macro's can set options for the operators they execute
[blender.git] / source / blender / editors / space_api / spacetypes.c
1 /**
2  * $Id: spacetypes.c
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. 
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) Blender Foundation, 2008
21  *
22  * ***** END GPL/BL DUAL LICENSE BLOCK *****
23  */
24
25 #include <stdlib.h>
26
27 #include "MEM_guardedalloc.h"
28 #include "BLI_blenlib.h"
29
30 #include "DNA_object_types.h"
31 #include "DNA_scene_types.h"
32 #include "DNA_windowmanager_types.h"
33
34 #include "BKE_context.h"
35 #include "BKE_screen.h"
36
37 #include "UI_interface.h"
38 #include "UI_view2d.h"
39
40 #include "BIF_gl.h"
41
42 #include "ED_anim_api.h"
43 #include "ED_armature.h"
44 #include "ED_curve.h"
45 #include "ED_gpencil.h"
46 #include "ED_markers.h"
47 #include "ED_mesh.h"
48 #include "ED_object.h"
49 #include "ED_physics.h"
50 #include "ED_render.h"
51 #include "ED_screen.h"
52 #include "ED_sculpt.h"
53 #include "ED_space_api.h"
54 #include "ED_sound.h"
55 #include "ED_uvedit.h"
56 #include "ED_mball.h"
57
58 /* only call once on startup, storage is global in BKE kernel listbase */
59 void ED_spacetypes_init(void)
60 {
61         const ListBase *spacetypes;
62         SpaceType *type;
63
64         /* create space types */
65         ED_spacetype_outliner();
66         ED_spacetype_time();
67         ED_spacetype_view3d();
68         ED_spacetype_ipo();
69         ED_spacetype_image();
70         ED_spacetype_node();
71         ED_spacetype_buttons();
72         ED_spacetype_info();
73         ED_spacetype_file();
74         ED_spacetype_sound();
75         ED_spacetype_action();
76         ED_spacetype_nla();
77         ED_spacetype_script();
78         ED_spacetype_text();
79         ED_spacetype_sequencer();
80         ED_spacetype_logic();
81         ED_spacetype_console();
82         ED_spacetype_userpref();
83 //      ...
84         
85         /* register operator types for screen and all spaces */
86         ED_operatortypes_screen();
87         ED_operatortypes_anim();
88         ED_operatortypes_animchannels();
89         ED_operatortypes_gpencil();
90         ED_operatortypes_object();
91         ED_operatortypes_mesh();
92         ED_operatortypes_sculpt();
93         ED_operatortypes_uvedit();
94         ED_operatortypes_paint();
95         ED_operatortypes_physics();
96         ED_operatortypes_curve();
97         ED_operatortypes_armature();
98         ED_operatortypes_marker();
99         ED_operatortypes_metaball();
100         ED_operatortypes_sound();
101         ED_operatortypes_render();
102         
103         ui_view2d_operatortypes();
104         
105         spacetypes = BKE_spacetypes_list();
106         for(type=spacetypes->first; type; type=type->next)
107                 type->operatortypes();
108
109
110         /* Macros's must go last since they reference other operators
111          * maybe we'll need to have them go after python operators too? */
112         ED_operatormacros_mesh();
113         ED_operatormacros_object();
114 }
115
116 /* called in wm.c */
117 /* keymap definitions are registered only once per WM initialize, usually on file read,
118    using the keymap the actual areas/regions add the handlers */
119 void ED_spacetypes_keymap(wmKeyConfig *keyconf)
120 {
121         const ListBase *spacetypes;
122         SpaceType *stype;
123         ARegionType *atype;
124
125         ED_keymap_screen(keyconf);
126         ED_keymap_anim(keyconf);
127         ED_keymap_animchannels(keyconf);
128         ED_keymap_gpencil(keyconf);
129         ED_keymap_object(keyconf);
130         ED_keymap_mesh(keyconf);
131         ED_keymap_uvedit(keyconf);
132         ED_keymap_curve(keyconf);
133         ED_keymap_armature(keyconf);
134         ED_keymap_physics(keyconf);
135         ED_keymap_metaball(keyconf);
