ /c\r
72 # ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "h:\qtwin\include" /I "..\..\..\..\source\gameengine\Expressions" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\Ketsji" /I "..\..\..\..\source\gameengine\Ketsji\KXNetwork" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\source\gameengine\Network\LoopBackNetwork" /I "..\..\..\..\source\gameengine\Rasterizer" /I "..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer" /I "..\..\..\..\source\gameengine\SceneGraph" /I "..\..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\..\lib\windows\python\include\python1.5" /D "WIN32" /D "PLUGIN" /D "_DEBUG"\r
73 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32\r
74 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32\r
75 # ADD BASE RSC /l 0x413 /d "_DEBUG"\r
76 # ADD RSC /l 0x409\r
77 BSC32=bscmake.exe\r
78 # ADD BASE BSC32 /nologo\r
79 # ADD BSC32 /nologo\r
80 LINK32=link.exe\r
81 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept\r
82 # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python15_d.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:"..\..\..\..\source\gameengine\GamePlayer\Qt\GP.def" /out:"..\..\..\..\..\obj\windows\debug\npWebGP.dll" /libpath:"..\..\..\..\..\lib\windows\python\lib"\r
83 # SUBTRACT LINK32 /pdb:none\r
84 \r
85 !ENDIF \r
86 \r
87 # Begin Target\r
88 \r
89 # Name "gpplugin - Win32 Release"\r
90 # Name "gpplugin - Win32 Debug"\r
91 # Begin Group "Source Files"\r
92 \r
93 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
94 # Begin Source File\r
95 \r
96 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP.cpp\r
97 DEP_CPP_GP_CP=\\r
98         "..\..\..\..\..\qtwin\include\qapplication.h"\\r
99         "..\..\..\..\..\qtwin\include\qarray.h"\\r
100         "..\..\..\..\..\qtwin\include\qasciidict.h"\\r
101         "..\..\..\..\..\qtwin\include\qbrush.h"\\r
102         "..\..\..\..\..\qtwin\include\qcollection.h"\\r
103         "..\..\..\..\..\qtwin\include\qcolor.h"\\r
104         "..\..\..\..\..\qtwin\include\qconfig-large.h"\\r
105         "..\..\..\..\..\qtwin\include\qconfig-medium.h"\\r
106         "..\..\..\..\..\qtwin\include\qconfig-minimal.h"\\r
107         "..\..\..\..\..\qtwin\include\qconfig-small.h"\\r
108         "..\..\..\..\..\qtwin\include\qconfig.h"\\r
109         "..\..\..\..\..\qtwin\include\qcstring.h"\\r
110         "..\..\..\..\..\qtwin\include\qcursor.h"\\r
111         "..\..\..\..\..\qtwin\include\qdatastream.h"\\r
112         "..\..\..\..\..\qtwin\include\qdialog.h"\\r
113         "..\..\..\..\..\qtwin\include\qevent.h"\\r
114         "..\..\..\..\..\qtwin\include\qfeatures.h"\\r
115         "..\..\..\..\..\qtwin\include\qfont.h"\\r
116         "..\..\..\..\..\qtwin\include\qfontinfo.h"\\r
117         "..\..\..\..\..\qtwin\include\qfontmetrics.h"\\r
118         "..\..\..\..\..\qtwin\include\qframe.h"\\r
119         "..\..\..\..\..\qtwin\include\qgarray.h"\\r
120         "..\..\..\..\..\qtwin\include\qgdict.h"\\r
121         "..\..\..\..\..\qtwin\include\qgl.h"\\r
122         "..\..\..\..\..\qtwin\include\qglist.h"\\r
123         "..\..\..\..\..\qtwin\include\qglobal.h"\\r
124         "..\..\..\..\..\qtwin\include\qiconset.h"\\r
125         "..\..\..\..\..\qtwin\include\qimage.h"\\r
126         "..\..\..\..\..\qtwin\include\qintdict.h"\\r
127         "..\..\..\..\..\qtwin\include\qiodevice.h"\\r
128         "..\..\..\..\..\qtwin\include\qlist.h"\\r
129         "..\..\..\..\..\qtwin\include\qmenudata.h"\\r
130         "..\..\..\..\..\qtwin\include\qmessagebox.h"\\r
131         "..\..\..\..\..\qtwin\include\qmime.h"\\r
132         "..\..\..\..\..\qtwin\include\qnamespace.h"\\r
133         "..\..\..\..\..\qtwin\include\qnp.h"\\r
134         "..\..\..\..\..\qtwin\include\qobject.h"\\r
135         "..\..\..\..\..\qtwin\include\qobjectdefs.h"\\r
136         "..\..\..\..\..\qtwin\include\qpaintdevice.h"\\r
137         "..\..\..\..\..\qtwin\include\qpainter.h"\\r
138         "..\..\..\..\..\qtwin\include\qpalette.h"\\r
139         "..\..\..\..\..\qtwin\include\qpen.h"\\r
140         "..\..\..\..\..\qtwin\include\qpixmap.h"\\r
141         "..\..\..\..\..\qtwin\include\qpngio.h"\\r
142         "..\..\..\..\..\qtwin\include\qpoint.h"\\r
143         "..\..\..\..\..\qtwin\include\qpointarray.h"\\r
144         "..\..\..\..\..\qtwin\include\qpopupmenu.h"\\r
145         "..\..\..\..\..\qtwin\include\qrect.h"\\r
146         "..\..\..\..\..\qtwin\include\qregexp.h"\\r
147         "..\..\..\..\..\qtwin\include\qregion.h"\\r
148         "..\..\..\..\..\qtwin\include\qshared.h"\\r
149         "..\..\..\..\..\qtwin\include\qsignal.h"\\r
150         "..\..\..\..\..\qtwin\include\qsize.h"\\r
151         "..\..\..\..\..\qtwin\include\qsizepolicy.h"\\r
152         "..\..\..\..\..\qtwin\include\qstring.h"\\r
153         "..\..\..\..\..\qtwin\include\qstringlist.h"\\r
154         "..\..\..\..\..\qtwin\include\qstrlist.h"\\r
155         "..\..\..\..\..\qtwin\include\qstyle.h"\\r
156         "..\..\..\..\..\qtwin\include\qt_windows.h"\\r
157         "..\..\..\..\..\qtwin\include\qtranslator.h"\\r
158         "..\..\..\..\..\qtwin\include\qvaluelist.h"\\r
159         "..\..\..\..\..\qtwin\include\qwidget.h"\\r
160         "..\..\..\..\..\qtwin\include\qwindowdefs.h"\\r
161         "..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\\r
162         "..\..\..\..\..\qtwin\include\qwmatrix.h"\\r
163         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\\r
164         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\\r
165         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\\r
166         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\\r
167         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\\r
168         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\\r
169         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\\r
170         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\\r
171         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\\r
172         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\\r
173         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\\r
174         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\\r
175         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\\r
176         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\\r
177         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\\r
178         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\\r
179         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\\r
180         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\\r
