1 <?xml version="1.0" encoding="Windows-1252"?>
3 ProjectType="Visual C++"
14 Name="BlenderPlayer Debug|Win32"
15 OutputDirectory="..\..\..\..\bin\debug"
16 IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug"
19 ATLMinimizesCRunTimeLibraryUsage="FALSE"
22 Name="VCCLCompilerTool"
24 AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
25 PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
26 BasicRuntimeChecks="3"
28 UsePrecompiledHeader="2"
29 PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
30 AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
31 ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
32 ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
34 SuppressStartupBanner="TRUE"
35 DebugInformationFormat="3"
38 Name="VCCustomBuildTool"/>
41 AdditionalOptions="/MACHINE:I386
43 AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib"
45 OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
47 SuppressStartupBanner="TRUE"
48 AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug"
49 IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
50 GenerateDebugInformation="TRUE"
51 ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb"
55 TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
57 Name="VCPostBuildEventTool"
58 CommandLine="ECHO Moving libraries and export definitions...
59 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug
60 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug
61 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug
62 ECHO Copying required 3rd party dlls...
63 XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23_d.dll ..\..\..\..\bin\debug
64 XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug
65 XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug
66 XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug
67 XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug
71 Name="VCPreBuildEventTool"/>
73 Name="VCPreLinkEventTool"/>
75 Name="VCResourceCompilerTool"
76 PreprocessorDefinitions="_DEBUG"
79 Name="VCWebServiceProxyGeneratorTool"/>
81 Name="VCXMLDataGeneratorTool"/>
83 Name="VCWebDeploymentTool"/>
85 Name="VCManagedWrapperGeneratorTool"/>
87 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
90 Name="BlenderPlayer Release|Win32"
91 OutputDirectory="..\..\..\..\bin"
92 IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost"
95 ATLMinimizesCRunTimeLibraryUsage="FALSE"
98 Name="VCCLCompilerTool"
99 InlineFunctionExpansion="1"
100 AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
101 PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
104 EnableFunctionLevelLinking="TRUE"
105 DefaultCharIsUnsigned="TRUE"
106 UsePrecompiledHeader="2"
107 PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch"
108 AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
109 ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
110 ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
112 SuppressStartupBanner="TRUE"
115 Name="VCCustomBuildTool"/>
118 AdditionalOptions="/MACHINE:I386"
119 AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib"
120 OutputFile="..\..\..\..\bin\blenderplayer.exe"
122 SuppressStartupBanner="TRUE"
123 AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern"
124 IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
125 ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb"
129 TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
131 Name="VCPostBuildEventTool"
132 CommandLine="ECHO Moving libraries and export definitions...
133 MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs
134 MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs
135 ECHO Copying required 3rd party dlls...
136 XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23.dll ..\..\..\..\bin
137 XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin
138 XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin
139 XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin
143 Name="VCPreBuildEventTool"/>
145 Name="VCPreLinkEventTool"/>
147 Name="VCResourceCompilerTool"
148 PreprocessorDefinitions="NDEBUG"
151 Name="VCWebServiceProxyGeneratorTool"/>
153 Name="VCXMLDataGeneratorTool"/>
155 Name="VCWebDeploymentTool"/>
157 Name="VCManagedWrapperGeneratorTool"/>
159 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
166 Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
168 RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
171 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
174 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
177 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
180 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
183 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
186 RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
189 RelativePath="..\..\..\..\source\icons\winplayer.rc">
191 Name="BlenderPlayer Debug|Win32">
193 Name="VCResourceCompilerTool"
194 AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
197 Name="BlenderPlayer Release|Win32">
199 Name="VCResourceCompilerTool"
200 AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
206 Filter="h;hpp;hxx;hm;inl">
208 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h">
211 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h">
214 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h">
217 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h">
221 Name="Resource Files"
222 Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
224 RelativePath="..\..\..\..\source\icons\winplayer.ico">
228 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile">
233 </VisualStudioProject>