BGE docs fix: link to the correct method name
[blender.git] / CMakeLists.txt
index 9c7308e1fc246e18f98426e2a6822195df4cdfad..deafa90dbb54eb9435254e28f75346b18519c26b 100644 (file)
@@ -53,7 +53,9 @@ if(NOT (${CMAKE_VERSION} VERSION_LESS 3.0))
 endif()
 
 if(NOT EXECUTABLE_OUTPUT_PATH)
-       set(FIRST_RUN "TRUE")
+       set(FIRST_RUN TRUE)
+else()
+       set(FIRST_RUN FALSE)
 endif()
 
 # this starts out unset
@@ -71,7 +73,6 @@ set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE         NDEBU
 set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_MINSIZEREL      NDEBUG)
 set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELWITHDEBINFO  NDEBUG)
 
-
 #-----------------------------------------------------------------------------
 # Set policy
 
@@ -129,7 +130,7 @@ macro(option_defaults_init)
                set(${_var} ON)
                list(APPEND _init_vars "${_var}")
        endforeach()
-       unset(_INC)
+       unset(_var)
 endmacro()
 
 # remove from namespace
@@ -157,25 +158,30 @@ option_defaults_init(
        _init_SDL
        _init_FFTW3
        _init_GAMEENGINE
+       _init_OPENSUBDIV
 )
 
 # customize...
-if(UNIX AND NOT APPLE)
+if (UNIX AND NOT APPLE)
        # some of these libraries are problematic on Linux
        # disable less important dependencies by default
-       set(_init_BUILDINFO                      OFF)
        set(_init_CODEC_FFMPEG                   OFF)
        set(_init_CYCLES_OSL                     OFF)
        set(_init_IMAGE_OPENEXR                  OFF)
        set(_init_IMAGE_REDCODE                  OFF)
        set(_init_INPUT_NDOF                     OFF)
        set(_init_JACK                           OFF)
-       set(_init_LIBMV_SCHUR_SPECIALIZATION     OFF)
        set(_init_OPENCOLLADA                    OFF)
        set(_init_OPENCOLORIO                    OFF)
        set(_init_SDL                            OFF)
        set(_init_FFTW3                          OFF)
-       set(_init_GAMEENGINE                     OFF)
+       set(_init_OPENSUBDIV                     OFF)
+elseif(WIN32)
+       set(_init_JACK                           OFF)
+elseif(APPLE)
+       set(_init_INPUT_NDOF                     OFF)
+       set(_init_JACK                           OFF)
+       set(_init_OPENSUBDIV                     OFF)
 endif()
 
 
@@ -197,7 +203,6 @@ option(WITH_PYTHON        "Enable Embedded Python API  (only disable for develop
 option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default" ON) 
 mark_as_advanced(WITH_PYTHON)  # dont want people disabling this unless they really know what they are doing.
 mark_as_advanced(WITH_PYTHON_SECURITY)  # some distributions see this as a security issue, rather than have them patch it, make a build option.
-set(WITH_PYTHON_SECURITY ON CACHE BOOL "ON" FORCE) # temp force on. 
 
 option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF)
 mark_as_advanced(WITH_PYTHON_SAFETY)
@@ -221,7 +226,15 @@ mark_as_advanced(WITH_SYSTEM_BULLET)
 option(WITH_GAMEENGINE    "Enable Game Engine" ${_init_GAMEENGINE})
 option(WITH_PLAYER        "Build Player" OFF)
 option(WITH_OPENCOLORIO   "Enable OpenColorIO color management" ${_init_OPENCOLORIO})
-option(WITH_COMPOSITOR    "Enable the tile based nodal compositor" ON)
+
+# Compositor
+option(WITH_COMPOSITOR         "Enable the tile based nodal compositor" ON)
+option(WITH_COMPOSITOR_WERROR  "Treat warnings as errors in compositor code" OFF)
+mark_as_advanced(WITH_COMPOSITOR_WERROR)
+
+option(WITH_OPENSUBDIV    "Enable OpenSubdiv for surface subdivision" _init_OPENSUBDIV)
+option(WITH_SUBSURF_WERROR  "Treat warnings as errors in subsurf code" OFF)
+mark_as_advanced(WITH_COMPOSITOR_WERROR)
 