181         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\\r
182         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\\r
183         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\\r
184         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\\r
185         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\\r
186         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\\r
187         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\\r
188         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\\r
189         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\\r
190         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\\r
191         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\\r
192         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\\r
193         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\\r
194         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\\r
195         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\\r
196         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\\r
197         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\\r
198         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\\r
199         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\\r
200         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\\r
201         "..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\\r
202         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\\r
203         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\\r
204         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\\r
205         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\\r
206         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\\r
207         "..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\\r
208         "..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\\r
209         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\\r
210         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\\r
211         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\\r
212         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\\r
213         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\\r
214         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\\r
215         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\\r
216         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\\r
217         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\\r
218         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\\r
219         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\\r
220         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\\r
221         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\\r
222         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\\r
223         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\\r
224         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\\r
225         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\\r
226         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\\r
227         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\\r
228         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\\r
229         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\\r
230         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\\r
231         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\\r
232         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\\r
233         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\\r
234         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\\r
235         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\\r
236         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\\r
237         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\\r
238         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\\r
239         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\\r
240         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\\r
241         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\\r
242         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\\r
243         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\\r
244         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\\r
245         \r
246 # End Source File\r
247 # Begin Source File\r
248 \r
249 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.cpp\r
250 DEP_CPP_GP_IN=\\r
251         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\\r
252         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\\r
253         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\\r
254         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\\r
255         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\\r
256         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\\r
257         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\\r
258         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\\r
259         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\\r
260         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\\r
261         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\\r
262         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\\r
263         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\\r
264         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\\r
265         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\\r
266         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\\r
267         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\\r
268         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\\r
269         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\\r
270         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\\r
271         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\\r
272         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\\r
273         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\\r
274         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\\r
275         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\\r
276         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\\r
277         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\\r
278         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\\r
279         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\\r
280         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\\r
281         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\\r
282         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\\r
283         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\\r
284         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\\r
285         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\\r
286         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\\r
287         "..\..\..\..\source\gameengine\Expressions\BoolValue.h"\\r
288         "..\..\..\..\source\gameengine\Expressions\ListValue.h"\\r
289         "..\..\..\..\source\gameengine\Expressions\PyObjectPlus.h"\\r
290         "..\..\..\..\source\gameengine\Expressions\Value.h"\\r
291         "..\..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"\\r
292         "..\..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.h"\\r
293         "..\..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"\\r
294         "..\..\..\..\source\gameengine\GameLogic\SCA_EventManager.h"\\r
295         "..\..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"\\r
296         "..\..\..\..\source\gameengine\GameLogic\SCA_IController.h"\\r
297         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\\r
298         "..\..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"\\r
299         "..\..\..\..\source\gameengine\GameLogic\SCA_IObject.h"\\r
300         "..\..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"\\r
301         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\\r
302         "..\..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h"\\r
303         "..\..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h"\\r
304         "..\..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"\\r
305         "..\..\..\..\source\gameengine\GameLogic\SCA_PythonController.h"\\r
306         "..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h"\\r
307         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"\\r
308         "..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h"\\r
309         "..\..\..\..\source\gameengine\Ketsji\KX_GameObject.h"\\r
310         "..\..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"\\r
311         "..\..\..\..\source\gameengine\Ketsji\KX_PythonInit.h"\\r
312         "..\..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h"\\r
313         "..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.h"\\r
314         "..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\\r
315         "..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\\r
316         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\\r
317         "..\..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"\\r
318         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\\r
319         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\\r
320         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\\r
321         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\\r
322         "..\..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"\\r
323         "..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h"\\r
324         "..\..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"\\r
325         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\\r
326         "..\..\..\..\source\gameengine\SceneGraph\SG_IObject.h"\\r
327         "..\..\..\..\source\gameengine\SceneGraph\SG_Node.h"\\r
328         "..\..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"\\r
329         "..\..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"\\r
330         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\\r
331         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\\r
332         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\\r
333         "..\..\..\..\source\sumo\include\solid.h"\\r
334         "..\..\..\..\source\sumo\include\solid_types.h"\\r
335         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\\r
336         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\\r
337         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\\r
338         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\\r
339         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\\r
340         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\\r
341         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\\r
342         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\\r
343         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\\r
344         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\\r
345         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\\r
346         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\\r
347         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\\r
348         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\\r
349         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\\r
350         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\\r
351         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\\r
352         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\\r
353         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\\r
354         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\\r
355         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\\r
356         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\\r
357         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\\r
358         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\\r
359         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\\r
360         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\\r
361         \r
362 NODEP_CPP_GP_IN=\\r
363         "..\..\..\..\source\gameengine\GamePlayer\Qt\GPC_OpenALWaveCache.h"\\r
364         "..\..\..\..\source\gameengine\GamePlayer\Qt\OpenALScene.h"\\r
365         "..\..\..\..\source\gameengine\GamePlayer\Qt\SND_SoundObject.h"\\r
366         \r
367 # End Source File\r
368 # Begin Source File\r
369 \r
370 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp\r
371 DEP_CPP_QTEXA=\\r
372         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\\r
373         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\\r
374         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\\r
375         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\\r
376         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\\r
377         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\\r
378         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\\r
