OSX/scons/osl: un-hardcode the osl libpath
[blender.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import glob
50 import re
51 from tempfile import mkdtemp
52
53 # store path to tools
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
55
56 # needed for importing tools
57 sys.path.append(toolpath)
58
59 import Blender
60 import btools
61 import bcolors
62
63 EnsureSConsVersion(1,0,0)
64
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
67     Exit()
68
69 BlenderEnvironment = Blender.BlenderEnvironment
70 B = Blender
71
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
74
75 ### globals ###
76 platform = sys.platform
77 quickie = None
78 quickdebug = None
79
80 ##### BEGIN SETUP #####
81
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
83
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
90 if platform=='win32':
91     use_color = None
92
93 if not use_color=='1':
94     B.bc.disable()
95
96  #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98     B.bc.OKGREEN = '\033[34m'
99     B.bc.WARNING = '\033[36m'
100
101 # arguments
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
105
106 # targets
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
110
111 ##########################
112 # setting up environment #
113 ##########################
114
115 # handling cmd line arguments & config file
116
117 # bitness stuff
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120     bitness = int(tempbitness)
121
122 if bitness:
123     B.bitness = bitness
124 else: 
125     B.bitness = tempbitness
126
127
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
131
132 if quickdebug:
133     B.quickdebug=string.split(quickdebug, ',')
134 else:
135     B.quickdebug=[]
136
137 if quickie:
138     B.quickie=string.split(quickie,',')
139 else:
140     B.quickie=[]
141
142 toolset = B.arguments.get('BF_TOOLSET', None)
143 if toolset:
144     print "Using " + toolset
145     if toolset=='mstoolkit':
146         env = BlenderEnvironment(ENV = os.environ)
147         env.Tool('mstoolkit', [toolpath])
148     else:
149         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
150         if env:
151             btools.SetupSpawn(env)
152 else:
153     if bitness==64 and platform=='win32':
154         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
155     else:
156         env = BlenderEnvironment(ENV = os.environ)
157
158 if not env:
159     print "Could not create a build environment"
160     Exit()
161
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
164 if cc:
165     env['CC'] = cc
166 if cxx:
167     env['CXX'] = cxx
168
169 if sys.platform=='win32':
170     if env['CC'] in ['cl', 'cl.exe']:
171         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172     elif env['CC'] in ['gcc']:
173         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
174
175 env.SConscriptChdir(0)
176
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
180
181 if re.match('linux[0-9]+', platform):
182     platform = 'linux'
183
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186     platform = 'linuxcross'
187
188 env['OURPLATFORM'] = platform
189
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
191
192 if os.path.exists(configfile):
193     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
194 else:
195     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
196
197 if crossbuild and env['PLATFORM'] != 'win32':
198     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199     env.Tool('crossmingw', [toolpath])
200     # todo: determine proper libs/includes etc.
201     # Needed for gui programs, console programs should do without it
202
203     # Now we don't need this option to have console window
204     # env.Append(LINKFLAGS=['-mwindows'])
205
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211     optfiles += [userconfig]
212 else:
213     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
214
215 opts = btools.read_opts(env, optfiles, B.arguments)
216 opts.Update(env)
217
218 if sys.platform=='win32':
219     if bitness==64:
220         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
221
222 if not env['BF_FANCY']:
223     B.bc.disable()
224
225
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231     if os.path.isdir(scriptsDir):
232         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233         shutil.rmtree(scriptsDir)
234
235
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
239
240 if 'blenderlite' in B.targets:
241     target_env_defs = {}
242     target_env_defs['WITH_BF_GAMEENGINE'] = False
243     target_env_defs['WITH_BF_CYCLES'] = False
244     target_env_defs['WITH_BF_OPENAL'] = False
245     target_env_defs['WITH_BF_OPENEXR'] = False
246     target_env_defs['WITH_BF_OPENMP'] = False
247     target_env_defs['WITH_BF_ICONV'] = False
248     target_env_defs['WITH_BF_INTERNATIONAL'] = False
