#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "DNA_mesh_types.h" /* only for USE_MESH_FORWARDS_COMAT */
+#include "DNA_mesh_types.h" /* only for USE_BMESH_SAVE_AS_COMPAT */
#include "BLF_translation.h"
RNA_def_boolean(ot->srna, "compress", 0, "Compress", "Write compressed .blend file");
RNA_def_boolean(ot->srna, "relative_remap", 1, "Remap Relative", "Remap relative paths when saving in a different directory");
RNA_def_boolean(ot->srna, "copy", 0, "Save Copy", "Save a copy of the actual working state but does not make saved file active");
-#ifdef USE_MESH_FORWARDS_COMAT
+#ifdef USE_BMESH_SAVE_AS_COMPAT
RNA_def_boolean(ot->srna, "use_mesh_compat", 0, "Legacy Mesh Format", "Save using legacy mesh format (no ngons)");
#endif
}