379         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\\r
380         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\\r
381         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\\r
382         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\\r
383         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\\r
384         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\\r
385         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\\r
386         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\\r
387         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\\r
388         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\\r
389         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\\r
390         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\\r
391         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\\r
392         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\\r
393         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\\r
394         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\\r
395         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\\r
396         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\\r
397         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\\r
398         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\\r
399         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\\r
400         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\\r
401         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\\r
402         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\\r
403         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\\r
404         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\\r
405         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\\r
406         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\\r
407         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\\r
408         "..\..\..\..\source\gameengine\Expressions\BoolValue.h"\\r
409         "..\..\..\..\source\gameengine\Expressions\IntValue.h"\\r
410         "..\..\..\..\source\gameengine\Expressions\ListValue.h"\\r
411         "..\..\..\..\source\gameengine\Expressions\PyObjectPlus.h"\\r
412         "..\..\..\..\source\gameengine\Expressions\Value.h"\\r
413         "..\..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"\\r
414         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\\r
415         "..\..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"\\r
416         "..\..\..\..\source\gameengine\GameLogic\SCA_IObject.h"\\r
417         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\\r
418         "..\..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"\\r
419         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"\\r
420         "..\..\..\..\source\gameengine\Ketsji\KX_Camera.h"\\r
421         "..\..\..\..\source\gameengine\Ketsji\KX_GameObject.h"\\r
422         "..\..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"\\r
423         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\\r
424         "..\..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"\\r
425         "..\..\..\..\source\gameengine\Rasterizer\RAS_CameraData.h"\\r
426         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\\r
427         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\\r
428         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\\r
429         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\\r
430         "..\..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"\\r
431         "..\..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"\\r
432         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\\r
433         "..\..\..\..\source\gameengine\SceneGraph\SG_IObject.h"\\r
434         "..\..\..\..\source\gameengine\SceneGraph\SG_Node.h"\\r
435         "..\..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"\\r
436         "..\..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"\\r
437         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\\r
438         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\\r
439         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\\r
440         "..\..\..\..\source\sumo\Fuzzics\include\SM_Scene.h"\\r
441         "..\..\..\..\source\sumo\include\solid.h"\\r
442         "..\..\..\..\source\sumo\include\solid_types.h"\\r
443         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\\r
444         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\\r
445         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\\r
446         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\\r
447         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\\r
448         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\\r
449         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\\r
450         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\\r
451         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\\r
452         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\\r
453         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\\r
454         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\\r
455         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\\r
456         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\\r
457         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\\r
458         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\\r
459         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\\r
460         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\\r
461         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\\r
462         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\\r
463         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\\r
464         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\\r
465         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\\r
466         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\\r
467         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\\r
468         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\\r
469         \r
470 NODEP_CPP_QTEXA=\\r
471         "..\..\..\..\source\gameengine\GamePlayer\Qt\OpenALScene.h"\\r
472         \r
473 # End Source File\r
474 # Begin Source File\r
475 \r
476 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp\r
477 DEP_CPP_QTKEY=\\r
478         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\\r
479         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\\r
