style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.c
[blender.git] / source / blender / blenkernel / intern / node.c
index 4fff8ddf700452045651f132b5f8cefbf7c08aca..1e3ac5c0e35489d9a5abc481e585d712a0782999 100644 (file)
@@ -713,7 +713,7 @@ static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, const short do_id_use
                }
 
                node->new_node = NULL;
-               /* nnode= */ nodeCopyNode(newtree, node);   /* sets node->new */
+               /* nnode = */ nodeCopyNode(newtree, node);   /* sets node->new */
                
                /* make sure we don't copy new nodes again! */
                if (node == last)