code cleanup:
[blender.git] / source / blender / blenkernel / intern / brush.c
index 7700538af28ec555fe2e6e43b203ed3dacedd607..18edb6e3500afff46599162f9c8470c0b2341be4 100644 (file)
@@ -585,10 +585,11 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
        return intensity;
 }
 
-float BKE_brush_sample_masktex (const Scene *scene, Brush *br,
-                              const float point[3],
-                              const int thread,
-                              struct ImagePool *pool) {
+float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
+                               const float point[3],
+                               const int thread,
+                               struct ImagePool *pool)
+{
        UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
        MTex *mtex = &br->mask_mtex;