Merge branch 'master' into blender2.8
[blender.git] / source / blender / depsgraph / intern / builder / deg_builder_relations_rig.cc
index 2a2108e84803bec99d84d3e04b7be58317a7bcb5..2aff1ca33c7c6e873c1a247267c0cd7d0c0fde06 100644 (file)
@@ -324,11 +324,6 @@ void DepsgraphRelationBuilder::build_rig(Object *object)
                                  "Armature Eval");
        add_relation(armature_key, init_key, "Data dependency");
 
-       if (needs_animdata_node(&object->id)) {
-               ComponentKey animation_key(&object->id, DEG_NODE_TYPE_ANIMATION);
-               add_relation(animation_key, init_key, "Rig Animation");
-       }
-
        /* IK Solvers...
         * - These require separate processing steps are pose-level
         *   to be executed between chains of bones (i.e. once the