480         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\\r
481         \r
482 # End Source File\r
483 # Begin Source File\r
484 \r
485 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp\r
486 DEP_CPP_QTOPE=\\r
487         "..\..\..\..\..\qtwin\include\qapplication.h"\\r
488         "..\..\..\..\..\qtwin\include\qarray.h"\\r
489         "..\..\..\..\..\qtwin\include\qasciidict.h"\\r
490         "..\..\..\..\..\qtwin\include\qbrush.h"\\r
491         "..\..\..\..\..\qtwin\include\qcollection.h"\\r
492         "..\..\..\..\..\qtwin\include\qcolor.h"\\r
493         "..\..\..\..\..\qtwin\include\qconfig-large.h"\\r
494         "..\..\..\..\..\qtwin\include\qconfig-medium.h"\\r
495         "..\..\..\..\..\qtwin\include\qconfig-minimal.h"\\r
496         "..\..\..\..\..\qtwin\include\qconfig-small.h"\\r
497         "..\..\..\..\..\qtwin\include\qconfig.h"\\r
498         "..\..\..\..\..\qtwin\include\qcstring.h"\\r
499         "..\..\..\..\..\qtwin\include\qcursor.h"\\r
500         "..\..\..\..\..\qtwin\include\qdatastream.h"\\r
501         "..\..\..\..\..\qtwin\include\qevent.h"\\r
502         "..\..\..\..\..\qtwin\include\qfeatures.h"\\r
503         "..\..\..\..\..\qtwin\include\qfont.h"\\r
504         "..\..\..\..\..\qtwin\include\qfontinfo.h"\\r
505         "..\..\..\..\..\qtwin\include\qfontmetrics.h"\\r
506         "..\..\..\..\..\qtwin\include\qframe.h"\\r
507         "..\..\..\..\..\qtwin\include\qgarray.h"\\r
508         "..\..\..\..\..\qtwin\include\qgdict.h"\\r
509         "..\..\..\..\..\qtwin\include\qgl.h"\\r
510         "..\..\..\..\..\qtwin\include\qglist.h"\\r
511         "..\..\..\..\..\qtwin\include\qglobal.h"\\r
512         "..\..\..\..\..\qtwin\include\qiconset.h"\\r
513         "..\..\..\..\..\qtwin\include\qintdict.h"\\r
514         "..\..\..\..\..\qtwin\include\qiodevice.h"\\r
515         "..\..\..\..\..\qtwin\include\qlist.h"\\r
516         "..\..\..\..\..\qtwin\include\qmenudata.h"\\r
517         "..\..\..\..\..\qtwin\include\qmime.h"\\r
518         "..\..\..\..\..\qtwin\include\qnamespace.h"\\r
519         "..\..\..\..\..\qtwin\include\qobject.h"\\r
520         "..\..\..\..\..\qtwin\include\qobjectdefs.h"\\r
521         "..\..\..\..\..\qtwin\include\qpaintdevice.h"\\r
522         "..\..\..\..\..\qtwin\include\qpalette.h"\\r
523         "..\..\..\..\..\qtwin\include\qpixmap.h"\\r
524         "..\..\..\..\..\qtwin\include\qpoint.h"\\r
525         "..\..\..\..\..\qtwin\include\qpopupmenu.h"\\r
526         "..\..\..\..\..\qtwin\include\qrect.h"\\r
527         "..\..\..\..\..\qtwin\include\qregexp.h"\\r
528         "..\..\..\..\..\qtwin\include\qregion.h"\\r
529         "..\..\..\..\..\qtwin\include\qshared.h"\\r
530         "..\..\..\..\..\qtwin\include\qsignal.h"\\r
531         "..\..\..\..\..\qtwin\include\qsize.h"\\r
532         "..\..\..\..\..\qtwin\include\qsizepolicy.h"\\r
533         "..\..\..\..\..\qtwin\include\qstring.h"\\r
534         "..\..\..\..\..\qtwin\include\qstringlist.h"\\r
535         "..\..\..\..\..\qtwin\include\qstyle.h"\\r
536         "..\..\..\..\..\qtwin\include\qt_windows.h"\\r
537         "..\..\..\..\..\qtwin\include\qtranslator.h"\\r
538         "..\..\..\..\..\qtwin\include\qvaluelist.h"\\r
539         "..\..\..\..\..\qtwin\include\qwidget.h"\\r
540         "..\..\..\..\..\qtwin\include\qwindowdefs.h"\\r
541         "..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\\r
542         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\\r
543         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\\r
544         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\\r
545         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\\r
546         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\\r
547         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\\r
548         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\\r
549         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\\r
550         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\\r
551         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\\r
552         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\\r
553         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\\r
554         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\\r
555         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\\r
556         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\\r
557         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\\r
558         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\\r
559         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\\r
560         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\\r
561         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\\r
562         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\\r
563         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\\r
564         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\\r
565         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\\r
566         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\\r
567         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\\r
568         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\\r
569         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\\r
570         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\\r
571         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\\r
572         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\\r
573         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\\r
574         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\\r
575         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\\r
576         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\\r
577         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\\r
578         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\\r
579         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\\r
580         "..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\\r
581         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\\r
582         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\\r
583         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\\r
584         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\\r
585         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\\r
586         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\\r
587         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\\r
