Merge branch 'master' into blender2.8
[blender.git] / source / blender / draw / intern / draw_cache_impl_metaball.c
index 841cb73d9c764070dd81c4eaf7d756ec003e2e98..17ca9ec317e7670e91a2a2067b74a76a8d872a79 100644 (file)
@@ -233,7 +233,7 @@ GPUBatch **DRW_metaball_batch_cache_get_surface_shaded(Object *ob, MetaBall *mb,
 }
 
 void DRW_metaball_batch_cache_get_wireframes_face_texbuf(
-        Object *ob, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count)
+        Object *ob, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count, bool UNUSED(reduce_len))
 {
        if (!BKE_mball_is_basis(ob)) {
                *verts_data = NULL;