 # GHOST Windowing Library Options
 option(WITH_GHOST_DEBUG   "Enable debugging output for the GHOST library" OFF)
@@ -239,7 +252,13 @@ option(WITH_HEADLESS      "Build without graphical support (renderfarm, server m
 mark_as_advanced(WITH_HEADLESS)
 
 option(WITH_AUDASPACE    "Build with blenders audio library (only disable if you know what you're doing!)" ON)
+option(WITH_SYSTEM_AUDASPACE "Build with external audaspace library installed on the system (only enable if you know what you're doing!)" OFF)
 mark_as_advanced(WITH_AUDASPACE)
+mark_as_advanced(WITH_SYSTEM_AUDASPACE)
+
+if(NOT WITH_AUDASPACE)
+       set(WITH_SYSTEM_AUDASPACE OFF)
+endif()
 
 option(WITH_OPENMP        "Enable OpenMP (has to be supported by the compiler)" ON)
 
@@ -318,9 +337,11 @@ if(UNIX AND NOT APPLE)
 endif()
 
 # Camera/motion tracking
-option(WITH_LIBMV         "Enable libmv structure from motion library" ON)
+option(WITH_LIBMV         "Enable Libmv structure from motion library" ON)
 option(WITH_LIBMV_SCHUR_SPECIALIZATIONS "Enable fixed-size schur specializations." ${_init_LIBMV_SCHUR_SPECIALIZATION})
+option(WITH_LIBMV_WERROR  "Treat warnings as errors in Libmv (and Blender's motion tracking) code")
 mark_as_advanced(WITH_LIBMV_SCHUR_SPECIALIZATIONS)
+mark_as_advanced(WITH_LIBMV_WERROR)
 
 # Freestyle
 option(WITH_FREESTYLE     "Enable Freestyle (advanced edges rendering)" ON)
@@ -354,18 +375,20 @@ if(UNIX AND NOT APPLE)
 endif()
 
 # Cycles
-option(WITH_CYCLES                                     "Enable cycles Render Engine" ON)
-option(WITH_CYCLES_STANDALONE          "Build cycles standalone application" OFF)
-option(WITH_CYCLES_STANDALONE_GUI      "Build cycles standalone with GUI" OFF)
+option(WITH_CYCLES                                     "Enable Cycles Render Engine" ON)
+option(WITH_CYCLES_STANDALONE          "Build Cycles standalone application" OFF)
+option(WITH_CYCLES_STANDALONE_GUI      "Build Cycles standalone with GUI" OFF)
 option(WITH_CYCLES_OSL                         "Build Cycles with OSL support" ${_init_CYCLES_OSL})
-option(WITH_CYCLES_CUDA_BINARIES       "Build cycles CUDA binaries" OFF)
+option(WITH_CYCLES_CUDA_BINARIES       "Build Cycles CUDA binaries" OFF)
 set(CYCLES_CUDA_BINARIES_ARCH sm_20 sm_21 sm_30 sm_35 sm_50 sm_52 CACHE STRING "CUDA architectures to build binaries for")
 mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
 unset(PLATFORM_DEFAULT)
-option(WITH_CYCLES_LOGGING     "Build cycles with logging support" ON)
-option(WITH_CYCLES_DEBUG       "Build cycles with extra debug capabilities" OFF)
+option(WITH_CYCLES_LOGGING     "Build Cycles with logging support" ON)
+option(WITH_CYCLES_DEBUG       "Build Cycles with extra debug capabilities" OFF)
+option(WITH_CYCLES_WERROR      "Treat warnings as errors in Cycles code" OFF)
 mark_as_advanced(WITH_CYCLES_LOGGING)
 mark_as_advanced(WITH_CYCLES_DEBUG)
+mark_as_advanced(WITH_CYCLES_WERROR)
 
 # LLVM
 option(WITH_LLVM                                       "Use LLVM" OFF)
@@ -395,7 +418,6 @@ option(WITH_BOOST                                   "Enable features depending on boost" ON)
 
 # Unit testsing
 option(WITH_GTESTS "Enable GTest unit testing" OFF)
-option(WITH_TESTS_PERFORMANCE "Enable performance tests" OFF)
 
