Merge with trunk r40782
[blender.git] / release / scripts / startup / bl_ui / space_info.py
1 # ##### BEGIN GPL LICENSE BLOCK #####
2 #
3 #  This program is free software; you can redistribute it and/or
4 #  modify it under the terms of the GNU General Public License
5 #  as published by the Free Software Foundation; either version 2
6 #  of the License, or (at your option) any later version.
7 #
8 #  This program is distributed in the hope that it will be useful,
9 #  but WITHOUT ANY WARRANTY; without even the implied warranty of
10 #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 #  GNU General Public License for more details.
12 #
13 #  You should have received a copy of the GNU General Public License
14 #  along with this program; if not, write to the Free Software Foundation,
15 #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
16 #
17 # ##### END GPL LICENSE BLOCK #####
18
19 # <pep8 compliant>
20 import bpy
21 from bpy.types import Header, Menu
22
23
24 class INFO_HT_header(Header):
25     bl_space_type = 'INFO'
26
27     def draw(self, context):
28         layout = self.layout
29
30         window = context.window
31         scene = context.scene
32         rd = scene.render
33
34         row = layout.row(align=True)
35         row.template_header()
36
37         if context.area.show_menus:
38             sub = row.row(align=True)
39             sub.menu("INFO_MT_file")
40             sub.menu("INFO_MT_add")
41             if rd.use_game_engine:
42                 sub.menu("INFO_MT_game")
43             else:
44                 sub.menu("INFO_MT_render")
45             sub.menu("INFO_MT_help")
46
47         if window.screen.show_fullscreen:
48             layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
49             layout.separator()
50         else:
51             layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
52             layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
53
54         layout.separator()
55
56         if rd.has_multiple_engines:
57             layout.prop(rd, "engine", text="")
58
59         layout.separator()
60
61         layout.template_running_jobs()
62
63         layout.template_reports_banner()
64
65         row = layout.row(align=True)
66         row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
67         row.label(text=scene.statistics())
68
69         # XXX: this should be right-aligned to the RHS of the region
70         layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="")
71
72         # XXX: BEFORE RELEASE, MOVE FILE MENU OUT OF INFO!!!
73         """
74         sinfo = context.space_data
75         row = layout.row(align=True)
76         row.prop(sinfo, "show_report_debug", text="Debug")
77         row.prop(sinfo, "show_report_info", text="Info")
78         row.prop(sinfo, "show_report_operator", text="Operators")
79         row.prop(sinfo, "show_report_warning", text="Warnings")
80         row.prop(sinfo, "show_report_error", text="Errors")
81
82         row = layout.row()
83         row.enabled = sinfo.show_report_operator
84         row.operator("info.report_replay")
85
86         row.menu("INFO_MT_report")
87         """
88
89
90 class INFO_MT_report(Menu):
91     bl_label = "Report"
92
93     def draw(self, context):
94         layout = self.layout
95
96         layout.operator("console.select_all_toggle")
97         layout.operator("console.select_border")
98         layout.operator("console.report_delete")
99         layout.operator("console.report_copy")
100
101
102 class INFO_MT_file(Menu):
103     bl_label = "File"
104
105     def draw(self, context):
106         layout = self.layout
107
108         layout.operator_context = 'EXEC_AREA'
109         layout.operator("wm.read_homefile", text="New", icon='NEW')
110         layout.operator_context = 'INVOKE_AREA'
111         layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
112         layout.menu("INFO_MT_file_open_recent")
113         layout.operator("wm.recover_last_session", icon='RECOVER_LAST')
114         layout.operator("wm.recover_auto_save", text="Recover Auto Save...")
115
116         layout.separator()
117
118         layout.operator_context = 'INVOKE_AREA'
119         layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK').check_existing = False
120         layout.operator_context = 'INVOKE_AREA'
121         layout.operator("wm.save_as_mainfile", text="Save As...")
