}
}
-Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
+Mesh *BlenderSync::sync_mesh(BL::Depsgraph& b_depsgraph,
+ BL::Object& b_ob,
BL::Object& b_ob_instance,
bool object_updated,
bool hide_tris)
BL::Mesh b_mesh = object_to_mesh(b_data,
b_ob,
b_scene,
- b_view_layer,
+ b_depsgraph.view_layer(),
true,
!preview,
need_undeformed,
}
if(view_layer.use_hair && mesh->subdivision_type == Mesh::SUBDIVISION_NONE)
- sync_curves(mesh, b_mesh, b_ob, false);
+ sync_curves(b_depsgraph, mesh, b_mesh, b_ob, false);
if(can_free_caches) {
b_ob.cache_release();
return mesh;
}
-void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
+void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
+ BL::Object& b_ob,
Object *object,
float motion_time)
{
b_mesh = object_to_mesh(b_data,
b_ob,
b_scene,
- b_view_layer,
+ b_depsgraph.view_layer(),
true,
!preview,
false,
/* hair motion */
if(numkeys)
- sync_curves(mesh, b_mesh, b_ob, true, time_index);
+ sync_curves(b_depsgraph, mesh, b_mesh, b_ob, true, time_index);
/* free derived mesh */
b_data.meshes.remove(b_mesh, false, true, false);