 
 # Documentation
@@ -412,7 +434,6 @@ option(WITH_GL_EGL              "Use the EGL OpenGL system library instead of th
 option(WITH_GL_PROFILE_COMPAT   "Support using the OpenGL 'compatibility' profile. (deprecated)"                                                    ON )
 option(WITH_GL_PROFILE_CORE     "Support using the OpenGL 3.2+ 'core' profile."                                                                     OFF)
 option(WITH_GL_PROFILE_ES20     "Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL 'es20' profile)"                                  OFF)
-option(WITH_GPU_DEBUG           "Create a debug OpenGL context (allows inserting custom messages and getting notifications for bad GL use)"         OFF)
 
 mark_as_advanced(
        WITH_GLEW_MX
@@ -421,7 +442,6 @@ mark_as_advanced(
        WITH_GL_PROFILE_COMPAT
        WITH_GL_PROFILE_CORE
        WITH_GL_PROFILE_ES20
-       WITH_GPU_DEBUG
 )
 
 if(WITH_GL_PROFILE_COMPAT)
@@ -449,6 +469,10 @@ endif()
 option(WITH_CPP11 "Build with C++11 standard enabled, for development use only!" OFF)
 mark_as_advanced(WITH_CPP11)
 
+# Dependency graph
+option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON)
+mark_as_advanced(WITH_LEGACY_DEPSGRAPH)
+
 # avoid using again
 option_defaults_clear()
 
@@ -652,6 +676,13 @@ endif()
 # auto enable openimageio for cycles
 if(WITH_CYCLES)
        set(WITH_OPENIMAGEIO ON)
+
+       # auto enable llvm for cycles_osl
+       if(WITH_CYCLES_OSL)
+               set(WITH_LLVM ON CACHE BOOL "" FORCE)
+       endif()
+else()
+       set(WITH_CYCLES_OSL OFF)
 endif()
 
 # auto enable openimageio linking dependencies
@@ -660,11 +691,6 @@ if(WITH_OPENIMAGEIO)
        set(WITH_IMAGE_TIFF ON)
 endif()
 
-# auto enable llvm for cycles_osl
-if(WITH_CYCLES_OSL)
-       set(WITH_LLVM ON CACHE BOOL "" FORCE)
-endif()
-
 # don't store paths to libs for portable distribution
 if(WITH_INSTALL_PORTABLE)
        set(CMAKE_SKIP_BUILD_RPATH TRUE)
@@ -691,6 +717,34 @@ if(HAVE_STDBOOL_H)
        add_definitions(-DHAVE_STDBOOL_H)
 endif()
 
+if(WITH_AUDASPACE)
+       if(WITH_SYSTEM_AUDASPACE)
+               set(AUDASPACE_DEFINITIONS
+                       -DWITH_AUDASPACE
+                       -DWITH_SYSTEM_AUDASPACE
+                       "-DAUD_DEVICE_H=<AUD_Device.h>"
+                       "-DAUD_SPECIAL_H=<AUD_Special.h>"
+                       "-DAUD_SOUND_H=<AUD_Sound.h>"
+                       "-DAUD_HANDLE_H=<AUD_Handle.h>"
+                       "-DAUD_SEQUENCE_H=<AUD_Sequence.h>"
+                       "-DAUD_TYPES_H=<AUD_Types.h>"
+                       "-DAUD_PYTHON_H=<python/PyAPI.h>"
+               )
+       else()
+               set(AUDASPACE_C_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern")
+               set(AUDASPACE_PY_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern")
+               set(AUDASPACE_DEFINITIONS
+                       -DWITH_AUDASPACE
+                       "-DAUD_DEVICE_H=<AUD_C-API.h>"
+                       "-DAUD_SPECIAL_H=<AUD_C-API.h>"
+                       "-DAUD_SOUND_H=<AUD_C-API.h>"
+                       "-DAUD_HANDLE_H=<AUD_C-API.h>"
+                       "-DAUD_SEQUENCE_H=<AUD_C-API.h>"
+                       "-DAUD_TYPES_H=<AUD_Space.h>"
+               )
+       endif()
+endif()
+
 #-----------------------------------------------------------------------------
 # Check for valid directories
 # ... a partial checkout may cause this.
@@ -792,6 +846,14 @@ if(WITH_X11)
 
 endif()
 
