2 # ***** BEGIN GPL LICENSE BLOCK *****
4 # This program is free software; you can redistribute it and/or
5 # modify it under the terms of the GNU General Public License
6 # as published by the Free Software Foundation; either version 2
7 # of the License, or (at your option) any later version.
9 # This program is distributed in the hope that it will be useful,
10 # but WITHOUT ANY WARRANTY; without even the implied warranty of
11 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 # GNU General Public License for more details.
14 # You should have received a copy of the GNU General Public License
15 # along with this program; if not, write to the Free Software Foundation,
16 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 # The Original Code is Copyright (C) 2006, Blender Foundation
19 # All rights reserved.
21 # The Original Code is: all of this file.
23 # Contributor(s): Jacques Beaurain.
25 # ***** END GPL LICENSE BLOCK *****
35 ../Network/LoopBackNetwork
40 ../Rasterizer/RAS_OpenGLRasterizer
41 ../Rasterizer/RAS_OpenGLRasterizer
44 ../../blender/blenkernel
46 ../../blender/blenloader
48 ../../blender/ikplugin
50 ../../blender/makesdna
51 ../../blender/makesrna
52 ../../blender/windowmanager
53 ../../../extern/bullet2/src
54 ../../../extern/Eigen2
55 ../../../intern/container
56 ../../../intern/guardedalloc
57 ../../../intern/moto/include
58 ../../../intern/string
59 ../../../extern/recastnavigation/Detour/Include
68 BL_ArmatureActuator.cpp
69 BL_ArmatureChannel.cpp
70 BL_ArmatureConstraint.cpp
72 BL_BlenderDataConversion.cpp
73 BL_DeformableGameObject.cpp
75 BL_ModifierDeformer.cpp
76 BL_ShapeActionActuator.cpp
80 KX_BlenderScalarInterpolator.cpp
81 KX_BlenderSceneConverter.cpp
82 KX_ConvertActuators.cpp
83 KX_ConvertControllers.cpp
84 KX_ConvertProperties.cpp
87 KX_SoftBodyDeformer.cpp
92 BL_ArmatureConstraint.h
94 BL_BlenderDataConversion.h
95 BL_DeformableGameObject.h
98 BL_ShapeActionActuator.h
102 KX_BlenderScalarInterpolator.h
103 KX_BlenderSceneConverter.h
104 KX_ConvertActuators.h
105 KX_ConvertControllers.h
106 KX_ConvertProperties.h
109 KX_SoftBodyDeformer.h
113 add_definitions(-DUSE_BULLET)
118 ../../../intern/audaspace/intern
120 add_definitions(-DWITH_AUDASPACE)
123 blender_add_lib(ge_converter "${SRC}" "${INC}" "${INC_SYS}")