1 # ***** BEGIN GPL LICENSE BLOCK *****
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17 # The Original Code is Copyright (C) 2006, Blender Foundation
18 # All rights reserved.
20 # The Original Code is: all of this file.
22 # Contributor(s): Jacques Beaurain.
24 # ***** END GPL LICENSE BLOCK *****
29 ../../intern/guardedalloc
33 ../blender/editors/include
36 ../blender/render/extern/include
39 ../blender/windowmanager
43 blender_include_dirs(../../intern/utfconv)
47 blender_include_dirs(../../extern/libmv)
48 add_definitions(-DWITH_LIBMV)
52 add_definitions(-DWITH_FFMPEG)
56 blender_include_dirs(../blender/python)
57 add_definitions(-DWITH_PYTHON)
59 if(WITH_PYTHON_SECURITY)
60 add_definitions(-DWITH_PYTHON_SECURITY)
65 add_definitions(-DWITH_HEADLESS)
69 blender_include_dirs(../gameengine/BlenderRoutines)
71 add_definitions(-DWITH_GAMEENGINE)
75 add_definitions(-DWITH_SDL)
79 add_definitions(-DWITH_BINRELOC)
80 blender_include_dirs(${BINRELOC_INCLUDE_DIRS})
83 # Setup the exe sources and buildinfo
88 # MSVC 2010 gives linking errors with the manifest
89 if(WIN32 AND NOT UNIX)
90 string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
91 string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
92 string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
96 -DBLEN_VER_RC_STR_M=${BLENDER_VERSION}
97 -DBLEN_VER_RC_1=${bver1}
98 -DBLEN_VER_RC_2=${bver2}
99 -DBLEN_VER_RC_3=${bver3}
104 -DBLEN_VER_RC_STR=${BLENDER_VERSION}
105 -DBLEN_VER_RC_1=${bver1}
106 -DBLEN_VER_RC_2=${bver2}
107 -DBLEN_VER_RC_3=${bver3}
114 ../icons/winblender.rc
119 add_definitions(-DWITH_BUILDINFO)
120 # --------------------------------------------------------------------------
121 # These defines could all be moved into the header below
122 string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}")
123 string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}")
124 string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}")
126 # # define in header now, else these get out of date on rebuilds.
127 # -DBUILD_DATE="${BUILD_DATE}"
128 # -DBUILD_TIME="${BUILD_TIME}"
129 # -DBUILD_REV="${BUILD_REV}"
130 -DWITH_BUILDINFO_HEADER # alternative to lines above
131 -DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
132 -DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
133 -DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
134 -DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
135 -DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
136 -DBUILD_SYSTEM="CMake"
139 # --------------------------------------------------------------------------
140 # write header for values that change each build
141 # note, generaed file is in build dir's source/creator
142 # except when used as an include path.
144 # include the output directory, where the buildinfo.h file is generated
145 include_directories(${CMAKE_BINARY_DIR}/source/creator)
147 # a custom target that is always built
148 add_custom_target(buildinfo ALL
149 DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h)
151 # creates svnheader.h using cmake script
152 add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
153 COMMAND ${CMAKE_COMMAND}
154 -DSOURCE_DIR=${CMAKE_SOURCE_DIR}
155 -P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake)
157 # buildinfo.h is a generated file
158 set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
159 PROPERTIES GENERATED TRUE
160 HEADER_FILE_ONLY TRUE)
162 # add deps below, after adding blender
163 # -------------- done with header values.
170 # message(STATUS "Configuring blender")
171 if(WITH_PYTHON_MODULE)
172 add_definitions(-DWITH_PYTHON_MODULE)
174 # creates ./bin/bpy.so which can be imported as a python module.
176 # note that 'SHARED' works on Linux and Windows,
177 # but not OSX which _must_ be 'MODULE'
178 add_library(blender MODULE ${SRC})
179 set_target_properties(
184 LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
185 RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
189 set_target_properties(
192 LINK_FLAGS_RELEASE "${PLATFORM_LINKFLAGS}"
193 LINK_FLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG}"
198 # python modules use this
199 set_target_properties(
207 add_executable(blender ${EXETYPE} ${SRC})
211 # explicitly say that the executable depends on the buildinfo
212 add_dependencies(blender buildinfo)
215 # Post build steps for bundling/packaging.