+
+# ----------------------------------------------------------------------------
+# Main Platform Checks
+#
+# - UNIX
+# - WIN32
+# - APPLE
+
 if(UNIX AND NOT APPLE)
        macro(find_package_wrapper)
                if(WITH_STATIC_LIBS)
@@ -860,6 +922,13 @@ if(UNIX AND NOT APPLE)
        endif()
 
        # Audio IO
+       if(WITH_SYSTEM_AUDASPACE)
+               find_package_wrapper(Audaspace)
+               if(NOT AUDASPACE_FOUND OR NOT AUDASPACE_C_FOUND)
+                       message(FATAL_ERROR "Audaspace external library not found!")
+               endif()
+       endif()
+
        if(WITH_OPENAL)
                find_package_wrapper(OpenAL)
                if(NOT OPENAL_FOUND)
@@ -1059,70 +1128,13 @@ if(UNIX AND NOT APPLE)
                endif()
        endif()
 
-       # XXX Maybe most of this section should go into an llvm module?
        if(WITH_LLVM)
+               find_package_wrapper(LLVM)
 
-               if(LLVM_ROOT_DIR)
-                       if(NOT DEFINED LLVM_VERSION)
-                               find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION} HINTS ${LLVM_ROOT_DIR}/bin NO_CMAKE_PATH)
-                       endif()
-                       if(NOT LLVM_CONFIG)
-                               find_program(LLVM_CONFIG llvm-config HINTS ${LLVM_ROOT_DIR}/bin NO_CMAKE_PATH)
-                       endif()
-               else()
-                       if(NOT DEFINED LLVM_VERSION)
-                               find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION})
-                       endif()
-                       if(NOT LLVM_CONFIG)
-                               find_program(LLVM_CONFIG llvm-config)
-                       endif()
+               if(NOT LLVM_FOUND)
+                       set(WITH_LLVM OFF)
+                       message(STATUS "LLVM not found")
                endif()
-
-               if(NOT DEFINED LLVM_VERSION)
-                       execute_process(COMMAND ${LLVM_CONFIG} --version
-                                                       OUTPUT_VARIABLE LLVM_VERSION
-                                                       OUTPUT_STRIP_TRAILING_WHITESPACE)
-                       set(LLVM_VERSION ${LLVM_VERSION} CACHE STRING "Version of LLVM to use")
-               endif()
-               if(NOT DEFINED LLVM_ROOT_DIR)
-                       execute_process(COMMAND ${LLVM_CONFIG} --prefix
-                                                       OUTPUT_VARIABLE LLVM_ROOT_DIR
-                                                       OUTPUT_STRIP_TRAILING_WHITESPACE)
-                       set(LLVM_ROOT_DIR ${LLVM_ROOT_DIR} CACHE PATH "Path to the LLVM installation")
-               endif()
-               if(NOT DEFINED LLVM_LIBPATH)
-                       execute_process(COMMAND ${LLVM_CONFIG} --libdir
-                                                       OUTPUT_VARIABLE LLVM_LIBPATH
-                                                       OUTPUT_STRIP_TRAILING_WHITESPACE)
-                       set(LLVM_LIBPATH ${LLVM_LIBPATH} CACHE PATH "Path to the LLVM library path")
-                       mark_as_advanced(LLVM_LIBPATH)
-               endif()
-
-               if(LLVM_STATIC)
-                       find_library(LLVM_LIBRARY
-                                    NAMES LLVMAnalysis # first of a whole bunch of libs to get
-                                    PATHS ${LLVM_LIBPATH})
-               else()
-                       find_library(LLVM_LIBRARY
-                                    NAMES LLVM-${LLVM_VERSION}
-                                    PATHS ${LLVM_LIBPATH})
-               endif()
-
-
-               if(LLVM_LIBRARY AND LLVM_ROOT_DIR AND LLVM_LIBPATH)
-                       if(LLVM_STATIC)
-                               # if static LLVM libraries were requested, use llvm-config to generate
-                               # the list of what libraries we need, and substitute that in the right
-                               # way for LLVM_LIBRARY.
-                               execute_process(COMMAND ${LLVM_CONFIG} --libfiles
-                                               OUTPUT_VARIABLE LLVM_LIBRARY
-                                               OUTPUT_STRIP_TRAILING_WHITESPACE)
-                               string(REPLACE " " ";" LLVM_LIBRARY "${LLVM_LIBRARY}")
-                       endif()
-               else()
-                       message(FATAL_ERROR "LLVM not found.")
-               endif()
-
        endif()
 
        if(WITH_LLVM OR WITH_SDL_DYNLOAD)
@@ -1130,6 +1142,18 @@ if(UNIX AND NOT APPLE)
                set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,--version-script='${CMAKE_SOURCE_DIR}/source/creator/blender.map'")
        endif()
 
