Bone constraints are now in a separate tab. It's more consistent
[blender.git] / release / ui / buttons_data_bone.py
index a0121821e556be12b14a7dea7d4da7ecc7043e56..b4048a94f2318bd43296189a9dbc46de5b46c501 100644 (file)
@@ -74,6 +74,7 @@ class BONE_PT_transform(BoneButtonsPanel):
                                
 class BONE_PT_transform_locks(BoneButtonsPanel):
        __label__ = "Transform Locks"
+       __default_closed__ = True
        
        def poll(self, context):
                return context.bone