BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants.
[blender.git] / intern / SConscript
1 #!/usr/bin/python
2 Import ('env')
3
4 SConscript(['audaspace/SConscript',
5             'string/SConscript',
6             'ghost/SConscript',
7             'guardedalloc/SConscript',
8             'moto/SConscript',
9             'memutil/SConscript/',
10             'iksolver/SConscript',
11             'itasc/SConscript',
12             'opencolorio/SConscript',
13             'opennl/SConscript',
14             'mikktspace/SConscript',
15             'smoke/SConscript',
16             'raskter/SConscript'])
17
18 # currently only contains headers
19 # SConscript('container/SConscript')
20
21 if env ['WITH_BF_REMESH']:
22     SConscript(['dualcon/SConscript'])
23
24 if env['WITH_BF_FLUID']:
25     SConscript(['elbeem/SConscript'])
26
27 if env['WITH_BF_CYCLES']:
28     SConscript(['cycles/SConscript'])
29
30 if env['WITH_BF_BOOLEAN']:
31     SConscript(['bsp/SConscript'])
32
33 if env['WITH_BF_INTERNATIONAL']:
34     SConscript(['locale/SConscript'])
35
36 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'):
37     SConscript(['utfconv/SConscript'])
38