+       if(WITH_OPENSUBDIV)
+               find_package_wrapper(OpenSubdiv)
+
+               set(OPENSUBDIV_LIBRARIES ${OPENSUBDIV_LIBRARIES})
+               set(OPENSUBDIV_LIBPATH)  # TODO, remove and reference the absolute path everywhere
+
+               if(NOT OPENSUBDIV_FOUND)
+                       set(WITH_OPENSUBDIV OFF)
+                       message(STATUS "OpenSubdiv not found")
+               endif()
+       endif()
+
        # OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed
        list(APPEND PLATFORM_LINKLIBS -lutil -lc -lm)
 
@@ -1162,6 +1186,19 @@ if(UNIX AND NOT APPLE)
                        # though some c11 features can still be used.
                        set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu89")
                endif()
+
+               # use ld.gold linker if available, could make optional
+               execute_process(
+                       COMMAND ${CMAKE_C_COMPILER} -fuse-ld=gold -Wl,--version
+                       ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
+               if("${LD_VERSION}" MATCHES "GNU gold")
+                       set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=gold")
+                       set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=gold")
+               else()
+                       message(STATUS "GNU gold linker isn't available, using the default system linker.")
+               endif()
+               unset(LD_VERSION)
+
        # CLang is the same as GCC for now.
        elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
                set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
@@ -1537,6 +1574,13 @@ elseif(WIN32)
                        )
                endif()
 
+               if(WITH_OPENSUBDIV)
+                       set(OPENSUBDIV_INCLUDE_DIR ${LIBDIR}/opensubdiv/include)
+                       set(OPENSUBDIV_LIBPATH ${LIBDIR}/opensubdiv/lib)
+                       set(OPENSUBDIV_LIBRARIES ${OPENSUBDIV_LIBPATH}/osdCPU.lib ${OPENSUBDIV_LIBPATH}/osdGPU.lib)
+                       find_package(OpenSubdiv)
+               endif()
+
                if(WITH_SDL)
                        set(SDL ${LIBDIR}/sdl)
                        set(SDL_INCLUDE_DIR ${SDL}/include)
@@ -1544,6 +1588,16 @@ elseif(WIN32)
                        set(SDL_LIBPATH ${SDL}/lib)
                endif()
 
+               # Audio IO
+               if(WITH_SYSTEM_AUDASPACE)
+                       set(AUDASPACE_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
+                       set(AUDASPACE_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace.lib)
+                       set(AUDASPACE_C_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
+                       set(AUDASPACE_C_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace-c.lib)
+                       set(AUDASPACE_PY_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
+                       set(AUDASPACE_PY_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace-py.lib)
+               endif()
+
                # used in many places so include globally, like OpenGL
                blender_include_dirs_sys("${PTHREADS_INCLUDE_DIRS}")
 
@@ -1863,6 +1917,17 @@ elseif(APPLE)
                endif()
        endif()
 