136         ED_keymap_paint(keyconf);
137         ED_marker_keymap(keyconf);
138
139         UI_view2d_keymap(keyconf);
140
141         spacetypes = BKE_spacetypes_list();
142         for(stype=spacetypes->first; stype; stype=stype->next) {
143                 if(stype->keymap)
144                         stype->keymap(keyconf);
145                 for(atype=stype->regiontypes.first; atype; atype=atype->next) {
146                         if(atype->keymap)
147                                 atype->keymap(keyconf);
148                 }
149         }
150 }
151
152 /* ********************** custom drawcall api ***************** */
153
154 /* type */
155 #define REGION_DRAW_PRE         1
156 #define REGION_DRAW_POST        0
157
158 typedef struct RegionDrawCB {
159         struct RegionDrawCB *next, *prev;
160         
161         void (*draw)(const struct bContext *, struct ARegion *, void *);        
162         void *customdata;
163         
164         int type;
165         
166 } RegionDrawCB;
167
168 void *ED_region_draw_cb_activate(ARegionType *art, 
169                                                                  void   (*draw)(const struct bContext *, struct ARegion *, void *),
170                                                                  void *customdata, int type)
171 {
172         RegionDrawCB *rdc= MEM_callocN(sizeof(RegionDrawCB), "RegionDrawCB");
173         
174         BLI_addtail(&art->drawcalls, rdc);
175         rdc->draw= draw;
176         rdc->customdata= customdata;
177         rdc->type= type;
178         
179         return rdc;
180 }
181
182 void ED_region_draw_cb_exit(ARegionType *art, void *handle)
183 {
184         RegionDrawCB *rdc;
185         
186         for(rdc= art->drawcalls.first; rdc; rdc= rdc->next) {
187                 if(rdc==(RegionDrawCB *)handle) {
188                         BLI_remlink(&art->drawcalls, rdc);
189                         MEM_freeN(rdc);
190                         return;
191                 }
192         }
193 }
194
195 void ED_region_draw_cb_draw(const bContext *C, ARegion *ar, int type)
196 {
197         RegionDrawCB *rdc;
198         
199         for(rdc= ar->type->drawcalls.first; rdc; rdc= rdc->next) {
200                 if(rdc->type==type)
201                         rdc->draw(C, ar, rdc->customdata);
202         }               
203 }
204
205
206
207 /* ********************* space template *********************** */
208
209 /* allocate and init some vars */
210 static SpaceLink *xxx_new(const bContext *C)
211 {
212         return NULL;
213 }
214
215 /* not spacelink itself */
216 static void xxx_free(SpaceLink *sl)
217 {
218
219 }
220
221 /* spacetype; init callback for usage, should be redoable */
222 static void xxx_init(wmWindowManager *wm, ScrArea *sa)
223 {
224         
225         /* link area to SpaceXXX struct */
226         
227         /* define how many regions, the order and types */
228         
229         /* add types to regions */
230 }
231
232 static SpaceLink *xxx_duplicate(SpaceLink *sl)
233 {
234         
235         return NULL;
236 }
237
238 static void xxx_operatortypes(void)
239 {
240         /* register operator types for this space */
241 }
242
243 static void xxx_keymap(wmKeyConfig *keyconf)
244 {
245         /* add default items to keymap */
246 }
247
248 /* only called once, from screen/spacetypes.c */
249 void ED_spacetype_xxx(void)
250 {
251         static SpaceType st;
252         
253         st.spaceid= SPACE_VIEW3D;
254         
255         st.new= xxx_new;
256         st.free= xxx_free;
257         st.init= xxx_init;
258         st.duplicate= xxx_duplicate;
259         st.operatortypes= xxx_operatortypes;
260         st.keymap= xxx_keymap;
261         
262         BKE_spacetype_register(&st);
263 }
264
265 /* ****************************** end template *********************** */
266
267
268
269