use static functions where possible for some local functions.
[blender.git] / source / blender / blenkernel / intern / displist.c
index d87dbc833c5b336d93519da89efb15cc540470af..266a528dc57b03d3ddd0bc0fb14ae424f2d0d3e5 100644 (file)
@@ -1131,7 +1131,7 @@ static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase)
        
 }
 
-void curve_to_filledpoly(Curve *cu, ListBase *nurb, ListBase *dispbase)
+static void curve_to_filledpoly(Curve *cu, ListBase *nurb, ListBase *dispbase)
 {
        if(cu->flag & CU_3D) return;