Merge branch 'master' into blender2.8
[blender.git] / source / blender / blenkernel / intern / node.c
index 97a26b23c17a1e6f9b49324ca6215c0084c4a92d..1e41c276de4a99f4dbcf700abfcef6525c3ed889 100644 (file)
@@ -3616,6 +3616,7 @@ static void registerShaderNodes(void)
        register_node_type_sh_holdout();
        register_node_type_sh_volume_absorption();
        register_node_type_sh_volume_scatter();
+       register_node_type_sh_volume_principled();
        register_node_type_sh_subsurface_scattering();
        register_node_type_sh_mix_shader();
        register_node_type_sh_add_shader();