MSVC7 project files link to lib/windows/freetype once again
[blender.git] / projectfiles_vc7 / gameengine / gameplayer / ghost / GP_ghost.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.0"
5         Name="GP_ghost"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="BlenderPlayer Debug|Win32"
15                         OutputDirectory="..\..\..\..\bin\debug"
16                         IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug"
17                         ConfigurationType="1"
18                         UseOfMFC="0"
19                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
20                         CharacterSet="2">
21                         <Tool
22                                 Name="VCCLCompilerTool"
23                                 Optimization="0"
24                                 AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
25                                 PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
26                                 BasicRuntimeChecks="3"
27                                 RuntimeLibrary="1"
28                                 UsePrecompiledHeader="2"
29                                 PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
30                                 AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
31                                 ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
32                                 ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
33                                 WarningLevel="2"
34                                 SuppressStartupBanner="TRUE"
35                                 DebugInformationFormat="3"
36                                 CompileAs="0"/>
37                         <Tool
38                                 Name="VCCustomBuildTool"/>
39                         <Tool
40                                 Name="VCLinkerTool"
41                                 AdditionalOptions="/MACHINE:I386
42 "
43                                 AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib"
44                                 ShowProgress="0"
45                                 OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
46                                 LinkIncremental="2"
47                                 SuppressStartupBanner="TRUE"
48                                 AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug"
49                                 IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
50                                 GenerateDebugInformation="TRUE"
51                                 ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb"
52                                 SubSystem="1"/>
53                         <Tool
54                                 Name="VCMIDLTool"
55                                 TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
56                         <Tool
57                                 Name="VCPostBuildEventTool"
58                                 CommandLine="ECHO Moving libraries and export definitions...
59 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug
60 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug
61 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug
62 ECHO Copying required 3rd party dlls...
63 XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23_d.dll ..\..\..\..\bin\debug
64 XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug
65 XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug
66 XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug
67 XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug
68 ECHO Done
69 "/>
70                         <Tool
71                                 Name="VCPreBuildEventTool"/>
72                         <Tool
73                                 Name="VCPreLinkEventTool"/>
74                         <Tool
75                                 Name="VCResourceCompilerTool"
76                                 PreprocessorDefinitions="_DEBUG"
77                                 Culture="1033"/>
78                         <Tool
79                                 Name="VCWebServiceProxyGeneratorTool"/>
80                         <Tool
81                                 Name="VCXMLDataGeneratorTool"/>
82                         <Tool
83                                 Name="VCWebDeploymentTool"/>
84                         <Tool
85                                 Name="VCManagedWrapperGeneratorTool"/>
86                         <Tool
87                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
88                 </Configuration>
89                 <Configuration
90                         Name="BlenderPlayer Release|Win32"
91                         OutputDirectory="..\..\..\..\bin"
92                         IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost"
93                         ConfigurationType="1"
94                         UseOfMFC="0"
95                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
96                         CharacterSet="2">
97                         <Tool
98                                 Name="VCCLCompilerTool"
99                                 InlineFunctionExpansion="1"
100                                 AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
101                                 PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
102                                 StringPooling="TRUE"
103                                 RuntimeLibrary="0"
104                                 EnableFunctionLevelLinking="TRUE"
105                                 DefaultCharIsUnsigned="TRUE"
106                                 UsePrecompiledHeader="2"
107                                 PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch"
108                                 AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
109                                 ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
110                                 ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
111                                 WarningLevel="2"
112                                 SuppressStartupBanner="TRUE"
113                                 CompileAs="0"/>
114                         <Tool
115                                 Name="VCCustomBuildTool"/>
116                         <Tool
117                                 Name="VCLinkerTool"
118                                 AdditionalOptions="/MACHINE:I386"
119                                 AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib"
120                                 OutputFile="..\..\..\..\bin\blenderplayer.exe"
121                                 LinkIncremental="1"
122                                 SuppressStartupBanner="TRUE"
123                                 AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern"
124                                 IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
125                                 ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb"
126                                 SubSystem="1"/>
127                         <Tool
128                                 Name="VCMIDLTool"
129                                 TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
130                         <Tool
131                                 Name="VCPostBuildEventTool"
132                                 CommandLine="ECHO Moving libraries and export definitions...
133 MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs
134 MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs
135 ECHO Copying required 3rd party dlls...
136 XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23.dll ..\..\..\..\bin
137 XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin
138 XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin
139 XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin
140 ECHO Done
141 "/>
142                         <Tool
143                                 Name="VCPreBuildEventTool"/>
144                         <Tool
145                                 Name="VCPreLinkEventTool"/>
146                         <Tool
147                                 Name="VCResourceCompilerTool"
148                                 PreprocessorDefinitions="NDEBUG"
149                                 Culture="1033"/>
150                         <Tool
151                                 Name="VCWebServiceProxyGeneratorTool"/>
152                         <Tool
153                                 Name="VCXMLDataGeneratorTool"/>
154                         <Tool
155                                 Name="VCWebDeploymentTool"/>
156                         <Tool
157                                 Name="VCManagedWrapperGeneratorTool"/>
158                         <Tool
159                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
160                 </Configuration>
161         </Configurations>
162         
163         <Files>
164                 <Filter
165                         Name="Source Files"
166                         Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
167                         <File
168                                 RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
169                         </File>
170                         <File
171                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
172                         </File>
173                         <File
174                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
175                         </File>
176                         <File
177                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
178                         </File>
179                         <File
180                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
181                         </File>
182                         <File
183                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
184                         </File>
185                         <File
186                                 RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
187                         </File>
188                         <File
189                                 RelativePath="..\..\..\..\source\icons\winplayer.rc">
190                                 <FileConfiguration
191                                         Name="BlenderPlayer Debug|Win32">
192                                         <Tool
193                                                 Name="VCResourceCompilerTool"
194                                                 AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
195                                 </FileConfiguration>
196                                 <FileConfiguration
197                                         Name="BlenderPlayer Release|Win32">
198                                         <Tool
199                                                 Name="VCResourceCompilerTool"
200                                                 AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
201                                 </FileConfiguration>
202                         </File>
203                 </Filter>
204                 <Filter
205                         Name="Header Files"
206                         Filter="h;hpp;hxx;hm;inl">
207                         <File
208                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h">
209                         </File>
210                         <File
211                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h">
212                         </File>
213                         <File
214                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h">
215                         </File>
216                         <File
217                                 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h">
218                         </File>
219                 </Filter>
220                 <Filter
221                         Name="Resource Files"
222                         Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
223                         <File
224                                 RelativePath="..\..\..\..\source\icons\winplayer.ico">
225                         </File>
226                 </Filter>
227                 <File
228                         RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile">
229                 </File>
230         </Files>
231         <Globals>
232         </Globals>
233 </VisualStudioProject>