rebranch from 2.5
[blender.git] / source / gameengine / BlenderRoutines / CMakeLists.txt
1
2 FILE(GLOB SRC *.cpp)
3
4 SET(INC
5   .
6   ../../../source/kernel/gen_system
7   ../../../intern/string
8   ../../../intern/guardedalloc
9   ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer 
10   ../../../intern/bmfont
11   ../../../source/gameengine/Converter
12   ../../../source/blender/imbuf
13   ../../../intern/ghost/include
14   ../../../intern/moto/include
15   ../../../source/gameengine/Ketsji 
16   ../../../source/blender/blenlib
17   ../../../source/blender/blenkernel 
18   ../../../source/blender/editors/include
19   ../../../source/blender/windowmanager
20   ../../../source/blender 
21   ../../../source/blender/include
22   ../../../source/blender/makesdna 
23   ../../../source/gameengine/Rasterizer 
24   ../../../source/gameengine/GameLogic
25   ../../../source/gameengine/Expressions 
26   ../../../source/gameengine/Network
27   ../../../source/gameengine/SceneGraph 
28   ../../../source/gameengine/Physics/common
29   ../../../source/gameengine/Physics/Bullet 
30   ../../../source/gameengine/Physics/Sumo
31   ../../../source/gameengine/Physics/Sumo/Fuzzics/include 
32   ../../../source/gameengine/Network/LoopBackNetwork
33   ../../../intern/SoundSystem 
34   ../../../source/blender/misc 
35   ../../../source/blender/blenloader
36   ../../../source/blender/gpu
37   ../../../extern/bullet2/src
38   ../../../extern/solid
39   ../../../extern/glew/include
40   ${PYTHON_INC}
41 )
42
43 BLENDERLIB(bf_blroutines "${SRC}" "${INC}")
44 #env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags)