svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22099:22130
[blender.git] / SConstruct
1 #!/usr/bin/env python
2 # $Id$
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31
32 import platform as pltfrm
33
34 if pltfrm.architecture()[0] == '64bit':
35         bitness = 64
36 else:
37         bitness = 32
38
39 import sys
40 import os
41 import os.path
42 import string
43 import shutil
44 import glob
45 import re
46 from tempfile import mkdtemp
47
48 import tools.Blender
49 import tools.btools
50 import tools.bcolors
51
52 EnsureSConsVersion(1,0,0)
53
54 BlenderEnvironment = tools.Blender.BlenderEnvironment
55 btools = tools.btools
56 B = tools.Blender
57
58 ### globals ###
59 platform = sys.platform
60 quickie = None
61 quickdebug = None
62 nsis_build = None
63
64 ##### BEGIN SETUP #####
65
66 B.possible_types = ['core', 'player', 'intern', 'extern']
67
68 B.binarykind = ['blender' , 'blenderplayer']
69 ##################################
70 # target and argument validation #
71 ##################################
72 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
73 use_color = ARGUMENTS.get('BF_FANCY', '1')
74 if platform=='win32':
75         use_color = None
76
77 if not use_color=='1':
78         B.bc.disable()
79         
80  #on defaut white Os X terminal, some colors are totally unlegible
81 if platform=='darwin':
82         B.bc.OKGREEN = '\033[34m'
83         B.bc.WARNING = '\033[36m'
84
85 # arguments
86 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
87 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
88 btools.print_arguments(B.arguments, B.bc)
89
90 # targets
91 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
92 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
93 btools.print_targets(B.targets, B.bc)
94
95 ##########################
96 # setting up environment #
97 ##########################
98
99 # handling cmd line arguments & config file
100
101 # first check cmdline for toolset and we create env to work on
102 quickie = B.arguments.get('BF_QUICK', None)
103 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
104
105 if quickdebug:
106         B.quickdebug=string.split(quickdebug, ',')
107 else:
108         B.quickdebug=[]
109
110 if quickie:
111         B.quickie=string.split(quickie,',')
112 else:
113         B.quickie=[]
114         
115 toolset = B.arguments.get('BF_TOOLSET', None)
116 if toolset:
117         print "Using " + toolset
118         if toolset=='mstoolkit':
119                 env = BlenderEnvironment(ENV = os.environ)
120                 env.Tool('mstoolkit', ['tools'])
121         else:
122                 env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
123                 # xxx commented out, as was supressing warnings under mingw..
124                 #if env:
125                 #       btools.SetupSpawn(env)
126 else:
127         env = BlenderEnvironment(ENV = os.environ)
128
129 if not env:
130         print "Could not create a build environment"
131         Exit()
132
133
134 cc = B.arguments.get('CC', None)
135 cxx = B.arguments.get('CXX', None)
136 if cc:
137         env['CC'] = cc
138 if cxx:
139         env['CXX'] = cxx
140
141 if env['CC'] in ['cl', 'cl.exe'] and sys.platform=='win32':
142         if bitness == 64:
143                 platform = 'win64-vc'
144         else:
145                 platform = 'win32-vc'
146 elif env['CC'] in ['gcc'] and sys.platform=='win32':
147         platform = 'win32-mingw'
148
149 env.SConscriptChdir(0)
150
151 crossbuild = B.arguments.get('BF_CROSS', None)
152 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
153         platform = 'linuxcross'
154
155 env['OURPLATFORM'] = platform
156
157 configfile = 'config'+os.sep+platform+'-config.py'
158
159 if os.path.exists(configfile):
160         print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
161 else:
162         print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
163
164 if crossbuild and env['PLATFORM'] != 'win32':
165         print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
166         env.Tool('crossmingw', ['tools'])
167         # todo: determine proper libs/includes etc.