249     target_env_defs['WITH_BF_OPENJPEG'] = False
250     target_env_defs['WITH_BF_FFMPEG'] = False
251     target_env_defs['WITH_BF_QUICKTIME'] = False
252     target_env_defs['WITH_BF_REDCODE'] = False
253     target_env_defs['WITH_BF_DDS'] = False
254     target_env_defs['WITH_BF_CINEON'] = False
255     target_env_defs['WITH_BF_FRAMESERVER'] = False
256     target_env_defs['WITH_BF_HDR'] = False
257     target_env_defs['WITH_BF_ZLIB'] = False
258     target_env_defs['WITH_BF_SDL'] = False
259     target_env_defs['WITH_BF_JPEG'] = False
260     target_env_defs['WITH_BF_PNG'] = False
261     target_env_defs['WITH_BF_BULLET'] = False
262     target_env_defs['WITH_BF_BINRELOC'] = False
263     target_env_defs['BF_BUILDINFO'] = False
264     target_env_defs['WITH_BF_FLUID'] = False
265     target_env_defs['WITH_BF_OCEANSIM'] = False
266     target_env_defs['WITH_BF_SMOKE'] = False
267     target_env_defs['WITH_BF_BOOLEAN'] = False
268     target_env_defs['WITH_BF_REMESH'] = False
269     target_env_defs['WITH_BF_PYTHON'] = False
270     target_env_defs['WITH_BF_3DMOUSE'] = False
271     target_env_defs['WITH_BF_LIBMV'] = False
272
273     # Merge blenderlite, let command line to override
274     for k,v in target_env_defs.iteritems():
275         if k not in B.arguments:
276             env[k] = v
277
278 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
279 if env['OURPLATFORM']=='darwin':
280     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
281     print "Available " + env['MACOSX_SDK_CHECK']
282     if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
283         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
284     elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
285         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
286     else:
287         print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
288
289     # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
290     # necessary header file lives here when installed:
291     # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
292     if env['WITH_BF_3DMOUSE'] == 1:
293         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
294             print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
295             env['WITH_BF_3DMOUSE'] = 0
296         else:
297             env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
298
299     # for now, Mac builders must download and install the JackOSX framework 
300     # necessary header file lives here when installed:
301     # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
302     if env['WITH_BF_JACK'] == 1:
303         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
304             print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
305             env['WITH_BF_JACK'] = 0
306         else:
307             env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','Jackmp'])
308
309     if env['WITH_BF_CYCLES_OSL'] == 1:  
310         OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
311         # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
312         env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
313         env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
314
315 if env['WITH_BF_OPENMP'] == 1:
316         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
317                 env['CCFLAGS'].append('/openmp')
318         else:
319             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
320                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
321                 env['CCFLAGS'].append('-openmp')
322             else:
323                 env.Append(CCFLAGS=['-fopenmp']) 
324
325 if env['WITH_GHOST_COCOA'] == True:
326     env.Append(CPPFLAGS=['-DGHOST_COCOA']) 
327
328 if env['USE_QTKIT'] == True:
329     env.Append(CPPFLAGS=['-DUSE_QTKIT'])
330
331 #check for additional debug libnames
332
333 if env.has_key('BF_DEBUG_LIBS'):
334     B.quickdebug += env['BF_DEBUG_LIBS']
335
336 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
337
338 if len(B.quickdebug) > 0 and printdebug != 0:
339     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
340     for l in B.quickdebug:
341         print "\t" + l
342
343 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
344 if env['WITH_BF_STATICCXX']:
345     if 'stdc++' in env['LLIBS']:
346         env['LLIBS'].remove('stdc++')
347     else:
348         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
349
350 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
351 if 'blenderplayer' in B.targets:
352     env['WITH_BF_PLAYER'] = True
353
354 if 'blendernogame' in B.targets:
355     env['WITH_BF_GAMEENGINE'] = False
356
357 # build without elbeem (fluidsim)?
358 if env['WITH_BF_FLUID'] == 1:
359     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
360
361 # build with ocean sim?