588         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\\r
589         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\\r
590         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\\r
591         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\\r
592         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\\r
593         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\\r
594         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\\r
595         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\\r
596         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\\r
597         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\\r
598         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\\r
599         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\\r
600         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\\r
601         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\\r
602         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\\r
603         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\\r
604         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\\r
605         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\\r
606         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\\r
607         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\\r
608         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\\r
609         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\\r
610         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\\r
611         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\\r
612         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\\r
613         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\\r
614         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\\r
615         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\\r
616         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\\r
617         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\\r
618         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\\r
619         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\\r
620         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\\r
621         \r
622 # End Source File\r
623 # Begin Source File\r
624 \r
625 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.cpp\r
626 DEP_CPP_QTSYS=\\r
627         "..\..\..\..\..\qtwin\include\qapplication.h"\\r
628         "..\..\..\..\..\qtwin\include\qarray.h"\\r
629         "..\..\..\..\..\qtwin\include\qasciidict.h"\\r
630         "..\..\..\..\..\qtwin\include\qbrush.h"\\r
631         "..\..\..\..\..\qtwin\include\qcollection.h"\\r
632         "..\..\..\..\..\qtwin\include\qcolor.h"\\r
633         "..\..\..\..\..\qtwin\include\qconfig-large.h"\\r
634         "..\..\..\..\..\qtwin\include\qconfig-medium.h"\\r
635         "..\..\..\..\..\qtwin\include\qconfig-minimal.h"\\r
636         "..\..\..\..\..\qtwin\include\qconfig-small.h"\\r
637         "..\..\..\..\..\qtwin\include\qconfig.h"\\r
638         "..\..\..\..\..\qtwin\include\qcstring.h"\\r
639         "..\..\..\..\..\qtwin\include\qcursor.h"\\r
640         "..\..\..\..\..\qtwin\include\qdatastream.h"\\r
641         "..\..\..\..\..\qtwin\include\qevent.h"\\r
642         "..\..\..\..\..\qtwin\include\qfeatures.h"\\r
643         "..\..\..\..\..\qtwin\include\qfont.h"\\r
644         "..\..\..\..\..\qtwin\include\qfontinfo.h"\\r
645         "..\..\..\..\..\qtwin\include\qfontmetrics.h"\\r
646         "..\..\..\..\..\qtwin\include\qframe.h"\\r
647         "..\..\..\..\..\qtwin\include\qgarray.h"\\r
648         "..\..\..\..\..\qtwin\include\qgdict.h"\\r
649         "..\..\..\..\..\qtwin\include\qgl.h"\\r
650         "..\..\..\..\..\qtwin\include\qglist.h"\\r
651         "..\..\..\..\..\qtwin\include\qglobal.h"\\r
652         "..\..\..\..\..\qtwin\include\qiconset.h"\\r
653         "..\..\..\..\..\qtwin\include\qintdict.h"\\r
654         "..\..\..\..\..\qtwin\include\qiodevice.h"\\r
655         "..\..\..\..\..\qtwin\include\qlist.h"\\r
656         "..\..\..\..\..\qtwin\include\qmenudata.h"\\r
657         "..\..\..\..\..\qtwin\include\qmime.h"\\r
658         "..\..\..\..\..\qtwin\include\qnamespace.h"\\r
659         "..\..\..\..\..\qtwin\include\qobject.h"\\r
660         "..\..\..\..\..\qtwin\include\qobjectdefs.h"\\r
661         "..\..\..\..\..\qtwin\include\qpaintdevice.h"\\r
662         "..\..\..\..\..\qtwin\include\qpalette.h"\\r
663         "..\..\..\..\..\qtwin\include\qpixmap.h"\\r
664         "..\..\..\..\..\qtwin\include\qpoint.h"\\r
665         "..\..\..\..\..\qtwin\include\qpopupmenu.h"\\r
666         "..\..\..\..\..\qtwin\include\qrect.h"\\r
667         "..\..\..\..\..\qtwin\include\qregexp.h"\\r
668         "..\..\..\..\..\qtwin\include\qregion.h"\\r
669         "..\..\..\..\..\qtwin\include\qshared.h"\\r
670         "..\..\..\..\..\qtwin\include\qsignal.h"\\r
671         "..\..\..\..\..\qtwin\include\qsize.h"\\r
672         "..\..\..\..\..\qtwin\include\qsizepolicy.h"\\r
673         "..\..\..\..\..\qtwin\include\qstring.h"\\r
674         "..\..\..\..\..\qtwin\include\qstringlist.h"\\r
675         "..\..\..\..\..\qtwin\include\qstyle.h"\\r
676         "..\..\..\..\..\qtwin\include\qt_windows.h"\\r
677         "..\..\..\..\..\qtwin\include\qtranslator.h"\\r
678         "..\..\..\..\..\qtwin\include\qvaluelist.h"\\r
679         "..\..\..\..\..\qtwin\include\qwidget.h"\\r
680         "..\..\..\..\..\qtwin\include\qwindowdefs.h"\\r
681         "..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\\r
682         "..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\\r
683         "..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\\r
684         "..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\\r
685         "..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\\r
686         "..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\\r
687         "..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\\r
688         "..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\\r
689         "..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\\r
690         "..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\\r
691         "..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\\r
692         "..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\\r
693         "..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\\r
694         "..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\\r
695         "..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\\r
696         "..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\\r