168         # Needed for gui programs, console programs should do without it
169         env.Append(LINKFLAGS=['-mwindows'])
170
171 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
172 # first read platform config. B.arguments will override
173 optfiles = [configfile]
174 if os.path.exists(userconfig):
175         print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
176         optfiles += [userconfig]
177 else:
178         print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
179
180 opts = btools.read_opts(optfiles, B.arguments)
181 opts.Update(env)
182
183 if not env['BF_FANCY']:
184         B.bc.disable()
185
186 SetOption('num_jobs', int(env['BF_NUMJOBS']))
187 print "Build with %d parallel jobs" % (GetOption('num_jobs'))
188
189 # disable elbeem (fluidsim) compilation?
190 if env['BF_NO_ELBEEM'] == 1:
191         env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
192         env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
193         env['CCFLAGS'].append('-DDISABLE_ELBEEM')
194
195 if env['WITH_BF_OPENMP'] == 1:
196                 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
197                                 env['CCFLAGS'].append('/openmp')
198                                 env['CPPFLAGS'].append('/openmp')
199                                 env['CXXFLAGS'].append('/openmp')
200                 else:
201                         if env['CC'][-3:] == 'icc': # to be able to handle CC=/opt/bla/icc case
202                                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
203                                 env['CCFLAGS'].append('-openmp')
204                                 env['CPPFLAGS'].append('-openmp')
205                                 env['CXXFLAGS'].append('-openmp')
206                         else:
207                                 env.Append(CCFLAGS=['-fopenmp']) 
208                                 env.Append(CPPFLAGS=['-fopenmp'])
209                                 env.Append(CXXFLAGS=['-fopenmp'])
210                                 # env.Append(LINKFLAGS=['-fprofile-generate'])
211
212 #check for additional debug libnames
213
214 if env.has_key('BF_DEBUG_LIBS'):
215         B.quickdebug += env['BF_DEBUG_LIBS']
216
217 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
218
219 # see if this linux distro has libalut
220
221 if env['OURPLATFORM'] == 'linux2' :
222         if env['WITH_BF_OPENAL']:
223                 mylib_test_source_file = """
224                 #include "AL/alut.h"
225                 int main(int argc, char **argv)
226                 {
227                         alutGetMajorVersion();
228                         return 0;
229                 }
230                 """
231
232                 def CheckFreeAlut(context,env):
233                         context.Message( B.bc.OKGREEN + "Linux platform detected:\n  checking for FreeAlut... " + B.bc.ENDC )
234                         env['LIBS'] = 'alut'
235                         result = context.TryLink(mylib_test_source_file, '.c')
236                         context.Result(result)
237                         return result
238
239                 env2 = env.Clone( LIBPATH = env['BF_OPENAL'] ) 
240                 sconf_temp = mkdtemp()
241                 conf = Configure( env2, {'CheckFreeAlut' : CheckFreeAlut}, sconf_temp, '/dev/null' )
242                 if conf.CheckFreeAlut( env2 ):
243                         env['BF_OPENAL_LIB'] += ' alut'
244                 del env2
245                 root = ''
246                 for root, dirs, files in os.walk(sconf_temp, topdown=False):
247                         for name in files:
248                                 os.remove(os.path.join(root, name))
249                         for name in dirs:
250                                 os.rmdir(os.path.join(root, name))
251                 if root: os.rmdir(root)
252
253 if len(B.quickdebug) > 0 and printdebug != 0:
254         print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
255         for l in B.quickdebug:
256                 print "\t" + l
257
258 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
259 if env['WITH_BF_STATICCXX']:
260         if 'stdc++' in env['LLIBS']:
261                 env['LLIBS'].remove('stdc++')
262         else:
263                 print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
264
265 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
266 if 'blenderplayer' in B.targets:
267         env['WITH_BF_PLAYER'] = True
268
269 if 'blendernogame' in B.targets:
270         env['WITH_BF_GAMEENGINE'] = False
271
272 if 'blenderlite' in B.targets:
273         target_env_defs = {}
274         target_env_defs['WITH_BF_GAMEENGINE'] = False
275         target_env_defs['WITH_BF_OPENAL'] = False
276         target_env_defs['WITH_BF_OPENEXR'] = False
277         target_env_defs['WITH_BF_ICONV'] = False
278         target_env_defs['WITH_BF_INTERNATIONAL'] = False
279         target_env_defs['WITH_BF_OPENJPEG'] = False
280         target_env_defs['WITH_BF_FFMPEG'] = False
281         target_env_defs['WITH_BF_QUICKTIME'] = False
282         target_env_defs['WITH_BF_REDCODE'] = False
283         target_env_defs['WITH_BF_DDS'] = False
284         target_env_defs['WITH_BF_ZLIB'] = False
285         target_env_defs['WITH_BF_SDL'] = False
286         target_env_defs['WITH_BF_JPEG'] = False
287         target_env_defs['WITH_BF_PNG'] = False
288         target_env_defs['WITH_BF_BULLET'] = False
289         target_env_defs['WITH_BF_BINRELOC'] = False
290         target_env_defs['BF_BUILDINFO'] = False
291         target_env_defs['BF_NO_ELBEEM'] = True
292         target_env_defs['WITH_BF_PYTHON'] = False
293         
294         # Merge blenderlite, let command line to override
295         for k,v in target_env_defs.iteritems():
296                 if k not in B.arguments:
297                         env[k] = v
298
299 if env['WITH_BF_SDL'] == False and env['OURPLATFORM'] in ('win32-vc', 'win32-ming', 'win64-vc'):
300         env['PLATFORM_LINKFLAGS'].remove('/ENTRY:mainCRTStartup')
301         env['PLATFORM_LINKFLAGS'].append('/ENTRY:main')
302
303 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
304 #B.root_build_dir = B.arguments.get('BF_BUILDDIR', '..'+os.sep+'build'+os.sep+platform+os.sep)
305 B.root_build_dir = env['BF_BUILDDIR']
306 B.doc_build_dir = env['BF_DOCDIR']
307 if not B.root_build_dir[-1]==os.sep:
308         B.root_build_dir += os.sep
309 if not B.doc_build_dir[-1]==os.sep:
310         B.doc_build_dir += os.sep
311         
312 # We do a shortcut for clean when no quicklist is given: just delete
313 # builddir without reading in SConscripts
314 do_clean = None
315 if 'clean' in B.targets:
316         do_clean = True
317
318 if not quickie and do_clean:
319         if os.path.exists(B.doc_build_dir):
320                 print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
321                 dirs = os.listdir(B.doc_build_dir)
322                 for entry in dirs:
323                         if os.path.isdir(B.doc_build_dir + entry) == 1:
324                                 print "clean dir %s"%(B.doc_build_dir+entry)
325                                 shutil.rmtree(B.doc_build_dir+entry)
326                         else: # remove file
327                                 print "remove file %s"%(B.doc_build_dir+entry)
328                                 os.remove(B.root_build_dir+entry)
329         if os.path.exists(B.root_build_dir):
330                 print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
331                 dirs = os.listdir(B.root_build_dir)
332                 for entry in dirs:
333                         if os.path.isdir(B.root_build_dir + entry) == 1:
334                                 print "clean dir %s"%(B.root_build_dir+entry)
335                                 shutil.rmtree(B.root_build_dir+entry)
336                         else: # remove file
337                                 print "remove file %s"%(B.root_build_dir+entry)
338                                 os.remove(B.root_build_dir+entry)
339                 for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
340                                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
341                         if os.path.exists(confile):
342                                 print "clean file %s"%confile
343                                 if os.path.isdir(confile):
344                                         for root, dirs, files in os.walk(confile):
345                                                 for name in files:
346                                                         os.remove(os.path.join(root, name))
347                                 else:
348                                         os.remove(confile)
349                 print B.bc.OKGREEN+'...done'+B.bc.ENDC
350         else:
351                 print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
352         Exit()
353
354 if not os.path.isdir ( B.root_build_dir):
355         os.makedirs ( B.root_build_dir )
356         os.makedirs ( B.root_build_dir + 'source' )
357         os.makedirs ( B.root_build_dir + 'intern' )
358         os.makedirs ( B.root_build_dir + 'extern' )
359         os.makedirs ( B.root_build_dir + 'lib' )
360         os.makedirs ( B.root_build_dir + 'bin' )
361 if not os.path.isdir(B.doc_build_dir):
362         os.makedirs ( B.doc_build_dir )
363
364 Help(opts.GenerateHelpText(env))
365
366 # default is new quieter output, but if you need to see the 
367 # commands, do 'scons BF_QUIET=0'
368 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
369 if env['BF_QUIET']:
370         B.set_quiet_output(env)
371 else:
372         if toolset=='msvc':
373                 B.msvc_hack(env)
374
375 print B.bc.HEADER+'Building in '+B.bc.ENDC+B.root_build_dir
376 env.SConsignFile(B.root_build_dir+'scons-signatures')
377 B.init_lib_dict()
378
379 ##### END SETUP ##########
380
381 Export('env')
382
383 BuildDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
384 SConscript(B.root_build_dir+'/intern/SConscript')
385 BuildDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
386 SConscript(B.root_build_dir+'/extern/SConscript')
387 BuildDir(B.root_build_dir+'/source', 'source', duplicate=0)
388 SConscript(B.root_build_dir+'/source/SConscript')
389
390 # now that we have read all SConscripts, we know what
391 # libraries will be built. Create list of
392 # libraries to give as objects to linking phase
393 mainlist = []
394 for tp in B.possible_types:
395         if not tp == 'player' and not tp == 'player2':
396                 mainlist += B.create_blender_liblist(env, tp)
397
398 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
399         B.propose_priorities()
400
401 dobj = B.buildinfo(env, "dynamic") + B.resources
402 thestatlibs, thelibincs = B.setup_staticlibs(env)
403 thesyslibs = B.setup_syslibs(env)
404
405 if env['WITH_BF_PLAYER']:
406         print("Warning: Game player may not build on 2.5")
407
408 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
409         #env.BlenderProg(B.root_build_dir, "blender", dobj , [], mainlist + thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
410         env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
411 if env['WITH_BF_PLAYER']:
412         playerlist = B.create_blender_liblist(env, 'player')
413         env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
414
415 ##### Now define some targets
416
417
418 #------------ INSTALL
419
420 #-- binaries
421 blenderinstall = []
422 if  env['OURPLATFORM']=='darwin':
423         for prg in B.program_list:
424                 bundle = '%s.app' % prg[0]
425                 bundledir = os.path.dirname(bundle)
426                 for dp, dn, df in os.walk(bundle):
427                         if 'CVS' in dn:
428                                 dn.remove('CVS')
429                         if '.svn' in dn:
430                                 dn.remove('.svn')
431                         dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
432                         source=[dp+os.sep+f for f in df]
433                         blenderinstall.append(env.Install(dir=dir,source=source))
434 else:
435         blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
436
437 #-- .blender
438 #- dont do .blender and scripts for darwin, it is already in the bundle
439 dotblendlist = []
440 dottargetlist = []
441 scriptinstall = []
442
443 if  env['OURPLATFORM']!='darwin':
444                 for dp, dn, df in os.walk('bin/.blender'):
445                         if 'CVS' in dn:
446                                 dn.remove('CVS')
447                         if '.svn' in dn:
448                                 dn.remove('.svn')
449                         
450                         for f in df:
451                                 if not env['WITH_BF_INTERNATIONAL']:
452                                         if 'locale' in dp:
453                                                 continue
454                                         if f == '.Blanguages':
455                                                 continue
456                                 if not env['WITH_BF_FREETYPE']:
457                                         if f.endswith('.ttf'):
458                                                 continue
459                                 
