svn merge ^/trunk/blender -r46300:46330
[blender.git] / source / blender / editors / uvedit / uvedit_ops.c
index 1073369a36d0c10bbe0b8fe096979a47face5d47..b275ce64cbd241fad6a64ee251c9647cd0cc934e 100644 (file)
@@ -186,7 +186,7 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
                return;
        }
 
-       if (scene_use_new_shading_nodes(scene)) {
+       if (BKE_scene_use_new_shading_nodes(scene)) {
                /* new shading system, assign image in material */
                int sloppy = 1;
                BMFace *efa = BM_active_face_get(em->bm, sloppy);