362 if env['WITH_BF_OCEANSIM'] == 1:
363     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it 
364     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
365
366
367 if btools.ENDIAN == "big":
368     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
369 else:
370     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
371
372 # TODO, make optional
373 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
374 env['CPPFLAGS'].append('-DWITH_AVI')
375
376 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
377 B.root_build_dir = env['BF_BUILDDIR']
378 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
379 if not B.root_build_dir[-1]==os.sep:
380     B.root_build_dir += os.sep
381 if not B.doc_build_dir[-1]==os.sep:
382     B.doc_build_dir += os.sep
383
384 # We do a shortcut for clean when no quicklist is given: just delete
385 # builddir without reading in SConscripts
386 do_clean = None
387 if 'clean' in B.targets:
388     do_clean = True
389
390 if not quickie and do_clean:
391     if os.path.exists(B.doc_build_dir):
392         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
393         dirs = os.listdir(B.doc_build_dir)
394         for entry in dirs:
395             if os.path.isdir(B.doc_build_dir + entry) == 1:
396                 print "clean dir %s"%(B.doc_build_dir+entry)
397                 shutil.rmtree(B.doc_build_dir+entry)
398             else: # remove file
399                 print "remove file %s"%(B.doc_build_dir+entry)
400                 os.remove(B.root_build_dir+entry)
401     if os.path.exists(B.root_build_dir):
402         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
403         dirs = os.listdir(B.root_build_dir)
404         for entry in dirs:
405             if os.path.isdir(B.root_build_dir + entry) == 1:
406                 print "clean dir %s"%(B.root_build_dir+entry)
407                 shutil.rmtree(B.root_build_dir+entry)
408             else: # remove file
409                 print "remove file %s"%(B.root_build_dir+entry)
410                 os.remove(B.root_build_dir+entry)
411         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
412                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
413             if os.path.exists(confile):
414                 print "clean file %s"%confile
415                 if os.path.isdir(confile):
416                     for root, dirs, files in os.walk(confile):
417                         for name in files:
418                             os.remove(os.path.join(root, name))
419                 else:
420                     os.remove(confile)
421         print B.bc.OKGREEN+'...done'+B.bc.ENDC
422     else:
423         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
424     Exit()
425
426
427 # ensure python header is found since detection can fail, this could happen
428 # with _any_ library but since we used a fixed python version this tends to
429 # be most problematic.
430 if env['WITH_BF_PYTHON']:
431     found_python_h = found_pyconfig_h = False
432     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
433         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
434         if os.path.exists(py_h):
435             found_python_h = True
436         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
437         if os.path.exists(py_h):
438             found_pyconfig_h = True
439
440     if not (found_python_h and found_pyconfig_h):
441         print("\nMissing: Python.h and/or pyconfig.h in\"" + env.subst('${BF_PYTHON_INC}') + "\",\n"
442               "  Set 'BF_PYTHON_INC' to point "
443               "to valid python include path(s).\n Containing "
444               "Python.h and pyconfig.h for python version \"" + env.subst('${BF_PYTHON_VERSION}') + "\"")
445
446         Exit()
447
448
449 if not os.path.isdir ( B.root_build_dir):
450     os.makedirs ( B.root_build_dir )
451     os.makedirs ( B.root_build_dir + 'source' )
452     os.makedirs ( B.root_build_dir + 'intern' )
453     os.makedirs ( B.root_build_dir + 'extern' )
454     os.makedirs ( B.root_build_dir + 'lib' )
455     os.makedirs ( B.root_build_dir + 'bin' )
456 # # Docs not working with epy anymore
457 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
458 #     os.makedirs ( B.doc_build_dir )
459
460 ###################################
461 # Ensure all data files are valid #
462 ###################################
463 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
464     os.makedirs ( B.root_build_dir + 'data_headers' )
465 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
466     os.makedirs ( B.root_build_dir + 'data_sources' )
467 # use for includes
468 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
469 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
470 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
471     if os.sep == "\\":
472         FILE_FROM = FILE_FROM.replace("/", "\\")
473         FILE_TO   = FILE_TO.replace("/", "\\")
474
475     # first check if we need to bother.