697         "..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\\r
698         "..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\\r
699         "..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\\r
700         "..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\\r
701         "..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\\r
702         "..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\\r
703         "..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\\r
704         "..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\\r
705         "..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\\r
706         "..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\\r
707         "..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\\r
708         "..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\\r
709         "..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\\r
710         "..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\\r
711         "..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\\r
712         "..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\\r
713         "..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\\r
714         "..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\\r
715         "..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\\r
716         "..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\\r
717         "..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\\r
718         "..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\\r
719         "..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\\r
720         "..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\\r
721         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\\r
722         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\\r
723         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\\r
724         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\\r
725         "..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\\r
726         "..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\\r
727         "..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\\r
728         "..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\\r
729         "..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\\r
730         "..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\\r
731         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\\r
732         "..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\\r
733         "..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\\r
734         "..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\\r
735         "..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\\r
736         "..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\\r
737         "..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\\r
738         "..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\\r
739         "..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\\r
740         "..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\\r
741         "..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\\r
742         "..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\\r
743         "..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\\r
744         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\\r
745         "..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\\r
746         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\\r
747         "..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\\r
748         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\\r
749         "..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\\r
750         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\\r
751         "..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\\r
752         "..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\\r
753         "..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\\r
754         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\\r
755         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\\r
756         "..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\\r
757         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\\r
758         "..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\\r
759         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\\r
760         "..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\\r
761         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\\r
762         "..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\\r
763         "..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\\r
764         \r
765 NODEP_CPP_QTSYS=\\r
766         "..\..\..\..\source\gameengine\GamePlayer\Qt\BKE_bad_level_calls.h"\\r
767         "..\..\..\..\source\gameengine\GamePlayer\Qt\BLO_readfile.h"\\r
768         \r
769 # End Source File\r
770 # End Group\r
771 # Begin Group "Header Files"\r
772 \r
773 # PROP Default_Filter "h;hpp;hxx;hm;inl"\r
774 # Begin Source File\r
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776 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h\r
777 # End Source File\r
778 # Begin Source File\r
779 \r
780 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h\r
781 # End Source File\r
782 # Begin Source File\r
783 \r
784 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h\r
785 # End Source File\r
786 # Begin Source File\r
787 \r
788 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h\r
789 # End Source File\r
790 # Begin Source File\r
791 \r
792 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h\r
793 # End Source File\r
794 # Begin Source File\r
795 \r
796 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h\r
797 # End Source File\r
798 # Begin Source File\r
799 \r
800 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h\r
801 # End Source File\r
802 # Begin Source File\r
803 \r
804 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h\r
805 # End Source File\r
806 # Begin Source File\r
807 \r
808 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\resource.h\r
809 # End Source File\r
810 # Begin Source File\r
811 \r
812 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h\r
813 # End Source File\r
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820 SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP.rc\r
821 # End Source File\r
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823 # End Target\r
824 # End Project\r