Merge branch 'master' into blender2.8
[blender.git] / source / blender / editors / sculpt_paint / paint_cursor.c
index 8d94107..848d12b 100644 (file)
@@ -262,7 +262,7 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
 
        target = (primary) ? &primary_snap : &secondary_snap;
 
-       refresh = 
+       refresh =
            !target->overlay_texture ||
            (invalid != 0) ||
            !same_tex_snap(target, mtex, vc, col, zoom);
@@ -1001,7 +1001,7 @@ static void paint_cursor_on_hit(UnifiedPaintSettings *ups, Brush *brush, ViewCon
                        else
                                projected_radius = BKE_brush_size_get(vc->scene, brush);
                }
-       
+
                /* convert brush radius from 2D to 3D */
                unprojected_radius = paint_calc_object_space_radius(vc, location,
                                                                    projected_radius);