476     if os.path.exists(FILE_TO):
477         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
478             return
479
480     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
481     fpin = open(FILE_FROM, "rb")
482     fpin.seek(0, os.SEEK_END)
483     size = fpin.tell()
484     fpin.seek(0)
485
486     fpout = open(FILE_TO, "w")
487     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
488     fpout.write("char %s[] = {\n" % VAR_NAME)
489
490     while size > 0:
491         size -= 1
492         if size % 32 == 31:
493             fpout.write("\n")
494
495         fpout.write("%3d," % ord(fpin.read(1)))
496     fpout.write("\n  0};\n\n")
497
498     fpin.close()
499     fpout.close()
500
501 def data_to_c_simple(FILE_FROM):
502         filename_only = os.path.basename(FILE_FROM)
503         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
504         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
505         
506         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
507         
508
509 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
510           B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
511           "datatoc_COM_OpenCLKernels_cl")
512
513 data_to_c_simple("release/datafiles/startup.blend")
514 data_to_c_simple("release/datafiles/preview.blend")
515
516 # --- glsl ---
517 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
518 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
519 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
520 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
521 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
522 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
523 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
524
525 # --- blender ---
526 data_to_c_simple("release/datafiles/bfont.pfb")
527 data_to_c_simple("release/datafiles/bfont.ttf")
528 data_to_c_simple("release/datafiles/bmonofont.ttf")
529
530 data_to_c_simple("release/datafiles/splash.png")
531 data_to_c_simple("release/datafiles/blender_icons.png")
532 data_to_c_simple("release/datafiles/prvicons.png")
533
534 data_to_c_simple("release/datafiles/brushicons/add.png")
535 data_to_c_simple("release/datafiles/brushicons/blob.png")
536 data_to_c_simple("release/datafiles/brushicons/blur.png")
537 data_to_c_simple("release/datafiles/brushicons/clay.png")
538 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
539 data_to_c_simple("release/datafiles/brushicons/clone.png")
540 data_to_c_simple("release/datafiles/brushicons/crease.png")
541 data_to_c_simple("release/datafiles/brushicons/darken.png")
542 data_to_c_simple("release/datafiles/brushicons/draw.png")
543 data_to_c_simple("release/datafiles/brushicons/fill.png")
544 data_to_c_simple("release/datafiles/brushicons/flatten.png")
545 data_to_c_simple("release/datafiles/brushicons/grab.png")
546 data_to_c_simple("release/datafiles/brushicons/inflate.png")
547 data_to_c_simple("release/datafiles/brushicons/layer.png")
548 data_to_c_simple("release/datafiles/brushicons/lighten.png")
549 data_to_c_simple("release/datafiles/brushicons/mask.png")
550 data_to_c_simple("release/datafiles/brushicons/mix.png")
551 data_to_c_simple("release/datafiles/brushicons/multiply.png")
552 data_to_c_simple("release/datafiles/brushicons/nudge.png")
553 data_to_c_simple("release/datafiles/brushicons/pinch.png")
554 data_to_c_simple("release/datafiles/brushicons/scrape.png")
555 data_to_c_simple("release/datafiles/brushicons/smear.png")
556 data_to_c_simple("release/datafiles/brushicons/smooth.png")
557 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
558 data_to_c_simple("release/datafiles/brushicons/soften.png")
559 data_to_c_simple("release/datafiles/brushicons/subtract.png")
560 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
561 data_to_c_simple("release/datafiles/brushicons/thumb.png")
562 data_to_c_simple("release/datafiles/brushicons/twist.png")
563 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
564
565 ##### END DATAFILES ##########
566
567 Help(opts.GenerateHelpText(env))
568
569 # default is new quieter output, but if you need to see the
570 # commands, do 'scons BF_QUIET=0'
571 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
572 if env['BF_QUIET']:
573     B.set_quiet_output(env)
574 else:
575     if toolset=='msvc':
576         B.msvc_hack(env)
577
578 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
579 env.SConsignFile(B.root_build_dir+'scons-signatures')
580 B.init_lib_dict()
581
582 ##### END SETUP ##########
583
584 Export('env')
585
586 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
587 SConscript(B.root_build_dir+'/source/SConscript')
588 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
589 SConscript(B.root_build_dir+'/intern/SConscript')
590 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
591 SConscript(B.root_build_dir+'/extern/SConscript')
592
593 # now that we have read all SConscripts, we know what
594 # libraries will be built. Create list of
595 # libraries to give as objects to linking phase
596 mainlist = []
597 for tp in B.possible_types:
598     if (not tp == 'player') and (not tp == 'player2'):
599         mainlist += B.create_blender_liblist(env, tp)
600
