code cleanup:
[blender.git] / source / gameengine / Ketsji / KX_FontObject.cpp
index 138124f9b1ad1417ebb77453a8d612475556ad60..95798900ccc1926cf1ad21d0f20b1575dc99ec04 100644 (file)
@@ -117,7 +117,7 @@ void KX_FontObject::ProcessReplica()
        KX_GetActiveScene()->AddFont(this);
 }
 
-int GetFontId (VFont *vfont)
+int GetFontId(VFont *vfont)
 {
        PackedFile *packedfile=NULL;
        int fontid = -1;