2.5: code consistency
[blender.git] / source / blender / editors / mesh / mesh_ops.c
1 /**
2  * $Id:
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. 
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2009 Blender Foundation.
21  * All rights reserved.
22  *
23  * 
24  * Contributor(s): Blender Foundation
25  *
26  * ***** END GPL LICENSE BLOCK *****
27  */
28
29 #include <stdlib.h>
30 #include <math.h>
31
32 #include "MEM_guardedalloc.h"
33
34 #include "DNA_object_types.h"
35 #include "DNA_scene_types.h"
36 #include "DNA_screen_types.h"
37 #include "DNA_space_types.h"
38 #include "DNA_userdef_types.h"
39 #include "DNA_view3d_types.h"
40 #include "DNA_windowmanager_types.h"
41
42 #include "BLI_arithb.h"
43 #include "BLI_blenlib.h"
44 #include "BLI_editVert.h"
45
46 #include "BKE_context.h"
47 #include "BKE_global.h"
48 #include "BKE_mesh.h"
49 #include "BKE_utildefines.h"
50
51 #include "RNA_access.h"
52 #include "RNA_define.h"
53
54 #include "WM_api.h"
55 #include "WM_types.h"
56
57 #include "ED_mesh.h"
58 #include "ED_screen.h"
59 #include "ED_transform.h"
60 #include "ED_view3d.h"
61
62 #include "mesh_intern.h"
63
64
65
66 /* ************************** registration **********************************/
67
68 void ED_operatortypes_mesh(void)
69 {
70         WM_operatortype_append(MESH_OT_select_all_toggle);
71         WM_operatortype_append(MESH_OT_select_more);
72         WM_operatortype_append(MESH_OT_select_less);
73         WM_operatortype_append(MESH_OT_select_invert);
74         WM_operatortype_append(MESH_OT_select_non_manifold);
75         WM_operatortype_append(MESH_OT_select_linked);
76         WM_operatortype_append(MESH_OT_select_linked_pick);
77         WM_operatortype_append(MESH_OT_select_random);
78         WM_operatortype_append(MESH_OT_selection_type);
79         WM_operatortype_append(MESH_OT_hide);
80         WM_operatortype_append(MESH_OT_reveal);
81         WM_operatortype_append(MESH_OT_select_by_number_vertices);
82         WM_operatortype_append(MESH_OT_normals_make_consistent);
83         WM_operatortype_append(MESH_OT_subdivide);
84         WM_operatortype_append(MESH_OT_subdivide_multi);
85         WM_operatortype_append(MESH_OT_subdivide_multi_fractal);
86         WM_operatortype_append(MESH_OT_subdivide_smooth);
87         WM_operatortype_append(MESH_OT_subdivs);
88         WM_operatortype_append(MESH_OT_faces_select_linked_flat);
89         WM_operatortype_append(MESH_OT_edges_select_sharp);
90         WM_operatortype_append(MESH_OT_primitive_plane_add);
91         WM_operatortype_append(MESH_OT_primitive_cube_add);
92         WM_operatortype_append(MESH_OT_primitive_circle_add);
93         WM_operatortype_append(MESH_OT_primitive_cylinder_add);
94         WM_operatortype_append(MESH_OT_primitive_tube_add);
95         WM_operatortype_append(MESH_OT_primitive_cone_add);
96         WM_operatortype_append(MESH_OT_primitive_grid_add);
97         WM_operatortype_append(MESH_OT_primitive_monkey_add);
98         WM_operatortype_append(MESH_OT_primitive_uv_sphere_add);
99         WM_operatortype_append(MESH_OT_primitive_ico_sphere_add);
100         WM_operatortype_append(MESH_OT_fgon_clear);
101         WM_operatortype_append(MESH_OT_fgon_make);
102         WM_operatortype_append(MESH_OT_duplicate_add);
103         WM_operatortype_append(MESH_OT_remove_doubles);
104         WM_operatortype_append(MESH_OT_extrude);
105         WM_operatortype_append(MESH_OT_spin);
106         WM_operatortype_append(MESH_OT_screw);
107         
108         WM_operatortype_append(MESH_OT_vertices_transform_to_sphere);
109         WM_operatortype_append(MESH_OT_split);
110         WM_operatortype_append(MESH_OT_extrude_repeat);
111         WM_operatortype_append(MESH_OT_edge_rotate);
112         WM_operatortype_append(MESH_OT_select_vertex_path);
113         WM_operatortype_append(MESH_OT_loop_to_region);
114         WM_operatortype_append(MESH_OT_region_to_loop);
115         
116         WM_operatortype_append(MESH_OT_uvs_rotate);
117         WM_operatortype_append(MESH_OT_uvs_mirror);
