Cleanup: DRW: Move ModelMatrix declaration to common_view_lib
[blender.git] / source / blender / draw / modes / shaders / object_particle_prim_vert.glsl
index f1107de806862edf8b7d0e0060e82fb2e676cdf9..46aceb245f483f5554158e3c1c1ade0f74c664b8 100644 (file)
@@ -1,6 +1,4 @@
 
-uniform mat4 ModelMatrix;
-
 uniform bool screen_space;
 uniform float draw_size;
 uniform vec3 color;