Reserved some Bullet 2.x constraint data.
[blender.git] / source / blender / blenloader / BLO_soundfile.h
index aa2c2c443b3d3936f5d4b65d3e6fc9a514c300f4..3a8ff3fcb994038c132804521fef95ca05b647d3 100644 (file)
@@ -41,3 +41,4 @@ struct PackedFile;
 //void sound_read_wav_data(bSound * sound, PackedFile * pf);
 
 #endif
+