2.5 / SCons / BGE
[blender.git] / source / gameengine / SceneGraph / SConscript
index 90559e41bc06b4447d3bd8c4af909f70e95d3b08..a0733b6c51c23e488cb80de7f6a5d71a76656209 100644 (file)
@@ -2,8 +2,8 @@
 
 Import ('env')
 
-sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp'
+sources = env.Glob('*.cpp')
 
 incs = '. #intern/moto/include'
 
-env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,125] )
+env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[280,125] )