+       if(WITH_OPENSUBDIV)
+               set(OPENSUBDIV ${LIBDIR}/opensubdiv)
+               set(OPENSUBDIV_LIBPATH ${OPENSUBDIV}/lib)
+               find_library(OSL_LIB_UTIL NAMES osdutil PATHS ${OPENSUBDIV_LIBPATH})
+               find_library(OSL_LIB_CPU NAMES osdCPU PATHS ${OPENSUBDIV_LIBPATH})
+               find_library(OSL_LIB_GPU NAMES osdGPU PATHS ${OPENSUBDIV_LIBPATH})
+               set(OPENSUBDIV_INCLUDE_DIR ${OPENSUBDIV}/include)
+               set(OPENSUBDIV_INCLUDE_DIRS ${OPENSUBDIV_INCLUDE_DIR})
+               list(APPEND OPENSUBDIV_LIBRARIES ${OSL_LIB_UTIL} ${OSL_LIB_CPU} ${OSL_LIB_GPU})
+       endif()
+
        if(WITH_JACK)
                find_library(JACK_FRAMEWORK
                        NAMES jackmp
@@ -1886,14 +1951,14 @@ elseif(APPLE)
                if(NOT WITH_PYTHON_MODULE AND NOT WITH_PYTHON_FRAMEWORK)
                        # normally cached but not since we include them with blender
                        set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}m")
-                       # set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
+                       # set(PYTHON_EXECUTABLE "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
                        set(PYTHON_LIBRARY python${PYTHON_VERSION}m)
                        set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}")
                        # set(PYTHON_LINKFLAGS "-u _PyMac_Error")  # won't  build with this enabled
                else()
                        # module must be compiled against Python framework
                        set(PYTHON_INCLUDE_DIR "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/include/python${PYTHON_VERSION}m")
-                       set(PYTHON_BINARY "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/bin/python${PYTHON_VERSION}")
+                       set(PYTHON_EXECUTABLE "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/bin/python${PYTHON_VERSION}")
                        #set(PYTHON_LIBRARY python${PYTHON_VERSION})
                        set(PYTHON_LIBPATH "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config-${PYTHON_VERSION}m")
                        #set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework Python")  # won't  build with this enabled
@@ -2255,9 +2320,14 @@ endif()
 if(WITH_IMAGE_OPENJPEG)
        if(WITH_SYSTEM_OPENJPEG)
                # dealt with above
+               set(OPENJPEG_DEFINES "")
        else()
                set(OPENJPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/libopenjpeg")
-               add_definitions(-DOPJ_STATIC)
+               set(OPENJPEG_DEFINES "-DOPJ_STATIC")
+       endif()
+       # Special handling of Windows platform where openjpeg is always static.
+       if(WIN32)
+               set(OPENJPEG_DEFINES "-DOPJ_STATIC")
        endif()
 endif()
 
@@ -2390,10 +2460,6 @@ if(WITH_GL_EGL)
        list(APPEND GL_DEFINITIONS -DWITH_EGL)
 endif()
 
-if(WITH_GPU_DEBUG)
-       list(APPEND GL_DEFINITIONS -DWITH_GPU_DEBUG)
-endif()
-
 #-----------------------------------------------------------------------------
 # Configure OpenMP.
 if(WITH_OPENMP)
@@ -2800,25 +2866,29 @@ include(build_files/cmake/packaging.cmake)
 # Print Final Configuration
 
 if(FIRST_RUN)
-       set(_config_msg "\n* Blender Configuration *")
-       macro(info_cfg_option
-               _setting)
-               set(_msg "   * ${_setting}")
+
+       set(_config_msg "\nBlender Configuration\n=====================")
+
+       function(info_cfg_option
+               _setting
+               )
+
+               set(_msg "  - ${_setting}")
                string(LENGTH "${_msg}" _len)
                while("32" GREATER "${_len}")
                        set(_msg "${_msg} ")
                         math(EXPR _len "${_len} + 1")
                endwhile()
 
-               set(_config_msg "${_config_msg}\n${_msg}${${_setting}}")
-       endmacro()
-
-       macro(info_cfg_text
-               _text)
-               set(_config_msg "${_config_msg}\n\n  ${_text}")
+               set(_config_msg "${_config_msg}\n${_msg}${${_setting}}" PARENT_SCOPE)
+       endfunction()
 
+       function(info_cfg_text
+               _text
+               )
 
-       endmacro()
+               set(_config_msg "${_config_msg}\n\n  ${_text}" PARENT_SCOPE)
+       endfunction()
 
        message(STATUS "C Compiler:   \"${CMAKE_C_COMPILER_ID}\"")
        message(STATUS "C++ Compiler: \"${CMAKE_CXX_COMPILER_ID}\"")
@@ -2897,7 +2967,6 @@ if(FIRST_RUN)
        info_cfg_option(WITH_GL_PROFILE_COMPAT)
        info_cfg_option(WITH_GL_PROFILE_CORE)
        info_cfg_option(WITH_GL_PROFILE_ES20)
-       info_cfg_option(WITH_GPU_DEBUG)
        if(WIN32)
                info_cfg_option(WITH_GL_ANGLE)
        endif()