use static functions where possible for some local functions.
[blender.git] / source / blender / blenkernel / intern / particle_system.c
index fb12cfe3147f026cf94f39691297c22a7f13f394..72b580a45430062928161ac265e02443822e8052 100644 (file)
@@ -2252,7 +2252,7 @@ void psys_make_temp_pointcache(Object *ob, ParticleSystem *psys)
 
        BKE_ptcache_disk_to_mem(&pid);
 }
-void psys_clear_temp_pointcache(ParticleSystem *psys)
+static void psys_clear_temp_pointcache(ParticleSystem *psys)
 {
        if((psys->pointcache->flag & PTCACHE_DISK_CACHE)==0)
                return;