Bone constraints are now in a separate tab. It's more consistent
[blender.git] / source / blender / makesdna / DNA_space_types.h
index 806d12815b5570df98d00a406a86bd9598911113..1a3688772433603113890917249ddde587701a5e 100644 (file)
@@ -569,18 +569,19 @@ typedef struct SpaceUserPref {
 
 
 /* buts->mainb new */
-#define BCONTEXT_SCENE         0
-#define BCONTEXT_WORLD         1
-#define BCONTEXT_OBJECT                2
-#define BCONTEXT_DATA          3
-#define BCONTEXT_MATERIAL      4
-#define BCONTEXT_TEXTURE       5
-#define BCONTEXT_PARTICLE      6
-#define BCONTEXT_PHYSICS       7
-#define BCONTEXT_BONE          9
-#define BCONTEXT_MODIFIER      10
-#define BCONTEXT_CONSTRAINT 12
-#define BCONTEXT_TOT           13
+#define BCONTEXT_SCENE                 0
+#define BCONTEXT_WORLD                         1
+#define BCONTEXT_OBJECT                                2
+#define BCONTEXT_DATA                          3
+#define BCONTEXT_MATERIAL                      4
+#define BCONTEXT_TEXTURE                       5
+#define BCONTEXT_PARTICLE                      6
+#define BCONTEXT_PHYSICS                       7
+#define BCONTEXT_BONE                          9
+#define BCONTEXT_MODIFIER                      10
+#define BCONTEXT_CONSTRAINT                    12
+#define BCONTEXT_BONE_CONSTRAINT       13
+#define BCONTEXT_TOT                           14
 
 /* sbuts->flag */
 #define SB_PRV_OSA                     1