Color management: Use default view with no extra transform when not specified
[blender.git] / source / blender / imbuf / intern / IMB_colormanagement_intern.h
index 0b4557e7bef9cde8c34d5b0e3d9c6a29e6c90c4b..84e0bd6c599a0d3e44a518c5f689af821dc65d31 100644 (file)
@@ -103,6 +103,8 @@ struct ColorManagedView *colormanage_view_get_default(const ColorManagedDisplay
 struct ColorManagedView *colormanage_view_add(const char *name);
 struct ColorManagedView *colormanage_view_get_indexed(int index);
 struct ColorManagedView *colormanage_view_get_named(const char *name);
+struct ColorManagedView *colormanage_view_get_named_for_display(
+        const char *display_name, const char *name);
 
 struct ColorSpace *colormanage_colorspace_add(const char *name, const char *description, bool is_invertible, bool is_data);
 struct ColorSpace *colormanage_colorspace_get_named(const char *name);