460                                 dotblendlist.append(os.path.join(dp, f))
461                                 dottargetlist.append(env['BF_INSTALLDIR']+dp[3:]+os.sep+f)
462
463                 dotblenderinstall = []
464                 for targetdir,srcfile in zip(dottargetlist, dotblendlist):
465                         td, tf = os.path.split(targetdir)
466                         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
467                 
468                 if env['WITH_BF_PYTHON']:
469                         #-- .blender/scripts, .blender/ui, .blender/io
470                         scriptpaths=['release/scripts', 'release/ui', 'release/io']
471                         for scriptpath in scriptpaths:
472                                 for dp, dn, df in os.walk(scriptpath):
473                                         if 'CVS' in dn:
474                                                 dn.remove('CVS')
475                                         if '.svn' in dn:
476                                                 dn.remove('.svn')
477                                         dir=env['BF_INSTALLDIR']+'/.blender/'+os.path.basename(scriptpath)+dp[len(scriptpath):]
478                                         source=[dp+os.sep+f for f in df]
479                                         scriptinstall.append(env.Install(dir=dir,source=source))
480
481 #-- icons
482 if env['OURPLATFORM']=='linux2':
483         iconlist = []
484         icontargetlist = []
485
486         for tp, tn, tf in os.walk('release/freedesktop/icons'):
487                 if 'CVS' in tn:
488                         tn.remove('CVS')
489                 if '.svn' in tn:
490                         tn.remove('.svn')
491                 for f in tf:
492                         iconlist.append(tp+os.sep+f)
493                         icontargetlist.append(env['BF_INSTALLDIR']+tp[19:]+os.sep+f)
494
495         iconinstall = []
496         for targetdir,srcfile in zip(icontargetlist, iconlist):
497                 td, tf = os.path.split(targetdir)
498                 iconinstall.append(env.Install(dir=td, source=srcfile))
499
500 # dlls for linuxcross
501 # TODO - add more libs, for now this lets blenderlite run
502 if env['OURPLATFORM']=='linuxcross':
503         dir=env['BF_INSTALLDIR']
504         source = ['../lib/windows/pthreads/lib/pthreadGC2.dll']
505         scriptinstall.append(env.Install(dir=dir, source=source))
506
507 #-- plugins
508 pluglist = []
509 plugtargetlist = []
510 for tp, tn, tf in os.walk('release/plugins'):
511         if 'CVS' in tn:
512                 tn.remove('CVS')
513         if '.svn' in tn:
514                 tn.remove('.svn')
515         for f in tf:
516                 pluglist.append(tp+os.sep+f)
517                 plugtargetlist.append(env['BF_INSTALLDIR']+tp[7:]+os.sep+f)
518
519 # header files for plugins
520 pluglist.append('source/blender/blenpluginapi/documentation.h')
521 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep +'documentation.h')
522 pluglist.append('source/blender/blenpluginapi/externdef.h')
523 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep +'externdef.h')
524 pluglist.append('source/blender/blenpluginapi/floatpatch.h')
525 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep +'floatpatch.h')
526 pluglist.append('source/blender/blenpluginapi/iff.h')
527 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep +'iff.h')
528 pluglist.append('source/blender/blenpluginapi/plugin.h')
529 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep +'plugin.h')
530 pluglist.append('source/blender/blenpluginapi/util.h')
531 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep +'util.h')
532 pluglist.append('source/blender/blenpluginapi/plugin.DEF')
533 plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'include' + os.sep + 'plugin.def')
534
535 plugininstall = []
536 for targetdir,srcfile in zip(plugtargetlist, pluglist):
537         td, tf = os.path.split(targetdir)
538         plugininstall.append(env.Install(dir=td, source=srcfile))
539
540 textlist = []
541 texttargetlist = []
542 for tp, tn, tf in os.walk('release/text'):
543         if 'CVS' in tn:
544                 tn.remove('CVS')
545         if '.svn' in tn:
546                 tn.remove('.svn')
547         for f in tf:
548                 textlist.append(tp+os.sep+f)
549
550 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
551
552 if  env['OURPLATFORM']=='darwin':