122         layout.operator_context = 'INVOKE_AREA'
123         layout.operator("wm.save_as_mainfile", text="Save Copy...").copy = True
124
125         layout.separator()
126
127         layout.operator("screen.userpref_show", text="User Preferences...", icon='PREFERENCES')
128
129         layout.operator_context = 'EXEC_AREA'
130         layout.operator("wm.save_homefile")
131         layout.operator("wm.read_factory_settings")
132
133         layout.separator()
134
135         layout.operator_context = 'INVOKE_AREA'
136         layout.operator("wm.link_append", text="Link")
137         props = layout.operator("wm.link_append", text="Append")
138         props.link = False
139         props.instance_groups = False
140
141         layout.separator()
142
143         layout.menu("INFO_MT_file_import")
144         layout.menu("INFO_MT_file_export")
145
146         layout.separator()
147
148         layout.menu("INFO_MT_file_external_data")
149
150         layout.separator()
151
152         layout.operator_context = 'EXEC_AREA'
153         layout.operator("wm.quit_blender", text="Quit", icon='QUIT')
154
155
156 class INFO_MT_file_import(Menu):
157     bl_idname = "INFO_MT_file_import"
158     bl_label = "Import"
159
160     def draw(self, context):
161         if hasattr(bpy.types, "WM_OT_collada_import"):
162             self.layout.operator("wm.collada_import", text="COLLADA (.dae)")
163
164
165 class INFO_MT_file_export(Menu):
166     bl_idname = "INFO_MT_file_export"
167     bl_label = "Export"
168
169     def draw(self, context):
170         if hasattr(bpy.types, "WM_OT_collada_export"):
171             self.layout.operator("wm.collada_export", text="COLLADA (.dae)")
172
173
174 class INFO_MT_file_external_data(Menu):
175     bl_label = "External Data"
176
177     def draw(self, context):
178         layout = self.layout
179
180         layout.operator("file.pack_all", text="Pack into .blend file")
181         layout.operator("file.unpack_all", text="Unpack into Files")
182
183         layout.separator()
184
185         layout.operator("file.make_paths_relative")
186         layout.operator("file.make_paths_absolute")
187         layout.operator("file.report_missing_files")
188         layout.operator("file.find_missing_files")
189
190
191 class INFO_MT_mesh_add(Menu):
192     bl_idname = "INFO_MT_mesh_add"
193     bl_label = "Mesh"
194
195     def draw(self, context):
196         layout = self.layout
197
198         layout.operator_context = 'INVOKE_REGION_WIN'
199         layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
200         layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
201         layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle")
202         layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere")
203         layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere")
204         layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder")
205         layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone")
206         layout.separator()
207         layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
208         layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
209         layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
210
211
212 class INFO_MT_curve_add(Menu):
213     bl_idname = "INFO_MT_curve_add"
214     bl_label = "Curve"
215
216     def draw(self, context):
217         layout = self.layout
218
219         layout.operator_context = 'INVOKE_REGION_WIN'
220         layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier")
221         layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle")
222         layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve")
223         layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
224         layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
225
226
227 class INFO_MT_edit_curve_add(Menu):
228     bl_idname = "INFO_MT_edit_curve_add"
229     bl_label = "Add"
230
231     def draw(self, context):
232         is_surf = context.active_object.type == 'SURFACE'
233
234         layout = self.layout
235         layout.operator_context = 'INVOKE_REGION_WIN'
236
237         if is_surf:
238             INFO_MT_surface_add.draw(self, context)
239         else:
240             INFO_MT_curve_add.draw(self, context)
241
242
243 class INFO_MT_surface_add(Menu):
244     bl_idname = "INFO_MT_surface_add"
245     bl_label = "Surface"
246
247     def draw(self, context):
248         layout = self.layout
249
250         layout.operator_context = 'INVOKE_REGION_WIN'
251         layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve")
252         layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle")
253         layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface")
254         layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder")
255         layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere")
256         layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text="NURBS Torus")
257
258
259 class INFO_MT_armature_add(Menu):
260     bl_idname = "INFO_MT_armature_add"
261     bl_label = "Armature"
262
263     def draw(self, context):
264         layout = self.layout
265
266         layout.operator_context = 'INVOKE_REGION_WIN'