601 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
602     B.propose_priorities()
603
604 dobj = B.buildinfo(env, "dynamic") + B.resources
605 creob = B.creator(env)
606 thestatlibs, thelibincs = B.setup_staticlibs(env)
607 thesyslibs = B.setup_syslibs(env)
608
609 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
610     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
611 if env['WITH_BF_PLAYER']:
612     playerlist = B.create_blender_liblist(env, 'player')
613     playerlist += B.create_blender_liblist(env, 'player2')
614     playerlist += B.create_blender_liblist(env, 'intern')
615     playerlist += B.create_blender_liblist(env, 'extern')
616     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
617
618 ##### Now define some targets
619
620
621 #------------ INSTALL
622
623 #-- binaries
624 blenderinstall = []
625 if  env['OURPLATFORM']=='darwin':
626     for prg in B.program_list:
627         bundle = '%s.app' % prg[0]
628         bundledir = os.path.dirname(bundle)
629         for dp, dn, df in os.walk(bundle):
630             if '.svn' in dn:
631                 dn.remove('.svn')
632             if '_svn' in dn:
633                 dn.remove('_svn')
634             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
635             source=[dp+os.sep+f for f in df]
636             blenderinstall.append(env.Install(dir=dir,source=source))
637 else:
638     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
639
640 #-- local path = config files in install dir: installdir\VERSION
641 #- dont do config and scripts for darwin, it is already in the bundle
642 dotblendlist = []
643 datafileslist = []
644 datafilestargetlist = []
645 dottargetlist = []
646 scriptinstall = []
647
648 if env['OURPLATFORM']!='darwin':
649     dotblenderinstall = []
650     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
651         td, tf = os.path.split(targetdir)
652         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
653     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
654         td, tf = os.path.split(targetdir)
655         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
656
657     if env['WITH_BF_PYTHON']:
658         #-- local/VERSION/scripts
659         scriptpaths=['release/scripts']
660         for scriptpath in scriptpaths:
661             for dp, dn, df in os.walk(scriptpath):
662                 if '.svn' in dn:
663                     dn.remove('.svn')
664                 if '_svn' in dn:
665                     dn.remove('_svn')
666                 if '__pycache__' in dn:  # py3.2 cache dir
667                     dn.remove('__pycache__')
668
669                 # only for testing builds
670                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
671                     dn.remove('addons_contrib')
672
673                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
674                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
675
676                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
677                 # To ensure empty dirs are created too
678                 if len(source)==0 and not os.path.exists(dir):
679                     env.Execute(Mkdir(dir))
680                 scriptinstall.append(env.Install(dir=dir,source=source))
681         if env['WITH_BF_CYCLES']:
682             # cycles python code
683             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
684             source=os.listdir('intern/cycles/blender/addon')
685             if '.svn' in source: source.remove('.svn')
686             if '_svn' in source: source.remove('_svn')
687             if '__pycache__' in source: source.remove('__pycache__')
688             source=['intern/cycles/blender/addon/'+s for s in source]
689             scriptinstall.append(env.Install(dir=dir,source=source))
690
691             # cycles kernel code
692             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
693             source=os.listdir('intern/cycles/kernel')
694             if '.svn' in source: source.remove('.svn')
695             if '_svn' in source: source.remove('_svn')
696             if '__pycache__' in source: source.remove('__pycache__')
697             source.remove('kernel.cpp')
698             source.remove('CMakeLists.txt')
699             source.remove('svm')
700             source.remove('osl')
701             source=['intern/cycles/kernel/'+s for s in source]
702             source.append('intern/cycles/util/util_color.h')
703             source.append('intern/cycles/util/util_math.h')
704             source.append('intern/cycles/util/util_transform.h')
705             source.append('intern/cycles/util/util_types.h')
706             scriptinstall.append(env.Install(dir=dir,source=source))
707             # svm
708             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
709             source=os.listdir('intern/cycles/kernel/svm')
710             if '.svn' in source: source.remove('.svn')
711             if '_svn' in source: source.remove('_svn')
712             if '__pycache__' in source: source.remove('__pycache__')
713             source=['intern/cycles/kernel/svm/'+s for s in source]
714             scriptinstall.append(env.Install(dir=dir,source=source))
715
