enable game panel even if the BGE is disabled since its settings effect the viewport.
[blender.git] / release / scripts / startup / bl_ui / space_image.py
index 77583b8082476aa173f13d4a74aceb5c28c21e0c..44a1c814e28ab50d70e2d74f440b8699e831dfff 100644 (file)
@@ -436,7 +436,8 @@ class IMAGE_PT_game_properties(bpy.types.Panel):
     def poll(cls, context):
         rd = context.scene.render
         sima = context.space_data
-        return (sima and sima.image) and (rd.engine == 'BLENDER_GAME')
+        # display even when not in game mode because these settings effect the 3d view
+        return (sima and sima.image) #  and (rd.engine == 'BLENDER_GAME')
 
     def draw(self, context):
         layout = self.layout