219 # ${CMAKE_CFG_INTDIR} should replace \${BUILD_TYPE} when using add_command
220 set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
222 set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
224 set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH})
227 set(BLENDER_TEXT_FILES
228 ${CMAKE_SOURCE_DIR}/release/text/GPL-license.txt
229 ${CMAKE_SOURCE_DIR}/release/text/Python-license.txt
230 ${CMAKE_SOURCE_DIR}/release/text/copyright.txt
231 ${CMAKE_SOURCE_DIR}/release/text/readme.html
235 # -----------------------------------------------------------------------------
236 # Platform Specific Var: TARGETDIR_VER
238 if(UNIX AND NOT APPLE)
239 if(WITH_INSTALL_PORTABLE)
240 set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
242 if(WITH_PYTHON_MODULE)
243 set(TARGETDIR_VER ${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/${BLENDER_VERSION})
245 set(TARGETDIR_VER ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION})
250 set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
253 if(WITH_PYTHON_MODULE)
254 set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
256 set(TARGETDIR_VER ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION})
262 # -----------------------------------------------------------------------------
263 # Install Targets (Generic, All Platforms)
266 # important to make a clean install each time, else old scripts get loaded.
269 "file(REMOVE_RECURSE ${TARGETDIR_VER})"
273 # install(CODE "message(\"copying blender scripts...\")")
275 # exclude addons_contrib if release
276 if("${BLENDER_VERSION_CYCLE}" STREQUAL "release")
277 set(ADDON_EXCLUDE_CONDITIONAL "addons_contrib/*")
279 set(ADDON_EXCLUDE_CONDITIONAL "_addons_contrib/*") # dummy, wont do anything
283 DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts
284 DESTINATION ${TARGETDIR_VER}
285 PATTERN ".svn" EXCLUDE
286 PATTERN "__pycache__" EXCLUDE
287 PATTERN "${ADDON_EXCLUDE_CONDITIONAL}" EXCLUDE
290 unset(ADDON_EXCLUDE_CONDITIONAL)
294 if(WITH_INTERNATIONAL)
297 ${CMAKE_SOURCE_DIR}/release/datafiles/locale
298 ${CMAKE_SOURCE_DIR}/release/datafiles/fonts
299 DESTINATION ${TARGETDIR_VER}/datafiles
300 PATTERN ".svn" EXCLUDE
304 # helpful tip when using make
305 if("${CMAKE_GENERATOR}" MATCHES ".*Makefiles.*")
306 # message after building.
308 TARGET blender POST_BUILD MAIN_DEPENDENCY blender
309 COMMAND ${CMAKE_COMMAND} -E echo 'now run: \"make install\" to copy runtime files and scripts to ${TARGETDIR_VER}'
314 # -----------------------------------------------------------------------------
315 # Install Targets (Platform Specific)
317 if(UNIX AND NOT APPLE)
319 # there are a few differences between portable and system install
320 if(WITH_INSTALL_PORTABLE)
323 ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
324 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
325 ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
326 DESTINATION ${TARGETDIR}
331 ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
332 DESTINATION ${TARGETDIR}
336 FILES ${BLENDER_TEXT_FILES}
337 DESTINATION ${TARGETDIR}
341 # main blender binary
342 if(WITH_PYTHON_MODULE)
346 DESTINATION ${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages
350 PROGRAMS ${TARGETDIR}/blender
351 DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
356 if(WITH_GAMEENGINE AND WITH_PLAYER)
358 PROGRAMS ${TARGETDIR}/blenderplayer
359 DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
365 FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
366 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications
370 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/16x16
371 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/22x22
372 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/24x24
373 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/32x32
374 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/48x48
375 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/256x256
376 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor
377 PATTERN ".svn" EXCLUDE
378 PATTERN "*.svg" EXCLUDE
381 FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
382 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps
385 PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
386 DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
389 FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
390 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
393 FILES ${BLENDER_TEXT_FILES}
394 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
399 if(WITH_PYTHON_INSTALL)
400 # on some platforms (like openSUSE) Python is linked
401 # to be used from lib64 folder.