553                 allinstall = [blenderinstall, plugininstall, textinstall]
554 elif env['OURPLATFORM']=='linux2':
555                 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
556 else:
557                 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
558
559 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc'):
560         if env['OURPLATFORM'] == 'win64-vc':
561                 dllsources = []
562         else:
563                 dllsources = ['${LCGDIR}/gettext/lib/gnu_gettext.dll',
564                                 '${BF_PNG_LIBPATH}/libpng.dll',
565                                 '${BF_ZLIB_LIBPATH}/zlib.dll',
566                                 '${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
567         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
568         if env['WITH_BF_SDL']:
569                 if env['OURPLATFORM'] == 'win64-vc':
570                         pass # we link statically already to SDL on win64
571                 else:
572                         dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
573         if env['WITH_BF_PYTHON']:
574                 ver = env["BF_PYTHON_VERSION"].replace(".", "")
575                 
576                 dllsources.append('#release/windows/extra/python' + ver + '.zip')
577                 dllsources.append('#release/windows/extra/zlib.pyd')
578                 if env['BF_DEBUG']:
579                         dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}_d.dll')
580                 else:
581                         dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}.dll')
582         if env['WITH_BF_ICONV']:
583                 if env['OURPLATFORM'] == 'win64-vc':
584                         pass # we link statically to iconv on win64
585                 else:
586                         dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
587         if env['WITH_BF_FFMPEG']:
588                 dllsources += ['${LCGDIR}/ffmpeg/lib/avcodec-52.dll',
589                                                 '${LCGDIR}/ffmpeg/lib/avformat-52.dll',
590                                                 '${LCGDIR}/ffmpeg/lib/avdevice-52.dll',
591                                                 '${LCGDIR}/ffmpeg/lib/avutil-50.dll',
592                                                 '${LCGDIR}/ffmpeg/lib/libfaad-2.dll',
593                                                 '${LCGDIR}/ffmpeg/lib/libfaac-0.dll',
594                                                 '${LCGDIR}/ffmpeg/lib/libmp3lame-0.dll',
595                                                 '${LCGDIR}/ffmpeg/lib/libx264-67.dll',
596                                                 '${LCGDIR}/ffmpeg/lib/xvidcore.dll',
597                                                 '${LCGDIR}/ffmpeg/lib/swscale-0.dll']
598         windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
599         allinstall += windlls
600
601 installtarget = env.Alias('install', allinstall)
602 bininstalltarget = env.Alias('install-bin', blenderinstall)
603
604 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
605 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
606 nsisalias = env.Alias('nsis', nsiscmd)
607
608 if 'blender' in B.targets:
609         blenderexe= env.Alias('blender', B.program_list)
610         Depends(blenderexe,installtarget)
611
612 if env['WITH_BF_PLAYER']:
613         blenderplayer = env.Alias('blenderplayer', B.program_list)
614         Depends(blenderplayer,installtarget)
615
616 if not env['WITH_BF_GAMEENGINE']:
617         blendernogame = env.Alias('blendernogame', B.program_list)
618         Depends(blendernogame,installtarget)
619
620 if 'blenderlite' in B.targets:
621         blenderlite = env.Alias('blenderlite', B.program_list)
622         Depends(blenderlite,installtarget)
623
624 Depends(nsiscmd, allinstall)
625
626 Default(B.program_list)
627
628 if not env['WITHOUT_BF_INSTALL']:
629                 Default(installtarget)
630
631 #------------ EPYDOC
632 if env['WITH_BF_DOCS']:
633         try:            import epydoc
634         except: epydoc = None
635         
636         if epydoc:
637                 SConscript('source/blender/python/api2_2x/doc/SConscript')
638                 SConscript('source/gameengine/PyDoc/SConscript')
639         else:
640                 print "No epydoc install detected, Python API and Gameengine API Docs will not be generated "
641         
642