118         WM_operatortype_append(MESH_OT_colors_rotate);
119         WM_operatortype_append(MESH_OT_colors_mirror);
120         
121         WM_operatortype_append(MESH_OT_fill);
122         WM_operatortype_append(MESH_OT_beauty_fill);
123         WM_operatortype_append(MESH_OT_quads_convert_to_tris);
124         WM_operatortype_append(MESH_OT_tris_convert_to_quads);
125         WM_operatortype_append(MESH_OT_edge_flip);
126         WM_operatortype_append(MESH_OT_faces_shade_smooth);
127         WM_operatortype_append(MESH_OT_faces_shade_solid);
128
129         WM_operatortype_append(MESH_OT_delete);
130
131         WM_operatortype_append(MESH_OT_separate);
132         WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
133         WM_operatortype_append(MESH_OT_loop_select);
134         WM_operatortype_append(MESH_OT_edge_face_add);
135         WM_operatortype_append(MESH_OT_select_shortest_path);
136         WM_operatortype_append(MESH_OT_select_similar);
137         WM_operatortype_append(MESH_OT_loop_multi_select);
138         WM_operatortype_append(MESH_OT_mark_seam);
139         WM_operatortype_append(MESH_OT_mark_sharp);
140         WM_operatortype_append(MESH_OT_vertices_smooth);
141         WM_operatortype_append(MESH_OT_flip_editnormals);
142         WM_operatortype_append(MESH_OT_knife_cut);
143         WM_operatortype_append(MESH_OT_rip);
144         
145         WM_operatortype_append(MESH_OT_uv_texture_add);
146         WM_operatortype_append(MESH_OT_uv_texture_remove);
147         WM_operatortype_append(MESH_OT_vertex_color_add);
148         WM_operatortype_append(MESH_OT_vertex_color_remove);
149         WM_operatortype_append(MESH_OT_sticky_add);
150         WM_operatortype_append(MESH_OT_sticky_remove);
151 }
152
153 /* note mesh keymap also for other space? */
154 void ED_keymap_mesh(wmWindowManager *wm)
155 {       
156         ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
157         wmKeymapItem *kmi;
158         
159         /* selecting */
160         /* standard mouse selection goes via space_view3d */
161         WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
162         kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
163         RNA_boolean_set(kmi->ptr, "extend", 1);
164         kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
165         RNA_boolean_set(kmi->ptr, "ring", 1);
166         kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
167         RNA_boolean_set(kmi->ptr, "extend", 1);
168         RNA_boolean_set(kmi->ptr, "ring", 1);
169
170         WM_keymap_add_item(keymap, "MESH_OT_select_shortest_path", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
171         
172         WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
173         WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
174         WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
175         WM_keymap_add_item(keymap, "MESH_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
176         WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0);
177         
178         WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
179         WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0);
180         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
181         
182         RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_faces_select_linked_flat", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
183         RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_edges_select_sharp", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
184         
185         WM_keymap_add_item(keymap, "MESH_OT_vertices_transform_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
186
187         WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_CTRL , 0);
188         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_ALT , 0)->ptr,"clear",1);
189
190         WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_CTRL , 0);
191         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_ALT , 0)->ptr,"set",1);
192