267         layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
268
269
270 class INFO_MT_add(Menu):
271     bl_label = "Add"
272
273     def draw(self, context):
274         layout = self.layout
275
276         layout.operator_context = 'EXEC_SCREEN'
277
278         #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
279         layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
280
281         #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
282         layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE')
283         #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
284         layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE')
285         layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META')
286         layout.operator_context = 'INVOKE_REGION_WIN'
287         layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
288         layout.separator()
289
290         layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
291         layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
292         layout.operator("object.add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'EMPTY'
293         layout.separator()
294
295         layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
296         layout.separator()
297
298         layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
299         layout.operator_context = 'EXEC_SCREEN'
300         layout.operator_menu_enum("object.lamp_add", "type", text="Lamp", icon='OUTLINER_OB_LAMP')
301         layout.separator()
302
303         layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY')
304         layout.separator()
305
306         if(len(bpy.data.groups) > 10):
307             layout.operator_context = 'INVOKE_DEFAULT'
308             layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY')
309         else:
310             layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY')
311
312
313 class INFO_MT_game(Menu):
314     bl_label = "Game"
315
316     def draw(self, context):
317         layout = self.layout
318
319         gs = context.scene.game_settings
320
321         layout.operator("view3d.game_start")
322
323         layout.separator()
324
325         layout.prop(gs, "show_debug_properties")
326         layout.prop(gs, "show_framerate_profile")
327         layout.prop(gs, "show_physics_visualization")
328         layout.prop(gs, "use_deprecation_warnings")
329         layout.prop(gs, "use_animation_record")
330         layout.separator()
331         layout.prop(gs, "use_auto_start")
332
333
334 class INFO_MT_render(Menu):
335     bl_label = "Render"
336
337     def draw(self, context):
338         layout = self.layout
339
340         layout.operator("render.render", text="Render Image", icon='RENDER_STILL')
341         layout.operator("render.render", text="Render Animation", icon='RENDER_ANIMATION').animation = True
342
343         layout.separator()
344
345         layout.operator("render.opengl", text="OpenGL Render Image")
346         layout.operator("render.opengl", text="OpenGL Render Animation").animation = True
347
348         layout.separator()
349
350         layout.operator("render.view_show")
351         layout.operator("render.play_rendered_anim")
352
353
354 class INFO_MT_help(Menu):
355     bl_label = "Help"
356
357     def draw(self, context):
358         import sys
359
360         layout = self.layout
361
362         layout.operator("wm.url_open", text="Manual", icon='HELP').url = 'http://wiki.blender.org/index.php/Doc:Manual'
363         layout.operator("wm.url_open", text="Release Log", icon='URL').url = 'http://www.blender.org/development/release-logs/blender-260/'
364
365         layout.separator()
366
367         layout.operator("wm.url_open", text="Blender Website", icon='URL').url = 'http://www.blender.org/'
368         layout.operator("wm.url_open", text="Blender e-Shop", icon='URL').url = 'http://www.blender.org/e-shop'
369         layout.operator("wm.url_open", text="Developer Community", icon='URL').url = 'http://www.blender.org/community/get-involved/'
370         layout.operator("wm.url_open", text="User Community", icon='URL').url = 'http://www.blender.org/community/user-community/'
371         layout.separator()
372         layout.operator("wm.url_open", text="Report a Bug", icon='URL').url = 'http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse'
373         layout.separator()
374
375         layout.operator("wm.url_open", text="Python API Reference", icon='URL').url = bpy.types.WM_OT_doc_view._prefix
376         layout.operator("wm.operator_cheat_sheet", icon='TEXT')
377         layout.operator("wm.sysinfo", icon='TEXT')
378         layout.separator()
379         if sys.platform[:3] == "win":
380             layout.operator("wm.console_toggle", icon='CONSOLE')
381             layout.separator()
382         layout.operator("anim.update_data_paths", text="FCurve/Driver Version fix", icon='HELP')
383         layout.operator("logic.texface_convert", text="TexFace to Material Convert", icon='GAME')
384         layout.separator()
385         layout.operator("wm.splash", icon='BLENDER')
386
387 if __name__ == "__main__":  # only for live edit.
388     bpy.utils.register_module(__name__)