716             # licenses
717             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
718             source=os.listdir('intern/cycles/doc/license')
719             if '.svn' in source: source.remove('.svn')
720             if '_svn' in source: source.remove('_svn')
721             if '__pycache__' in source: source.remove('__pycache__')
722             source.remove('CMakeLists.txt')
723             source=['intern/cycles/doc/license/'+s for s in source]
724             scriptinstall.append(env.Install(dir=dir,source=source))
725
726             # cuda binaries
727             if env['WITH_BF_CYCLES_CUDA_BINARIES']:
728                 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
729                 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
730                     kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
731                     cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
732                     scriptinstall.append(env.Install(dir=dir,source=cubin_file))
733
734             # osl shaders
735             if env['WITH_BF_CYCLES_OSL']:
736                 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
737
738                 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
739                 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
740
741                 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
742                 source=['intern/cycles/kernel/shaders/'+s for s in headers]
743                 scriptinstall.append(env.Install(dir=dir,source=source))
744
745                 for f in os.listdir(osl_source_dir):
746                     if f.endswith('.osl'):
747                         oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
748                         scriptinstall.append(env.Install(dir=dir,source=oso_file))
749
750     if env['WITH_BF_OCIO']:
751         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
752
753         for dp, dn, df in os.walk(colormanagement):
754             if '.svn' in dn:
755                 dn.remove('.svn')
756             if '_svn' in dn:
757                 dn.remove('_svn')
758
759             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
760             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
761
762             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
763
764             # To ensure empty dirs are created too
765             if len(source) == 0:
766                 env.Execute(Mkdir(dir))
767
768             scriptinstall.append(env.Install(dir=dir,source=source))
769
770     if env['WITH_BF_INTERNATIONAL']:
771         internationalpaths=['release' + os.sep + 'datafiles']
772
773         def check_path(path, member):
774             return (member in path.split(os.sep))
775
776         for intpath in internationalpaths:
777             for dp, dn, df in os.walk(intpath):
778                 if '.svn' in dn:
779                     dn.remove('.svn')
780                 if '_svn' in dn:
781                     dn.remove('_svn')
782
783                 # we only care about release/datafiles/fonts, release/datafiles/locales
784                 if check_path(dp, "fonts") or check_path(dp, "locale"):
785                     pass
786                 else:
787                     continue
788
789                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
790                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
791
792                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
793                 # To ensure empty dirs are created too
794                 if len(source)==0:
795                     env.Execute(Mkdir(dir))
796                 scriptinstall.append(env.Install(dir=dir,source=source))
797
798 #-- icons
799 if env['OURPLATFORM']=='linux':
800     iconlist = []
801     icontargetlist = []
802
803     for tp, tn, tf in os.walk('release/freedesktop/icons'):
804         if '.svn' in tn:
805             tn.remove('.svn')
806         if '_svn' in tn:
807             tn.remove('_svn')
808         for f in tf:
809             iconlist.append(os.path.join(tp, f))
810             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
811
812     iconinstall = []
813     for targetdir,srcfile in zip(icontargetlist, iconlist):
814         td, tf = os.path.split(targetdir)
815         iconinstall.append(env.Install(dir=td, source=srcfile))
816
817 # dlls for linuxcross
818 # TODO - add more libs, for now this lets blenderlite run
819 if env['OURPLATFORM']=='linuxcross':
820     dir=env['BF_INSTALLDIR']
821     source = []
822
823     if env['WITH_BF_OPENMP']:
824         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
825
826     scriptinstall.append(env.Install(dir=dir, source=source))
827
828 textlist = []
829 texttargetlist = []
830 for tp, tn, tf in os.walk('release/text'):
831     if '.svn' in tn:
832         tn.remove('.svn')
833     if '_svn' in tn:
834         tn.remove('_svn')
835     for f in tf:
836         textlist.append(tp+os.sep+f)
837
838 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
839
840 if  env['OURPLATFORM']=='darwin':
841         allinstall = [blenderinstall, textinstall]
842 elif env['OURPLATFORM']=='linux':