193         WM_keymap_add_item(keymap, "MESH_OT_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);
194         
195         /* selection mode */
196         WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
197         
198         /* hide */
199         WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
200         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
201         WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
202         
203         /* tools */
204         WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_CTRL, 0);
205         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
206         WM_keymap_add_item(keymap, "MESH_OT_vertices_smooth", THREEKEY, KM_PRESS, KM_CTRL , 0);
207         WM_keymap_add_item(keymap, "MESH_OT_flip_editnormals", THREEKEY, KM_PRESS, KM_ALT , 0);
208         
209         WM_keymap_add_item(keymap, "MESH_OT_subdivs", WKEY, KM_PRESS, 0, 0); // this is the menu
210         /*WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
211         WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi_fractal", WKEY, KM_PRESS, KM_ALT, 0);
212         WM_keymap_add_item(keymap, "MESH_OT_subdivide_smooth", WKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);*/
213         WM_keymap_add_item(keymap, "MESH_OT_remove_doubles", VKEY, KM_PRESS, KM_CTRL, 0);
214         WM_keymap_add_item(keymap, "MESH_OT_extrude", EKEY, KM_PRESS, 0, 0);
215         
216         WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0);
217         WM_keymap_add_item(keymap, "MESH_OT_screw", NINEKEY, KM_PRESS, KM_CTRL, 0);
218         
219         WM_keymap_add_item(keymap, "VIEW3D_OT_editmesh_face_toolbox", FKEY, KM_PRESS, KM_CTRL, 0); /* operators below are in this toolbox */
220         WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_SHIFT, 0);
221         WM_keymap_add_item(keymap, "MESH_OT_beauty_fill", FKEY, KM_PRESS, KM_ALT, 0);
222         WM_keymap_add_item(keymap, "MESH_OT_quads_convert_to_tris", TKEY, KM_PRESS, KM_CTRL, 0);
223         WM_keymap_add_item(keymap, "MESH_OT_tris_convert_to_quads", JKEY, KM_PRESS, KM_ALT, 0);
224         
225         WM_keymap_add_item(keymap, "MESH_OT_split", FOURKEY, KM_PRESS, KM_CTRL, 0);
226         WM_keymap_add_item(keymap, "MESH_OT_extrude_repeat", FOURKEY, KM_PRESS, KM_ALT, 0);
227         WM_keymap_add_item(keymap, "MESH_OT_edge_rotate", FIVEKEY, KM_PRESS, KM_CTRL, 0);
228         
229         WM_keymap_add_item(keymap, "MESH_OT_loop_to_region",SIXKEY, KM_PRESS, KM_CTRL, 0);
230         WM_keymap_add_item(keymap, "MESH_OT_region_to_loop",SIXKEY, KM_PRESS, KM_ALT, 0);
231         
232         WM_keymap_add_item(keymap, "MESH_OT_uvs_rotate",SEVENKEY, KM_PRESS, KM_CTRL, 0);
233         WM_keymap_add_item(keymap, "MESH_OT_uvs_mirror",SEVENKEY, KM_PRESS, KM_ALT, 0);
234         WM_keymap_add_item(keymap, "MESH_OT_colors_rotate",EIGHTKEY, KM_PRESS, KM_CTRL, 0);
235         WM_keymap_add_item(keymap, "MESH_OT_colors_mirror",EIGHTKEY, KM_PRESS, KM_ALT, 0);
236
237         WM_keymap_add_item(keymap, "MESH_OT_rip",VKEY, KM_PRESS, 0, 0);
238
239         /* add/remove */
240         WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
241         WM_keymap_add_item(keymap, "MESH_OT_duplicate_add", DKEY, KM_PRESS, KM_SHIFT, 0);
242         WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
243         WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
244                                                 /* use KM_RELEASE because same key is used for tweaks */
245         WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
246         
247         WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
248         
249         WM_keymap_add_item(keymap, "MESH_OT_fgon_make", FKEY, KM_PRESS, KM_ALT, 0);
250         WM_keymap_add_item(keymap, "MESH_OT_fgon_clear", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
251         
252         WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
253         
254         /* UV's */
255         WM_keymap_add_item(keymap, "UV_OT_mapping_menu", UKEY, KM_PRESS, 0, 0);
256 }
257