getting ARB shaders working again in GE.
[blender.git] / source / gameengine / GamePlayer / common / SConscript
index 944fcea3a519beb09953704b2c4cb39e91104f0a..6ff3ae10735b3ae48433202f472b5af549a248f0 100644 (file)
@@ -33,6 +33,7 @@ incs = ['.',
         '#source/blender',
         '#source/blender/include',
         '#source/blender/makesdna',
+        '#source/gameengine/BlenderRoutines',
         '#source/gameengine/Rasterizer',
         '#source/gameengine/GameLogic',
         '#source/gameengine/Expressions',