402 # determine this from Python's libraries path
403 if(${PYTHON_LIBPATH} MATCHES "lib64$")
404 set(_target_LIB "lib64")
406 set(_target_LIB "lib")
409 # Copy the systems python into the install directory
410 # Scons copy in tools/Blender.py
411 # install(CODE "message(\"copying a subset of the systems python...\")")
413 DIRECTORY ${PYTHON_LIBPATH}/python${PYTHON_VERSION}
414 DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}
415 PATTERN ".svn" EXCLUDE
416 PATTERN "__pycache__" EXCLUDE # * any cache *
417 PATTERN "distutils" EXCLUDE # ./distutils
418 PATTERN "lib2to3" EXCLUDE # ./lib2to3
419 PATTERN "config" EXCLUDE # ./config
420 PATTERN "config-*" EXCLUDE # ./config-*
421 PATTERN "site-packages/*" EXCLUDE # ./site-packages/*
422 PATTERN "tkinter" EXCLUDE # ./tkinter
423 PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co
424 PATTERN "idlelib" EXCLUDE # ./idlelib
425 PATTERN "test" EXCLUDE # ./test
426 PATTERN "turtledemo" EXCLUDE # ./turtledemo
427 PATTERN "turtle.py" EXCLUDE # ./turtle.py
430 # # doesnt work, todo
431 # install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
433 if(WITH_PYTHON_INSTALL_NUMPY)
435 DIRECTORY ${PYTHON_NUMPY_PATH}/numpy
436 DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/site-packages
437 PATTERN ".svn" EXCLUDE
438 PATTERN "__pycache__" EXCLUDE # * any cache *
439 PATTERN "*.pyc" EXCLUDE # * any cache *
440 PATTERN "*.pyo" EXCLUDE # * any cache *
441 PATTERN "distutils" EXCLUDE # ./distutils
442 PATTERN "oldnumeric" EXCLUDE # ./oldnumeric
443 PATTERN "doc" EXCLUDE # ./doc
444 PATTERN "tests" EXCLUDE # ./tests
445 PATTERN "f2py" EXCLUDE # ./f2py - fortran/python interface code, not fun for blender devs.
446 PATTERN "include" EXCLUDE # include dirs all over, we wont use NumPy/CAPI
447 PATTERN "*.h" EXCLUDE # some includes are not in include dirs
448 PATTERN "*.a" EXCLUDE # ./core/lib/libnpymath.a - for linking, we dont need.
459 FILES ${BLENDER_TEXT_FILES}
460 DESTINATION ${TARGETDIR}
463 if(WITH_INTERNATIONAL AND (NOT WITH_MINGW64))
465 FILES ${LIBDIR}/gettext/lib/gnu_gettext.dll
466 DESTINATION ${TARGETDIR}
471 FILES ${LIBDIR}/iconv/lib/iconv.dll
472 DESTINATION ${TARGETDIR}
478 set_lib_path(PYLIB "python/lib")
480 FILES ${PYLIB}/python32.dll
481 DESTINATION ${TARGETDIR}
482 CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
486 FILES ${PYLIB}/python32_d.dll
487 DESTINATION ${TARGETDIR}
491 if(WITH_PYTHON_INSTALL)
492 # note, as far as python is concerned 'RelWithDebInfo' is not debug since its without debug flags.
494 # create the directory in multiple steps, so it actually gets created when it doesn't exist yet
498 message(\"creating ${TARGETDIR_VER}/python/lib\")
499 file(MAKE_DIRECTORY \"${TARGETDIR_VER}/python\")
500 file(MAKE_DIRECTORY \"${TARGETDIR_VER}/python/lib\")
501 message(\"done creating dir\")
508 if(\"\${CMAKE_INSTALL_CONFIG_NAME}\" STREQUAL \"Debug\")
509 execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib\"
510 \"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python32_d.tar.gz\")
512 execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib\"
513 \"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python32.tar.gz\")
519 # install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
524 # gettext and png are statically linked on win64
526 FILES ${LIBDIR}/zlib/lib/zlib.dll
527 DESTINATION ${TARGETDIR}
530 #not needed since we link statically, maybe also unneeded for MinGW?
534 ${LIBDIR}/zlib/lib/zlib.dll
535 DESTINATION ${TARGETDIR}
542 FILES ${LIBDIR}/pthreads/lib/pthreadVC2.dll
543 DESTINATION ${TARGETDIR}
546 #MinGW64 comes with own version. For portable builds it will probaly have to be copied to work
549 FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
550 DESTINATION ${TARGETDIR}
555 ${LIBDIR}/binaries/libgcc_s_sjlj-1.dll
556 ${LIBDIR}/binaries/libwinpthread-1.dll
557 ${LIBDIR}/binaries/libstdc++-6.dll
558 DESTINATION ${TARGETDIR}
564 ${LIBDIR}/binaries/libgomp-1.dll
565 DESTINATION ${TARGETDIR}
571 if(WITH_CODEC_FFMPEG)
574 ${LIBDIR}/ffmpeg/lib/avcodec-53.dll
575 ${LIBDIR}/ffmpeg/lib/avformat-53.dll
576 ${LIBDIR}/ffmpeg/lib/avdevice-53.dll
577 ${LIBDIR}/ffmpeg/lib/avutil-51.dll
578 ${LIBDIR}/ffmpeg/lib/swscale-2.dll
579 DESTINATION ${TARGETDIR}
584 ${LIBDIR}/ffmpeg/lib/swresample-0.dll
585 ${LIBDIR}/ffmpeg/lib/xvidcore.dll
586 DESTINATION ${TARGETDIR}
591 if(WITH_CODEC_SNDFILE)
593 FILES ${LIBDIR}/sndfile/lib/libsndfile-1.dll
594 DESTINATION ${TARGETDIR}
601 ${LIBDIR}/openal/lib/OpenAL32.dll
602 ${LIBDIR}/openal/lib/wrap_oal.dll
603 DESTINATION ${TARGETDIR}
610 FILES ${LIBDIR}/sdl/lib/SDL.dll
611 DESTINATION ${TARGETDIR}
618 FILES ${LIBDIR}/thumbhandler/lib/BlendThumb.dll
619 DESTINATION ${TARGETDIR}
623 install( # x86 builds can run on x64 Windows, so this is required at all times
624 FILES ${LIBDIR}/thumbhandler/lib/BlendThumb64.dll
625 DESTINATION ${TARGETDIR}
630 set_lib_path(OIIOBIN "openimageio/bin")
633 ${OIIOBIN}/OpenImageIO.dll
634 DESTINATION ${TARGETDIR}
641 # handy install macro to exclude files, we use \$ escape for the "to"
642 # argument when calling so ${BUILD_TYPE} does not get expanded
643 macro(install_dir from to)
647 PATTERN ".svn" EXCLUDE
648 PATTERN "*.pyc" EXCLUDE
649 PATTERN "*.pyo" EXCLUDE
650 PATTERN "*.orig" EXCLUDE
651 PATTERN "*.rej" EXCLUDE
652 PATTERN "__pycache__" EXCLUDE
653 PATTERN "__MACOSX" EXCLUDE
654 PATTERN ".DS_Store" EXCLUDE
658 set(OSX_APP_SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
661 execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BLENDER_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
663 set_target_properties(blender PROPERTIES
664 MACOSX_BUNDLE_INFO_PLIST ${OSX_APP_SOURCEDIR}/Contents/Info.plist
665 MACOSX_BUNDLE_SHORT_VERSION_STRING ${BLENDER_VERSION}
666 MACOSX_BUNDLE_LONG_VERSION_STRING "${BLENDER_VERSION} ${BLENDER_DATE}")
669 # install release and app files
671 FILES ${BLENDER_TEXT_FILES}
672 DESTINATION ${TARGETDIR}
676 FILES ${OSX_APP_SOURCEDIR}/Contents/PkgInfo
677 DESTINATION ${TARGETDIR}/blender.app/Contents
681 ${OSX_APP_SOURCEDIR}/Contents/Resources
682 \${TARGETDIR}/blender.app/Contents/
686 if(WITH_PYTHON AND NOT WITH_PYTHON_MODULE)
687 # the python zip is first extract as part of the build process,
688 # and then later installed as part of make install. this is much
689 # quicker, and means we can easily exclude files on copy
690 # Not needed for PYTHON_MODULE or WEB_PLUGIN due uses Pyhon framework
693 DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/python)
695 set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
698 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
699 COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
700 COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
701 COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
702 DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
704 add_dependencies(blender extractpyzip)
706 # copy extracted python files
708 ${CMAKE_CURRENT_BINARY_DIR}/python
714 # install blenderplayer bundle - copy of blender.app above. re-using macros et al
715 # note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
716 if(WITH_GAMEENGINE AND WITH_PLAYER)
717 set(OSX_APP_PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blenderplayer.app)
718 set(PLAYER_SOURCEINFO ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Info.plist)
719 set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/MacOS/${BLENDER_VERSION})
722 # important to make a clean install each time else old scripts get loaded.