843         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall]
844 else:
845         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall]
846
847 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
848     dllsources = []
849
850     dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
851     # Used when linking to libtiff was dynamic
852     # keep it here until compilation on all platform would be ok
853     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
854
855     if env['OURPLATFORM'] != 'linuxcross':
856         # pthreads library is already added
857         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
858
859     if env['WITH_BF_SDL']:
860         if env['OURPLATFORM'] == 'win64-vc':
861             pass # we link statically already to SDL on win64
862         else:
863             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
864
865     if env['WITH_BF_PYTHON']:
866         if env['BF_DEBUG']:
867             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
868         else:
869             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
870
871     if env['WITH_BF_ICONV']:
872         if env['OURPLATFORM'] == 'win64-vc':
873             pass # we link statically to iconv on win64
874         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
875             #gettext for MinGW and cross-compilation is compiled staticly
876             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
877
878     if env['WITH_BF_OPENAL']:
879         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
880         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
881
882     if env['WITH_BF_SNDFILE']:
883         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
884
885     if env['WITH_BF_FFMPEG']:
886         dllsources += env['BF_FFMPEG_DLL'].split()
887
888     # Since the thumb handler is loaded by Explorer, architecture is
889     # strict: the x86 build fails on x64 Windows. We need to ship
890     # both builds in x86 packages.
891     if bitness == 32:
892         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
893     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
894
895     if env['WITH_BF_OCIO']:
896         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
897             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
898
899         else:
900             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
901                         
902     dllsources.append('#source/icons/blender.exe.manifest')
903
904     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
905     allinstall += windlls
906
907 if env['OURPLATFORM'] == 'win64-mingw':
908     dllsources = []
909
910     if env['WITH_BF_PYTHON']:
911         if env['BF_DEBUG']:
912             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
913         else:
914             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
915
916     if env['WITH_BF_FFMPEG']:
917         dllsources += env['BF_FFMPEG_DLL'].split()
918
919     if env['WITH_BF_OPENAL']:
920         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
921         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
922
923     if env['WITH_BF_SNDFILE']:
924         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
925
926     if env['WITH_BF_SDL']:
927         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
928
929     if(env['WITH_BF_OPENMP']):
930         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
931                 
932     if env['WITH_BF_OCIO']:
933         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
934
935     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
936     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
937     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
938     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
939     dllsources.append('#source/icons/blender.exe.manifest')
940
941     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
942     allinstall += windlls
943
944 installtarget = env.Alias('install', allinstall)
945 bininstalltarget = env.Alias('install-bin', blenderinstall)
946
947 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
948 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
949 nsisalias = env.Alias('nsis', nsiscmd)
950
951 if 'blender' in B.targets:
952     blenderexe= env.Alias('blender', B.program_list)
953     Depends(blenderexe,installtarget)
954
955 if env['WITH_BF_PLAYER']:
956     blenderplayer = env.Alias('blenderplayer', B.program_list)
957     Depends(blenderplayer,installtarget)
958
959 if not env['WITH_BF_GAMEENGINE']:
960     blendernogame = env.Alias('blendernogame', B.program_list)
961     Depends(blendernogame,installtarget)
962
963 if 'blenderlite' in B.targets:
964     blenderlite = env.Alias('blenderlite', B.program_list)
965     Depends(blenderlite,installtarget)
966
967 Depends(nsiscmd, allinstall)
968
969 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
970 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
971 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
972
973 Depends(buildslave_cmd, allinstall)
974
975 Default(B.program_list)
976
977 if not env['WITHOUT_BF_INSTALL']:
978         Default(installtarget)
979