code cleanup: spelling,
[blender.git] / source / blender / render / intern / raytrace / rayobject_octree.cpp
index 77e9dc9d8fd40afa9bacb5be8f25dbe570a2584a..afb8fe6c3b5b02379a8221b1b60019c699e1137b 100644 (file)
@@ -1026,7 +1026,7 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
 
                        labdao = ddalabda;
                        
-                       /* traversing ocree nodes need careful detection of smallest values, with proper
+                       /* traversing octree nodes need careful detection of smallest values, with proper
                         * exceptions for equal labdas */
                        eqval = (labdax == labday);
                        if (labday == labdaz) eqval += 2;