725 "file(REMOVE_RECURSE ${PLAYER_TARGETDIR_VER})"
729 FILES ${OSX_APP_PLAYER_SOURCEDIR}/Contents/PkgInfo
730 DESTINATION ${TARGETDIR}/blenderplayer.app/Contents
734 ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Resources
735 \${TARGETDIR}/blenderplayer.app/Contents/
741 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
742 COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
743 COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
744 COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
745 DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
747 # copy extracted python files
749 ${CMAKE_CURRENT_BINARY_DIR}/python
750 \${PLAYER_TARGETDIR_VER}
757 # -----------------------------------------------------------------------------
758 # Generic Install, for all targets
762 # install more files specified elsewhere
763 delayed_do_install(${TARGETDIR_VER})
765 unset(BLENDER_TEXT_FILES)
768 # -----------------------------------------------------------------------------
771 add_dependencies(blender makesdna)
773 get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
775 set(BLENDER_LINK_LIBS
782 list(APPEND BLENDER_LINK_LIBS bf_intern_elbeem)
786 list(APPEND BLENDER_LINK_LIBS
797 set(BLENDER_SORTED_LIBS
801 bf_editor_space_action
802 bf_editor_space_buttons
803 bf_editor_space_console
805 bf_editor_space_graph
806 bf_editor_space_image
808 bf_editor_space_logic
811 bf_editor_space_outliner
812 bf_editor_space_script
813 bf_editor_space_sequencer
815 bf_editor_space_userpref
816 bf_editor_space_view3d
833 bf_editor_sculpt_paint
868 bf_intern_guardedalloc
880 extern_recastnavigation
890 ge_logic_loopbacknetwork
912 # added for opencl compositor
913 list_insert_before(BLENDER_SORTED_LIBS "bf_blenkernel" "bf_compositor")
914 list_insert_after(BLENDER_SORTED_LIBS "bf_compositor" "bf_opencl")
918 list(APPEND BLENDER_SORTED_LIBS extern_libmv)
919 list(APPEND BLENDER_SORTED_LIBS extern_ceres)
922 if(WITH_MOD_CLOTH_ELTOPO)
923 list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
926 if(NOT WITH_SYSTEM_GLEW)
927 list(APPEND BLENDER_SORTED_LIBS extern_glew)
931 list(APPEND BLENDER_SORTED_LIBS extern_binreloc)
934 if(WITH_CXX_GUARDEDALLOC)
935 list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
939 list(APPEND BLENDER_SORTED_LIBS bf_intern_itasc)
942 if(WITH_CODEC_QUICKTIME)
943 list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
947 list(APPEND BLENDER_SORTED_LIBS extern_carve)
951 list(APPEND BLENDER_SORTED_LIBS extern_xdnd)
954 foreach(SORTLIB ${BLENDER_SORTED_LIBS})
955 set(REMLIB ${SORTLIB})
956 foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
957 if(${SEARCHLIB} STREQUAL ${SORTLIB})
962 # message(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
963 list(APPEND REM_MSG ${REMLIB})
964 list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
969 message(STATUS "Blender Skipping: (${REM_MSG})")
971 target_link_libraries(blender ${BLENDER_SORTED_LIBS})
979 # target_link_libraries(blender ${BLENDER_LINK_LIBS})
982 setup_liblinks(blender)