Bone constraints are now in a separate tab. It's more consistent
[blender.git] / source / blender / makesrna / intern / rna_space.c
index 30c5d4988b3b35be5962956f69fcea922952a56c..8e783354653b4bde4dd0c792375e57493f860021 100644 (file)
@@ -747,10 +747,11 @@ static void rna_def_space_buttons(BlenderRNA *brna)
                {BCONTEXT_SCENE, "SCENE", ICON_SCENE, "Scene", "Scene"},
                {BCONTEXT_WORLD, "WORLD", ICON_WORLD, "World", "World"},
                {BCONTEXT_OBJECT, "OBJECT", ICON_OBJECT_DATA, "Object", "Object"},
-               {BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraint", "Constraint"},
-               {BCONTEXT_MODIFIER, "MODIFIER", ICON_MODIFIER, "Modifier", "Modifier"},
+               {BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraints", "Constraints"},
+               {BCONTEXT_MODIFIER, "MODIFIER", ICON_MODIFIER, "Modifiers", "Modifiers"},
                {BCONTEXT_DATA, "DATA", 0, "Data", "Data"},
                {BCONTEXT_BONE, "BONE", ICON_BONE_DATA, "Bone", "Bone"},
+               {BCONTEXT_BONE_CONSTRAINT, "BONE_CONSTRAINT", ICON_CONSTRAINT, "Bone Constraints", "Bone Constraints"},
                {BCONTEXT_MATERIAL, "MATERIAL", ICON_MATERIAL, "Material", "Material"},
                {BCONTEXT_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture"},
                {BCONTEXT_PARTICLE, "PARTICLE", ICON_PARTICLES, "Particle", "Particle"},