BGE modifier: generate correct physic shape, share static derived mesh, share display...
[blender.git] / source / gameengine / Physics / Bullet / CMakeLists.txt
index ec2cdede68327c5d9a7c22bca10714d54dac530b..02f2aa635af520da71537c16f85ce2cc0180d4ba 100644 (file)
@@ -32,6 +32,7 @@ SET(INC
   ../../../../extern/bullet2/src
   ../../../../extern/glew/include
   ../../../../intern/moto/include
+  ../../../../intern/guardedalloc
   ../../../kernel/gen_system
   ../../../../intern/string
   ../../../../intern/SoundSystem 
@@ -41,6 +42,8 @@ SET(INC
   ../../GameLogic
   ../../SceneGraph
   ../../../../source/blender/makesdna
+  ../../../../source/blender/blenlib
+  ../../../../source/blender/blenkernel
   ${PYTHON_INC}
 )