2 * Copyright 2011, Blender Foundation.
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 #include "util_boundbox.h"
23 #include "util_param.h"
24 #include "util_transform.h"
25 #include "util_types.h"
52 vector<ParamValue> attributes;
54 MotionTransform motion;
59 vector<Particle> particles;
64 void tag_update(Scene *scene);
66 void compute_bounds(bool motion_blur);
67 void apply_transform();
79 void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
80 void device_update_transforms(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
81 void device_update_particles(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
82 void device_free(Device *device, DeviceScene *dscene);
84 void tag_update(Scene *scene);
86 void apply_static_transforms(Scene *scene, Progress& progress);
91 #endif /* __OBJECT_H__ */